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-rw-r--r--src/mbgl/util/thread_context.cpp57
1 files changed, 1 insertions, 56 deletions
diff --git a/src/mbgl/util/thread_context.cpp b/src/mbgl/util/thread_context.cpp
index d6ddda2e8e..f728e32df7 100644
--- a/src/mbgl/util/thread_context.cpp
+++ b/src/mbgl/util/thread_context.cpp
@@ -1,67 +1,12 @@
#include <mbgl/util/thread_context.hpp>
-#include <mbgl/util/thread_local.hpp>
-
-#include <cassert>
-
-namespace {
-
-using namespace mbgl::util;
-static ThreadLocal<ThreadContext>& current = *new ThreadLocal<ThreadContext>;
-
-} // namespace
-
namespace mbgl {
namespace util {
-ThreadContext::ThreadContext(const std::string& name_, ThreadType type_, ThreadPriority priority_)
+ThreadContext::ThreadContext(const std::string& name_, ThreadPriority priority_)
: name(name_),
- type(type_),
priority(priority_) {
}
-void ThreadContext::Set(ThreadContext* context) {
- current.set(context);
-}
-
-bool ThreadContext::currentlyOn(ThreadType type) {
- return current.get()->type == type;
-}
-
-std::string ThreadContext::getName() {
- if (current.get() != nullptr) {
- return current.get()->name;
- } else {
- return "Unknown";
- }
-}
-
-ThreadPriority ThreadContext::getPriority() {
- if (current.get() != nullptr) {
- return current.get()->priority;
- } else {
- return ThreadPriority::Regular;
- }
-}
-
-class MainThreadContextRegistrar {
-public:
- MainThreadContextRegistrar() : context("Main", ThreadType::Main, ThreadPriority::Regular) {
- ThreadContext::Set(&context);
- }
-
- ~MainThreadContextRegistrar() {
- ThreadContext::Set(nullptr);
- }
-
-private:
- ThreadContext context;
-};
-
-// Will auto register the main thread context
-// at startup. Must be instantiated after the
-// ThreadContext::current object.
-MainThreadContextRegistrar registrar;
-
} // namespace util
} // namespace mbgl