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-rw-r--r--src/mbgl/gl/defines.hpp2
-rw-r--r--src/mbgl/renderer/layers/render_location_indicator_layer.cpp74
-rw-r--r--src/mbgl/style/layers/location_indicator_layer.cpp146
-rw-r--r--src/mbgl/style/layers/location_indicator_layer_properties.hpp26
4 files changed, 151 insertions, 97 deletions
diff --git a/src/mbgl/gl/defines.hpp b/src/mbgl/gl/defines.hpp
index 1d9177d069..52dc92d230 100644
--- a/src/mbgl/gl/defines.hpp
+++ b/src/mbgl/gl/defines.hpp
@@ -149,6 +149,7 @@
#define GL_TEXTURE_2D 0x0DE1
#define GL_TEXTURE_BINDING_2D 0x8069
#define GL_TEXTURE_MAG_FILTER 0x2800
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
#define GL_TEXTURE_MIN_FILTER 0x2801
#define GL_TEXTURE_WRAP_S 0x2802
#define GL_TEXTURE_WRAP_T 0x2803
@@ -163,7 +164,6 @@
#define GL_VERTEX_SHADER 0x8B31
#define GL_VIEWPORT 0x0BA2
#define GL_ZERO 0
-#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
#ifdef MBGL_USE_GLES2
#define GL_HALF_FLOAT 0x8D61
#else
diff --git a/src/mbgl/renderer/layers/render_location_indicator_layer.cpp b/src/mbgl/renderer/layers/render_location_indicator_layer.cpp
index 94ac46e216..f3d72f02d1 100644
--- a/src/mbgl/renderer/layers/render_location_indicator_layer.cpp
+++ b/src/mbgl/renderer/layers/render_location_indicator_layer.cpp
@@ -48,9 +48,9 @@ struct LocationIndicatorRenderParameters {
double errorRadiusMeters;
mbgl::Color errorRadiusColor{0, 0, 0, 0};
mbgl::Color errorRadiusBorderColor{0, 0, 0, 0};
- int puckSizePx = 0;
- int puckHatSizePx = 0;
- int puckShadowSizePx = 0;
+ float puckScale = 0;
+ float puckHatScale = 0;
+ float puckShadowScale = 0;
float puckLayersDisplacement = 0;
float perspectiveCompensation = 0;
std::string puckImagePath;
@@ -266,7 +266,6 @@ public:
~Texture() { release(); }
void release() {
MBGL_CHECK_ERROR(glDeleteTextures(1, &texId));
- texId = 0;
image = nullptr;
}
/*
@@ -276,10 +275,16 @@ public:
if ((img && &img->get()->image == image) || (!img && !image)) return;
imageDirty = true;
image = (img) ? &img->get()->image : nullptr;
- if (img)
+ width = height = 0;
+ pixelRatio = 1.0f;
+ if (img) {
sharedImage = *img; // keep reference until uploaded
- else
+ width = image->size.width;
+ height = image->size.height;
+ pixelRatio = img->get()->pixelRatio;
+ } else {
sharedImage = nullopt;
+ }
}
void upload() {
@@ -329,13 +334,21 @@ public:
const mbgl::PremultipliedImage* image = nullptr;
optional<Immutable<style::Image::Impl>> sharedImage;
bool imageDirty = false;
+ size_t width = 0;
+ size_t height = 0;
+ float pixelRatio = 1.0f;
};
RenderLocationIndicatorImpl() : ruler(0, mapbox::cheap_ruler::CheapRuler::Meters) {}
- static bool hasExtension(const std::string& ext) {
- if (const auto* extensions = reinterpret_cast<const char*>(MBGL_CHECK_ERROR(glGetString(GL_EXTENSIONS)))) {
- if (strstr(extensions, ext.c_str()) != nullptr) return true;
+ static bool hasAnisotropicFiltering() {
+ const auto* extensions = reinterpret_cast<const char*>(glGetString(GL_EXTENSIONS));
+ GLenum error = glGetError();
+ if (error != GL_NO_ERROR) { // glGetString(GL_EXTENSIONS) is deprecated in OpenGL Desktop 3.0+. But OpenGL 3.0+
+ // has anisotropic filtering.
+ return true;
+ } else {
+ if (strstr(extensions, "GL_EXT_texture_filter_anisotropic") != nullptr) return true;
}
return false;
}
@@ -343,7 +356,7 @@ public:
// Check if anisotropic filtering is available
if (initialized) return;
initialized = true;
- if (hasExtension("GL_EXT_texture_filter_anisotropic")) anisotropicFilteringAvailable = true;
+ if (hasAnisotropicFiltering()) anisotropicFilteringAvailable = true;
simpleShader.initialize();
texturedShader.initialize();
texCoords = {{{0.0f, 1.0f},
@@ -363,7 +376,7 @@ public:
void release() {
if (!simpleShader.program) return;
- textures.clear();
+ for (const auto& t : textures) t.second->release();
buffer.release();
circleBuffer.release();
puckBuffer.release();
@@ -382,16 +395,13 @@ public:
} else if (params.puckBearing != oldParams.puckBearing ||
params.puckLayersDisplacement != oldParams.puckLayersDisplacement ||
params.perspectiveCompensation != oldParams.perspectiveCompensation ||
- params.puckSizePx != oldParams.puckSizePx || params.puckHatSizePx != oldParams.puckHatSizePx ||
- params.puckShadowSizePx != oldParams.puckShadowSizePx)
+ params.puckScale != oldParams.puckScale || params.puckHatScale != oldParams.puckHatScale ||
+ params.puckShadowScale != oldParams.puckShadowScale)
bearingChanged = true; // changes puck geometry but not necessarily the location
if (params.errorRadiusMeters != oldParams.errorRadiusMeters) radiusChanged = true;
- if (params.puckImagePath != oldParams.puckImagePath)
- setTextureFromImageID(params.puckImagePath, texPuck, params);
- if (params.puckShadowImagePath != oldParams.puckShadowImagePath)
- setTextureFromImageID(params.puckShadowImagePath, texShadow, params);
- if (params.puckHatImagePath != oldParams.puckHatImagePath)
- setTextureFromImageID(params.puckHatImagePath, texPuckHat, params);
+ setTextureFromImageID(params.puckImagePath, texPuck, params);
+ setTextureFromImageID(params.puckShadowImagePath, texShadow, params);
+ setTextureFromImageID(params.puckHatImagePath, texPuckHat, params);
projectionCircle = params.projectionMatrix;
const Point<double> positionMercator = project(params.puckPosition, *params.state);
@@ -539,10 +549,12 @@ protected:
params.perspectiveCompensation; // Compensation factor for the perspective deformation
// ^ clamping this to 0.8 to avoid growing the puck too much close to the camera.
const double shadowRadius =
- params.puckShadowSizePx * M_SQRT2 * 0.5 *
+ ((texShadow) ? texShadow->width / texShadow->pixelRatio : 0.0) * params.puckShadowScale * M_SQRT2 * 0.5 *
horizontalScaleFactor; // Technically it's not the radius, but the half diagonal of the quad.
- const double puckRadius = params.puckSizePx * M_SQRT2 * 0.5 * horizontalScaleFactor;
- const double hatRadius = params.puckHatSizePx * M_SQRT2 * 0.5 * horizontalScaleFactor;
+ const double puckRadius = ((texPuck) ? texPuck->width / texPuck->pixelRatio : 0.0) * params.puckScale *
+ M_SQRT2 * 0.5 * horizontalScaleFactor;
+ const double hatRadius = ((texPuckHat) ? texPuckHat->width / texPuckHat->pixelRatio : 0.0) *
+ params.puckHatScale * M_SQRT2 * 0.5 * horizontalScaleFactor;
for (unsigned long i = 0; i < 4; ++i) {
const auto b = util::wrap<float>(params.puckBearing + bearings[i], 0.0f, 360.0f);
@@ -634,6 +646,11 @@ protected:
else
tx->assign(nullptr);
textures[imagePath] = tx;
+ } else {
+ const Immutable<style::Image::Impl>* ima = params.imageManager->getSharedImage(imagePath);
+ const mbgl::PremultipliedImage* img = (ima) ? &ima->get()->image : nullptr;
+ if (textures.at(imagePath)->image != img) // image for the ID might have changed.
+ textures.at(imagePath)->assign(ima);
}
tex = textures.at(imagePath);
}
@@ -690,7 +707,6 @@ RenderLocationIndicatorLayer::RenderLocationIndicatorLayer(Immutable<style::Loca
}
RenderLocationIndicatorLayer::~RenderLocationIndicatorLayer() {
- assert(gfx::BackendScope::exists());
if (!contextDestroyed) MBGL_CHECK_ERROR(renderImpl->release());
}
@@ -711,10 +727,12 @@ void RenderLocationIndicatorLayer::evaluate(const PropertyEvaluationParameters&
renderImpl->parameters.errorRadiusColor = evaluated.get<style::AccuracyRadiusColor>();
renderImpl->parameters.errorRadiusBorderColor = evaluated.get<style::AccuracyRadiusBorderColor>();
renderImpl->parameters.errorRadiusMeters = evaluated.get<style::AccuracyRadius>();
- renderImpl->parameters.puckSizePx = evaluated.get<style::BearingImageSize>();
- renderImpl->parameters.puckHatSizePx = evaluated.get<style::TopImageSize>();
- renderImpl->parameters.puckShadowSizePx = evaluated.get<style::ShadowImageSize>();
+ renderImpl->parameters.puckScale = evaluated.get<style::BearingImageSize>();
+ renderImpl->parameters.puckHatScale = evaluated.get<style::TopImageSize>();
+ renderImpl->parameters.puckShadowScale = evaluated.get<style::ShadowImageSize>();
renderImpl->parameters.puckBearing = evaluated.get<style::Bearing>().getAngle();
+ renderImpl->parameters.puckLayersDisplacement = evaluated.get<style::ImageTiltDisplacement>();
+ renderImpl->parameters.perspectiveCompensation = evaluated.get<style::PerspectiveCompensation>();
const std::array<double, 3> pos = evaluated.get<style::Location>();
renderImpl->parameters.puckPosition = LatLng{pos[0], pos[1]};
@@ -726,10 +744,6 @@ void RenderLocationIndicatorLayer::evaluate(const PropertyEvaluationParameters&
renderImpl->parameters.puckShadowImagePath = layout.get<style::ShadowImage>().asConstant().id();
if (!layout.get<style::TopImage>().isUndefined())
renderImpl->parameters.puckHatImagePath = layout.get<style::TopImage>().asConstant().id();
- if (!layout.get<style::ImageTiltDisplacement>().isUndefined())
- renderImpl->parameters.puckLayersDisplacement = layout.get<style::ImageTiltDisplacement>().asConstant();
- if (!layout.get<style::PerspectiveCompensation>().isUndefined())
- renderImpl->parameters.perspectiveCompensation = layout.get<style::PerspectiveCompensation>().asConstant();
evaluatedProperties = std::move(properties);
}
diff --git a/src/mbgl/style/layers/location_indicator_layer.cpp b/src/mbgl/style/layers/location_indicator_layer.cpp
index 178fd104ad..b3590d78e4 100644
--- a/src/mbgl/style/layers/location_indicator_layer.cpp
+++ b/src/mbgl/style/layers/location_indicator_layer.cpp
@@ -78,36 +78,6 @@ void LocationIndicatorLayer::setBearingImage(const PropertyValue<expression::Ima
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<float> LocationIndicatorLayer::getDefaultImageTiltDisplacement() {
- return ImageTiltDisplacement::defaultValue();
-}
-
-const PropertyValue<float>& LocationIndicatorLayer::getImageTiltDisplacement() const {
- return impl().layout.get<ImageTiltDisplacement>();
-}
-
-void LocationIndicatorLayer::setImageTiltDisplacement(const PropertyValue<float>& value) {
- if (value == getImageTiltDisplacement()) return;
- auto impl_ = mutableImpl();
- impl_->layout.get<ImageTiltDisplacement>() = value;
- baseImpl = std::move(impl_);
- observer->onLayerChanged(*this);
-}
-PropertyValue<float> LocationIndicatorLayer::getDefaultPerspectiveCompensation() {
- return PerspectiveCompensation::defaultValue();
-}
-
-const PropertyValue<float>& LocationIndicatorLayer::getPerspectiveCompensation() const {
- return impl().layout.get<PerspectiveCompensation>();
-}
-
-void LocationIndicatorLayer::setPerspectiveCompensation(const PropertyValue<float>& value) {
- if (value == getPerspectiveCompensation()) return;
- auto impl_ = mutableImpl();
- impl_->layout.get<PerspectiveCompensation>() = value;
- baseImpl = std::move(impl_);
- observer->onLayerChanged(*this);
-}
PropertyValue<expression::Image> LocationIndicatorLayer::getDefaultShadowImage() {
return ShadowImage::defaultValue();
}
@@ -250,7 +220,7 @@ TransitionOptions LocationIndicatorLayer::getBearingTransition() const {
}
PropertyValue<float> LocationIndicatorLayer::getDefaultBearingImageSize() {
- return {0};
+ return {1};
}
const PropertyValue<float>& LocationIndicatorLayer::getBearingImageSize() const {
@@ -276,6 +246,33 @@ TransitionOptions LocationIndicatorLayer::getBearingImageSizeTransition() const
return impl().paint.template get<BearingImageSize>().options;
}
+PropertyValue<float> LocationIndicatorLayer::getDefaultImageTiltDisplacement() {
+ return {0};
+}
+
+const PropertyValue<float>& LocationIndicatorLayer::getImageTiltDisplacement() const {
+ return impl().paint.template get<ImageTiltDisplacement>().value;
+}
+
+void LocationIndicatorLayer::setImageTiltDisplacement(const PropertyValue<float>& value) {
+ if (value == getImageTiltDisplacement())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<ImageTiltDisplacement>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+
+void LocationIndicatorLayer::setImageTiltDisplacementTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<ImageTiltDisplacement>().options = options;
+ baseImpl = std::move(impl_);
+}
+
+TransitionOptions LocationIndicatorLayer::getImageTiltDisplacementTransition() const {
+ return impl().paint.template get<ImageTiltDisplacement>().options;
+}
+
PropertyValue<std::array<double, 3>> LocationIndicatorLayer::getDefaultLocation() {
return {{{0, 0, 0}}};
}
@@ -303,8 +300,35 @@ TransitionOptions LocationIndicatorLayer::getLocationTransition() const {
return impl().paint.template get<Location>().options;
}
+PropertyValue<float> LocationIndicatorLayer::getDefaultPerspectiveCompensation() {
+ return {0.85};
+}
+
+const PropertyValue<float>& LocationIndicatorLayer::getPerspectiveCompensation() const {
+ return impl().paint.template get<PerspectiveCompensation>().value;
+}
+
+void LocationIndicatorLayer::setPerspectiveCompensation(const PropertyValue<float>& value) {
+ if (value == getPerspectiveCompensation())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<PerspectiveCompensation>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+
+void LocationIndicatorLayer::setPerspectiveCompensationTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<PerspectiveCompensation>().options = options;
+ baseImpl = std::move(impl_);
+}
+
+TransitionOptions LocationIndicatorLayer::getPerspectiveCompensationTransition() const {
+ return impl().paint.template get<PerspectiveCompensation>().options;
+}
+
PropertyValue<float> LocationIndicatorLayer::getDefaultShadowImageSize() {
- return {0};
+ return {1};
}
const PropertyValue<float>& LocationIndicatorLayer::getShadowImageSize() const {
@@ -331,7 +355,7 @@ TransitionOptions LocationIndicatorLayer::getShadowImageSizeTransition() const {
}
PropertyValue<float> LocationIndicatorLayer::getDefaultTopImageSize() {
- return {0};
+ return {1};
}
const PropertyValue<float>& LocationIndicatorLayer::getTopImageSize() const {
@@ -361,7 +385,7 @@ using namespace conversion;
namespace {
-constexpr uint8_t kPaintPropertyCount = 16u;
+constexpr uint8_t kPaintPropertyCount = 20u;
enum class Property : uint8_t {
AccuracyRadius,
@@ -369,7 +393,9 @@ enum class Property : uint8_t {
AccuracyRadiusColor,
Bearing,
BearingImageSize,
+ ImageTiltDisplacement,
Location,
+ PerspectiveCompensation,
ShadowImageSize,
TopImageSize,
AccuracyRadiusTransition,
@@ -377,12 +403,12 @@ enum class Property : uint8_t {
AccuracyRadiusColorTransition,
BearingTransition,
BearingImageSizeTransition,
+ ImageTiltDisplacementTransition,
LocationTransition,
+ PerspectiveCompensationTransition,
ShadowImageSizeTransition,
TopImageSizeTransition,
BearingImage = kPaintPropertyCount,
- ImageTiltDisplacement,
- PerspectiveCompensation,
ShadowImage,
TopImage,
};
@@ -398,7 +424,9 @@ MAPBOX_ETERNAL_CONSTEXPR const auto layerProperties = mapbox::eternal::hash_map<
{"accuracy-radius-color", toUint8(Property::AccuracyRadiusColor)},
{"bearing", toUint8(Property::Bearing)},
{"bearing-image-size", toUint8(Property::BearingImageSize)},
+ {"image-tilt-displacement", toUint8(Property::ImageTiltDisplacement)},
{"location", toUint8(Property::Location)},
+ {"perspective-compensation", toUint8(Property::PerspectiveCompensation)},
{"shadow-image-size", toUint8(Property::ShadowImageSize)},
{"top-image-size", toUint8(Property::TopImageSize)},
{"accuracy-radius-transition", toUint8(Property::AccuracyRadiusTransition)},
@@ -406,12 +434,12 @@ MAPBOX_ETERNAL_CONSTEXPR const auto layerProperties = mapbox::eternal::hash_map<
{"accuracy-radius-color-transition", toUint8(Property::AccuracyRadiusColorTransition)},
{"bearing-transition", toUint8(Property::BearingTransition)},
{"bearing-image-size-transition", toUint8(Property::BearingImageSizeTransition)},
+ {"image-tilt-displacement-transition", toUint8(Property::ImageTiltDisplacementTransition)},
{"location-transition", toUint8(Property::LocationTransition)},
+ {"perspective-compensation-transition", toUint8(Property::PerspectiveCompensationTransition)},
{"shadow-image-size-transition", toUint8(Property::ShadowImageSizeTransition)},
{"top-image-size-transition", toUint8(Property::TopImageSizeTransition)},
{"bearing-image", toUint8(Property::BearingImage)},
- {"image-tilt-displacement", toUint8(Property::ImageTiltDisplacement)},
- {"perspective-compensation", toUint8(Property::PerspectiveCompensation)},
{"shadow-image", toUint8(Property::ShadowImage)},
{"top-image", toUint8(Property::TopImage)}});
@@ -427,8 +455,12 @@ StyleProperty getLayerProperty(const LocationIndicatorLayer& layer, Property pro
return makeStyleProperty(layer.getBearing());
case Property::BearingImageSize:
return makeStyleProperty(layer.getBearingImageSize());
+ case Property::ImageTiltDisplacement:
+ return makeStyleProperty(layer.getImageTiltDisplacement());
case Property::Location:
return makeStyleProperty(layer.getLocation());
+ case Property::PerspectiveCompensation:
+ return makeStyleProperty(layer.getPerspectiveCompensation());
case Property::ShadowImageSize:
return makeStyleProperty(layer.getShadowImageSize());
case Property::TopImageSize:
@@ -443,18 +475,18 @@ StyleProperty getLayerProperty(const LocationIndicatorLayer& layer, Property pro
return makeStyleProperty(layer.getBearingTransition());
case Property::BearingImageSizeTransition:
return makeStyleProperty(layer.getBearingImageSizeTransition());
+ case Property::ImageTiltDisplacementTransition:
+ return makeStyleProperty(layer.getImageTiltDisplacementTransition());
case Property::LocationTransition:
return makeStyleProperty(layer.getLocationTransition());
+ case Property::PerspectiveCompensationTransition:
+ return makeStyleProperty(layer.getPerspectiveCompensationTransition());
case Property::ShadowImageSizeTransition:
return makeStyleProperty(layer.getShadowImageSizeTransition());
case Property::TopImageSizeTransition:
return makeStyleProperty(layer.getTopImageSizeTransition());
case Property::BearingImage:
return makeStyleProperty(layer.getBearingImage());
- case Property::ImageTiltDisplacement:
- return makeStyleProperty(layer.getImageTiltDisplacement());
- case Property::PerspectiveCompensation:
- return makeStyleProperty(layer.getPerspectiveCompensation());
case Property::ShadowImage:
return makeStyleProperty(layer.getShadowImage());
case Property::TopImage:
@@ -491,8 +523,8 @@ optional<Error> LocationIndicatorLayer::setPropertyInternal(const std::string& n
auto property = static_cast<Property>(it->second);
if (property == Property::AccuracyRadius || property == Property::BearingImageSize ||
- property == Property::ShadowImageSize || property == Property::TopImageSize ||
- property == Property::ImageTiltDisplacement || property == Property::PerspectiveCompensation) {
+ property == Property::ImageTiltDisplacement || property == Property::PerspectiveCompensation ||
+ property == Property::ShadowImageSize || property == Property::TopImageSize) {
Error error;
const auto& typedValue = convert<PropertyValue<float>>(value, error, false, false);
if (!typedValue) {
@@ -509,23 +541,23 @@ optional<Error> LocationIndicatorLayer::setPropertyInternal(const std::string& n
return nullopt;
}
- if (property == Property::ShadowImageSize) {
- setShadowImageSize(*typedValue);
+ if (property == Property::ImageTiltDisplacement) {
+ setImageTiltDisplacement(*typedValue);
return nullopt;
}
- if (property == Property::TopImageSize) {
- setTopImageSize(*typedValue);
+ if (property == Property::PerspectiveCompensation) {
+ setPerspectiveCompensation(*typedValue);
return nullopt;
}
- if (property == Property::ImageTiltDisplacement) {
- setImageTiltDisplacement(*typedValue);
+ if (property == Property::ShadowImageSize) {
+ setShadowImageSize(*typedValue);
return nullopt;
}
- if (property == Property::PerspectiveCompensation) {
- setPerspectiveCompensation(*typedValue);
+ if (property == Property::TopImageSize) {
+ setTopImageSize(*typedValue);
return nullopt;
}
}
@@ -620,11 +652,21 @@ optional<Error> LocationIndicatorLayer::setPropertyInternal(const std::string& n
return nullopt;
}
+ if (property == Property::ImageTiltDisplacementTransition) {
+ setImageTiltDisplacementTransition(*transition);
+ return nullopt;
+ }
+
if (property == Property::LocationTransition) {
setLocationTransition(*transition);
return nullopt;
}
+ if (property == Property::PerspectiveCompensationTransition) {
+ setPerspectiveCompensationTransition(*transition);
+ return nullopt;
+ }
+
if (property == Property::ShadowImageSizeTransition) {
setShadowImageSizeTransition(*transition);
return nullopt;
diff --git a/src/mbgl/style/layers/location_indicator_layer_properties.hpp b/src/mbgl/style/layers/location_indicator_layer_properties.hpp
index d73ce33eb9..065cbe064a 100644
--- a/src/mbgl/style/layers/location_indicator_layer_properties.hpp
+++ b/src/mbgl/style/layers/location_indicator_layer_properties.hpp
@@ -21,16 +21,6 @@ struct BearingImage : LayoutProperty<expression::Image> {
static expression::Image defaultValue() { return {}; }
};
-struct ImageTiltDisplacement : LayoutProperty<float> {
- static constexpr const char *name() { return "image-tilt-displacement"; }
- static float defaultValue() { return 0; }
-};
-
-struct PerspectiveCompensation : LayoutProperty<float> {
- static constexpr const char *name() { return "perspective-compensation"; }
- static float defaultValue() { return 0.85; }
-};
-
struct ShadowImage : LayoutProperty<expression::Image> {
static constexpr const char *name() { return "shadow-image"; }
static expression::Image defaultValue() { return {}; }
@@ -58,6 +48,10 @@ struct Bearing : PaintProperty<Rotation> {
};
struct BearingImageSize : PaintProperty<float> {
+ static float defaultValue() { return 1; }
+};
+
+struct ImageTiltDisplacement : PaintProperty<float> {
static float defaultValue() { return 0; }
};
@@ -65,18 +59,20 @@ struct Location : PaintProperty<std::array<double, 3>> {
static std::array<double, 3> defaultValue() { return {{0, 0, 0}}; }
};
+struct PerspectiveCompensation : PaintProperty<float> {
+ static float defaultValue() { return 0.85; }
+};
+
struct ShadowImageSize : PaintProperty<float> {
- static float defaultValue() { return 0; }
+ static float defaultValue() { return 1; }
};
struct TopImageSize : PaintProperty<float> {
- static float defaultValue() { return 0; }
+ static float defaultValue() { return 1; }
};
class LocationIndicatorLayoutProperties : public Properties<
BearingImage,
- ImageTiltDisplacement,
- PerspectiveCompensation,
ShadowImage,
TopImage
> {};
@@ -87,7 +83,9 @@ class LocationIndicatorPaintProperties : public Properties<
AccuracyRadiusColor,
Bearing,
BearingImageSize,
+ ImageTiltDisplacement,
Location,
+ PerspectiveCompensation,
ShadowImageSize,
TopImageSize
> {};