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* [ios, build] Remove unnecessary apt-get in Bitrise workflowsupstream/fb-auto-deployJason Wray2017-10-091-2/+0
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* [ios, build] Use github-release to check if release has been publishedJason Wray2017-10-091-10/+10
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* [ios, build] Add tag-based Bitrise iOS deployment workflowJason Wray2017-10-091-2/+45
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* [android][ios][macOS] Implement bindings for `Map::cameraForGeometry`. On ↵Asheem Mamoowala2017-10-0911-4/+123
| | | | macOS, also added -[MGLMapView setCamera: withDuration: animationTimingFunction: edgePadding: completionHandler:] for parity with iOS
* [core] Add `cameraForLatLngs()` method with modified bearingAsheem Mamoowala2017-10-094-14/+71
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* [android] - fine tune gesture zoom & rotationTobrun Van Nuland2017-10-093-11/+19
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* Provide a fallback method to load the native library (#10154)Antonio Zugaldia2017-10-091-1/+27
| | | | | | * provide a fallback method to load the native library * move context call inside loader to avoid changing method signature
* [android] release v5.2.0-beta.1 (#10144)Pablo Guardiola2017-10-091-2/+54
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* [ios, macos] Added layer to the code snippet (#10149)Jordan Kiley2017-10-061-1/+4
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* [android] - allow multiple listeners for camera events, deprecate old apiTobrun Van Nuland2017-10-064-88/+369
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* [android] - build nightly builds from release-aguaTobrun Van Nuland2017-10-061-1/+1
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* [ios] Update changelog and bump pod spec. (#10122)ios-v3.7.0-beta.1Fabian Guerra Soto2017-10-044-4/+4
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* [macos] Scale down snapshot images (#10105)upstream/az-lightFredrik Karlsson2017-10-041-0/+2
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* [ios, macos] Improve snap shotter documentation. (#10020)Fabian Guerra Soto2017-10-048-92/+160
| | | | | | | | | | | | | | | | | | | | | | | | * [ios, macos] Improve snap shotter documentation. * [macos] Save snapshots in correct format * [macos] Renamed snapshot item to Export Image * [ios, macos] Clarify Snapshotter documentation. * [ios] Fix snapshot scale * [macOS] Fix snapshotter 4x scaling. * [ios] Fix snapshotter final image scale. * [ios, macos] Update snapshotter size documentation. * [ios, macos] Throw an exception when the snapshotter has already started. * [ios, macos] Add snapshotter header example. * [ios, macos] Use one of the predefined Foundation's exception names.
* [android] - update symbol layer example with changing symbol locationTobrun Van Nuland2017-10-043-8/+42
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* [ios] check at compile timeFredrik Karlsson2017-10-031-0/+2
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* [ios] Title case based on current orthographyMinh Nguyễn2017-10-031-1/+8
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* [ios] Work around Swift -> ObjC dictionary bridge issuesJesse Bounds2017-10-032-10/+57
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* [ios] Various Xcode 9 fixesFredrik Karlsson2017-10-032-8/+27
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* [ios] Undocument deprecated style class methodsJason Wray2017-10-021-12/+4
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* [ios] Expose -showAttribution: publicly as an IBActionJason Wray2017-10-023-2/+15
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* [ios] Updated Traditional Chinese localizationMinh Nguyễn2017-09-291-2/+2
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* [build] Use the 'arch' cache template keyBruno de Oliveira Abinader2017-09-291-3/+3
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* Release node v3.5.6 (#9610)node-v3.5.6Bobby Sudekum2017-09-294-16/+27
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* [ios] Don't disable user tracking when selecting an annotationJason Wray2017-09-292-5/+1
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* [android] - make OfflineTilePyramidRegionDefinition parceableTobrun Van Nuland2017-09-291-2/+52
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* [ios] Define user dot constants in implementation fileMinh Nguyễn2017-09-282-5/+13
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* [core] Split GeoJSONTileData and related classes into a separate headerAsheem Mamoowala2017-09-283-94/+96
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* [core] Use geojsonvt 6.3.0Asheem Mamoowala2017-09-281-1/+1
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* [core] Add minzoom to GeoJSONOptionsKonstantin Käfer2017-09-284-1/+14
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* [build] split out DefaultFileSource and dependents to a separate targetKonstantin Käfer2017-09-2825-279/+472
| | | | We don't want to link it into the node bindings, so keep it in a separate target
* [android] fix snapshot builds (#10079)Pablo Guardiola2017-09-281-2/+3
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* Merge branch 'release-ios-v3.6.0-android-v5.1.0' into master.upstream/fabian-merge-release-ios-v3.6.0-finalFabian Guerra2017-09-2761-449/+1806
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # circle.yml # platform/android/CHANGELOG.md # platform/android/MapboxGLAndroidSDK/gradle.properties # platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/AnnotationManager.java # platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapView.java # platform/android/dependencies.gradle # platform/default/mbgl/storage/offline_database.cpp # platform/ios/CHANGELOG.md # platform/ios/Mapbox-iOS-SDK-nightly-dynamic.podspec # platform/ios/Mapbox-iOS-SDK-symbols.podspec # platform/ios/Mapbox-iOS-SDK.podspec # platform/ios/app/Main.storyboard # platform/ios/src/MGLMapView.mm # src/mbgl/programs/attributes.hpp # src/mbgl/renderer/painter_fill.cpp # src/mbgl/tile/geometry_tile.hpp # src/mbgl/tile/geometry_tile_worker.cpp # src/mbgl/tile/raster_tile.cpp # src/mbgl/tile/raster_tile.hpp # src/mbgl/tile/raster_tile_worker.cpp # test/tile/annotation_tile.test.cpp # test/tile/geojson_tile.test.cpp # test/tile/raster_tile.test.cpp # test/tile/vector_tile.test.cpp
| * [android] [auto] Update properties to version 5.1.4 in preparation for build.android-v5.1.4Tobrun Van Nuland2017-09-263-3/+3
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| * [android] - latLngBounds testTobrun Van Nuland2017-09-261-9/+0
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| * [android] - update changelog for 5.1.4 release.Tobrun Van Nuland2017-09-261-0/+16
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| * bump MAS version number to 2.2.3 (#9901)Pablo Guardiola2017-09-262-2/+2
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| * [android] fix is download complete (a download is complete when count and ↵Pablo Guardiola2017-09-261-1/+1
| | | | | | | | required resources match and the download state is inactive) (#9913)
| * [android] - avoid adding duplicate points to boundsTobrun2017-09-261-2/+4
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| * [android] Clear out mapCallback's OnMapReadyCallbacks on onDestroyRobin Darby2017-09-261-0/+5
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| * [android] - harden offline region deletionTobrun Van Nuland2017-09-261-1/+2
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| * Do not check connection if it is local requestRadosław Juszczyk2017-09-261-4/+5
| | | | | | | | Requests to servers which run on localhost should be independent from internet connection.
| * [android] - disable rotation gesture when pinch zoomingTobrun Van Nuland2017-09-262-80/+81
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| * macos-v0.5.1macos-v0.5.1upstream/1ec5-macos-v0.5.1Minh Nguyễn2017-09-253-3/+4
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| * [ios] Bump podspec to 3.6.4 (#10059)ios-v3.6.4Fabian Guerra Soto2017-09-254-3/+7
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| * [android, ios, macos] Updated translationsMinh Nguyễn2017-09-2215-60/+110
| | | | | | | | Updated Catalan, Spanish, Swedish, Traditional Chinese, Ukrainian, and Vietnamese.
| * [core] make sure tiles are not treated as complete until all worker ↵Konstantin Käfer2017-09-2111-51/+57
| | | | | | | | | | | | operations completed Previously, when we started a worker operation that eventually throws an exception (e.g. due to the tile not being parseable), and then enqueue another worker operation while the first one is processing, we treated the worker as idle once the first operation's error callback fired, even though the second operation was still in progress. Due to our use of coalescing, I was unable to come up with a reliable test since we'd need to reproduce the behavior described above, which is timing dependent.
| * [core] keep tiles renderable even if a subsequent error occursKonstantin Käfer2017-09-214-5/+51
| | | | | | | | Since 9a9408e8111bcdcd0fcb9a93112d61ab8fce0601, we marked tiles as non-renderable if an error occured. This lead to situations where a tile was loaded + parsed successfully, then a revalidation attempt occured (e.g. because the resource was stale) which failed. In this case, we used to mark the tile as non-renderable although we could've used the perfectly parsed (stale) resource.
| * [ios] Be sure to get a BOOL value for nullable dict keysJason Wray2017-09-151-3/+3
| | | | | | | | | | | | Otherwise it errors with, "cannot initialize a variable of type 'BOOL' (aka 'signed char') with an rvalue of type 'id _Nullable'." This doesn't seem like it should be necessary.
| * iosv3.6.3 podspec bump (#10008)ios-v3.6.3Fabian Guerra Soto2017-09-154-3/+4
| | | | | | | | | | | | * [ios] Update changelog missing entry * [ios] Bump podspec to 3.6.3