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* fixes #1650: default to no symbols for release builds, but build bothJustin R. Miller2015-06-171-0/+3
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* squash of #1655: shape annotations support for core & iOSJustin R. Miller2015-06-151-4/+7
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* Remove clean from ipackage* dependenciesJohn Firebaugh2015-05-181-2/+2
| | | Fixes #1584
* build render binaryKonstantin Käfer2015-05-121-2/+3
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* bring back $JOBS for ios packagingMike Morris2015-05-111-2/+2
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* Added convenience target to run with Valgrind on OSX and LinuxThiago Marcos P. Santos2015-05-071-0/+7
| | | | | The target (run-valgrind-[osx|linux]) will launch the test app with valgrind using the leak checker and our custom suppresion file.
* [iOS] add benchmarking applicationKonstantin Käfer2015-05-051-1/+5
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* Merge pull request #1371 from mapbox/fix_android_build_on_linuxThiago Marcos P. Santos2015-04-291-1/+1
|\ | | | | Get the number of CPUs correctly on Linux
| * Get the number of CPUs correctly on LinuxThiago Marcos P. Santos2015-04-291-1/+1
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* | fixes #1361: split iOS device & sim builds (sim-only for tests)Justin R. Miller2015-04-281-1/+4
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* make meta-target for all iOS targets too and split up project.gypKonstantin Käfer2015-04-281-12/+12
| | | | this will make it easier to add more targets to iOS builds in the future. It'll also help by having Xcode files named after the platform they're for, so it's easier to distinguish windows
* move ios_test.sh to ios folderKonstantin Käfer2015-04-281-1/+1
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* build on Travis' sudo: false infrastructureKonstantin Käfer2015-04-281-6/+15
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* merge build targets so we only have one build file per platformKonstantin Käfer2015-04-241-76/+43
| | | | previously, we used multiple different projects for various targets (app, test, render) that overwrote each other, so it was impossible to have one project to build them all, one project to compile them, one project to run them all and in the darkness bind them
* fixes #830, #880: bring back iOS functional testsJustin R. Miller2015-04-231-0/+6
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* Revert "build on trusty"John Firebaugh2015-04-221-15/+6
| | | | | | This reverts commit decc493ec8c30d66bcdf3aa19f58972eb045b5dc. Conflicts: .mason
* build on trustyKonstantin Käfer2015-04-201-6/+15
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* default to CGL on OS XKonstantin Käfer2015-04-201-0/+1
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* hide Thread<> and separate the Implementation objectKonstantin Käfer2015-04-131-0/+1
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* fixes #1189, #880: split OS X/iOS builds & deploy iOS to S3Justin R. Miller2015-04-061-1/+4
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* refs #894, fixes #1074: callout views for iOSJustin R. Miller2015-03-241-5/+8
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* fixes black flicker on rotating the deviceKonstantin Käfer2015-03-121-5/+14
| | | | | | | | | | | | fixes #838 instead of rendering ad libitum on the map thread, we are now driving rendering from the UI thread on iOS via the map.renderSync() function. There are still white bars during the rotation, but the general content of the view is kept visible. - upgrades GLFW to 3.1 - removes swapped/needsSwap in favor of a more explicit scheme - View#invalidate() now replaces View#swap() and is called whenever the View needs to trigger a rerender. GLFW and Android to this right away, while iOS goes back to the main thread and does the Map redrawing as part of the GLKView update - sets all iOS deployment targets to 7.0 - disables SQLite3 version check, since the library version changed on iOS 8.2
* build the BUILDTYPE with gradle as wellKonstantin Käfer2015-03-121-2/+2
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* #978 - Creating `android-project` task as an alias for `android-lib` to ↵Brad Leege2015-03-111-0/+1
| | | | mirror `iproj` functionality
* #978 - Changing `gradle build` to `gradle assembleRelease` for `make android`Brad Leege2015-03-111-2/+2
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* update static image rendering executableKonstantin Käfer2015-03-061-0/+10
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* checkout styles submodule when building makefilesKonstantin Käfer2015-03-041-10/+13
| | | | fixes #852
* add ca bundle loading back to CURLKonstantin Käfer2015-02-171-0/+3
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* #826 - Updating make clean command to use new MapboxGLAndroidSDK and ↵Brad Leege2015-02-111-2/+2
| | | | MapboxGLAndroidSDKTestApp module / directory names
* #826 - Adding make command to build GL core, assemble .aar, and publish to ↵Brad Leege2015-02-111-0/+4
| | | | Maven Central
* move iOS code from gl-cocoa to this projectJustin R. Miller2015-02-091-7/+12
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* move config files to config/ folderKonstantin Käfer2015-02-041-106/+24
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* don't use -schema for building xcode projectsKonstantin Käfer2015-02-041-4/+4
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* cleanup makefilesKonstantin Käfer2015-02-041-161/+202
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* restore PREFIX defaultMike Morris2015-02-041-1/+2
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* make different abis for androidKonstantin Käfer2015-02-041-71/+79
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* fix install scriptKonstantin Käfer2015-02-041-1/+1
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* define install_prefix in CONFIG_STRINGMike Morris2015-02-041-0/+1
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* refactor makefileKonstantin Käfer2015-02-041-53/+108
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* use fake linker for merging the standalone static libraryKonstantin Käfer2015-02-041-13/+9
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* make storage lib separate so we can build without storage libsKonstantin Käfer2015-02-041-2/+2
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* asset:// URLs are local to the executable path nowKonstantin Käfer2015-02-041-2/+1
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* fixes for linuxKonstantin Käfer2015-02-041-2/+0
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* rearrange tests and make more robustKonstantin Käfer2015-02-041-1/+1
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* rearrange tests and add storage testsKonstantin Käfer2015-02-041-3/+5
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* Strip android libs to reduce sizeLeith Bade2015-01-291-0/+1
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* Use seperate build dir for each ABILeith Bade2015-01-291-3/+3
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* Update android ABIsLeith Bade2015-01-291-17/+14
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* Merge branch 'master' of github.com:mapbox/mapbox-gl-native into android-masonLeith Bade2015-01-221-7/+13
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| * simplify clear_sqlite_cacheMike Morris2015-01-211-8/+2
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