Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Mapbox develops React Native Mapbox GLupstream/1ec5-rnmbgl++ | Minh Nguyễn | 2017-09-13 | 1 | -1/+1 |
| | | | Updated the readme to acknowledge Mapbox’s official support for React Native. | ||||
* | [node] Reflect GL JS changes in render.test.js | Bruno de Oliveira Abinader | 2017-09-14 | 2 | -45/+1 |
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* | [node] Implement GeoJSON converter | Bruno de Oliveira Abinader | 2017-09-13 | 4 | -22/+14 |
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* | [core] Clear atlasImage rect for a removed pattern | Bruno de Oliveira Abinader | 2017-09-13 | 4 | -0/+34 |
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* | [ios] Update podspecs for v3.7.0-alpha.1ios-v3.7.0-alpha.1upstream/fb-v3.7.0-podspecs | Jason Wray | 2017-09-12 | 3 | -3/+3 |
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* | [node] Shuffle seed support | Bruno de Oliveira Abinader | 2017-09-12 | 1 | -1/+27 |
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* | [macos] Updated changelog | Minh Nguyễn | 2017-09-12 | 1 | -3/+23 |
| | | | | This adds entries for work done on the master branch since v0.5.1 of the macOS Maps SDK. | ||||
* | [ios] Updated changelog | Jesse Bounds | 2017-09-12 | 1 | -3/+23 |
| | | | | This adds entries for work done on the master branch since v3.6.0 of the iOS Maps SDK that was not included in any of the 3.6.x patch releases. | ||||
* | [android] - don't recycle bitmap for icon reuse. | Tobrun Van Nuland | 2017-09-12 | 1 | -10/+1 |
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* | [android] - avoid adding duplicate points to bounds | Tobrun | 2017-09-11 | 1 | -2/+4 |
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* | [android] Clear out mapCallback's OnMapReadyCallbacks on onDestroy | Robin Darby | 2017-09-11 | 1 | -0/+5 |
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* | [core] Rename for clarity: ActiveTexture → ActiveTextureUnit | John Firebaugh | 2017-09-11 | 6 | -12/+12 |
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* | [core] Dirty the correct state when a texture is deleted | John Firebaugh | 2017-09-11 | 1 | -2/+4 |
| | | | | When a texture is deleted, it is as if all texture units to which that texture object is bound are rebound to texture object zero. Therefore it's the *bindings* that need to be dirtied, not the active texture unit. | ||||
* | [ios] Fix slight mismerge in iosapp | Jason Wray | 2017-09-11 | 1 | -1/+1 |
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* | [android] test app - fix highlight buildings example | Ivo van Dongen | 2017-09-11 | 1 | -11/+11 |
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* | Fast tileCount with help from @mapbox/sphericalmercator module | Asheem Mamoowala | 2017-09-08 | 8 | -15/+89 |
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* | [core] Align line vertex to 4-byte boundary | John Firebaugh | 2017-09-08 | 7 | -21/+13 |
| | | | | 10 byte vertices are heavily penalized by common GL implementations. | ||||
* | [core] Fix z-fighting of translucent fills | John Firebaugh | 2017-09-08 | 3 | -2/+6 |
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* | [core] Remove debug::renderTree | Lauren Budorick | 2017-09-07 | 3 | -24/+0 |
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* | [android] fix is download complete (a download is complete when count and ↵ | Pablo Guardiola | 2017-09-07 | 1 | -1/+1 |
| | | | | required resources match and the download state is inactive) (#9913) | ||||
* | [macos] snapshotter | Ivo van Dongen | 2017-09-05 | 6 | -8/+95 |
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* | [ios] snapshotter | Ivo van Dongen | 2017-09-05 | 7 | -5/+181 |
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* | [darwin] snapshotter | Ivo van Dongen | 2017-09-05 | 2 | -0/+268 |
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* | [ios] extend ui image additions with init from premultiplied image | Ivo van Dongen | 2017-09-05 | 2 | -0/+15 |
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* | [android] make the android release all build batched (#9907) | Pablo Guardiola | 2017-09-05 | 1 | -0/+1 |
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* | bump MAS version number to 2.2.3 (#9901) | Pablo Guardiola | 2017-08-31 | 1 | -1/+1 |
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* | [core] remove map update enum | Ivo van Dongen | 2017-08-31 | 5 | -69/+41 |
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* | [core] move annotation tile updates to renderer | Ivo van Dongen | 2017-08-31 | 2 | -5/+4 |
| | | | | | - AnnotationData.updateData() was not completely thread safe. Calling it from the renderer thread instead of the main thread fixes this - Since we moved the coalescing of updates out of the map and into the renderer frontend implementations, the updateData was called too much, resulting in degraded performance. Moving it into the renderer makes sure it gets coalesced again. | ||||
* | [core] annotation manager - manage dirty state internally | Ivo van Dongen | 2017-08-31 | 3 | -24/+29 |
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* | [test] Enable render tests recycling the map object in node6-clang39-debug | Bruno de Oliveira Abinader | 2017-08-31 | 2 | -2/+18 |
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* | [test] Unignore render-tests/circle-pitch-alignment/* | Bruno de Oliveira Abinader | 2017-08-31 | 1 | -4/+0 |
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* | [test] One map per pixel ratio in render.test.js --recycle-map | Bruno de Oliveira Abinader | 2017-08-31 | 1 | -16/+36 |
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* | [test] Interpret render tests params: --recycleMap and --shuffle | Bruno de Oliveira Abinader | 2017-08-31 | 1 | -2/+14 |
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* | [node] Set style default camera upon each test suite run | Bruno de Oliveira Abinader | 2017-08-31 | 2 | -1/+19 |
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* | [node] Cleanup NodeMap::Render | Bruno de Oliveira Abinader | 2017-08-31 | 3 | -22/+15 |
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* | [node] Split 'test-suite' run using 'run-s' script | Bruno de Oliveira Abinader | 2017-08-31 | 2 | -2/+5 |
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* | Update gl-js SHA + ignore fill-extrusion-multiple test | Lauren Budorick | 2017-08-30 | 2 | -0/+1 |
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* | Update gl-js SHA | Asheem Mamoowala | 2017-08-30 | 1 | -0/+0 |
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* | [core][ios][macos][android]DDS-ify `text-letter-spacing` and `text-max-width` | Asheem Mamoowala | 2017-08-30 | 11 | -46/+362 |
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* | [android] map snapshotter | Ivo van Dongen | 2017-08-30 | 11 | -0/+620 |
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* | [android] add GenericWeakReference that can be deleted from any thread | Ivo van Dongen | 2017-08-30 | 1 | -0/+29 |
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* | [default] map snapshotter | Ivo van Dongen | 2017-08-30 | 2 | -0/+116 |
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* | [default] headless_frontend - support program cache dir | Ivo van Dongen | 2017-08-30 | 2 | -6/+7 |
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* | [linux] headless display - support opengl es 2 | Ivo van Dongen | 2017-08-30 | 1 | -0/+3 |
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* | [core] enable Thread destruction from arbitrary threads | Ivo van Dongen | 2017-08-30 | 1 | -2/+0 |
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* | [core] make thread.hpp public | Ivo van Dongen | 2017-08-30 | 2 | -1/+1 |
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* | [core] Set Style::Impl::loaded only when finishing parsing style | Bruno de Oliveira Abinader | 2017-08-30 | 1 | -1/+2 |
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* | [core] Clear RenderGeoJSONSource tilePyramid if no data is available | Bruno de Oliveira Abinader | 2017-08-30 | 1 | -6/+11 |
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* | Enable tests for #1350, #9704 | Asheem Mamoowala | 2017-08-29 | 1 | -6/+1 |
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* | bump MAS version number to 2.2.2 (#9856) | Pablo Guardiola | 2017-08-29 | 1 | -1/+1 |
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