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* [node] Enable npm to build mapbox-gl-native package from sourceLucas Wojciechowski2015-09-1516-31/+90
* Increased timeout for rotation animationMinh Nguyễn2015-09-151-2/+2
* Upgraded to iOS Simulator 9.0, KIF 3.3.0Minh Nguyễn2015-09-156-50/+33
* Upgrade Travis to Xcode 7 imageMinh Nguyễn2015-09-151-1/+1
* Merge pull request #2330 from mapbox/node-parallel-throwMike Morris2015-09-152-6/+6
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| * [node] throw if a render is already pending, fixes #2247Mike Morris2015-09-152-6/+6
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* [core] convert remaining types to use OpenGL header defined variantsBruno de Oliveira Abinader2015-09-1513-31/+32
* [core] GL types for buckets, textures, buffersBruno de Oliveira Abinader2015-09-1515-53/+56
* [core] GLObjectStore now uses GLuintBruno de Oliveira Abinader2015-09-152-9/+10
* [shader] GL types for all Shader attributesBruno de Oliveira Abinader2015-09-1516-126/+126
* [shader] Shaders vertex and fragments are now GLchar*Bruno de Oliveira Abinader2015-09-153-15/+18
* Merge branch 'release-ios-v2.1.0'Justin R. Miller2015-09-143-2/+21
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| * update changelog for ios-v2.1.0Justin R. Miller2015-09-141-0/+19
| * [publish ios-v2.1.0]Justin R. Miller2015-09-140-0/+0
| * update podspec for 2.1.0 final and no symbolsios-v2.1.0Justin R. Miller2015-09-141-1/+1
| * [publish ios-v2.1.0-pre.4]Justin R. Miller2015-09-110-0/+0
| * bump podspec to 2.1.0-pre.4ios-v2.1.0-pre.4Justin R. Miller2015-09-111-1/+1
| * [iOS] Fix MGLPolyline documentation typoJason Wray2015-09-111-1/+1
| * Increased precision of coordinate conversion methodsMinh Nguyễn2015-09-112-10/+10
| * increase precision for coordinate conversionsAnsis Brammanis2015-09-115-28/+27
| * [iOS] Remove unneccessary pitch checkJason Wray2015-09-111-1/+1
| * [iOS] Pitch the dot, add faux 3D effect to tilted dot and puckJason Wray2015-09-111-16/+72
| * [iOS] Move radians/degrees conversion functions to MGLGeometry.hJason Wray2015-09-113-20/+11
| * [iOS] Initial user location puckJason Wray2015-09-111-183/+295
| * fixes #1675: abstract annotation tile refresh check/render; trigger post-spri...Justin R. Miller2015-09-116-2/+20
| * Fix build, only ask for location permission on user's instigationJason Wray2015-09-111-7/+0
| * [publish ios-v2.1.0-pre.3]Justin R. Miller2015-09-070-0/+0
| * fix typo in iOS scriptJustin R. Miller2015-09-071-1/+1
| * [publish ios-v2.1.0-pre.3]Justin R. Miller2015-09-070-0/+0
| * bump podspec for ios-v2.1.0-pre.3ios-v2.1.0-pre.3Justin R. Miller2015-09-071-1/+1
* | don't delete the shaders before the programKonstantin Käfer2015-09-142-8/+9
* | don't validate the programKonstantin Käfer2015-09-141-25/+0
* | Typo fix in README.mdBruno de Oliveira Abinader2015-09-141-1/+1
* | [shader] bind() is now a pure virtualBruno de Oliveira Abinader2015-09-1436-62/+65
* | [shader] Moved 'a_pos' GL attribute to ShaderBruno de Oliveira Abinader2015-09-1426-37/+8
* | [iOS] Fix MGLPolyline documentation typoJason Wray2015-09-111-1/+1
* | Increased precision of coordinate conversion methodsMinh Nguyễn2015-09-112-10/+10
* | increase precision for coordinate conversionsAnsis Brammanis2015-09-115-28/+27
* | [iOS] Remove unneccessary pitch checkJason Wray2015-09-111-1/+1
* | [iOS] Pitch the dot, add faux 3D effect to tilted dot and puckJason Wray2015-09-111-16/+72
* | [iOS] Move radians/degrees conversion functions to MGLGeometry.hJason Wray2015-09-113-20/+11
* | [iOS] Initial user location puckJason Wray2015-09-111-183/+295
* | [node] update platform/node/CHANGELOG.md [skip ci]Mike Morris2015-09-111-1/+1
* | Add missing support libsLeith Bade2015-09-112-3/+1
* | Update to Android build tools 23.0.1Leith Bade2015-09-113-6/+6
* | Call cancelTransitions when setting map position, zoom level, or direction.Leith Bade2015-09-111-0/+6
* | [node] fix links in CHANGELOG.md [skip ci]Mike Morris2015-09-101-6/+6
* | [node] update platform/node/CHANGELOG.md [skip ci]Mike Morris2015-09-101-2/+2
* | [node] update CHANGELOG.md [skip ci]Mike Morris2015-09-101-4/+6
* | node-v2.0.0-pre.4 [publish binary]Mike Morris2015-09-101-1/+1