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* [android] - update changelog for v7.1.0-alpha.2android-v7.1.0-alpha.2tobrun2019-01-161-0/+21
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* [android] do not invoke #onCancel when animation is scheduled from #onFinish ↵Łukasz Paczos2019-01-163-24/+115
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* [android] updated licenses after Android vendorizationŁukasz Paczos2019-01-161-21/+24
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* [core] Simplify mbgl::ImmutableMikhail Pozdnyakov2019-01-151-15/+5
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* [android] - expose query feature extensionstobrun2019-01-1514-98/+6463
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* [android] - makes improve map url backwards compatibletobrun2019-01-152-3/+11
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* [android] - show snapshot attributiontobrun2019-01-152-8/+23
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* [android] change vendor modules update scriptŁukasz Paczos2019-01-153-10/+9
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* [android] mapbox-events-android vendorŁukasz Paczos2019-01-155-6/+9
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* [android] mapbox-java vendorŁukasz Paczos2019-01-156-12/+12
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* [android] mapbox-gestures-android vendorŁukasz Paczos2019-01-159-5/+22
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* [android] - optimise interface definitiontobrun2019-01-1514-382/+309
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* [android] - introduce NativeMap abstraction, remove static code block ↵tobrun2019-01-1510-153/+441
| | | | removal utility
* [ios] Display map on connected displaysupstream/az-perf-eventMinh Nguyễn2019-01-141-0/+36
| | | | Whenever an external display is connected, show a map synchronized with the main map on the main display.
* [ios] Prevent map view on external display from sleeping in backgroundMinh Nguyễn2019-01-142-2/+12
| | | | When the application enters background mode, only put the map view to sleep if it’s installed on the main screen or hasn’t been added to any window. Otherwise, if it’s targeting an external display, such as via AirPlay or CarPlay, allow the map view to continue rendering.
* [ios, macos] Support getLeaves (and related) clustering methods (#12952) ↵Julian Rex2019-01-1421-36/+470
| | | | following feature extension API (#13382)
* [android] fix debug activity not show fps (#13726)Kevin Li2019-01-141-2/+2
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* [android] updated make icon id (#13729)Osana Babayan2019-01-141-1/+1
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* [core] Notify requests about network reachability in priority orderAlexander Shalamov2019-01-141-1/+11
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* [core] SymbolBucket: use single map for paint properties dataMikhail Pozdnyakov2019-01-144-27/+30
| | | | Obviates unnecessary lookups, improves readability.
* [android] - avoid null pointer when quickly closing activity for attribution ↵Tobrun2019-01-111-1/+3
| | | | click handling
* [core] return constexpr strings from functions to avoid ODR compile failuresKonstantin Käfer2019-01-114-43/+43
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* [core] Split layer type specific code in mbgl::ProgramsMikhail Pozdnyakov2019-01-1123-91/+257
| | | | | | | | | | | Progams code for a certain layer type is encapsulted within a dedicated `<layer type>Programs` class, inherited from the generic base `LayerTypePrograms` class. `mbgl::Programs::get<layer type>Programs()` lazily initializes the layer type-specific programs code using pointer to the base class, which allows LTO to remove this code from binaries (if the corresponding `get<layer type>Programs()` method can never be invoked).
* [core] shader program must always match bucket in render symbol layerMikhail Pozdnyakov2019-01-118-53/+73
| | | | | | | | | Before this change, `RenderSymbolLayer` with updated style was trying to render symbols using the previous bucket (with paint property binders that matched a previous program). Now, symbol bucket caches the latest corresponding paint properties (caching is happening on complete tiles only). As a result, `RenderSymbolLayer` always picks the shader program and its parameters in sync with the obtained bucket.
* [android] Implement google benchmark runner for Android platformAlexander Shalamov2019-01-118-5/+69
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* [macos] - update links to new API doc format (#13693)Heather Stenson2019-01-102-15/+15
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* [ios] - update links to new API doc format (#13694)Heather Stenson2019-01-101-1/+1
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* [android] - update link from API docs (#13692)Heather Stenson2019-01-101-2/+2
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* [android] - avoid leaking dialog when context is being stoppedtobrun2019-01-103-6/+24
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* [android] - update changelog for v7.0.1tobrun2019-01-101-0/+3
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* [android] Add list of skipped core unit testsAlexander Shalamov2019-01-103-1/+13
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* [android] Implement android test runner for core unit testsAlexander Shalamov2019-01-108-113/+118
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* [android] Rename offline database in Test App to follow .gitignore rule (#13708)Antonio Zugaldia2019-01-103-2/+2
| | | | | | * [android] rename offline.db to offline_test.db to avoid working around the .gitignore rule * [android] update code references to database file
* [build] add missing filesKonstantin Käfer2019-01-102-0/+2
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* [android] - throw IllegalStateException when setting an maximum fps while ↵tobrun2019-01-101-0/+2
| | | | the mapRenderer isn't created yet
* [android] - update symbol layer example with regression test for symbols ↵tobrun2019-01-101-7/+24
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* [android] lift Parcelable inheritance to the OfflineRegionDefinitionŁukasz Paczos2019-01-103-7/+9
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* [android] - espresso tests reworkTobrun2019-01-1058-834/+283
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* [ios] Migrated tests, playground to Swift 4.2Minh Nguyễn2019-01-092-10/+5
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* [ios] Podspec bump to v4.8.0 alpha.1 (#13696)ios-v4.8.0-alpha.1Fabian Guerra Soto2019-01-094-4/+4
| | | | | | * [ios, macos] Podspec bump to 4.8.0-alpha.1. * [ios] Update changelogs.
* [ios] Updates the change log with 4.7.1 changes. (#13690)Julian Rex2019-01-091-0/+8
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* [ios, macos] Fixes a bug where the animated parameter of -[MGLMapView ↵Julian Rex2019-01-094-34/+53
| | | | selectAnnotation:animated:] was ignored. (#13689)
* [android] - update changelog for android v7.1.0-alpha.1android-v7.1.0-alpha.1tobrun2019-01-091-10/+21
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* [build] generate header maps instead of -files.txtKonstantin Käfer2019-01-0992-7711/+6772
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* [build] add a Buck build and BUCK file for AndroidKonstantin Käfer2019-01-0911-0/+240
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* [ios, macos] Bump code comments to streets-v8Nadia Barbosa2019-01-082-2/+2
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* [ios, macos] Renames MGLStyle.enablePlacementTransitions (#13685)Fabian Guerra Soto2019-01-085-10/+10
| | | | | | * [ios, macos] Rename enablePlacementTransitions to performsPlacementTransitions. * [ios, macos] Update changelogs.
* [android] v7.0.0 changelog (#13684)Osana Babayan2019-01-071-0/+5
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* [iOS] Upgrade Events submodule to v0.8.0 (#13676)Randall Lee2019-01-071-0/+0
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* [core] Updated script detection for Unicode 11Minh Nguyễn2019-01-071-0/+11
| | | | Updated script detection code to reflect changes in Unicode 11.