Commit message (Collapse) | Author | Age | Files | Lines | |
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* | [ios] Update Settings.bundle italian translation.upstream/fabian-italian-translations | Fabian Guerra | 2018-09-25 | 1 | -0/+0 |
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* | [ios, macos] Update transifex Root directory. | Fabian Guerra | 2018-09-25 | 1 | -2/+2 |
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* | [ios] Move pending test check into `invokeTest` (#12964) | Julian Rex | 2018-09-25 | 4 | -5/+17 |
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* | [android, build] Add firebase skipping to android-gnustl-arm-v7 | Jason Wray | 2018-09-25 | 1 | -44/+39 |
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* | [android] - add selected state paradigm to SymbolLayerActivity | Tobrun | 2018-09-25 | 2 | -58/+114 |
| | | | | [android] - update Circle layer activity with cluster configuration | ||||
* | [android] - update custom sprite example with iconAllowOverlap and ↵ | Tobrun | 2018-09-25 | 1 | -5/+10 |
| | | | | iconIgnorePlacement | ||||
* | [android] - test app activity leak fix for ManualLocationUpdatesActivity | Tobrun | 2018-09-25 | 1 | -4/+6 |
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* | [android] - test app activity leak fix for BottomSheetActivity | Tobrun | 2018-09-25 | 1 | -2/+5 |
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* | [android] - test app activity leak fix for CameraAnimationActivity | Tobrun | 2018-09-25 | 1 | -43/+21 |
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* | [android] invalidate camera mode in LocationComponent for gestures initiated ↵ | Łukasz Paczos | 2018-09-25 | 2 | -2/+64 |
| | | | | changes only if necessary | ||||
* | [android] - avoid failing CI tests when device under test doesn't have a ↵ | tobrun | 2018-09-25 | 3 | -78/+6 |
| | | | | valid internet connection | ||||
* | [core] Always request 1x and @2x sprite images for portability | Konstantin Käfer | 2018-09-24 | 2 | -9/+13 |
| | | | | When creating a offline region, we've previously only requested the sprite image for the specified resolution. This lead to offline packs not being usable on devices that have a different pixel ratio. We're now requesting both 1x and 2x sprites. Some devices use even higher or fractional pixel ratios. However, we only ever use 1x and 2x sprite images in our requests. | ||||
* | [android] - replace reflection setup with a findViewById, improves stability ↵ | Tobrun | 2018-09-24 | 2 | -18/+18 |
| | | | | of the instrumentation tests on cCI | ||||
* | [macos] Avoid flipping some layer icons | Minh Nguyễn | 2018-09-23 | 3 | -0/+12 |
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* | [android] - complete proguard revision | Tobrun | 2018-09-22 | 2 | -30/+24 |
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* | Use named function instead of lambda for SQlite3 log config | Asheem Mamoowala | 2018-09-21 | 1 | -3/+8 |
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* | [core] don't break ascent in the overscaled tile phase | Konstantin Käfer | 2018-09-21 | 2 | -5/+54 |
| | | | | We optimize our updateRenderable algorithm by breaking ascent when we've already checked a certain tile. So far, we've compared the UnwrappedTileIDs, but they don't include the overscale component. When ascending through overscaled tile IDs, we've stopped the ascent too early, when we should've kept the search going. | ||||
* | [core] Don't log GL renderer string on every context initialization | Ander Conselvan de Oliveira | 2018-09-21 | 1 | -2/+5 |
| | | | | | | | | | | Commit 1c53dc9ca8d9 ([core] Refactor vertex array object extension initialization) changed where the GL renderer string is checked in order to prevent the vertex array extension initialization in certain platforms and in doing so made the logging of that string more frequent, once per context initialization instead of at most once per process. This is a lot more verbose, specially when running unit tests, so make sure that string is logged at most once as it was previously. | ||||
* | [ios, tests] Bump most waitForExpectationsWithTimeout's to 5s | Jason Wray | 2018-09-20 | 10 | -25/+25 |
| | | | | | | [skip firebase] Bump MGLOfflineStorageTests timeouts to 5 seconds | ||||
* | [ios, tests] Work around improper verbing of 'optional' | Jason Wray | 2018-09-20 | 1 | -0/+7 |
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* | [build, ios] Add canary Xcode 10 CircleCI job | Jason Wray | 2018-09-20 | 1 | -0/+34 |
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* | [android] update 6.6.0-alpha.1 changelog to reflect ProGuard changes | Łukasz Paczos | 2018-09-20 | 1 | -0/+1 |
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* | [ios] Update changelogs and bump podspec to 4.5.0-alpha.1ios-v4.5.0-alpha.1 | Fabian Guerra | 2018-09-19 | 5 | -6/+14 |
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* | [docs] First uncompressed shader source diff | Chris Loer | 2018-09-19 | 1 | -49/+9 |
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* | [docs] Include uncompressed shader source in .cpp comments | Chris Loer | 2018-09-19 | 26 | -0/+3343 |
| | | | | | | This is meant to (1) Make it easier for new developers to find the source (2) Make it easier to look at shader diffs when the GL JS pin changes | ||||
* | [ios, macos] Fix add file content test, create Documents folder when missing. | Fabian Guerra | 2018-09-19 | 1 | -3/+8 |
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* | [test] Bump gl-js pin. | Chris Loer | 2018-09-19 | 15 | -1569/+1579 |
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* | [core] For string-valued properties, do coercion rather than assertion | John Firebaugh | 2018-09-19 | 9 | -51/+89 |
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* | [core] Auto-convert concat arguments to strings | John Firebaugh | 2018-09-19 | 3 | -9/+15 |
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* | [ios] Remove Settings target; move Settings.bundle to iosapp | Nadia Barbosa | 2018-09-19 | 27 | -158/+11 |
| | | | | | | | | | | | | [ios] Remove copying of Settings.bundle from packaging script [ios] Move Settings bundle under ios/app in file system [ios] Copy bundle to iosapp in packaging script [ios] Remove stranded Root.strings from SDK [ios] Add English localization to example Settings.bundle | ||||
* | [android] changelog for 6.6.0.alpha.1android-v6.6.0-alpha.1 | Łukasz Paczos | 2018-09-19 | 1 | -2/+11 |
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* | [core] add --cache option to GLFW binary to specify the cache database | Konstantin Käfer | 2018-09-19 | 2 | -1/+5 |
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* | [android] - update proguard config to not warn about AutoValue | Tobrun | 2018-09-19 | 2 | -2/+1 |
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* | [android] - bump snapshot version to v6.6.0 | Tobrun | 2018-09-19 | 1 | -1/+1 |
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* | [core] prevent crash when expression for pattern evaluates to "" (#12896) | Molly Lloyd | 2018-09-18 | 2 | -2/+11 |
| | | | when a source-expression like `["get", "property"]` evaluates to null and the default pattern value (empty string) is used, make sure attribute buffers get populated to avoid crashing the app | ||||
* | [ios, macos] Offline regions merge. (#12791) | Fabian Guerra Soto | 2018-09-17 | 11 | -8/+272 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * [ios, macos] Add offline regions merge. * [ios, macos] Update changelogs. * [ios, macos] Fix refreshing the offline packs after new content is added. * [ios, macos] Update MGLOfflineStorage's add contents of file documentation. * [ios, macos] Add MGLOfflineStorage test cases for adding file contents. * [ios, macos] Add offline merge test database. * [ios, macos] Add packs parameter to MGLBatchedOfflinePackAdditionCompletionHandler. * [core] Fix a query mege duplication. * [ios, macos] Remove unnecessary pack iteration. * [ios, macos] Fix packs update KVO notifications. * [ios, macos] Add localization strings. * [core] Fix query readability. * [ios, macos] Fix MGLOfflineStorageTest, cleanup the cache database after the test. * [ios, macos] Fix offline packs, updating triggers a crash. | ||||
* | [ios, build] Remove broken link from deploy Slack notification | Jason Wray | 2018-09-17 | 1 | -3/+3 |
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* | [ios, build] Bump timeout for ios-release to 5m | Jason Wray | 2018-09-17 | 1 | -1/+1 |
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* | [build] Reduce CircleCI timeouts for iOS/macOS builds | Jason Wray | 2018-09-17 | 1 | -0/+3 |
| | | | | These jobs have constant output and don't need the default 10 minute timeout, so failing sooner (in the event of an npm outage/bug, for example) is advantangeous for us. | ||||
* | [core] Disable debugging extension when running on ANGLE over Direct3D | Ander Conselvan de Oliveira | 2018-09-14 | 1 | -1/+5 |
| | | | | | | The ANGLE implementation of GL_KHR_debug on Direct3D seems to be broken leading to a bad_alloc being thrown when running with a debug build, so disable it in that platform. | ||||
* | [core] Refactor vertex array object extension initialization | Ander Conselvan de Oliveira | 2018-09-14 | 2 | -24/+18 |
| | | | | | | | Currently the vertex object extension is disabled through an ifdef for the Windows platform due to an issue with ANGLE, while there is a blacklist for other platforms. Unify those by adding ANGLE to that blacklist and some small refactoring. | ||||
* | [build] Run cmake again when source file lists changes | Ander Conselvan de Oliveira | 2018-09-14 | 1 | -0/+1 |
| | | | | | | | | Since commit bded6c65d59b ([build] use plain text files for file lists to simplify integration with other build systems) adding new source files would not cause cmake to be re-ran since it doesn't automatically track the plain text files. Fix that by explicitly adding those files to CMAKE_CONFIGURE_DEPENDS. | ||||
* | [ios] Update changelog and podspecs for ios-v4.4.1 | Jason Wray | 2018-09-13 | 4 | -5/+8 |
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* | [android, ios, macos, node] Update CHANGELOGs | John Firebaugh | 2018-09-13 | 4 | -0/+4 |
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* | [core] Make "to-number" of null behave as documented | John Firebaugh | 2018-09-13 | 3 | -0/+2 |
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* | [tests] Update mapbox-gl-js | John Firebaugh | 2018-09-13 | 2 | -2/+2 |
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* | [core] Implement array assertion fallback behavior | John Firebaugh | 2018-09-13 | 8 | -174/+78 |
| | | | | This was added in gl-js in #7095. | ||||
* | [core] to-color should be idempotent | John Firebaugh | 2018-09-13 | 1 | -0/+3 |
| | | | | Ports https://github.com/mapbox/mapbox-gl-js/pull/7260. | ||||
* | [core] ["to-array", <item type>, <empty array>] should work for any item type | John Firebaugh | 2018-09-13 | 1 | -4/+12 |
| | | | | Ports https://github.com/mapbox/mapbox-gl-js/pull/7261. | ||||
* | [iOS] Update events library (#12889) | Randall Lee | 2018-09-13 | 2 | -0/+1 |
| | | | | Updates EventsSDK to patch a crash that happens with offline use. |