summaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAgeFilesLines
* [build] Collect code coverage from macOS buildsupstream/jmalanen-coverageJuha Alanen2020-03-052-1/+12
| | | | | Collect coverage from development builds and add a nightly build to collect metrics.
* [default] Build a no-op number formatter for old ICUsThiago Marcos P. Santos2020-03-052-16/+30
| | | | | This has been causing too many build problems and it is a major source of complains because of different ICU interfaces.
* [android] Add sort key jni binding for fill_layer and line_layer (#16256)Kevin Li2020-03-046-3/+31
|
* [android] Update toGeoJSON in android_conversion.hpp (#16243)Kevin Li2020-03-042-2/+28
| | | | | | | | * [android] Update toGeoJSON in android_conversion.hpp * Fix review comments * Update android_conversion.hpp
* [core] Drop BucketPlacementParametersMikhail Pozdnyakov2020-03-037-23/+15
|
* [core] Split LayerPlacementData and BucketPlacementDataMikhail Pozdnyakov2020-03-032-4/+6
|
* [core] Get rid of LayerPlacementData::firstInBucketMikhail Pozdnyakov2020-03-034-8/+6
|
* [core] Encapsulate placement code handling symbols sort rangesMikhail Pozdnyakov2020-03-038-53/+48
|
* [test] Add test manifest for the nightly buildJuha Alanen2020-03-032-1/+2
| | | | | | Use the same test manifest for the development and nightly coverage CI builds. Add manifest for the nightly build by creating a symbolic link to the existing manifest.
* Disable depth in heatmap offscreen rendering.Aleksandar Stojiljkovic2020-03-021-15/+13
| | | | It triggers Metal depth stencil validation error since depth test is enabled with no depth attachment.
* Add change log entryMikhail Pozdnyakov2020-03-021-0/+2
|
* [default] Fix possible crash at RunLoop::wake()Mikhail Pozdnyakov2020-03-021-1/+1
|
* [build] Add nightly build to publish coverage metricsJuha Alanen2020-03-021-0/+32
| | | | | Get coverage metrics from codecov.io and upload them to S3.
* [build] Generate coverage results separately before uploading to codecovJuha Alanen2020-03-021-1/+7
| | | | | | The codecov.io script has issues with generating coverage result files so generate them separately with gcov and only use the codecov.io script to upload the results.
* [build] Upload code coverage results to codecov.ioJuha Alanen2020-03-021-1/+14
|
* [build] Ignore test directories for code coverageJuha Alanen2020-03-021-0/+3
|
* Add change log entryMikhail Pozdnyakov2020-02-281-0/+6
|
* [core] Fix iterators in addRegularDash()Mikhail Pozdnyakov2020-02-281-10/+14
| | | | Fix using of invalid iterators.
* [core] Prepare changelog for maps-v1.3.0 (2020.02-release-vanillashake) releasemaps-v1.3.0Alexander Shalamov2020-02-281-0/+2
|
* Update changelogAlexander Shalamov2020-02-281-6/+10
|
* Add change log entryMikhail Pozdnyakov2020-02-281-0/+4
|
* Emit error message with URL details on load error 404Mikhail Pozdnyakov2020-02-281-0/+12
|
* Add OfflineDownload.NoFreezingOnNotFoundError unit testMikhail Pozdnyakov2020-02-281-0/+69
|
* [core][offline] Offline download does not hang on 404 errorMikhail Pozdnyakov2020-02-281-0/+7
|
* [android] Add jni binding for min and max pitch (#16236)Kevin Li2020-02-283-0/+30
| | | | | | * [android] Add jni binding for min and max pitch * Update CHANGELOG.md
* [ios] Restored support for iOS 9–11 by defaultMinh Nguyễn2020-02-282-1/+3
|
* Updated binary size baselinesMinh Nguyễn2020-02-271-3/+3
|
* Link to Mapbox Maps SDKMinh Nguyễn2020-02-271-5/+9
| | | | For historical reasons, developers may come here when looking for the Mapbox Maps SDK. Direct them to the right repository so they don’t get confused thinking Mapbox only provides a C++ library.
* [ios, macos] Redirect documentation to mapbox-gl-native-iosMinh Nguyễn2020-02-279-2561/+13
|
* [ios, macos] Deleted iOS/macOS map SDK sources, resources, scriptsMinh Nguyễn2020-02-27853-306893/+0
|
* [ios, macos] Cleaned up iOS, macOS CMake configurationMinh Nguyễn2020-02-272-94/+27
|
* [build] Add license file for mbgl-core.aThiago Marcos P. Santos2020-02-272-0/+703
| | | | | Also make sure it will be always up to date by using the nitpick bot to enforce it.
* [build] Make csscolorparser and parsedate vendorsThiago Marcos P. Santos2020-02-2711-22/+114
| | | | | | They have a different license from the rest of the code and this will make it explicit. Also the script for generating the license will dectect them correctly.
* [build] Generate the LICENSE.md for mbgl-coreThiago Marcos P. Santos2020-02-2714-860/+260
| | | | | | | Add a script that for everything we link against mbgl-core, it will check the license and generate a file all the dependencies listed with the respective authors, project urls and license.
* [build][ios] Upload updated metrics to CI artifactsJuha Alanen2020-02-271-1/+2
|
* [build][ios] Refactor iOS test runner CI job configsJuha Alanen2020-02-274-140/+87
|
* [build][ios] Move iOS test runners to a separate cmake fileJuha Alanen2020-02-272-244/+218
|
* [build][ios] Move iOS specific ccache scripts to platform directoryJuha Alanen2020-02-275-20/+28
|
* [build] Build files related to OpenGL renderer only when the flag is enabledJuha Alanen2020-02-272-17/+28
|
* Add Pass.NoCopy unit testMikhail Pozdnyakov2020-02-262-0/+17
|
* Add change log entryMikhail Pozdnyakov2020-02-261-0/+24
|
* [core] OnlineFileSource is never accessed directlyMikhail Pozdnyakov2020-02-2610-154/+144
|
* [core] Fix mbgl::Pass constructorMikhail Pozdnyakov2020-02-261-1/+1
|
* [core] Move setResourceTransform() to FileSource interfaceMikhail Pozdnyakov2020-02-262-6/+5
|
* [core] FileSourceManager::getFileSource() returns PassRefPtrMikhail Pozdnyakov2020-02-2615-48/+69
|
* [core] Move mbgl::Pass and mbgl::PassRefPtr to a separate headerMikhail Pozdnyakov2020-02-263-17/+27
|
* [core] Update changelogAlexander Shalamov2020-02-261-0/+4
|
* [core] Update baselines for gl-native toolsAlexander Shalamov2020-02-261-3/+3
|
* [core] Update Map.UniversalStyleGetter testAlexander Shalamov2020-02-261-10/+19
|
* [core] Add unit test for layer serializationAlexander Shalamov2020-02-261-1/+95
|