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-rw-r--r--src/mbgl/util/geometry_within.hpp10
1 files changed, 2 insertions, 8 deletions
diff --git a/src/mbgl/util/geometry_within.hpp b/src/mbgl/util/geometry_within.hpp
index fe9312cd4a..86658ecc83 100644
--- a/src/mbgl/util/geometry_within.hpp
+++ b/src/mbgl/util/geometry_within.hpp
@@ -3,17 +3,11 @@
namespace mbgl {
-void printPolygon(const Polygon<double>& polygon);
-
-void printLine(const LineString<double>& lineString);
-
-// ray casting algorithm for detecting if point is in polygon
bool pointWithinPolygon(const Point<double>& point, const Polygon<double>& polygon);
bool pointWithinPolygons(const Point<double>& point, const MultiPolygon<double>& polygons);
-bool lineStringWithinPolygon(const LineString<double>& lineString,
- const Polygon<double>& polygon);
+bool lineStringWithinPolygon(const LineString<double>& lineString, const Polygon<double>& polygon);
bool lineStringWithinPolygons(const LineString<double>& line, const MultiPolygon<double>& polygons);
-}
+} // namespace mbgl