summaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAgeFilesLines
* [android] - catch render exceptionsupstream/tvn-catch-eglswapbuffersTobrun2017-06-232-1/+13
|
* [ios] Update pods spec for iOS v3.6.0-rc.1ios-v3.6.0-rc.1Fabian Guerra2017-06-222-2/+2
|
* [ios, macos] Updated changelogsMinh Nguyễn2017-06-222-4/+6
| | | | Also corrected the version number in the macOS changelog.
* [ios] Updated German localizationMinh Nguyễn2017-06-221-0/+18
|
* [ios] Added Hungarian localization from TransifexMinh Nguyễn2017-06-224-0/+99
|
* [ios] Allow delegate to keep wandering pinch from panning mapMinh Nguyễn2017-06-222-10/+11
| | | | | | MGLMapView consults MGLMapViewDelegate about whether to zoom the map in response to a pinch gesture, but it should also account for the delegate’s response when panning the map due to the pinch’s center point wandering. Fixes #9168.
* Boxing ObjC structs (#9343)Fabian Guerra Soto2017-06-227-8/+10
| | | | | | * [ios, macos] Make structs boxable * [ios, macos] Update changelogs.
* [ios, macos] Corrected MGLSource subclassing documentationMinh Nguyễn2017-06-222-6/+7
|
* [ios, macos] Rewrote MGLStyle class documentationMinh Nguyễn2017-06-221-8/+45
| | | | The documentation comment now provides a high-level overview of the runtime styling API and its components, as well as the main workflow for using a style.
* 7910: cancel tracking if ongoing animation is stopped manually (#7916)Romain Quidet2017-06-222-2/+21
| | | | | | | | | | * 7910: cancel tracking if ongoing animation is stopped manually * 7910 updating change log * [ios] Fix map camera animation when a significant change occurs * [ios] Update cancel tracking documentation.
* [build] Unbreak TravisJohn Firebaugh2017-06-211-0/+2
|
* [android] - restore LatLngBounds conversion, add regression test (#9324)Tobrun2017-06-212-4/+44
|
* [android] - update CHANGELOG for release 5.1.0-beta.5 (#9316)android-v5.1.0-beta.5android-v5.1.0-beta.4Tobrun2017-06-211-0/+15
|
* [android] update mapboxServicesVersion to 2.1.2 (#9311)Antonio Zugaldia2017-06-201-1/+1
|
* Revisit Javadoc for 5.1.0 (#9266)Tobrun2017-06-2041-215/+940
| | | | | | | | | | * [android] - revisit public API javadoc * [android] fix javadoc minor mistakes and typos * grammar tweak * add missing public javadoc
* [android] Update to LOST 3.0.1 (#9302)Antonio Zugaldia2017-06-201-1/+1
|
* fix trackball long press timeout calling the main thread method on a ↵Pablo Guardiola2017-06-201-1/+2
| | | | background thread (#9305)
* [android] fix pulse marker view options parcelable creator (#9283)Pablo Guardiola2017-06-201-6/+6
|
* [android] fix custom marker views anchor issue (#9282)Pablo Guardiola2017-06-201-5/+17
|
* Validate camera position before transforming (#9275)Tobrun2017-06-202-3/+9
| | | | | | * [android] - add camera position validation before transforming * annotate CameraUpdate with nullability
* [android] - update activity test generation with newest classes, make ↵Tobrun2017-06-202-5/+6
| | | | FillExtrusionActivity conform to generated activity test setup. (#9276)
* [core] Trigger repaint on source changesJohn Firebaugh2017-06-192-0/+3
|
* [ios] Update telemetry cert pinning (#9292)Jesse Bounds2017-06-196-77/+73
|
* [core] Fix composite function approximation for non-integer stopsJohn Firebaugh2017-06-193-27/+83
|
* [ios, macos] Updated changelogsMinh Nguyễn2017-06-162-0/+6
|
* [ios] Update pods spec for iOS v3.6.0-beta.3ios-v3.6.0-beta.3Fabian Guerra2017-06-162-2/+2
|
* MGLLight autogenerate scripts (#9260)Fabian Guerra Soto2017-06-169-175/+518
| | | | | | | | | | | | | | * [ios, macos] Add the MGLLight generation templates * [ios, macos] Add MGLLight generation script * [ios, macos] Add the auto-generation script for MGLLight.mm * [ios, macos] Add the auto-generation script for MGLLightTest.mm * [core] Add const to Position constructor. * [ios, macos] Simplify MGLLightTest.mm autogenerate script.
* [ios] Remove old Fabric build infrastructureJason Wray2017-06-145-44/+0
|
* [ios, macos] Revised descriptions for abstract classes (#9095)Jordan Kiley2017-06-149-30/+32
| | | Addresses https://github.com/mapbox/mapbox-gl-native/issues/8635
* [core] Don't upload the FrameHistory texture in frames where it's not changingJohn Firebaugh2017-06-141-6/+6
|
* [core] Dynamic program compilation for data-driven propertiesJohn Firebaugh2017-06-1419-69/+148
|
* [core] cleanup ProgramParametersJohn Firebaugh2017-06-147-33/+46
|
* [core] add constant DDS values as uniformsKonstantin Käfer2017-06-143-4/+23
|
* [core] add uniforms to DataDrivenPaintPropertysKonstantin Käfer2017-06-147-30/+48
|
* [core] add shader defines for enabling/disabling attributes/uniforms for DDSKonstantin Käfer2017-06-1413-41/+708
|
* [core] only bind uniforms that exist in the programKonstantin Käfer2017-06-141-1/+1
|
* [core] store vertex attribute binding to prevent duplicate bindsKonstantin Käfer2017-06-141-0/+1
| | | | | | | | | We have an "oldBinding" value that we use for checking whether the vertex attribute was already bound to the current VAO, but we never set the state. Additionally, we're also checking whether the previous state was already any binding (optional is set), and don't re-enable the vertex attribute array. Additionally, we now only disable the vertex attribute array when the previous state was in fact an array attribute. We still don't deduplicate constant glVertexAttrib* calls, but that's a little trickier.
* [core] Reduce number of varyings to 8 or lessJohn Firebaugh2017-06-146-83/+73
| | | | For #pragmas, don't generate varyings for attributes that aren't used by the fragment shader. Pack other varyings more tightly.
* Cherry pick release (#9263)Tobrun2017-06-143-5/+46
| | | | | | * [core] - bump earcut version dependency to handle unused lamba warning (#9242) * [android] - snapshot bitmap contains view based content (#9252)
* [android] - correct source changed map event javadoc (#9243)Tobrun2017-06-131-1/+1
|
* [ios, macos] Fix MGLSphericalPosition.radial misleading type.Fabian Guerra2017-06-121-1/+1
|
* [android] - run MapboxMap invocations to ui thread for instrumentation tests ↵Tobrun2017-06-1224-6391/+8298
| | | | (#9198)
* [android] - update changelog for v5.1.0-beta.4 (#9232)Tobrun2017-06-091-1/+13
|
* Cherry picks to release branch (#9230)Tobrun2017-06-096-16/+98
| | | | | | | | | | | | * [ios][macos] test remove source in use * [android] test remove source in use * [core] check source usage before remove * [core] ensure layer::accept works with non-void return values on gcc * [android] - remove upgrade runtime exceptions (#9191)
* [android] - update components with camera values when animating (#9174)Tobrun2017-06-091-0/+9
|
* Custom location source fix (#9142)Tobrun2017-06-0920-292/+444
| | | | | | * [android] - custom location engine fixes (#9139) * Update to latest LOST dependency, fixup internal location source integration
* [android] - invalidating MyLocationView bearing when not following position ↵Tobrun2017-06-081-0/+5
| | | | (#9212)
* [android] - option to disable camera animation while following position (#9210)Łukasz Paczos2017-06-073-4/+44
|
* [android] - remove conversion from pixels to dp (#9205)Tobrun2017-06-071-1/+1
|
* fix #8300 flyTo for close pointsAnsis Brammanis2017-06-061-10/+7
| | | | | | | | | | | | | | | The isClose threshold is switched from 0.000001 pixels to 1 pixel. As a backup, it checks whether r0 and r1 are finite. It might be possible to have just the threshold check or just the finiteness check, but I don't see the harm in having both. std::abs(w0 - w1) < 0.000001 is removed because it doesn't look like it's needed. All calculations should run fine even if w0 === w1. Finally, the point interpolation is tweaked so that at the end of the flying (when k === 1) it ends up at the exact end point. I didn't see any bugs related to this, but it seems like a good thing to have explicitly.