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-rw-r--r--src/mbgl/util/indexed_tuple.hpp56
-rw-r--r--src/mbgl/util/mat3.cpp16
-rw-r--r--src/mbgl/util/mat3.hpp6
-rw-r--r--src/mbgl/util/offscreen_texture.cpp21
-rw-r--r--src/mbgl/util/offscreen_texture.hpp1
-rw-r--r--src/mbgl/util/type_list.hpp40
6 files changed, 38 insertions, 102 deletions
diff --git a/src/mbgl/util/indexed_tuple.hpp b/src/mbgl/util/indexed_tuple.hpp
deleted file mode 100644
index a414639530..0000000000
--- a/src/mbgl/util/indexed_tuple.hpp
+++ /dev/null
@@ -1,56 +0,0 @@
-#pragma once
-
-#include <mbgl/util/type_list.hpp>
-
-#include <type_traits>
-#include <tuple>
-
-namespace mbgl {
-
-template <class T, class... Ts>
-struct TypeIndex;
-
-template <class T, class... Ts>
-struct TypeIndex<T, T, Ts...> : std::integral_constant<std::size_t, 0> {};
-
-template <class T, class U, class... Ts>
-struct TypeIndex<T, U, Ts...> : std::integral_constant<std::size_t, 1 + TypeIndex<T, Ts...>::value> {};
-
-template <class...> class IndexedTuple;
-
-// A tuple of Ts, where individual members can be accessed via `t.get<I>()` for I ∈ Is.
-//
-// See https://github.com/mapbox/cpp/blob/master/C%2B%2B%20Structural%20Metaprogramming.md
-// for motivation.
-//
-template <class... Is, class... Ts>
-class IndexedTuple<TypeList<Is...>, TypeList<Ts...>> : public std::tuple<Ts...> {
-public:
- static_assert(sizeof...(Is) == sizeof...(Ts), "IndexedTuple size mismatch");
-
- using std::tuple<Ts...>::tuple;
-
- template <class I>
- static constexpr std::size_t Index = TypeIndex<I, Is...>::value;
-
- template <class I>
- auto& get() {
- return std::get<Index<I>>(*this);
- }
-
- template <class I>
- const auto& get() const {
- return std::get<Index<I>>(*this);
- }
-
- template <class... Js, class... Us>
- IndexedTuple<TypeList<Is..., Js...>, TypeList<Ts..., Us...>>
- concat(const IndexedTuple<TypeList<Js...>, TypeList<Us...>>& other) const {
- return IndexedTuple<TypeList<Is..., Js...>, TypeList<Ts..., Us...>> {
- get<Is>()...,
- other.template get<Js>()...
- };
- }
-};
-
-} // namespace mbgl
diff --git a/src/mbgl/util/mat3.cpp b/src/mbgl/util/mat3.cpp
index e2200867ce..107be81985 100644
--- a/src/mbgl/util/mat3.cpp
+++ b/src/mbgl/util/mat3.cpp
@@ -25,8 +25,9 @@
#include <cmath>
namespace mbgl {
+namespace matrix {
-void matrix::identity(mat3& out) {
+void identity(mat3& out) {
out[0] = 1.0f;
out[1] = 0.0f;
out[2] = 0.0f;
@@ -38,7 +39,7 @@ void matrix::identity(mat3& out) {
out[8] = 1.0f;
}
-void matrix::translate(mat3& out, const mat3& a, double x, double y) {
+void translate(mat3& out, const mat3& a, double x, double y) {
double a00 = a[0], a01 = a[1], a02 = a[2],
a10 = a[3], a11 = a[4], a12 = a[5],
a20 = a[6], a21 = a[7], a22 = a[8];
@@ -56,7 +57,7 @@ void matrix::translate(mat3& out, const mat3& a, double x, double y) {
out[8] = x * a02 + y * a12 + a22;
}
-void matrix::rotate(mat3& out, const mat3& a, double rad) {
+void rotate(mat3& out, const mat3& a, double rad) {
double s = std::sin(rad),
c = std::cos(rad),
a00 = a[0],
@@ -82,7 +83,7 @@ void matrix::rotate(mat3& out, const mat3& a, double rad) {
out[8] = a22;
}
-void matrix::scale(mat3& out, const mat3& a, double x, double y) {
+void scale(mat3& out, const mat3& a, double x, double y) {
out[0] = x * a[0];
out[1] = x * a[1];
out[2] = x * a[2];
@@ -94,4 +95,11 @@ void matrix::scale(mat3& out, const mat3& a, double x, double y) {
out[8] = a[8];
}
+void transformMat3f(vec3f& out, const vec3f& a, const mat3& m) {
+ out[0] = m[0] * a[0] + m[3] * a[1] + m[6] * a[2];
+ out[1] = m[1] * a[0] + m[4] * a[1] + m[7] * a[2];
+ out[2] = m[2] * a[0] + m[5] * a[1] + m[8] * a[2];
+}
+
+} // namespace matrix
} // namespace mbgl
diff --git a/src/mbgl/util/mat3.hpp b/src/mbgl/util/mat3.hpp
index ca4955fe5f..c4203c940b 100644
--- a/src/mbgl/util/mat3.hpp
+++ b/src/mbgl/util/mat3.hpp
@@ -26,7 +26,9 @@
namespace mbgl {
-typedef std::array<double, 9> mat3;
+using vec3 = std::array<double, 3>;
+using vec3f = std::array<float, 3>;
+using mat3 = std::array<double, 9>;
namespace matrix {
@@ -35,5 +37,7 @@ void translate(mat3& out, const mat3& a, double x, double y);
void rotate(mat3& out, const mat3& a, double rad);
void scale(mat3& out, const mat3& a, double x, double y);
+void transformMat3f(vec3f& out, const vec3f& a, const mat3& m);
+
} // namespace matrix
} // namespace mbgl
diff --git a/src/mbgl/util/offscreen_texture.cpp b/src/mbgl/util/offscreen_texture.cpp
index 56ef60b15c..e719ac566e 100644
--- a/src/mbgl/util/offscreen_texture.cpp
+++ b/src/mbgl/util/offscreen_texture.cpp
@@ -14,12 +14,13 @@ public:
void bind() {
if (!framebuffer) {
- texture = context.createTexture(size);
+ texture = context.createTexture(size, gl::TextureFormat::RGBA);
framebuffer = context.createFramebuffer(*texture);
} else {
context.bindFramebuffer = framebuffer->framebuffer;
}
+ context.activeTexture = 0;
context.viewport = { 0, 0, size };
}
@@ -36,6 +37,20 @@ public:
return size;
}
+ void bindRenderbuffers(gl::TextureUnit unit) {
+ if (!framebuffer) {
+ texture = context.createTexture(size, gl::TextureFormat::RGBA, unit);
+ gl::Renderbuffer<gl::RenderbufferType::DepthComponent> depthTarget = context.createRenderbuffer<gl::RenderbufferType::DepthComponent>(size);
+ framebuffer = context.createFramebuffer(*texture, depthTarget);
+
+ } else {
+ context.bindFramebuffer = framebuffer->framebuffer;
+ }
+
+ context.activeTexture = unit;
+ context.viewport = { 0, 0, size };
+ }
+
private:
gl::Context& context;
const Size size;
@@ -66,4 +81,8 @@ const Size& OffscreenTexture::getSize() const {
return impl->getSize();
}
+void OffscreenTexture::bindRenderbuffers(gl::TextureUnit unit) {
+ impl->bindRenderbuffers(unit);
+}
+
} // namespace mbgl
diff --git a/src/mbgl/util/offscreen_texture.hpp b/src/mbgl/util/offscreen_texture.hpp
index b8bfabf7d3..4e9e936114 100644
--- a/src/mbgl/util/offscreen_texture.hpp
+++ b/src/mbgl/util/offscreen_texture.hpp
@@ -16,6 +16,7 @@ public:
~OffscreenTexture();
void bind() override;
+ void bindRenderbuffers(gl::TextureUnit unit = 0);
PremultipliedImage readStillImage();
diff --git a/src/mbgl/util/type_list.hpp b/src/mbgl/util/type_list.hpp
deleted file mode 100644
index 4a5e95c8a4..0000000000
--- a/src/mbgl/util/type_list.hpp
+++ /dev/null
@@ -1,40 +0,0 @@
-#pragma once
-
-#include <type_traits>
-#include <tuple>
-
-namespace mbgl {
-
-template <class...>
-class TypeList {};
-
-namespace detail {
-
-template <class, class>
-struct TypeCons;
-
-template <class T, class... Ts>
-struct TypeCons<T, TypeList<Ts...>> {
- using Type = TypeList<T, Ts...>;
-};
-
-template <class, template <class> class>
-struct TypeFilter;
-
-template <template <class> class Predicate>
-struct TypeFilter<TypeList<>, Predicate> {
- using Type = TypeList<>;
-};
-
-template <template <class> class Predicate, class T, class... Ts>
-struct TypeFilter<TypeList<T, Ts...>, Predicate> {
- using Tail = typename TypeFilter<TypeList<Ts...>, Predicate>::Type;
- using Type = std::conditional_t<Predicate<T>::value, typename TypeCons<T, Tail>::Type, Tail>;
-};
-
-} // namespace detail
-
-template <class TypeList, template <class> class Predicate>
-using FilteredTypeList = typename detail::TypeFilter<TypeList, Predicate>::Type;
-
-} // namespace mbgl