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-rw-r--r--src/mbgl/tile/tile_worker.hpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mbgl/tile/tile_worker.hpp b/src/mbgl/tile/tile_worker.hpp
index 83bf6c7f43..a04ef6a78f 100644
--- a/src/mbgl/tile/tile_worker.hpp
+++ b/src/mbgl/tile/tile_worker.hpp
@@ -23,7 +23,7 @@ class SpriteStore;
class GlyphAtlas;
class GlyphStore;
class Bucket;
-class StyleLayer;
+class Layer;
class SymbolLayer;
// We're using this class to shuttle the resulting buckets from the worker thread to the MapContext
@@ -51,7 +51,7 @@ public:
const MapMode);
~TileWorker();
- TileParseResult parseAllLayers(std::vector<std::unique_ptr<StyleLayer>>,
+ TileParseResult parseAllLayers(std::vector<std::unique_ptr<Layer>>,
std::unique_ptr<const GeometryTile> geometryTile,
PlacementConfig);
@@ -62,7 +62,7 @@ public:
private:
TileParseResult prepareResult(const PlacementConfig& config);
- void parseLayer(const StyleLayer*);
+ void parseLayer(const Layer*);
void insertBucket(const std::string& name, std::unique_ptr<Bucket>);
std::unique_ptr<CollisionTile> placeLayers(PlacementConfig);
@@ -77,7 +77,7 @@ private:
bool partialParse = false;
- std::vector<std::unique_ptr<StyleLayer>> layers;
+ std::vector<std::unique_ptr<Layer>> layers;
std::unique_ptr<FeatureIndex> featureIndex;
std::unique_ptr<const GeometryTile> geometryTile;