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* make_active only for CGL in clear_buffersMike Morris2014-09-161-0/+2
* dont make_active when clearing buffers, call make_inactive at end of Map::pre...Mike Morris2014-09-162-5/+2
* pass NULL instead of nullptr to glXMakdeCurrentMike Morris2014-09-111-1/+1
* clear_buffers in make_inactive, call make_inactive in destructorMike Morris2014-09-111-0/+4
* drop clear_buffers and glx make_inactive from descrtuctorMike Morris2014-09-111-3/+0
* add GLX support to HeadlessView::make_inactiveMike Morris2014-09-101-1/+3
* don't terminate after Map::runMike Morris2014-09-101-2/+0
* fix Map::terminate?Mike Morris2014-09-101-1/+2
* update Painter::deleteShadersMike Morris2014-09-101-2/+3
* Merge branch 'fix-context-shutdown-merge' into libuv-0.10-fix-context-shutdownMike Morris2014-09-109-1/+58
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| * Move notify_map_change() from a global callback, to a callback inLeith Bade2014-09-101-1/+0
| * Adds the function Map::terminate() to allow all GL resources heldLeith Bade2014-09-105-1/+34
| * Add View::make_inactive() to remove context from rendering threadLeith Bade2014-09-106-0/+25
| * Revert "make context active before clearing buffers"Mike Morris2014-09-101-2/+0
| * make context active before clearing buffersMike Morris2014-09-101-0/+2
* | make context active before clearing buffersMike Morris2014-09-101-0/+2
* | bump MP_HASHMike Morris2014-09-091-1/+1
* | Merge branch 'master' into libuv010Mike Morris2014-09-0972-1254/+951
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| * Fix build on gcc (fixes #464)John Firebaugh2014-09-081-1/+3
| * SDF icon support (fixes #404)John Firebaugh2014-09-0810-173/+265
| * Don't overrotate line labels (fixes #462)John Firebaugh2014-09-081-4/+0
| * FrameHistory::getFadePropertiesJohn Firebaugh2014-09-053-37/+51
| * Match js attribute layoutJohn Firebaugh2014-09-052-17/+18
| * Match js shadersJohn Firebaugh2014-09-0514-44/+68
| * Implement text-rotation-alignmentJohn Firebaugh2014-09-041-0/+10
| * TextShader ⇢ SDFShaderJohn Firebaugh2014-09-049-40/+40
| * Less shader boilerplateJohn Firebaugh2014-09-0437-1029/+323
| * Fix text/icon-translate-anchorJohn Firebaugh2014-09-043-5/+3
| * Add SpriteAtlas::getPosition()John Firebaugh2014-09-034-41/+32
| * Make renderLine more similar to JSJohn Firebaugh2014-09-035-49/+52
| * linepattern in progressLauren Budorick2014-09-039-13/+333
| * Revert "coalesce texture uploads at the beginning of a frame"John Firebaugh2014-09-035-56/+16
| * Revert "Avoid zero size array warning"John Firebaugh2014-09-031-1/+0
| * Kill config.mk (fixes #456)John Firebaugh2014-09-033-14/+0
| * Also release the current contextJohn Firebaugh2014-09-031-0/+1
| * glXDestroyContext, XFree, XCloseDisplayJohn Firebaugh2014-09-031-0/+6
* | fix ios builds?Mike Morris2014-09-031-1/+1
* | cache linux deps builds on MP_HASH, DIR_HASHMike Morris2014-09-031-4/+4
* | uv_async_init &completeMike Morris2014-09-031-1/+1
* | Merge branch 'master' into libuv010Mike Morris2014-09-021-1/+1
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| * capitalizationJustin R. Miller2014-09-021-1/+1
* | remove debuggingMike Morris2014-09-021-3/+0
* | use std::fopen/std::fread instead of libuv, thanks @springmeyerMike Morris2014-09-021-0/+19
* | Merge branch 'master' into libuv010Mike Morris2014-08-2919-52/+85
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| * Fix text-justify (fixes #444)John Firebaugh2014-08-291-1/+1
| * Fix text-line-heightJohn Firebaugh2014-08-281-3/+3
| * Implement {text,icon}-translate[-anchor]John Firebaugh2014-08-281-4/+7
| * SimplifyJohn Firebaugh2014-08-282-10/+5
| * Remove vtxMatrix stateJohn Firebaugh2014-08-284-5/+5
| * Fix default text-sizeJohn Firebaugh2014-08-281-1/+1