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* Merge branch 'release-ios-v3.4.0' into 1ec5-release-ios-v3.4.1-masterMinh Nguyễn2017-01-2625-57/+172
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| * [docs] add changelog entry for #7834Konstantin Käfer2017-01-261-0/+1
| | | | | | | | Cherry-picked from be790addb4c7093bacf283708734405be050758a.
| * [macos] align HeadlessDisplay with SDK OpenGL context creation optionsKonstantin Käfer2017-01-262-2/+9
| | | | | | | | Cherry-picked from 2a077eaa5483b243e817a328adaea1027a48e7a7.
| * [macos] allow using the integrated GPU on dual-GPU machinesKonstantin Käfer2017-01-263-0/+5
| | | | | | | | Cherry-picked from e7a7c6be789198a8155dc229ea509dd7aecf4756.
| * ios-v3.4.1ios-v3.4.1Jason Wray2017-01-252-2/+2
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| * [ios, macos] Copy-edit changelogsJason Wray2017-01-252-3/+3
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| * [ios, macos] Deprecate style class API (#7785)fabian-guerra2017-01-253-5/+7
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| * [ios, macos] Make MGLMapView non opaque by default (#7859)fabian-guerra2017-01-252-1/+2
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| * fixes #6688: assert remaining map view notification responses are main ↵Justin R. Miller2017-01-251-0/+4
| | | | | | | | thread (#7838)
| * [macos] Distinguish between screensMinh Nguyễn2017-01-252-1/+2
| | | | | | | | Fixed an issue causing the mouse cursor to jump after shift- or option-dragging a map view if the window opened on a screen with a different size than the screen with keyboard focus.
| * [macos] Refer to Night Shift in style compatibility guideMinh Nguyễn2017-01-253-4/+8
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| * [ios, macos] Testify MGLMapView gesture recognizer exampleMinh Nguyễn2017-01-253-2/+24
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| * [ios] changed URL -> url (#7841)Jordan Kiley2017-01-251-1/+1
| | | | | | Changed `@param URL` -> `@param url` in `MGLShapeSource.h` Fixes #7840
| * Clarify that clustering option is for shape sources (#7837)Jordan Kiley2017-01-251-0/+2
| | | | | | * [ios] Clarify that shape source needed for clustering. Fixes #7821.
| * [ios] Publicized MGLOpenGLStyleLayer.hMinh Nguyễn2017-01-252-1/+2
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| * [ios, macos] Wrap camera heading (#7724)Minh Nguyễn2017-01-245-3/+28
| | | | | | | | | | | | * [ios, macos] Fixed negative camera heading when facing northwest * [ios] Corrected counterclockwise rotation test
| * [ios] EdgeInsets is UIEdgeInsets in Swift on iOSMinh Nguyễn2017-01-233-9/+17
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| * [ios, macos] Note that canvas sources are unsupportedMinh Nguyễn2017-01-233-3/+3
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| * [ios, macos] Document how to avoid gesture recognizer conflicts (#7816)nitrag2017-01-232-0/+29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Expand on Gesture Implementation Adding Gesture info as discussed: https://github.com/mapbox/mapbox-gl-native/issues/2278#issuecomment-273685832 Not sure if using codeblocks is kosher. * Update styling and verbiage * More updates * [ios] -requireGestureRecognizerToFail: seems to be enough * [macos] Added corresponding macOS documentation
| * macos-v0.3.0macos-v0.3.0Minh Nguyễn2017-01-212-2/+2
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| * [macos] Reorganized readmesMinh Nguyễn2017-01-213-13/+19
| | | | | | | | Made the download link easier to find in the installation instructions. Reorganized readmes to link to more related resources. Shout out to OpenStreetMap.
| * ios-v3.4.0ios-v3.4.0Minh Nguyễn2017-01-202-2/+2
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| * [android] - update build tools to bitrise supported version (#7729)Tobrun2017-01-203-7/+7
| | | | | | | | Cherry-picked from 9a635672a6251f05b864efc71214046f9ea4acff.
| * [macos] Avoid nilling out style URL on loadMinh Nguyễn2017-01-181-1/+5
| | | | | | | | -awakeFromNib nils out the styleURL property to ensure a style is always present on load. However, if the style URL is specified in the Style URL inspectable, it is set somewhere between -initWithCoder: and -awakeFromNib; nilling out the styleURL property in -awakeFromNib thus resets the style to the default. This change guards against nilling out a non-nil style URL, ensuring that -setStyleURL: is called once and only once on launch.
| * Typo fixes, added line to MGLStyleLayer initializer description (#7759)Jordan Kiley2017-01-174-5/+10
| | | | | | | | | | | | | | * Typo fixes in MGLMapCamera.h and MGLMapView.h * Added line to MGLStyleLayer initializer description * Edited line in MGLShapeCollection.h
| * ios-v3.4.0-rc.1ios-v3.4.0-rc.1Minh Nguyễn2017-01-172-2/+2
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| * [macos] Check for implementation before calling -toolTipMinh Nguyễn2017-01-163-5/+6
| | | | | | | | Also fixed a couple typos in changelogs.
* | [android] - trigger marker click event for clicking selected marker (#7830)Tobrun2017-01-261-2/+21
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* | [android] - move pan gesture event to correct GestureDetector callback (#7870)Tobrun2017-01-261-3/+2
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* | [Qt] Make datatypes compatible with the default implementationThiago Marcos P. Santos2017-01-261-3/+15
| | | | | | | | On the default all integers map to `sqlite3_bind_int64`.
* | [core] Allow tile cache size to change with viewport sizeJohn Firebaugh2017-01-261-1/+1
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* | [core] Scale tile cache size based on tile sizeJohn Firebaugh2017-01-261-2/+2
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* | [macos,ios] don't roundtrip through encodePNG when converting imagesKonstantin Käfer2017-01-269-126/+129
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* | [core] add clone() call to Image objectsKonstantin Käfer2017-01-262-6/+9
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* | [Qt] Refactor QMapbox Annotations APIBruno de Oliveira Abinader2017-01-266-48/+222
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* | [android] - add make target for javadoc (#7868)Tobrun2017-01-261-0/+4
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* | [macos] enable printingKonstantin Käfer2017-01-262-1/+12
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* | [build] Use https for mapbox-gl-js submoduleJohn Firebaugh2017-01-251-1/+1
| | | | | | | | This allows pushing directly from the submodule, if you have https authentication set up.
* | [docs] add changelog entry for #7834Konstantin Käfer2017-01-251-0/+1
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* | [macos] align HeadlessDisplay with SDK OpenGL context creation optionsKonstantin Käfer2017-01-252-2/+9
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* | [macos] allow using the integrated GPU on dual-GPU machinesKonstantin Käfer2017-01-253-0/+5
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* | [Android] Make spinner under Add Markers in Bulk readable (#7836)Austin O'Neil2017-01-251-0/+11
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* | [core] replace encodePNG() with a version that doesn't use libpngKonstantin Käfer2017-01-255-70/+104
| | | | | | | | rationale: encodePNG is only used in tests + sample apps, but shouldn't actually be part of the core library. In #7828, we're removing the libpng dependency for Android, and using a libpng-free version of encodePNG allows us to run the core unit tests on Android without pulling in libpng just for the test suite. In a next step, we should remove encodePNG() from the image.hpp header, which is a public header.
* | [Qt] Remove QtQuick dependency from the low-level APIThiago Marcos P. Santos2017-01-248-19/+8
| | | | | | | | Not really needed.
* | [linux] Remove unnecessary rows from Travis CI matrixJohn Firebaugh2017-01-231-24/+0
| | | | | | | | Building a debug build with both GCC and clang is sufficient.
* | [android] Move the simple map activity to a "Basic" section, always listed ↵Antonio Zugaldia2017-01-233-2/+4
| | | | | | | | | | | | | | | | first (#7817) * move the simple map activity to a basic section, always listed first * category_first -> category_basic
* | Test app refactor (#7598)Cameron Mace2017-01-23107-3268/+666
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* | [android] - when updating positon, wait for render call to invalidate ↵Tobrun2017-01-232-3/+4
| | | | | | | | updated marker position, correct camera invalidation for all moveCamera method invocations (#7794)
* | [linux] mesa 13.0.3John Firebaugh2017-01-236-27/+93
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* | [build] Update Travis Qt{4,5} bot dependenciesBruno de Oliveira Abinader2017-01-231-2/+2
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