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-rw-r--r--src/mbgl/util/tile_cover.cpp19
1 files changed, 0 insertions, 19 deletions
diff --git a/src/mbgl/util/tile_cover.cpp b/src/mbgl/util/tile_cover.cpp
index 6efff4bb57..f2bda3f45b 100644
--- a/src/mbgl/util/tile_cover.cpp
+++ b/src/mbgl/util/tile_cover.cpp
@@ -8,25 +8,6 @@ namespace mbgl {
namespace {
-// Has floating point x/y coordinates.
-// Used for computing the tiles that need to be visible in the viewport.
-class TileCoordinate {
-public:
- double x, y;
-
- static TileCoordinate fromLatLng(const TransformState& state, double zoom, const LatLng& latLng) {
- const double scale = std::pow(2, zoom - state.getZoom());
- return {
- state.lngX(latLng.longitude) * scale / util::tileSize,
- state.latY(latLng.latitude) * scale / util::tileSize,
- };
- }
-
- static TileCoordinate fromScreenCoordinate(const TransformState& state, double zoom, const ScreenCoordinate& point) {
- return fromLatLng(state, zoom, state.screenCoordinateToLatLng(point));
- }
-};
-
// Taken from polymaps src/Layer.js
// https://github.com/simplegeo/polymaps/blob/master/src/Layer.js#L333-L383
struct edge {