Commit message (Collapse) | Author | Age | Files | Lines | |
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* | [core] Change GeoJSONOptions.clusterProperties to std::mapupstream/alexshalamov_styleable_snapshotter | Alexander Shalamov | 2020-03-05 | 1 | -2/+2 |
| | | | | The clusterProperties contain only few elements at most. | ||||
* | [core] Update changelog | Alexander Shalamov | 2020-03-04 | 1 | -5/+20 |
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* | [core] Update binary size metrics for test apps | Alexander Shalamov | 2020-03-04 | 3 | -8/+8 |
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* | [android] Update android snapshotter | Alexander Shalamov | 2020-03-04 | 2 | -29/+20 |
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* | [glfw] Use simplified Snapshotter API | Alexander Shalamov | 2020-03-04 | 2 | -32/+48 |
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* | [glfw] Add snapshotter to glfw test app | Alexander Shalamov | 2020-03-04 | 4 | -52/+114 |
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* | [core] Add snapshotter unit tests | Alexander Shalamov | 2020-03-04 | 4 | -2/+151 |
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* | [core] Simplify MapSnapshotter constructor and add observer interface | Alexander Shalamov | 2020-03-04 | 2 | -44/+50 |
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* | [core] Add Snapshotter::cancel method | Alexander Shalamov | 2020-03-04 | 2 | -4/+10 |
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* | [core] Expose Style from Snapshotter | Alexander Shalamov | 2020-03-04 | 2 | -0/+12 |
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* | [core] Remove Actor from public Snapshotter API | Alexander Shalamov | 2020-03-04 | 2 | -11/+39 |
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* | [core] Refactor Snapshotter | Alexander Shalamov | 2020-03-04 | 2 | -150/+200 |
| | | | | Move renderer to a separate thread while keeping map on a client thread. | ||||
* | [core] Use weak annotation manager | Alexander Shalamov | 2020-03-04 | 14 | -83/+89 |
| | | | | | | | Map and renderer / orchestrator should be able to run on a separate threads, however, legacy AnnotationManager is shared between Map and Renderer, therefore is not a thread safe. Until AnnotationManager is deprecated and removed from a code-base, use it only via weak pointers. | ||||
* | [android] Add sort key jni binding for fill_layer and line_layer (#16256) | Kevin Li | 2020-03-04 | 6 | -3/+31 |
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* | [android] Update toGeoJSON in android_conversion.hpp (#16243) | Kevin Li | 2020-03-04 | 2 | -2/+28 |
| | | | | | | | | * [android] Update toGeoJSON in android_conversion.hpp * Fix review comments * Update android_conversion.hpp | ||||
* | [core] Drop BucketPlacementParameters | Mikhail Pozdnyakov | 2020-03-03 | 7 | -23/+15 |
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* | [core] Split LayerPlacementData and BucketPlacementData | Mikhail Pozdnyakov | 2020-03-03 | 2 | -4/+6 |
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* | [core] Get rid of LayerPlacementData::firstInBucket | Mikhail Pozdnyakov | 2020-03-03 | 4 | -8/+6 |
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* | [core] Encapsulate placement code handling symbols sort ranges | Mikhail Pozdnyakov | 2020-03-03 | 8 | -53/+48 |
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* | [test] Add test manifest for the nightly build | Juha Alanen | 2020-03-03 | 2 | -1/+2 |
| | | | | | | Use the same test manifest for the development and nightly coverage CI builds. Add manifest for the nightly build by creating a symbolic link to the existing manifest. | ||||
* | Disable depth in heatmap offscreen rendering. | Aleksandar Stojiljkovic | 2020-03-02 | 1 | -15/+13 |
| | | | | It triggers Metal depth stencil validation error since depth test is enabled with no depth attachment. | ||||
* | Add change log entry | Mikhail Pozdnyakov | 2020-03-02 | 1 | -0/+2 |
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* | [default] Fix possible crash at RunLoop::wake() | Mikhail Pozdnyakov | 2020-03-02 | 1 | -1/+1 |
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* | [build] Add nightly build to publish coverage metrics | Juha Alanen | 2020-03-02 | 1 | -0/+32 |
| | | | | | Get coverage metrics from codecov.io and upload them to S3. | ||||
* | [build] Generate coverage results separately before uploading to codecov | Juha Alanen | 2020-03-02 | 1 | -1/+7 |
| | | | | | | The codecov.io script has issues with generating coverage result files so generate them separately with gcov and only use the codecov.io script to upload the results. | ||||
* | [build] Upload code coverage results to codecov.io | Juha Alanen | 2020-03-02 | 1 | -1/+14 |
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* | [build] Ignore test directories for code coverage | Juha Alanen | 2020-03-02 | 1 | -0/+3 |
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* | Add change log entry | Mikhail Pozdnyakov | 2020-02-28 | 1 | -0/+6 |
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* | [core] Fix iterators in addRegularDash() | Mikhail Pozdnyakov | 2020-02-28 | 1 | -10/+14 |
| | | | | Fix using of invalid iterators. | ||||
* | [core] Prepare changelog for maps-v1.3.0 (2020.02-release-vanillashake) releasemaps-v1.3.0 | Alexander Shalamov | 2020-02-28 | 1 | -0/+2 |
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* | Update changelog | Alexander Shalamov | 2020-02-28 | 1 | -6/+10 |
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* | Add change log entry | Mikhail Pozdnyakov | 2020-02-28 | 1 | -0/+4 |
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* | Emit error message with URL details on load error 404 | Mikhail Pozdnyakov | 2020-02-28 | 1 | -0/+12 |
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* | Add OfflineDownload.NoFreezingOnNotFoundError unit test | Mikhail Pozdnyakov | 2020-02-28 | 1 | -0/+69 |
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* | [core][offline] Offline download does not hang on 404 error | Mikhail Pozdnyakov | 2020-02-28 | 1 | -0/+7 |
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* | [android] Add jni binding for min and max pitch (#16236) | Kevin Li | 2020-02-28 | 3 | -0/+30 |
| | | | | | | * [android] Add jni binding for min and max pitch * Update CHANGELOG.md | ||||
* | [ios] Restored support for iOS 9–11 by default | Minh Nguyễn | 2020-02-28 | 2 | -1/+3 |
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* | Updated binary size baselines | Minh Nguyễn | 2020-02-27 | 1 | -3/+3 |
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* | Link to Mapbox Maps SDK | Minh Nguyễn | 2020-02-27 | 1 | -5/+9 |
| | | | | For historical reasons, developers may come here when looking for the Mapbox Maps SDK. Direct them to the right repository so they don’t get confused thinking Mapbox only provides a C++ library. | ||||
* | [ios, macos] Redirect documentation to mapbox-gl-native-ios | Minh Nguyễn | 2020-02-27 | 9 | -2561/+13 |
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* | [ios, macos] Deleted iOS/macOS map SDK sources, resources, scripts | Minh Nguyễn | 2020-02-27 | 853 | -306893/+0 |
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* | [ios, macos] Cleaned up iOS, macOS CMake configuration | Minh Nguyễn | 2020-02-27 | 2 | -94/+27 |
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* | [build] Add license file for mbgl-core.a | Thiago Marcos P. Santos | 2020-02-27 | 2 | -0/+703 |
| | | | | | Also make sure it will be always up to date by using the nitpick bot to enforce it. | ||||
* | [build] Make csscolorparser and parsedate vendors | Thiago Marcos P. Santos | 2020-02-27 | 11 | -22/+114 |
| | | | | | | They have a different license from the rest of the code and this will make it explicit. Also the script for generating the license will dectect them correctly. | ||||
* | [build] Generate the LICENSE.md for mbgl-core | Thiago Marcos P. Santos | 2020-02-27 | 14 | -860/+260 |
| | | | | | | | Add a script that for everything we link against mbgl-core, it will check the license and generate a file all the dependencies listed with the respective authors, project urls and license. | ||||
* | [build][ios] Upload updated metrics to CI artifacts | Juha Alanen | 2020-02-27 | 1 | -1/+2 |
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* | [build][ios] Refactor iOS test runner CI job configs | Juha Alanen | 2020-02-27 | 4 | -140/+87 |
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* | [build][ios] Move iOS test runners to a separate cmake file | Juha Alanen | 2020-02-27 | 2 | -244/+218 |
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* | [build][ios] Move iOS specific ccache scripts to platform directory | Juha Alanen | 2020-02-27 | 5 | -20/+28 |
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* | [build] Build files related to OpenGL renderer only when the flag is enabled | Juha Alanen | 2020-02-27 | 2 | -17/+28 |
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