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* [ios, macos] Remove duplicated variables between MGLMapSnapshotOptions and ↵upstream/fabian-ss-redundant-10435Fabian Guerra2017-12-192-142/+35
| | | | MGLMapSnapshotter
* Saving/restoring MyLocationViewSettings (#10746) (#10748)Tobrun2017-12-197-43/+134
| | | [android] saving/restoring MyLocationViewSettings, updated BitmapUtils
* [android] Updated Spanish, Vietnamese translationsMinh Nguyễn2017-12-192-4/+6
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* Android SDK renaming (#10609)Langston Smith2017-12-195-7/+7
| | | | | | | | * changes in various markdown files * more tweaks * Updated attribution title
* [android] - use default icon when compass icon fails to decode (#10694)Tobrun2017-12-191-0/+6
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* [android] - remove startup flash from fragment, rework OnMapReady callback ↵Tobrun2017-12-192-16/+44
| | | | for multiple listeners (#10717)
* [android] Add Configuration hook for local ideograph font family and demo ↵Chris Loer2017-12-1814-38/+196
| | | | activity
* [android] Android implementation of local CJK glyph renderingChris Loer2017-12-185-1/+209
| | | | | - Draws bold version of glyph if font stack contains string "bold" - Not hooked up to global configuration yet
* [core] Hook LocalGlyphRasterizer "font family" configuration up to RendererChris Loer2017-12-189-8/+33
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* [core] Enable local glyph generation using TinySDF.Chris Loer2017-12-1810-6/+86
| | | | | | | - Platform-specific LocalGlyphRasterizer is responsible for deciding which glyphs to rasterize locally and for implementing the rasterization. - Default platform implementation doesn't locally generate any glyphs -> no behavior change - Unit test uses StubLocalGlyphRasterizer, which returns a single fixed bitmap for all CJK glyphs - Rename glyph_loader.test to glyph_manager.test
* [core] C++ port of TinySDFChris Loer2017-12-183-0/+127
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* [ios, macos] Cleaned up base localization filesMinh Nguyễn2017-12-184-2/+8
| | | | Localizable strings in Darwin classes need to specify “Foundation” as the table so that NSBundle consults the right .strings files. Reran make genstrings to add some missing strings to the base localizations and undo some manual edits to the base localizations that contained errors.
* [android] - update instrumented make target, move code style validation ↵Tobrun2017-12-182-21/+8
| | | | before building C++ code, replace code style checks with the wrapper code style check. (#10724)
* [android] - activate filesource when creating an offline region (#10718)Tobrun2017-12-181-0/+3
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* [ios] update constraints when updating content insetFredrik Karlsson2017-12-141-1/+1
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* [ios] Fix an Interface Builder crash for IBInspectable properties.Fabian Guerra2017-12-142-2/+4
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* [ios] Fix the content insets for the scale and compass view.Fabian Guerra2017-12-141-4/+8
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* Post camera listener invocations (#10690)Tobrun2017-12-142-133/+81
| | | | | | * [android] - post camera listener invocations * remove jvm unit test
* [android] - update documentation on update metadataTobrun2017-12-131-3/+0
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* [android] - scale factor value of 1 should zoom outTobrun2017-12-131-1/+1
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* [android] - allow configurable http loggingTobrun2017-12-123-14/+46
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* [android] - post animation callback invocationTobrun2017-12-122-28/+36
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* [ios] Update changelog and bump podspec to 3.7.1 (#10651)ios-v3.7.1Fabian Guerra Soto2017-12-064-5/+9
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* [android] - update changelog for 5.2.1 releaseandroid-v5.2.1Tobrun2017-12-061-0/+14
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* [ios, macos] Rename the iOS and macOS SDKs (#10610)Jordan Kiley2017-12-0636-112/+119
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* [core, ios, qt, android] Close race condition in RunLoop (issue #9620)Chris Loer2017-12-064-8/+16
| | | | | Because a message we queue from the foreground may cause the background to complete, exit, and tear down the AsyncTask, we have to block queue processing until we've finished our call to AsyncTask::send(). Broadening the scope of a mutex is scary, but I audited the code of our four implementations of AsyncTask and I don't see any way this could cause a deadlock.
* [android] - add FileSource activation/deactivation to MapSnapshotter, handle ↵Tobrun2017-12-065-33/+49
| | | | multiple deactivate scenario in FileSource (#10556)
* [android] - handle destroying activity programmatically as part of theme ↵Tobrun2017-12-061-2/+6
| | | | switching (#10589)
* [android] - use concurrent lists for camera change listeners (#10542)Tobrun2017-12-061-26/+25
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* [android] - harden MarkerView integration by checking for null bitmap (#10532)Tobrun2017-12-061-1/+1
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* [android] - activate filesource to list offline regions (#10531)Tobrun2017-12-061-2/+5
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* [android] Enable map rendering when app is pausedIvo van Dongen2017-12-064-4/+21
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* [ios, macos] Snapshot classes added to jazzyJulio Cesar Fausto2017-12-052-0/+6
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* [android] remove unnecessary jar generation from gradle-publish.gradle (#10625)Pablo Guardiola2017-12-053-47/+36
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* [ios, macos] Refactor snapshot attribution.Fabian Guerra2017-12-043-86/+143
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* [macos] Fixed logo view distortion on macOS High SierraMinh Nguyễn2017-11-302-1/+2
| | | | Only the logo view’s baseline is aligned to the attribution view’s baseline; the X-height doesn’t need to be aligned. Previously, macOS ignored the X-height constraint inferred from the alignment rect, but now it honors it in addition to the baseline.
* [ios, macos] Update changelogs.Fabian Guerra2017-11-302-1/+11
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* [ios, macos] Fix an issue that triggers didSelectAnnotations for ↵Fabian Guerra2017-11-302-2/+2
| | | | MGLAnnotationImage based annotations.
* [ios] Fix minimumZoomLevel is not getting set.Fabian Guerra2017-11-291-0/+1
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* [android] - attribtuion anchor point calculation fix for short text with ↵Tobrun2017-11-291-1/+1
| | | | full logo on a MapSnapshot (#10558)
* [android] use location engine abstraction instead of location source (lost) ↵Pablo Guardiola2017-11-291-2/+1
| | | | in MyLocationView#init (#10579)
* [build] Added CircleCI macos-release-node{4,6} jobsBruno de Oliveira Abinader2017-11-283-85/+81
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* [android] Set a larger limit for the HTTP dispatcher (#10567)Antonio Zugaldia2017-11-271-2/+10
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* [android] - bump okhttp, remove workaround for Android Oreo (#10515)Tobrun2017-11-232-9/+2
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* [ios] Add easy to use demo app for developers (#10524)Jesse Bounds2017-11-2211-0/+996
| | | | | | This updates the package script to include a pre-built iOS app in the published assets of the dynamic SDK. It symlinks the Mapbox.framework in that dynamic build to the demo app so the only real increase in size is the demo Xcode project itself. The addtional step in the publish script checks that the Mapbox.framework that is symlinked in for building in the demo project can actually be built. If it cannot, then the step is skipped and the build will continue as it normally would. Since the demo app is currently not required for publishing it should not block publishing a build.
* [build] Added CircleCI macos-debug-qt5 jobBruno de Oliveira Abinader2017-11-213-74/+49
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* release android v5.2.0 (#10487)Pablo Guardiola2017-11-202-2/+6
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* [node, build] Don't fail on non-node tagsJason Wray2017-11-201-0/+2
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* [build] Set clang-tidy timeout to 20 minutesupstream/fb-clang-tidy-timeout-bumpJason Wray2017-11-201-0/+1
| | | | Default is 10 minutes, but suddenly we're exceeding that.
* Update comment from onDestroy to onDestroyView (#10501)Victor Akap Oben2017-11-201-1/+1
| | | Updated comment to reflect that MapView's lifecycle callback in a fragment should be called from onDestroyView rather than on onDestroy. This is consistent with that MapFragment is doing.