diff options
Diffstat (limited to 'src/mbgl/tile')
-rw-r--r-- | src/mbgl/tile/geometry_tile.hpp | 2 | ||||
-rw-r--r-- | src/mbgl/tile/geometry_tile_worker.hpp | 6 | ||||
-rw-r--r-- | src/mbgl/tile/raster_dem_tile.hpp | 4 |
3 files changed, 6 insertions, 6 deletions
diff --git a/src/mbgl/tile/geometry_tile.hpp b/src/mbgl/tile/geometry_tile.hpp index 9d746d9637..ac55c17904 100644 --- a/src/mbgl/tile/geometry_tile.hpp +++ b/src/mbgl/tile/geometry_tile.hpp @@ -41,7 +41,7 @@ public: std::unique_ptr<TileRenderData> createRenderData() override; void setLayers(const std::vector<Immutable<style::LayerProperties>>&) override; - void setShowCollisionBoxes(const bool showCollisionBoxes) override; + void setShowCollisionBoxes(bool showCollisionBoxes) override; void onGlyphsAvailable(GlyphMap) override; void onImagesAvailable(ImageMap, ImageMap, ImageVersionMap versionMap, uint64_t imageCorrelationID) override; diff --git a/src/mbgl/tile/geometry_tile_worker.hpp b/src/mbgl/tile/geometry_tile_worker.hpp index 9ac5113b53..ac18f2d12d 100644 --- a/src/mbgl/tile/geometry_tile_worker.hpp +++ b/src/mbgl/tile/geometry_tile_worker.hpp @@ -33,9 +33,9 @@ public: OverscaledTileID, std::string, const std::atomic<bool>&, - const MapMode, - const float pixelRatio, - const bool showCollisionBoxes_); + MapMode, + float pixelRatio, + bool showCollisionBoxes_); ~GeometryTileWorker(); void setLayers(std::vector<Immutable<style::LayerProperties>>, diff --git a/src/mbgl/tile/raster_dem_tile.hpp b/src/mbgl/tile/raster_dem_tile.hpp index 0cfaedd88d..68526fdb34 100644 --- a/src/mbgl/tile/raster_dem_tile.hpp +++ b/src/mbgl/tile/raster_dem_tile.hpp @@ -76,8 +76,8 @@ public: bool layerPropertiesUpdated(const Immutable<style::LayerProperties>& layerProperties) override; HillshadeBucket* getBucket() const; - void backfillBorder(const RasterDEMTile& borderTile, const DEMTileNeighbors mask); - + void backfillBorder(const RasterDEMTile& borderTile, DEMTileNeighbors mask); + // neighboringTiles is a bitmask for which neighboring tiles have been backfilled // there are max 8 possible neighboring tiles, so each bit represents one neighbor DEMTileNeighbors neighboringTiles = DEMTileNeighbors::Empty; |