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* [core] Update changelogAlexander Shalamov2020-02-141-0/+4
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* Add changelog entryKarim Naaji2020-02-141-0/+2
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* [core] Update changelogAlexander Shalamov2020-02-141-0/+6
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* Revert "Add change log entry"Alexander Shalamov2020-02-141-4/+0
| | | | This reverts commit d3535f1ca9f7c12b3c2290da3f347e4f95210425.
* Add change log entryMikhail Pozdnyakov2020-02-121-0/+4
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* Add Changelog entry for within expression usage with layout propertyzmiao2020-02-121-0/+2
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* Add Changelog entry for within expression usage with paint property and ↵zmiao2020-02-121-0/+6
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* Add change log entriesMikhail Pozdnyakov2020-02-111-0/+14
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* [core] Update changelogAlexander Shalamov2020-02-111-0/+4
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* Add change log entryMikhail Pozdnyakov2020-02-071-0/+7
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* [core] Update changelogAlexander Shalamov2020-02-061-0/+5
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* [core] Prepare changelog for maps-v1.0.1 (2020.01-release-unicorn) patch releaseAlexander Shalamov2020-02-031-0/+2
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* [tile mode] Improvements in symbol placement on tile bordersMikhail Pozdnyakov2020-02-031-0/+8
| | | | | | | | | | | | | | | | This change fixes the following problems: 1) Before this change, when multiple symbols were grouped close to the tile borders, different tiles could place different symbols, because each tile arbitrary assigned feature ids, and these ids defined the placement order being applied. This caused artifacts at the tile boundaries. With this change, in tile mode the placement order of two symbols crossing a tile border is defined by their anchor `y` values. It means that the symbols are being placed the same order across all the tiles. 2) Before this change, the engine did not place with priority the symbols crossing the borders between two neighboring tiles. Now it does, and it improves a lot symbol placement stability in the tile map mode.
* [core] Update changelogAlexander Shalamov2020-02-031-0/+6
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* [core] Prepare changelog for maps-v1.0.0 (2020.01-release-unicorn) releasemaps-v1.0.0Alexander Shalamov2020-01-271-1/+6
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* [core] Update changelogAlexander Shalamov2020-01-271-0/+4
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* [core] Update changelogAlexander Shalamov2020-01-231-0/+4
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* Add change log entryMikhail Pozdnyakov2020-01-221-0/+6
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* [core] Update changelogAlexander Shalamov2020-01-151-0/+4
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* Add change log entry for PR #16106Mikhail Pozdnyakov2020-01-131-0/+2
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* [core] Modularize FileSource codebase (#15768)Alexander Shalamov2020-01-131-7/+21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * [core] Introduce FileSourceManager and use it for default platform impl - Add `FileSourceManager` interface that provides access to `FileSource` instances and means of registering / unregistering `FileSource` factories - Split `DefaultFileSource` into smaller parts - Add `DatabaseFileSource` interface and it's default implementation - Remove inter-dependencies between concrete `FileSource` classes * [build] Add files to next build system * [core] Add generic property setters / getters * [core] Remove setOnlineStatus from OnlineFileSource interface * [core] Hide threading implementation details from DatabaseFileSource interface * [core] Make DB file source methods virtual * [core] Add documentation for DatabaseFileSource and rename one method * [core] Use simple callback instead of ActorRef * [core] Remove ActorRef from OnlineFileSource public header * [core] Add callback to FileSource::forward async API * [core] Pass OfflineRegionDefinition by value * [core] Update tests to use modular file sources * [core] Update unit tests * [core] Update unit tests after rebase * [core] Backport low prio fix for cached requests * [core] Backport pack database * [core] Return removed factory from unRegisterFileSourceFactory * [core] Rename shadowed args in onlinefilesource * [core] Remove simple std::function callback aliases * [core] Expose online file source property keys in public header file * [test-runner] Add proxy file source test runner * [cache] Update mbgl-cache utility to use new file source * [metrics] Rebaseline binary size metrics * [offline] Update offline utility * [core] Update changelog
* Update change log and binary size metricsMikhail Pozdnyakov2020-01-081-0/+4
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* [core] Update changelogAlexander Shalamov2019-12-171-0/+4
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* [core] Update changelogAlexander Shalamov2019-12-171-0/+4
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* [core] Create gl-native changelog with entries since the last releaseAlexander Shalamov2019-12-131-5/+92
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* Name tweak (#13520)Langston Smith2018-12-071-1/+1
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* [ios, macos] Rename the iOS and macOS SDKs (#10610)Jordan Kiley2017-12-041-2/+2
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* [macos] Renamed OS X SDK to macOS SDKMinh Nguyễn2016-06-141-1/+1
| | | | Also renamed as many references to OS X as possible to macOS in documentation.
* [core, osx] Updated changelogsMinh Nguyễn2016-05-111-4/+5
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* Relative paths to platform-specific changelogsMinh Nguyễn2016-03-281-4/+4
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* [android] [ios] #4432 - Switch links to blob instead of treeBrad Leege2016-03-251-2/+2
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* [node] #4432 - Adding Node.js to primary CHANGELOG and listing platforms ↵Brad Leege2016-03-251-1/+2
| | | | alphabetically
* [android] [ios] #4432 - Splitting the CHANGELOG into iOS and Android ↵Brad Leege2016-03-251-263/+3
| | | | specific CHANGELOGS
* [ios] Fix up center coordinate after lopsided pinch gestureMinh Nguyễn2016-03-221-0/+1
| | | | | | The gesture recognizer only reports the gesture’s current center point, so use the previous center point to anchor the transition. Fixes #4315.
* [all] Set maximum maxZoom to 21John Firebaugh2016-03-211-0/+1
| | | | Numbers greater than 21 trigger various bugs.
* [android] #4419 - Beta 2 Changelogandroid-v4.0.0-beta.2Brad Leege2016-03-211-3/+12
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* [ios, osx] Unified offline and ambient cachesMinh Nguyễn2016-03-181-1/+2
| | | | | | There is now only one instance of mbgl::OfflineFileSource, created when the shared MGLOfflineStorage object is initialized. Also create and use the shared MGLOfflineStorage object when initializing an MGLMapView object. The unified cache file is located in a subdirectory of Application Support, where the SDK has control over the file’s lifetime. The subdirectory is already named after the host application’s bundle identifier, ensuring that each Mapbox-powered application has an independent tile limit. If there’s an ambient cache in a subdirectory of Caches, delete it. If there’s an offline cache in a subdirectory of Documents on iOS or Caches on OS X, move it to the unified cache location in a subdirectory of Application Support. Fixes the iOS/OS X side of #4338.
* [ios] Updated changelogMinh Nguyễn2016-03-181-1/+1
| | | | ec072b437aa21315b174affb9eac03e2b845fc37 was unintentionally committed directly to the release branch, so no PR was created.
* [ios] Copy dynamic framework .dSYM into distributionMinh Nguyễn2016-03-181-0/+1
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* [android] #4317 - Adding 4.0.0-beta.1 to CHANGELOGandroid-v4.0.0-beta.1Brad Leege2016-03-151-0/+8
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* [ios] Fix incorrect issue link in v3.1.0 sectionJason Wray2016-03-131-1/+1
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* [ios] Copyedited changelog entriesMinh Nguyễn2016-03-111-4/+4
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* [core] Fix screen coordinates when crossing the antimeridian (#2)Bruno de Oliveira Abinader2016-03-111-1/+1
| | | | Added missing case. Really fixes #4155 this time.
* [ios, osx] Updated changelogMinh Nguyễn2016-03-101-0/+1
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* [ios] Remove duplicate entry from changelogJason Wray2016-03-101-1/+0
| | | [skip ci]
* [ios] Disable implicit animation of user dot boundsMinh Nguyễn2016-03-101-0/+1
| | | | ref #1125
* [core] Fix screen coordinates when crossing the antimeridianBruno de Oliveira Abinader2016-03-101-0/+1
| | | | | | | | | If the center and point coordinates are not in the same side of the antimeridian, we need to unwrap the point longitude to make sure it can still be seen from the visible side of the antimeridian that is opposite to the center side. Fixes #4155.
* [core] Coordinate wrapping fixesBruno de Oliveira Abinader2016-03-101-0/+1
| | | | | | | | | | | | | | | - Make returning LatLngs unwrapped by default. - PointAnnotation and ShapeAnnotation are always wrapped so they can be selected via intersection from the visible tile boundaries. - Fixes LatLng::wrap() calculation. - Fixes LatLng::unwrapForShortestPath() calculation. The new unwrapForShortestPath algorithm unwraps the start coordinate either forwards or backwards depending on the end coordinate value, so we can always cross the antimeridian when needed and still obtain a wrapped end coordinate in the end. Fixes #4214.
* Merge branch 'release-ios-v3.2.0'Jesse Bounds2016-03-031-10/+11
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| * Update podspec, changelog for 3.2.0-pre.1-symbolsJesse Bounds2016-02-271-13/+21
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