Commit message (Collapse) | Author | Age | Files | Lines | |
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* | revert debug loggingupstream/preserve-depth | Lauren Budorick | 2017-09-21 | 1 | -4/+1 |
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* | Clarify debug groups by consolidating (upload / 'clip') | Lauren Budorick | 2017-09-18 | 1 | -6/+1 |
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* | Add getFramebufferSize methods to get real framebuffer size without binding ↵ | Lauren Budorick | 2017-09-13 | 14 | -25/+43 |
| | | | | or changing state | ||||
* | Store depth RBO as ptr on OffscreenTexture so that shared RBO does not get ↵ | Lauren Budorick | 2017-09-13 | 1 | -2/+2 |
| | | | | destroyed when removing a layer | ||||
* | Add debug output for failing CI build | Lauren Budorick | 2017-09-12 | 1 | -1/+4 |
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* | Restore backend binding to get contextual size information | Lauren Budorick | 2017-09-11 | 1 | -0/+1 |
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* | Revert createFramebuffer to master state as relevant; don't bind main ↵ | Lauren Budorick | 2017-09-11 | 2 | -7/+5 |
| | | | | backend in 3D pass | ||||
* | Per review: | Lauren Budorick | 2017-09-08 | 7 | -26/+52 |
| | | | | | * Add convenience methods to clarify use of renderbuffer::dirty * Add OffscreenTexture constructor with rbo ref param so that initial framebuffer creation/binding can bind depth rbo at the same time | ||||
* | Check for presence of 3D layers before entering fill-extrusion offscreen loop | Lauren Budorick | 2017-09-08 | 2 | -1/+7 |
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* | Un-ignore fill-extrusion-multiple | Lauren Budorick | 2017-09-07 | 1 | -1/+0 |
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* | Bind backend before doing any 3D rendering (needed for headless rendering) | Lauren Budorick | 2017-09-07 | 1 | -2/+3 |
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* | Add default constructor for renderbuffer | Lauren Budorick | 2017-09-07 | 1 | -2/+6 |
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* | Following rebase, remove references to renderTree | Lauren Budorick | 2017-09-07 | 1 | -17/+0 |
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* | Share single depth renderbuffer between fill-extrusion textures | Lauren Budorick | 2017-09-07 | 12 | -145/+183 |
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* | [core] Remove debug::renderTree | Lauren Budorick | 2017-09-07 | 3 | -24/+0 |
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* | [android] fix is download complete (a download is complete when count and ↵ | Pablo Guardiola | 2017-09-07 | 1 | -1/+1 |
| | | | | required resources match and the download state is inactive) (#9913) | ||||
* | [macos] snapshotter | Ivo van Dongen | 2017-09-05 | 6 | -8/+95 |
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* | [ios] snapshotter | Ivo van Dongen | 2017-09-05 | 7 | -5/+181 |
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* | [darwin] snapshotter | Ivo van Dongen | 2017-09-05 | 2 | -0/+268 |
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* | [ios] extend ui image additions with init from premultiplied image | Ivo van Dongen | 2017-09-05 | 2 | -0/+15 |
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* | [android] make the android release all build batched (#9907) | Pablo Guardiola | 2017-09-05 | 1 | -0/+1 |
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* | bump MAS version number to 2.2.3 (#9901) | Pablo Guardiola | 2017-08-31 | 1 | -1/+1 |
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* | [core] remove map update enum | Ivo van Dongen | 2017-08-31 | 5 | -69/+41 |
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* | [core] move annotation tile updates to renderer | Ivo van Dongen | 2017-08-31 | 2 | -5/+4 |
| | | | | | - AnnotationData.updateData() was not completely thread safe. Calling it from the renderer thread instead of the main thread fixes this - Since we moved the coalescing of updates out of the map and into the renderer frontend implementations, the updateData was called too much, resulting in degraded performance. Moving it into the renderer makes sure it gets coalesced again. | ||||
* | [core] annotation manager - manage dirty state internally | Ivo van Dongen | 2017-08-31 | 3 | -24/+29 |
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* | [test] Enable render tests recycling the map object in node6-clang39-debug | Bruno de Oliveira Abinader | 2017-08-31 | 2 | -2/+18 |
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* | [test] Unignore render-tests/circle-pitch-alignment/* | Bruno de Oliveira Abinader | 2017-08-31 | 1 | -4/+0 |
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* | [test] One map per pixel ratio in render.test.js --recycle-map | Bruno de Oliveira Abinader | 2017-08-31 | 1 | -16/+36 |
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* | [test] Interpret render tests params: --recycleMap and --shuffle | Bruno de Oliveira Abinader | 2017-08-31 | 1 | -2/+14 |
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* | [node] Set style default camera upon each test suite run | Bruno de Oliveira Abinader | 2017-08-31 | 2 | -1/+19 |
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* | [node] Cleanup NodeMap::Render | Bruno de Oliveira Abinader | 2017-08-31 | 3 | -22/+15 |
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* | [node] Split 'test-suite' run using 'run-s' script | Bruno de Oliveira Abinader | 2017-08-31 | 2 | -2/+5 |
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* | Update gl-js SHA + ignore fill-extrusion-multiple test | Lauren Budorick | 2017-08-30 | 2 | -0/+1 |
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* | Update gl-js SHA | Asheem Mamoowala | 2017-08-30 | 1 | -0/+0 |
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* | [core][ios][macos][android]DDS-ify `text-letter-spacing` and `text-max-width` | Asheem Mamoowala | 2017-08-30 | 11 | -46/+362 |
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* | [android] map snapshotter | Ivo van Dongen | 2017-08-30 | 11 | -0/+620 |
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* | [android] add GenericWeakReference that can be deleted from any thread | Ivo van Dongen | 2017-08-30 | 1 | -0/+29 |
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* | [default] map snapshotter | Ivo van Dongen | 2017-08-30 | 2 | -0/+116 |
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* | [default] headless_frontend - support program cache dir | Ivo van Dongen | 2017-08-30 | 2 | -6/+7 |
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* | [linux] headless display - support opengl es 2 | Ivo van Dongen | 2017-08-30 | 1 | -0/+3 |
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* | [core] enable Thread destruction from arbitrary threads | Ivo van Dongen | 2017-08-30 | 1 | -2/+0 |
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* | [core] make thread.hpp public | Ivo van Dongen | 2017-08-30 | 2 | -1/+1 |
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* | [core] Set Style::Impl::loaded only when finishing parsing style | Bruno de Oliveira Abinader | 2017-08-30 | 1 | -1/+2 |
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* | [core] Clear RenderGeoJSONSource tilePyramid if no data is available | Bruno de Oliveira Abinader | 2017-08-30 | 1 | -6/+11 |
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* | Enable tests for #1350, #9704 | Asheem Mamoowala | 2017-08-29 | 1 | -6/+1 |
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* | bump MAS version number to 2.2.2 (#9856) | Pablo Guardiola | 2017-08-29 | 1 | -1/+1 |
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* | Merge branch release tag ios-v3.6.2 | Fabian Guerra | 2017-08-29 | 47 | -344/+951 |
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| * | [android] Update sdk version.upstream/fabian-merge-release-branch | Fabian Guerra | 2017-08-28 | 1 | -1/+1 |
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| * | [android] Diable lint check for MissingTranslation | Fabian Guerra | 2017-08-28 | 2 | -2/+4 |
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| * | Merge tag 'ios-v3.6.2' into master | Fabian Guerra | 2017-08-28 | 46 | -343/+948 |
| |\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # cmake/core-files.cmake # include/mbgl/renderer/renderer_backend.hpp # platform/android/CHANGELOG.md # platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/AnnotationManager.java # platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/IconManager.java # platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapboxMap.java # platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/Projection.java # platform/android/dependencies.gradle # platform/darwin/src/MGLStyle.mm # platform/ios/CHANGELOG.md # platform/ios/app/Info.plist # platform/ios/app/MBXViewController.m # platform/ios/ios.xcodeproj/project.pbxproj # platform/macos/CHANGELOG.md # src/mbgl/gl/attribute.cpp # src/mbgl/gl/attribute.hpp # src/mbgl/gl/context.hpp # src/mbgl/gl/types.hpp # src/mbgl/gl/value.cpp # src/mbgl/gl/value.hpp # src/mbgl/map/backend_scope.cpp # src/mbgl/programs/attributes.hpp # src/mbgl/programs/program.hpp # src/mbgl/programs/segment.cpp # src/mbgl/programs/segment.hpp # src/mbgl/programs/symbol_program.hpp # src/mbgl/programs/uniforms.hpp # src/mbgl/renderer/buckets/symbol_bucket.hpp # src/mbgl/renderer/painter.cpp # src/mbgl/renderer/painter.hpp # src/mbgl/renderer/painter_background.cpp # src/mbgl/renderer/painter_circle.cpp # src/mbgl/renderer/painter_clipping.cpp # src/mbgl/renderer/painter_debug.cpp # src/mbgl/renderer/painter_fill.cpp # src/mbgl/renderer/painter_fill_extrusion.cpp # src/mbgl/renderer/painter_line.cpp # src/mbgl/renderer/painter_raster.cpp # src/mbgl/renderer/painter_symbol.cpp # src/mbgl/shaders/line.cpp # src/mbgl/shaders/line_pattern.cpp # test/renderer/backend_scope.test.cpp |