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* [core] blacklist VAO usage on adreno 3xxIvo van Dongen2017-10-261-1/+8
| | | | - Causes crashes on usage of glBuffer(Sub)Data
* [ios] Move scale bar content size invalidation to map viewJesse Bounds2017-10-252-3/+8
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* [core] fix crash when querying GeoJSON tilesKonstantin Käfer2017-10-251-12/+12
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* [build] Disable iOS and macOS builds on Bitriseupstream/fb-circleci-aguaJason Wray2017-10-252-73/+4
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* [macos, build] Add CircleCI macOS buildsJason Wray2017-10-251-4/+30
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* [ios, build] Add CircleCI iOS buildsJason Wray2017-10-252-1/+86
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* [core] Add layer before notifying observerJohn Firebaugh2017-10-251-1/+2
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* [android] - null check mapboxMap with onStop invocationTobrun2017-10-231-1/+4
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* [build] Bump earcut to 0.12.4Bruno de Oliveira Abinader2017-10-211-1/+1
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* [ios] Fix iOS 8 incompatibility in iosapp hud label fontJason Wray2017-10-201-1/+3
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* [ios] Fix iOS 8 incompatibility in scale bar RTL checkJason Wray2017-10-202-3/+9
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* [core] limit annotation tile source to z16Konstantin Käfer2017-10-191-1/+3
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* [ios] Fix scale bar label alignmentJason Wray2017-10-191-3/+3
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* [ios] Avoid drawing view annotations across pixel boundariesJason Wray2017-10-195-11/+28
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* [ios] Slightly round the corners of the puck arrowJason Wray2017-10-191-1/+5
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* [android] release v5.2.0-beta.2 (#10240)Pablo Guardiola2017-10-191-1/+13
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* [ios, build] Force Bitrise to install pipJason Wray2017-10-181-6/+2
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* [ios] Bump podspec to v3.7.0-beta.2 (#10230)ios-v3.7.0-beta.2Fabian Guerra Soto2017-10-183-3/+3
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* [ios, macos] Add selection support to MGLMultiPoint annotations. (#9984)Fabian Guerra Soto2017-10-1812-64/+165
| | | | | | * [ios, macos] Add selection support to MGLMultiPoint annotations. * [ios, macos] Update changelogs.
* [android] - wire up MapZoomButtonController with camera change eventsTobrun Van Nuland2017-10-181-4/+14
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* [android] - execute notifying listeners when not idleTobrun Van Nuland2017-10-181-3/+15
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* [android] - removed unused gradle pluginsTobrun Van Nuland2017-10-185-57/+0
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* [core] correctly alter sprite URLs when attaching sprite.png/sprite.json ↵Konstantin Käfer2017-10-172-8/+18
| | | | filenames
* [core] don't generate clip IDs for buckets/layers that don't need to be clippedKonstantin Käfer2017-10-174-3/+14
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* [android] - use FileSource pause and resume when foregrounding/backgrounding appTobrun Van Nuland2017-10-176-4/+53
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* [ios, macos] Fixed symbol export warningMinh Nguyễn2017-10-161-3/+4
| | | Fixed a warning issued by check-public-symbols.js in MGLMapSnapshotOptions due to the MGL_EXPORT keyword appearing before the documentation comment. Also copyedited a couple comments in the same header.
* [core] Fix out-of-bounds array accessAsheem Mamoowala2017-10-131-1/+1
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* [android] - add make target for ndk-stackTobrun2017-10-121-0/+9
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* [core] make forcing cache/network only more explicitKonstantin Käfer2017-10-1225-251/+284
| | | | | | Previously, we used the existence of a `prior*` field in the Resource object as an indication for whether we should consult the cache or not. However, this is prone to error, since a failed cache lookup won't set any prior fields. Therefore, we manually set `priorExpires` to 0. This in turn triggered another bug where generated wrong expiration timestamps when the server response we got was expired (or expired between sending and receiving). This commit changes the flags so that we can now explicitly request CacheOnly/NetworkOnly (or All) loading methods, rather than the implicit Optional/Required naming scheme.
* [android] - add additional Android Animator examplesTobrun Van Nuland2017-10-124-27/+184
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* [ios] Rename SMCalloutView and stop using submoduleupstream/fb-mglsmcalloutviewJason Wray2017-10-117-6/+1060
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* [ios] Update MGLUserLocation.heading for showsUserHeadingIndicatorupstream/fb-heading-docJason Wray2017-10-111-1/+2
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* [android] Revert native loading behavior (#10180)Antonio Zugaldia2017-10-111-22/+1
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* [ios, build] Don't include docs for auto-installed jazzyJason Wray2017-10-101-1/+1
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* [ios, build] Remove unnecessary apt-get in Bitrise workflowsJason Wray2017-10-101-2/+0
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* [ios, build] Use github-release to check if release has been publishedJason Wray2017-10-101-10/+10
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* [ios, build] Add tag-based Bitrise iOS deployment workflowJason Wray2017-10-101-2/+45
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* [android] - hold off handling hover events untill map has been createdTobrun Van Nuland2017-10-101-5/+15
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* [android][ios][macOS] Implement bindings for `Map::cameraForGeometry`. On ↵Asheem Mamoowala2017-10-0911-4/+123
| | | | macOS, also added -[MGLMapView setCamera: withDuration: animationTimingFunction: edgePadding: completionHandler:] for parity with iOS
* [core] Add `cameraForLatLngs()` method with modified bearingAsheem Mamoowala2017-10-094-14/+71
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* [android] - fine tune gesture zoom & rotationTobrun Van Nuland2017-10-093-11/+19
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* Provide a fallback method to load the native library (#10154)Antonio Zugaldia2017-10-091-1/+27
| | | | | | * provide a fallback method to load the native library * move context call inside loader to avoid changing method signature
* [android] release v5.2.0-beta.1 (#10144)Pablo Guardiola2017-10-091-2/+54
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* [ios, macos] Added layer to the code snippet (#10149)Jordan Kiley2017-10-061-1/+4
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* [android] - allow multiple listeners for camera events, deprecate old apiTobrun Van Nuland2017-10-064-88/+369
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* [android] - build nightly builds from release-aguaTobrun Van Nuland2017-10-061-1/+1
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* [ios] Update changelog and bump pod spec. (#10122)ios-v3.7.0-beta.1Fabian Guerra Soto2017-10-044-4/+4
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* [macos] Scale down snapshot images (#10105)upstream/az-lightFredrik Karlsson2017-10-041-0/+2
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* [ios, macos] Improve snap shotter documentation. (#10020)Fabian Guerra Soto2017-10-048-92/+160
| | | | | | | | | | | | | | | | | | | | | | | | * [ios, macos] Improve snap shotter documentation. * [macos] Save snapshots in correct format * [macos] Renamed snapshot item to Export Image * [ios, macos] Clarify Snapshotter documentation. * [ios] Fix snapshot scale * [macOS] Fix snapshotter 4x scaling. * [ios] Fix snapshotter final image scale. * [ios, macos] Update snapshotter size documentation. * [ios, macos] Throw an exception when the snapshotter has already started. * [ios, macos] Add snapshotter header example. * [ios, macos] Use one of the predefined Foundation's exception names.
* [android] - update symbol layer example with changing symbol locationTobrun Van Nuland2017-10-043-8/+42
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