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* [android] source/layer java docIvo van Dongen2016-11-111-0/+28
* [android] fix source ownershipIvo van Dongen2016-11-114-3/+39
* [android] fix layer ownershipIvo van Dongen2016-11-1114-148/+45
* node-v3.4.1node-v3.4.1Mike Morris2016-11-102-1/+6
* [android] - check for default values when constructing a camera position from...Tobrun2016-11-101-4/+1
* [android] update viewport size when framebuffer size changedKonstantin Käfer2016-11-102-0/+7
* Merge branch 'release-ios-v3.3.6' into merge-release-ios-v3.3.6Jesse Bounds2016-11-091-0/+4
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| * ios-v3.3.6Jesse Bounds2016-11-093-2/+6
| * [core] Back port changes for correct GL context in Map::onLowMemory()Jesse Bounds2016-11-091-0/+2
| * Revert "[core] Band-aid for crash triggered by unbound element buffer (#6844)"Jesse Bounds2016-11-091-3/+0
* | [node] Initial camera will be set automatically by styleJohn Firebaugh2016-11-091-4/+0
* | [node] Don't needlessly reset map stateJohn Firebaugh2016-11-091-19/+41
* | [core] Default camera position to that specified by the styleJohn Firebaugh2016-11-092-7/+44
* | [core] Ensure correct GL context in Map::onLowMemory()John Firebaugh2016-11-091-0/+2
* | [core] add continuous rendering test that terminates once it settles downKonstantin Käfer2016-11-091-0/+59
* | [core] don't initialize with Duration::min() to avoid arithmetic overflowsKonstantin Käfer2016-11-091-2/+2
* | [android] test activity for runtime changes to symbolsIvo van Dongen2016-11-095-1/+263
* | [android] - instrumentation tests upgrade, move view checking to utility clas...Tobrun2016-11-0962-1342/+2241
* | [build] don't rewrite style code for every buildKonstantin Käfer2016-11-095-68/+68
* | [android] - fix inconsistency of float usage in CameraPosition and CameraUpda...Tobrun2016-11-094-24/+24
* | Cherry pick release v4.2.0 (#6944)Tobrun2016-11-0912-93/+144
* | update to mapbox-gl-shaders with vertex/fragment preludes (#6971)Vladimir Agafonkin2016-11-083-20/+25
* | [android] - update make targets (#6958)Tobrun2016-11-083-13/+29
* | [core] don't assign clip IDs to tiles that aren't renderedKonstantin Käfer2016-11-089-3/+44
* | [core] Require point size / line width for DrawMode constructorsJohn Firebaugh2016-11-081-0/+12
* | [core] Put ignore in util namespaceJohn Firebaugh2016-11-085-9/+11
* | [core] Introduce and use IndexedTupleJohn Firebaugh2016-11-083-19/+62
* | [core] Use gl::Program to resolve some rough edges in the GL binding typesJohn Firebaugh2016-11-0842-359/+472
* | [core] Introduce gl::Program templateJohn Firebaugh2016-11-0890-1451/+984
* | [core] Make attribute binding more similar to uniform bindingJohn Firebaugh2016-11-0860-523/+543
* | [build] Remove unused gl/implementation.hppBruno de Oliveira Abinader2016-11-085-22/+3
* | [build] Use mesa-13.0.0-glx in CI buildsBruno de Oliveira Abinader2016-11-089-44/+126
* | [core] Refactor HeadlessBackendBruno de Oliveira Abinader2016-11-087-158/+213
* | [core] Refactor HeadlessDisplayBruno de Oliveira Abinader2016-11-088-90/+148
* | [ios, macos] override style spec documentationFredrik Karlsson2016-11-087-15/+71
* | [ios] specify plist-file for settings bundleFredrik Karlsson2016-11-081-0/+2
* | added attribution tint color check (#6950)Cameron Mace2016-11-071-1/+7
* | [tests] Update test-suiteJohn Firebaugh2016-11-071-1/+1
* | [core] Separate pathway for notifying workers of new images/glyphsJohn Firebaugh2016-11-0710-13/+75
* | [core] move Value class outside of Uniform to enforce explicit constructionKonstantin Käfer2016-11-071-4/+8
* | [core] force explicit initialization of uniform valuesKonstantin Käfer2016-11-0711-113/+113
* | [core] remove Uniforms::value in favor of direct constructionKonstantin Käfer2016-11-078-19/+14
* | 6067 annotation manager (#6913)Tobrun2016-11-078-766/+943
* | [android] - validate intent and contents before handling (#6938)Tobrun2016-11-071-7/+6
* | [android] update custom layer example with invalidation exampleIvo van Dongen2016-11-074-4/+52
* | [android] - rename attributes (#6894)Tobrun2016-11-0731-246/+266
* | [android] - cleanup unused resources and gradle configurations. (#6896)Tobrun2016-11-0715-612/+298
* | [core] remove gl.hpp from all headers that don't need itKonstantin Käfer2016-11-049-12/+1
* | [core] move pixel blitting to gl::ContextKonstantin Käfer2016-11-043-7/+24
* | [core] move OpenGL debug information printing to coreKonstantin Käfer2016-11-042-40/+31