diff options
Diffstat (limited to 'src/mbgl')
-rw-r--r-- | src/mbgl/gfx/context.hpp | 62 | ||||
-rw-r--r-- | src/mbgl/gl/context.cpp | 8 | ||||
-rw-r--r-- | src/mbgl/gl/context.hpp | 46 | ||||
-rw-r--r-- | src/mbgl/renderer/paint_property_binder.hpp | 16 |
4 files changed, 82 insertions, 50 deletions
diff --git a/src/mbgl/gfx/context.hpp b/src/mbgl/gfx/context.hpp new file mode 100644 index 0000000000..b57cfcb65c --- /dev/null +++ b/src/mbgl/gfx/context.hpp @@ -0,0 +1,62 @@ +#pragma once + +#include <mbgl/gfx/vertex_vector.hpp> +#include <mbgl/gfx/vertex_buffer.hpp> +#include <mbgl/gfx/index_vector.hpp> +#include <mbgl/gfx/index_buffer.hpp> +#include <mbgl/gfx/types.hpp> + +namespace mbgl { +namespace gfx { + +class Context { +protected: + Context() = default; + +public: + Context(Context&&) = delete; + Context(const Context&) = delete; + Context& operator=(Context&& other) = delete; + Context& operator=(const Context& other) = delete; + virtual ~Context() = default; + +public: + template <class Vertex> + VertexBuffer<Vertex> + createVertexBuffer(VertexVector<Vertex>&& v, + const BufferUsageType usage = BufferUsageType::StaticDraw) { + return { v.elements(), createVertexBufferResource(v.data(), v.bytes(), usage) }; + } + + template <class Vertex> + void updateVertexBuffer(VertexBuffer<Vertex>& buffer, VertexVector<Vertex>&& v) { + assert(v.elements() == buffer.elements); + updateVertexBufferResource(*buffer.resource, v.data(), v.bytes()); + } + + template <class DrawMode> + IndexBuffer createIndexBuffer(IndexVector<DrawMode>&& v, + const BufferUsageType usage = BufferUsageType::StaticDraw) { + return { v.elements(), createIndexBufferResource(v.data(), v.bytes(), usage) }; + } + + template <class DrawMode> + void updateIndexBuffer(IndexBuffer& buffer, IndexVector<DrawMode>&& v) { + assert(v.elements() == buffer.elements); + updateIndexBufferResource(*buffer.resource, v.data(), v.bytes()); + } + +protected: + virtual std::unique_ptr<const VertexBufferResource> + createVertexBufferResource(const void* data, std::size_t size, const BufferUsageType) = 0; + virtual void + updateVertexBufferResource(const VertexBufferResource&, const void* data, std::size_t size) = 0; + + virtual std::unique_ptr<const IndexBufferResource> + createIndexBufferResource(const void* data, std::size_t size, const BufferUsageType) = 0; + virtual void + updateIndexBufferResource(const IndexBufferResource&, const void* data, std::size_t size) = 0; +}; + +} // namespace gfx +} // namespace mbgl diff --git a/src/mbgl/gl/context.cpp b/src/mbgl/gl/context.cpp index 514bc0115e..df304eb7d4 100644 --- a/src/mbgl/gl/context.cpp +++ b/src/mbgl/gl/context.cpp @@ -246,7 +246,7 @@ void Context::verifyProgramLinkage(ProgramID program_) { } std::unique_ptr<const gfx::VertexBufferResource> -Context::createVertexBuffer(const void* data, std::size_t size, const gfx::BufferUsageType usage) { +Context::createVertexBufferResource(const void* data, std::size_t size, const gfx::BufferUsageType usage) { BufferID id = 0; MBGL_CHECK_ERROR(glGenBuffers(1, &id)); UniqueBuffer result { std::move(id), { this } }; @@ -255,13 +255,13 @@ Context::createVertexBuffer(const void* data, std::size_t size, const gfx::Buffe return std::make_unique<gl::VertexBufferResource>(std::move(result)); } -void Context::updateVertexBuffer(const gfx::VertexBufferResource& resource, const void* data, std::size_t size) { +void Context::updateVertexBufferResource(const gfx::VertexBufferResource& resource, const void* data, std::size_t size) { vertexBuffer = reinterpret_cast<const gl::VertexBufferResource&>(resource).buffer; MBGL_CHECK_ERROR(glBufferSubData(GL_ARRAY_BUFFER, 0, size, data)); } std::unique_ptr<const gfx::IndexBufferResource> -Context::createIndexBuffer(const void* data, std::size_t size, const gfx::BufferUsageType usage) { +Context::createIndexBufferResource(const void* data, std::size_t size, const gfx::BufferUsageType usage) { BufferID id = 0; MBGL_CHECK_ERROR(glGenBuffers(1, &id)); UniqueBuffer result { std::move(id), { this } }; @@ -271,7 +271,7 @@ Context::createIndexBuffer(const void* data, std::size_t size, const gfx::Buffer return std::make_unique<gl::IndexBufferResource>(std::move(result)); } -void Context::updateIndexBuffer(const gfx::IndexBufferResource& resource, const void* data, std::size_t size) { +void Context::updateIndexBufferResource(const gfx::IndexBufferResource& resource, const void* data, std::size_t size) { // Be sure to unbind any existing vertex array object before binding the index buffer // so that we don't mess up another VAO bindVertexArray = 0; diff --git a/src/mbgl/gl/context.hpp b/src/mbgl/gl/context.hpp index 585ee286c4..70ba1ec107 100644 --- a/src/mbgl/gl/context.hpp +++ b/src/mbgl/gl/context.hpp @@ -1,5 +1,6 @@ #pragma once +#include <mbgl/gfx/context.hpp> #include <mbgl/gl/features.hpp> #include <mbgl/gl/object.hpp> #include <mbgl/gl/state.hpp> @@ -7,12 +8,8 @@ #include <mbgl/gl/texture.hpp> #include <mbgl/gl/renderbuffer.hpp> #include <mbgl/gl/framebuffer.hpp> -#include <mbgl/gfx/vertex_buffer.hpp> -#include <mbgl/gfx/index_buffer.hpp> #include <mbgl/gl/vertex_array.hpp> #include <mbgl/gl/types.hpp> -#include <mbgl/gfx/vertex_vector.hpp> -#include <mbgl/gfx/index_vector.hpp> #include <mbgl/gfx/draw_mode.hpp> #include <mbgl/gfx/depth_mode.hpp> #include <mbgl/gfx/stencil_mode.hpp> @@ -39,10 +36,10 @@ class Debugging; class ProgramBinary; } // namespace extension -class Context { +class Context final : public gfx::Context { public: Context(); - ~Context(); + ~Context() override; Context(const Context&) = delete; Context& operator=(const Context& other) = delete; @@ -65,34 +62,6 @@ public: #endif optional<std::pair<BinaryProgramFormat, std::string>> getBinaryProgram(ProgramID) const; - template <class Vertex> - gfx::VertexBuffer<Vertex> createVertexBuffer(gfx::VertexVector<Vertex>&& v, const gfx::BufferUsageType usage = gfx::BufferUsageType::StaticDraw) { - return { - v.elements(), - createVertexBuffer(v.data(), v.bytes(), usage) - }; - } - - template <class Vertex> - void updateVertexBuffer(gfx::VertexBuffer<Vertex>& buffer, gfx::VertexVector<Vertex>&& v) { - assert(v.elements() == buffer.elements); - updateVertexBuffer(*buffer.resource, v.data(), v.bytes()); - } - - template <class DrawMode> - gfx::IndexBuffer createIndexBuffer(gfx::IndexVector<DrawMode>&& v, const gfx::BufferUsageType usage = gfx::BufferUsageType::StaticDraw) { - return { - v.elements(), - createIndexBuffer(v.data(), v.bytes(), usage) - }; - } - - template <class DrawMode> - void updateIndexBuffer(gfx::IndexBuffer& buffer, gfx::IndexVector<DrawMode>&& v) { - assert(v.elements() == buffer.elements); - updateIndexBuffer(*buffer.resource, v.data(), v.bytes()); - } - template <RenderbufferType type> Renderbuffer<type> createRenderbuffer(const Size size) { static_assert(type == RenderbufferType::RGBA || @@ -274,10 +243,11 @@ private: State<value::PointSize> pointSize; #endif // MBGL_USE_GLES2 - std::unique_ptr<const gfx::VertexBufferResource> createVertexBuffer(const void* data, std::size_t size, const gfx::BufferUsageType usage); - void updateVertexBuffer(const gfx::VertexBufferResource&, const void* data, std::size_t size); - std::unique_ptr<const gfx::IndexBufferResource> createIndexBuffer(const void* data, std::size_t size, const gfx::BufferUsageType usage); - void updateIndexBuffer(const gfx::IndexBufferResource&, const void* data, std::size_t size); + std::unique_ptr<const gfx::VertexBufferResource> createVertexBufferResource(const void* data, std::size_t size, const gfx::BufferUsageType) override; + void updateVertexBufferResource(const gfx::VertexBufferResource&, const void* data, std::size_t size) override; + std::unique_ptr<const gfx::IndexBufferResource> createIndexBufferResource(const void* data, std::size_t size, const gfx::BufferUsageType) override; + void updateIndexBufferResource(const gfx::IndexBufferResource&, const void* data, std::size_t size) override; + UniqueTexture createTexture(Size size, const void* data, TextureFormat, TextureUnit, TextureType); void updateTexture(TextureID, Size size, const void* data, TextureFormat, TextureUnit, TextureType); UniqueFramebuffer createFramebuffer(); diff --git a/src/mbgl/renderer/paint_property_binder.hpp b/src/mbgl/renderer/paint_property_binder.hpp index da317f93e8..34600508af 100644 --- a/src/mbgl/renderer/paint_property_binder.hpp +++ b/src/mbgl/renderer/paint_property_binder.hpp @@ -1,10 +1,10 @@ #pragma once +#include <mbgl/gfx/context.hpp> #include <mbgl/gfx/uniform.hpp> #include <mbgl/programs/attributes.hpp> #include <mbgl/gl/attribute.hpp> #include <mbgl/gl/uniform.hpp> -#include <mbgl/gl/context.hpp> #include <mbgl/util/type_list.hpp> #include <mbgl/renderer/possibly_evaluated_property_value.hpp> #include <mbgl/renderer/paint_property_statistics.hpp> @@ -96,7 +96,7 @@ public: virtual ~PaintPropertyBinder() = default; virtual void populateVertexVector(const GeometryTileFeature& feature, std::size_t length, const ImagePositions&, const optional<PatternDependency>&) = 0; - virtual void upload(gl::Context& context) = 0; + virtual void upload(gfx::Context& context) = 0; virtual void setPatternParameters(const optional<ImagePosition>&, const optional<ImagePosition>&, CrossfadeParameters&) = 0; virtual std::tuple<ExpandToType<As, optional<gl::AttributeBinding>>...> attributeBinding(const PossiblyEvaluatedType& currentValue) const = 0; virtual std::tuple<ExpandToType<As, float>...> interpolationFactor(float currentZoom) const = 0; @@ -115,7 +115,7 @@ public: } void populateVertexVector(const GeometryTileFeature&, std::size_t, const ImagePositions&, const optional<PatternDependency>&) override {} - void upload(gl::Context&) override {} + void upload(gfx::Context&) override {} void setPatternParameters(const optional<ImagePosition>&, const optional<ImagePosition>&, CrossfadeParameters&) override {}; std::tuple<optional<gl::AttributeBinding>> attributeBinding(const PossiblyEvaluatedPropertyValue<T>&) const override { @@ -142,7 +142,7 @@ public: } void populateVertexVector(const GeometryTileFeature&, std::size_t, const ImagePositions&, const optional<PatternDependency>&) override {} - void upload(gl::Context&) override {} + void upload(gfx::Context&) override {} void setPatternParameters(const optional<ImagePosition>& posA, const optional<ImagePosition>& posB, CrossfadeParameters&) override { if (!posA && !posB) { @@ -192,7 +192,7 @@ public: } } - void upload(gl::Context& context) override { + void upload(gfx::Context& context) override { vertexBuffer = context.createVertexBuffer(std::move(vertexVector)); } @@ -252,7 +252,7 @@ public: } } - void upload(gl::Context& context) override { + void upload(gfx::Context& context) override { vertexBuffer = context.createVertexBuffer(std::move(vertexVector)); } @@ -344,7 +344,7 @@ public: } } - void upload(gl::Context& context) override { + void upload(gfx::Context& context) override { patternToVertexBuffer = context.createVertexBuffer(std::move(patternToVertexVector)); zoomInVertexBuffer = context.createVertexBuffer(std::move(zoomInVertexVector)); zoomOutVertexBuffer = context.createVertexBuffer(std::move(zoomOutVertexVector)); @@ -486,7 +486,7 @@ public: }); } - void upload(gl::Context& context) { + void upload(gfx::Context& context) { util::ignore({ (binders.template get<Ps>()->upload(context), 0)... }); |