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* [build] compare clang-tidy with merge base instead of masterupstream/backport-12931Konstantin Käfer2018-09-254-5/+49
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* don't break ascent in the overscaled tile phaseKonstantin Käfer2018-09-252-5/+54
| | | | We optimize our updateRenderable algorithm by breaking ascent when we've already checked a certain tile. So far, we've compared the UnwrappedTileIDs, but they don't include the overscale component. When ascending through overscaled tile IDs, we've stopped the ascent too early, when we should've kept the search going.
* [build] Xcode 10 no longer exposes DEVELOPER_DIR to the compiler launcherKonstantin Käfer2018-06-112-2/+2
| | | | We'll have to extract the location of Xcode's developer dir from $PATH :(
* [ios] Prepare ios-v3.7.8 releaseios-v3.7.8Jason Wray2018-05-073-3/+3
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* [iOS] - Update telemetry certificate pinning (#11845)Randall Lee2018-05-077-1/+42
| | | | | | | | | | * Update telemetry certificate pinning * Load both CN certificates * [ios] Use China events endpoint with China API endpoint * Update CHANGELOG.md
* [android] - update changelog for v5.5.3android-v5.5.3tobrun2018-05-041-0/+3
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* [android] - checking is renderer is not destroyed before delivering the snapshotŁukasz Paczos2018-05-043-27/+10
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* [ios] Prepare ios-v3.7.7 release (#11828)ios-v3.7.7Jason Wray2018-05-034-5/+73
| | | | Bring ios-v4.0.0 changelog backward
* [ios, macos] Avoid implicit capture of MBGLOfflineRegionObserver this pointerJohn Firebaugh2018-05-022-3/+10
| | | | MBGLOfflineRegionObserver is owned by the offline database thread, and might be destroyed by the time the dispatch_async completes. Instead of implicitly capturing this, capture a copy of the MBGLOfflinePack weak pointer.
* [android] - bump snapshot version to v5.6.0android-v5.5.2Tobrun2018-04-101-1/+1
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* [android] - update changelog for v5.5.2Tobrun2018-04-101-0/+8
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* [android] invalidate camera position before delivering onMapReady (#11585)Łukasz Paczos2018-04-101-1/+2
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* [android] - add delete local refs calls for make jni stringsTobrun2018-04-103-6/+18
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* [android] release local refs earlyIvo van Dongen2018-04-102-1/+7
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* [core] re-bind uniform locations after re-linking programIvo van Dongen2018-04-101-0/+5
| | | | - On some gl implementations the uniform locations are shifted after linking the program a second time, resulting in errors when using any uniform. On some implementations they are actually doubled. Re-binding the uniforms after selectively binding the vertex attributes prevents this.
* [android] - add paused state to map renderer, don't render snapshot when ↵Tobrun2018-04-105-5/+33
| | | | paused (#11358)
* [android] - fixed scale animation focal point (#11643)Łukasz Paczos2018-04-101-1/+2
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* Remove unused lambda capture (#11601)Anand Thakker2018-04-051-1/+1
| | | Fixes #11588
* [android] - bump snapshot versionandroid-v5.5.1Tobrun2018-03-261-1/+1
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* [android] - update changelog v5.5.1Tobrun2018-03-261-0/+9
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* [android] - check for null body on http request, cleanup codeTobrun2018-03-262-79/+91
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* [android] - validate if width and height aren't 0 when creating options classTobrun2018-03-261-0/+3
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* [android] - use float for pixelratio when creating a snapshotterTobrun2018-03-261-3/+3
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* [android] - delete local ref pixel buffer when converting Image.java to coreTobrun2018-03-261-1/+1
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* [android] - don't load default style if style json string was set (#11519)Tobrun2018-03-262-7/+78
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* [android] - verify optional before accessing itTobrun2018-03-191-4/+6
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* [ios] Bump podspecs for ios-v3.7.6ios-v3.7.6Jason Wray2018-03-123-3/+3
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* [ios] Prepare changelog for ios-v3.7.6Jason Wray2018-03-121-1/+4
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* [ios, build] Move iOS release builds to CircleCIJason Wray2018-03-123-99/+35
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* [build] Update to Xcode 9.2 on CircleCI (#10893)Jason Wray2018-03-121-7/+7
| | | | When CircleCI says 9.2.0, they mean it...
* [ios] Add camera limit debug option to iosappupstream/fb-fix-camera-limit-pinch-driftJason Wray2018-03-081-1/+42
| | | | Adapted from https://github.com/mapbox/ios-sdk-examples/blob/cdff47276d261d58c7eb2d0ba75d9cce6c308417/Examples/ObjectiveC/BlockingGesturesDelegateExample.m
* [ios] Fix pinch drift ignoring delegate camera change responseJason Wray2018-03-082-3/+8
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* [core] TileJSON conversion clamps bounds longitude to [-180,180], per specAsheem Mamoowala2018-03-082-0/+12
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* [core] Support a range of zooms in TileRange. Accounts for TilePyramid ↵Asheem Mamoowala2018-03-083-23/+57
| | | | requesting parent tiles of ideal zoom tiles.
* [android] - reset release configurationandroid-v5.5.0Tobrun2018-03-012-2/+2
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* [android] - fix custom layer exampleTobrun2018-03-011-1/+1
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* [android] - release android v5.5.0Tobrun2018-03-012-2/+2
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* [android] - update changelog for v5.5.0Tobrun2018-03-011-0/+12
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* [android] incorrect latlngBounds in the VisibleRegion with map is rotatedOsana Babayan2018-03-011-5/+6
| | | | | smallest bounding box for 4 points cannot (#11226) be created using LatLngBounds.fromLatLngs() as the order matters in that method and that does not work for rotated map
* [android] custom layer example - remove dependencies on mbgl logging and ↵Ivo van Dongen2018-03-011-23/+26
| | | | string headers
* [android] custom layer example - add error checking to debug issues more easilyIvo van Dongen2018-03-011-28/+142
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* [android] custom layer example - fix fragment shader source for opengl es 2 ↵Ivo van Dongen2018-03-011-1/+1
| | | | phones
* [core] blacklist vao usage on mali t720 (sapphire 650)Ivo van Dongen2018-03-011-2/+9
| | | | Avoids problems on (amongst others) Samsung Galaxy J3
* [core] check opengl error state after custom layer invocationsIvo van Dongen2018-03-011-3/+4
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* [android] - check if hosting Activity isn't finishing before showing an dialogTobrun2018-03-011-1/+12
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* [android] expose ImageSource coordinates setter (#11262)Łukasz Paczos2018-03-013-1/+19
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* [android] jni clean up - missing a couple DeleteLocalRefosana2018-03-014-3/+11
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* upgraded telem version (#11338)Cameron Mace2018-02-283-7/+6
| | | | | | | | * upgraded telem version * use telem method instead of Okhttp * use telem util in test
* [ios] Improved heading indicator arrow visibilityJason Wray2018-02-272-1/+5
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* [ios, macos] Fix a memory leak when creating an EAGLContext in ↵Fabian Guerra Soto2018-02-271-9/+10
| | | | MGLMapSnapshotter. (#11193)