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Diffstat (limited to 'src/mbgl/tile/geometry_tile_worker.cpp')
-rw-r--r--src/mbgl/tile/geometry_tile_worker.cpp34
1 files changed, 24 insertions, 10 deletions
diff --git a/src/mbgl/tile/geometry_tile_worker.cpp b/src/mbgl/tile/geometry_tile_worker.cpp
index 50429420c3..cf74bf3647 100644
--- a/src/mbgl/tile/geometry_tile_worker.cpp
+++ b/src/mbgl/tile/geometry_tile_worker.cpp
@@ -1,7 +1,6 @@
#include <mbgl/tile/geometry_tile_worker.hpp>
#include <mbgl/tile/geometry_tile_data.hpp>
#include <mbgl/tile/geometry_tile.hpp>
-#include <mbgl/text/collision_tile.hpp>
#include <mbgl/layout/symbol_layout.hpp>
#include <mbgl/renderer/bucket_parameters.hpp>
#include <mbgl/renderer/group_by_layout.hpp>
@@ -24,20 +23,36 @@ using namespace style;
GeometryTileWorker::GeometryTileWorker(ActorRef<GeometryTileWorker> self_,
ActorRef<GeometryTile> parent_,
OverscaledTileID id_,
+ const std::string& sourceID_,
const std::atomic<bool>& obsolete_,
const MapMode mode_,
- const float pixelRatio_)
+ const float pixelRatio_,
+ const bool showCollisionBoxes_)
: self(std::move(self_)),
parent(std::move(parent_)),
id(std::move(id_)),
+ sourceID(sourceID_),
obsolete(obsolete_),
mode(mode_),
- pixelRatio(pixelRatio_) {
+ pixelRatio(pixelRatio_),
+ showCollisionBoxes(showCollisionBoxes_) {
}
GeometryTileWorker::~GeometryTileWorker() = default;
/*
+ NOTE: The comments below are technically correct, but currently
+ conceptually misleading. The change to foreground label placement
+ means that:
+ (1) "placement" here is a misnomer: the remaining role of
+ "attemptPlacement" is symbol buffer generation
+ (2) Once a tile has completed layout, we will only run
+ "attemptPlacement" once
+ (3) Tiles won't be rendered until "attemptPlacement" has run once
+
+ TODO: Simplify GeometryTileWorker to fit its new role
+ https://github.com/mapbox/mapbox-gl-native/issues/10457
+
GeometryTileWorker is a state machine. This is its transition diagram.
States are indicated by [state], lines are transitions triggered by
messages, (parentheses) are actions taken on transition.
@@ -116,9 +131,9 @@ void GeometryTileWorker::setLayers(std::vector<Immutable<Layer::Impl>> layers_,
}
}
-void GeometryTileWorker::setPlacementConfig(PlacementConfig placementConfig_, uint64_t correlationID_) {
+void GeometryTileWorker::setShowCollisionBoxes(bool showCollisionBoxes_, uint64_t correlationID_) {
try {
- placementConfig = std::move(placementConfig_);
+ showCollisionBoxes = showCollisionBoxes_;
correlationID = correlationID_;
switch (state) {
@@ -372,7 +387,7 @@ bool GeometryTileWorker::hasPendingSymbolDependencies() const {
}
void GeometryTileWorker::attemptPlacement() {
- if (!data || !layers || !placementConfig || hasPendingSymbolDependencies()) {
+ if (!data || !layers || hasPendingSymbolDependencies()) {
return;
}
@@ -392,13 +407,13 @@ void GeometryTileWorker::attemptPlacement() {
}
symbolLayout->prepare(glyphMap, glyphAtlas.positions,
- imageMap, imageAtlas.positions);
+ imageMap, imageAtlas.positions,
+ id, sourceID);
}
symbolLayoutsNeedPreparation = false;
}
- auto collisionTile = std::make_unique<CollisionTile>(*placementConfig);
std::unordered_map<std::string, std::shared_ptr<Bucket>> buckets;
for (auto& symbolLayout : symbolLayouts) {
@@ -410,7 +425,7 @@ void GeometryTileWorker::attemptPlacement() {
continue;
}
- std::shared_ptr<Bucket> bucket = symbolLayout->place(*collisionTile);
+ std::shared_ptr<Bucket> bucket = symbolLayout->place(showCollisionBoxes);
for (const auto& pair : symbolLayout->layerPaintProperties) {
buckets.emplace(pair.first, bucket);
}
@@ -418,7 +433,6 @@ void GeometryTileWorker::attemptPlacement() {
parent.invoke(&GeometryTile::onPlacement, GeometryTile::PlacementResult {
std::move(buckets),
- std::move(collisionTile),
std::move(glyphAtlasImage),
std::move(iconAtlasImage),
}, correlationID);