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-rw-r--r--src/mbgl/util/worker.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mbgl/util/worker.cpp b/src/mbgl/util/worker.cpp
index 371766f096..4dd6740ec1 100644
--- a/src/mbgl/util/worker.cpp
+++ b/src/mbgl/util/worker.cpp
@@ -37,10 +37,11 @@ public:
void parseVectorTile(TileWorker* worker,
const std::shared_ptr<const std::string> data,
+ PlacementConfig config,
std::function<void(TileParseResult)> callback) {
try {
pbf tilePBF(reinterpret_cast<const unsigned char*>(data->data()), data->size());
- callback(worker->parseAllLayers(VectorTile(tilePBF)));
+ callback(worker->parseAllLayers(VectorTile(tilePBF), config));
} catch (const std::exception& ex) {
callback(TileParseResult(ex.what()));
}
@@ -57,9 +58,10 @@ public:
void parseLiveTile(TileWorker* worker,
const AnnotationTile* tile,
+ PlacementConfig config,
std::function<void(TileParseResult)> callback) {
try {
- callback(worker->parseAllLayers(*tile));
+ callback(worker->parseAllLayers(*tile, config));
} catch (const std::exception& ex) {
callback(TileParseResult(ex.what()));
}
@@ -67,11 +69,9 @@ public:
void redoPlacement(TileWorker* worker,
const std::unordered_map<std::string, std::unique_ptr<Bucket>>* buckets,
- float angle,
- float pitch,
- bool collisionDebug,
+ PlacementConfig config,
std::function<void()> callback) {
- worker->redoPlacement(buckets, angle, pitch, collisionDebug);
+ worker->redoPlacement(buckets, config);
callback();
}
};
@@ -97,10 +97,11 @@ Worker::parseRasterTile(std::unique_ptr<RasterBucket> bucket,
std::unique_ptr<WorkRequest>
Worker::parseVectorTile(TileWorker& worker,
const std::shared_ptr<const std::string> data,
+ PlacementConfig config,
std::function<void(TileParseResult)> callback) {
current = (current + 1) % threads.size();
return threads[current]->invokeWithCallback(&Worker::Impl::parseVectorTile, callback, &worker,
- data);
+ data, config);
}
std::unique_ptr<WorkRequest>
@@ -113,22 +114,21 @@ Worker::parsePendingVectorTileLayers(TileWorker& worker,
std::unique_ptr<WorkRequest> Worker::parseLiveTile(TileWorker& worker,
const AnnotationTile& tile,
+ PlacementConfig config,
std::function<void(TileParseResult)> callback) {
current = (current + 1) % threads.size();
return threads[current]->invokeWithCallback(&Worker::Impl::parseLiveTile, callback, &worker,
- &tile);
+ &tile, config);
}
std::unique_ptr<WorkRequest>
Worker::redoPlacement(TileWorker& worker,
const std::unordered_map<std::string, std::unique_ptr<Bucket>>& buckets,
- float angle,
- float pitch,
- bool collisionDebug,
+ PlacementConfig config,
std::function<void()> callback) {
current = (current + 1) % threads.size();
return threads[current]->invokeWithCallback(&Worker::Impl::redoPlacement, callback, &worker,
- &buckets, angle, pitch, collisionDebug);
+ &buckets, config);
}
} // end namespace mbgl