diff options
Diffstat (limited to 'src/mbgl/tile/geometry_tile_worker.cpp')
-rw-r--r-- | src/mbgl/tile/geometry_tile_worker.cpp | 14 |
1 files changed, 11 insertions, 3 deletions
diff --git a/src/mbgl/tile/geometry_tile_worker.cpp b/src/mbgl/tile/geometry_tile_worker.cpp index 7815e62b75..de53c69aee 100644 --- a/src/mbgl/tile/geometry_tile_worker.cpp +++ b/src/mbgl/tile/geometry_tile_worker.cpp @@ -116,10 +116,14 @@ GeometryTileWorker::~GeometryTileWorker() = default; completed parse. */ -void GeometryTileWorker::setData(std::unique_ptr<const GeometryTileData> data_, bool resetLayers_, uint64_t correlationID_) { +void GeometryTileWorker::setData(std::unique_ptr<const GeometryTileData> data_, + std::set<std::string> availableImages_, + bool resetLayers_, + uint64_t correlationID_) { try { data = std::move(data_); correlationID = correlationID_; + availableImages = std::move(availableImages_); if (resetLayers_) layers = nullopt; switch (state) { @@ -139,10 +143,13 @@ void GeometryTileWorker::setData(std::unique_ptr<const GeometryTileData> data_, } } -void GeometryTileWorker::setLayers(std::vector<Immutable<LayerProperties>> layers_, uint64_t correlationID_) { +void GeometryTileWorker::setLayers(std::vector<Immutable<LayerProperties>> layers_, + std::set<std::string> availableImages_, + uint64_t correlationID_) { try { layers = std::move(layers_); correlationID = correlationID_; + availableImages = std::move(availableImages_); switch (state) { case Idle: @@ -365,7 +372,8 @@ void GeometryTileWorker::parse() { // and either immediately create a bucket if no images/glyphs are used, or the Layout is stored until // the images/glyphs are available to add the features to the buckets. if (leaderImpl.getTypeInfo()->layout == LayerTypeInfo::Layout::Required) { - std::unique_ptr<Layout> layout = LayerManager::get()->createLayout({parameters, glyphDependencies, imageDependencies}, std::move(geometryLayer), group); + std::unique_ptr<Layout> layout = LayerManager::get()->createLayout( + {parameters, glyphDependencies, imageDependencies, availableImages}, std::move(geometryLayer), group); if (layout->hasDependencies()) { layouts.push_back(std::move(layout)); } else { |