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* Less logging in offline.cppupstream/less-loggingjakepruitt2016-10-061-6/+8
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* [android] #6522 - Automate build process for Android SDK releasesAntonio Zugaldia2016-10-061-0/+243
| | | | | | * [android] draft release supporting snapshots * [android] release.py ready for testing
* [ios] Deploy script enhancements (#6581)Jason Wray2016-10-053-33/+78
| | | | | | | | | | | | * Add `make ideploy` command for publishing iOS releases. * Get release version from latest ios git tag. * Use caffeinate to prevent the system from sleeping during the deploy process. * Checkout tag to ensure correct commit is used * Fail if release has already been published (not a draft) on GitHub * Add publish step logging and colorize it. * Allow s3 upload to show progress. * Use build/ios/deploy directory for downloaded release zips; always overwrite via -O flag. * Add zip filename to s3 step. * Auto-install github-release command
* [android] - invalidate focal point when setting MyLocationView padding (#6413)Tobrun2016-10-051-0/+6
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* [android] - correct focal point data when double tapping (#6595)Tobrun2016-10-051-1/+1
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* [android] - correct focal point with padding and tilt enabled + cleanup code ↵Tobrun2016-10-052-25/+44
| | | | MyLocationView (#6594)
* [ios] Observer that app did become active instead of will foreground (#6600)Jesse Bounds2016-10-051-1/+1
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* [ios, macos] Remove support for CONTAINS operator (#6590)Minh Nguyễn2016-10-052-18/+1
| | | | | | * [ios, macos] Removed support for CONTAINS operator * [ios, macos] Removed CONTAINS test
* [core] Adhere to vertices/vertexBuffer naming conventionJohn Firebaugh2016-10-058-23/+23
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* [core] TextureRectVertex ⇢ SymbolVertexJohn Firebaugh2016-10-059-30/+29
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* [core] Make ElementGroup saferJohn Firebaugh2016-10-0516-182/+152
| | | | | | Template on shader types, rather than count. This allows the compiler to enforce using the correct VAO for the shader and PaintMode. This fixes OverdrawMode with circle layers. While here, avoid using unique_ptrs for groups. Instead, ensure ElementGroup is movable.
* [core] Improve attribute binding APIJohn Firebaugh2016-10-0545-235/+258
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* [core] Put VertexArrayObject in gl namespaceJohn Firebaugh2016-10-057-37/+42
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* [core] Move shader and uniform to gl directoryJohn Firebaugh2016-10-0529-249/+254
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* [core] Refactor BufferJohn Firebaugh2016-10-0587-964/+906
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* [core] Don't refer to geometry coordinates as "vertices"John Firebaugh2016-10-051-57/+57
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* [core] Tiles that error on load are not renderableJohn Firebaugh2016-10-059-12/+119
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* [android] refactored exposed api on MapboxMapTobrun Van Nuland2016-10-055-33/+33
| | | | | | fix unit tests fixup comments
* [android] Revise handling of tracking modes and interactionsclydebarrow2016-10-059-164/+239
| | | | | | | | | | | | with touch gestures. This fixes issues #6549 and #6567. Also pertinent to #6557. Additional code has been added to the test app (Activity "User Tracking Mode") to test. A potential race condition in the MapboxMap#easeCamera() methods where a camera change generated by tracking which could have reset the tracking modes has been eliminated by factoring out a new method MapboxMap#easeCameraInternal().
* [build] Add support for 'benchmark' target on macOSBruno de Oliveira Abinader2016-10-054-0/+44
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* [android] javadoc - inter-link style properties properlyIvo van Dongen2016-10-0519-90/+473
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* [android][build] always generate style sources on buildIvo van Dongen2016-10-051-5/+5
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* [tests] Do not run benchmarks with GDBThiago Marcos P. Santos2016-10-051-1/+1
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* [tests] Added benchmarks for querying for featuresThiago Marcos P. Santos2016-10-057-0/+11424
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* [tests] Add unit tests for query features fitersThiago Marcos P. Santos2016-10-053-0/+124
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* [build] Re-add benchmark tests to the buildsystemThiago Marcos P. Santos2016-10-058-0/+101
| | | | Probably lost on the cmake migration
* [core] Pre-filter sources based on the layers they containThiago Marcos P. Santos2016-10-051-0/+14
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* [ios, macos] fixes #6160: allow updating multipoint coordinates (#6565)Justin R. Miller2016-10-046-39/+150
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* [core] remove Raster object in favor of a more low-level Texture objectKonstantin Käfer2016-10-0413-190/+116
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* Rework setStyleUrl() logic to avoid NPE as per #6512 (#6574)Tobrun2016-10-041-9/+9
| | | | | | * [android] Rework setStyleUrl() logic to avoid NPE as per #6512 * fixup brackets + comment
* [ios] Remove double counting of content inset top and bottom (#6566)Jesse Bounds2016-10-031-2/+2
| | | | | | | | | | | This removes the calls to top and bottom for content inset of the map view when calculating the edge padding for following. A previous commit added this along with the left and right values. This eliminates a bug where the map did not scroll to the correct location for the user dot and also a bug in `didUpdateLocationWithUserTrackingAnimated:` where the map panning operations would always occur because the current and correct points never matched up even if a stream of location values that were the same were processed.
* [ios, macos] Updated changelogsios-v3.4.0-alpha.5Minh Nguyễn2016-10-032-3/+24
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* ios-v3.4.0-alpha.5Jason Wray2016-10-032-2/+2
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* [core] Preserve non-access_token query parameters in canonicalizeTileURLSam Matthews2016-10-032-0/+20
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* [android] - make MyLocationView responsible for converting tilt to degrees. ↵Tobrun2016-10-031-1/+2
| | | | (#6558)
* [ios, macos] Loosened style doc transform regex (#6543)Minh Nguyễn2016-09-301-2/+2
| | | | | Mildly decoupled the transformation from the style specification to the format required for iOS/macOS documentation so it’s harder for style specification references to other properties’ values to fall through the cracks. Fixes #6541.
* update style generation code for new style spec enum values docs (#6508)Justin R. Miller2016-09-3023-119/+533
| | | | | | Documentation for enum values landed in mapbox/mapbox-gl-style-spec#510. This updates Android, iOS, and macOS documentation code gen scripts to capitalize on them.
* [ios][macos] Update changelog for dSYM, symbol stripping fixJason Wray2016-09-302-0/+2
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* [macos] Add 'Packaging builds' section to developing docJason Wray2016-09-301-0/+26
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* [macos][build] Validate dSYM and framework UUIDsJason Wray2016-09-301-1/+22
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* [macos][build] Generate debug symbols for all buildsJason Wray2016-09-301-3/+2
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* [ios][build] Validate dSYM and framework UUIDsJason Wray2016-09-301-1/+22
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* [ios][build] Generate debug symbols for all buildsJason Wray2016-09-302-8/+6
| | | | | | | Fixes the issue where our stripped dynamic build did not have a valid dSYM. Disabling GCC_GENERATE_DEBUGGING_SYMBOLS for SYMBOLS=NO builds meant that those builds had no debug symbols to strip or add to a dSYM.
* [macos] Don't specify Swift version for jazzy doc generation (#6539)Jason Wray2016-09-301-3/+0
| | | Counterpart to https://github.com/mapbox/mapbox-gl-native/pull/6377/.
* [android] Add sprite image exampleIvo van Dongen2016-09-304-0/+202
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* [android] addImage / removeImage jni bindingsIvo van Dongen2016-09-303-0/+78
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* [build] add back -WerrorKonstantin Käfer2016-09-3012-28/+33
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* [android] file:// exampleIvo van Dongen2016-09-305-0/+8941
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* [darwin] NSURL remove workaround for file urlsIvo van Dongen2016-09-301-7/+0
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* [android][ios][macos][linux][qt] included default LocalFileSourceIvo van Dongen2016-09-305-1/+6
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