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-rw-r--r--src/mbgl/text/quads.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mbgl/text/quads.cpp b/src/mbgl/text/quads.cpp
index ad57342b82..81827ca32e 100644
--- a/src/mbgl/text/quads.cpp
+++ b/src/mbgl/text/quads.cpp
@@ -22,7 +22,7 @@ SymbolQuad getIconQuad(const Anchor& anchor,
const float layoutTextSize,
const style::SymbolPlacementType placement,
const Shaping& shapedText) {
- const SpriteAtlasElement& image = shapedIcon.image();
+ const ImagePosition& image = shapedIcon.image();
// If you have a 10px icon that isn't perfectly aligned to the pixel grid it will cover 11 actual
// pixels. The quad needs to be padded to account for this, otherwise they'll look slightly clipped