diff options
Diffstat (limited to 'src/mbgl')
-rw-r--r-- | src/mbgl/style/custom_tile_loader.cpp | 11 | ||||
-rw-r--r-- | src/mbgl/util/tile_range.hpp | 5 |
2 files changed, 12 insertions, 4 deletions
diff --git a/src/mbgl/style/custom_tile_loader.cpp b/src/mbgl/style/custom_tile_loader.cpp index 76248b84bd..1c587302b8 100644 --- a/src/mbgl/style/custom_tile_loader.cpp +++ b/src/mbgl/style/custom_tile_loader.cpp @@ -1,5 +1,6 @@ #include <mbgl/style/custom_tile_loader.hpp> #include <mbgl/tile/custom_geometry_tile.hpp> +#include <mbgl/util/tile_range.hpp> namespace mbgl { namespace style { @@ -79,9 +80,15 @@ void CustomTileLoader::invalidateTile(const CanonicalTileID& tileID) { } void CustomTileLoader::invalidateRegion(const LatLngBounds& bounds, Range<uint8_t> ) { + std::map<uint8_t, util::TileRange> tileRanges; + for (auto idtuple= tileCallbackMap.begin(); idtuple != tileCallbackMap.end(); idtuple++) { - const LatLngBounds tileBounds(idtuple->first); - if (tileBounds.intersects(bounds, LatLng::Wrapped) || bounds.contains(tileBounds, LatLng::Wrapped) || tileBounds.contains(bounds, LatLng::Wrapped)) { + auto zoom = idtuple->first.z; + auto tileRange = tileRanges.find(zoom); + if(tileRange == tileRanges.end()) { + tileRange = tileRanges.emplace(std::make_pair(zoom, util::TileRange::fromLatLngBounds(bounds, zoom))).first; + } + if (tileRange->second.contains(idtuple->first)) { for (auto iter = idtuple->second.begin(); iter != idtuple->second.end(); iter++) { auto actor = std::get<2>(*iter); actor.invoke(&CustomGeometryTile::invalidateTileData); diff --git a/src/mbgl/util/tile_range.hpp b/src/mbgl/util/tile_range.hpp index 2a6f6b848c..eb7d2916c5 100644 --- a/src/mbgl/util/tile_range.hpp +++ b/src/mbgl/util/tile_range.hpp @@ -28,8 +28,9 @@ public: bool contains(const CanonicalTileID& tileID) { return z == tileID.z && - tileID.x < range.max.x && - tileID.x >= range.min.x && + (range.min.x >= range.max.x ? //For wrapped bounds + tileID.x >= range.min.x || tileID.x < range.max.x : + tileID.x < range.max.x && tileID.x >= range.min.x) && tileID.y < range.max.y && tileID.y >= range.min.y; } |