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* [Qt] Explicit QVariant type as string when binding textupstream/qt-fix-bind-textBruno de Oliveira Abinader2017-11-091-2/+11
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* [Qt] Do not assume viewport size == fbo size in Qt4Bruno de Oliveira Abinader2017-11-091-0/+2
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* [Qt] Call QNetworkReply::readAll() only onceBruno de Oliveira Abinader2017-11-093-6/+6
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* [Qt] Call QSqlQuery::finish() when inactiveBruno de Oliveira Abinader2017-11-091-9/+10
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* [Qt] Do not store QSqlDatabaseBruno de Oliveira Abinader2017-11-091-21/+30
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* [build] Added Qt{4,5} Linux build folders to YCM configBruno de Oliveira Abinader2017-11-091-0/+2
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* [Qt] Qt SQLite driver has no setForwardOnly supportBruno de Oliveira Abinader2017-11-091-4/+2
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* [android] MapRendererRunnable - avoid weak reference table overflowIvo van Dongen2017-11-093-11/+16
| | | | Apparently on some devices the weak reference table is limited (numbers around 52000). Even though we don't use that many weak references, when GC is not called for a while they can stack up and a crash will occur before the GC has had the time to clear the references. The C++ peer now holds on to a global ref (strong) which can be obtained to queue the java peer and then release automatically so that the GC can take over after the runnable has been executed.
* [android] fix map snapshotter marker exampleIvo van Dongen2017-11-091-1/+3
| | | | The reference to the MapSnapshotter needs to be held for the duration of the snapshot, otherwise it might be GC'd
* [android] revert adding mapbox-android-core dependency (#10354) (#10380)Pablo Guardiola2017-11-0912-53/+35
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* Fix gl-js submodule sha (#10420)Anand Thakker2017-11-081-0/+0
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* Implement Expressions (#9439)Anand Thakker2017-11-08167-174/+6459
| | | Ports https://github.com/mapbox/mapbox-gl-js/pull/4777 (and its several follow-ups)
* [android] - update getting started documentationTobrun2017-11-031-63/+45
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* [android] TextureView - cleanup destruction codeIvo van Dongen2017-11-031-12/+29
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* [android] test app - texture view test activitiesIvo van Dongen2017-11-0210-0/+743
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* [android] bring back texture viewIvo van Dongen2017-11-024-24/+85
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* [android] texture view map rendererIvo van Dongen2017-11-024-0/+545
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* [android] move egl under renderer packageIvo van Dongen2017-11-024-11/+8
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* [android] encapsulate gl surfaceview rendering specifics in map renderer ↵Ivo van Dongen2017-11-023-48/+114
| | | | | | subclass - preparation for re-introduction of texture view
* Revert "[core] Expose ColorMask in gl::Context::clear()"Bruno de Oliveira Abinader2017-11-023-14/+6
| | | | This reverts commit e350ef37fe68312c4b5fb03b289a90c0bdda4f03.
* [android] make location provider optional (#9488)Pablo Guardiola2017-11-0116-118/+280
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* [android] - check for possitive animation durationTobrun2017-11-011-1/+1
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* [test] Added GLContextMode.Shared utestBruno de Oliveira Abinader2017-11-013-0/+115
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* [core] Let transparency leak in GLContext::Shared modeBruno de Oliveira Abinader2017-11-011-3/+14
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* [core] Expose ColorMask in gl::Context::clear()Bruno de Oliveira Abinader2017-11-013-7/+10
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* [core] Expose GLContextMode in HeadlessFrontendBruno de Oliveira Abinader2017-11-012-6/+7
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* [core] Move GLContextMode to its own Renderer headerBruno de Oliveira Abinader2017-11-017-11/+23
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* [android] - add logo resize to MapSnapshotterTobrun2017-11-012-4/+58
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* [android] - make snapshot logo optionalTobrun2017-11-016-8/+36
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* [darwin] MGLMapSnapshot - add missing EXPORTIvo van Dongen2017-11-011-0/+1
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* [android] - rework ease interactions to take in account possitve duration ↵Tobrun2017-10-312-13/+8
| | | | requirement
* [android] map snapshotter - expose attributionsIvo van Dongen2017-10-315-5/+48
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* [darwin] map snapshotter - expose attributionsIvo van Dongen2017-10-311-1/+1
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* [core] map snapshotter - add attributions to snapshotter callbackIvo van Dongen2017-10-312-1/+14
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* [darwin][ios][macos] map snapshotter - add MGLMapSnapshot wrapperIvo van Dongen2017-10-315-30/+94
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* [android] map snapshotter - wrap snapshot in native peer for access to the ↵Ivo van Dongen2017-10-3114-28/+293
| | | | pointFor functionality
* [default] map snapshotter - add function to get screen coordinate from ↵Ivo van Dongen2017-10-312-2/+23
| | | | | | latlng for snapshot - Wraps the TransformState for the snapshot so that the snapshotter itself is free to be re-used or destroyed
* [default] headless frontend - allow access to the transform stateIvo van Dongen2017-10-312-0/+13
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* [darwin] map snapshotter - snapshotter mutabilityIvo van Dongen2017-10-312-6/+121
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* [android] map snapshotter - add mutatorsIvo van Dongen2017-10-319-4/+210
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* [core] map snapshotter - add mutatorsIvo van Dongen2017-10-312-4/+98
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* [qt] Fix build on some archsThiago Marcos P. Santos2017-10-311-0/+5
| | | | | When building for certain platforms, don't redefine OpenGL constants we use.
* [gcc4.9] Keep compatibility with GCC + AndroidThiago Marcos P. Santos2017-10-312-4/+4
| | | | Needed by Qt builds on Android.
* [android] MapboxMap.animate() and Mapbox.easeCamera() should throw ↵Osana Babayan2017-10-302-0/+54
| | | | | IllegalArgument (#10321) if non-positive duration is passed in
* [core] Add LatLngBounds::contains(const LatLngBounds&)Asheem Mamoowala2017-10-302-0/+13
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* Update README.md with snapshot info (#9636)Langston Smith2017-10-261-2/+30
| | | | | | | | | | | | | | | | * Update README.md * spacing fix * Added build.gradle root folder code * added make aproj instructions * snapshot info tweak * text reorder * small tweak
* [core] fix crash when querying GeoJSON tilesKonstantin Käfer2017-10-261-12/+12
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* [core] blacklist VAO usage on adreno 3xxIvo van Dongen2017-10-261-1/+8
| | | | - Causes crashes on usage of glBuffer(Sub)Data
* Add support for 'sleep' operation in render tests (#10282)Anand Thakker2017-10-251-0/+6
| | | Ports https://github.com/mapbox/mapbox-gl-js/commit/0069349550b263fdce9982d38183d9ab57ca7305
* [ios] Move scale bar content size invalidation to map viewJesse Bounds2017-10-252-3/+8
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