diff options
Diffstat (limited to 'src/mbgl/text/placement.cpp')
-rw-r--r-- | src/mbgl/text/placement.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mbgl/text/placement.cpp b/src/mbgl/text/placement.cpp index a39106a43d..078d646dc4 100644 --- a/src/mbgl/text/placement.cpp +++ b/src/mbgl/text/placement.cpp @@ -338,7 +338,7 @@ void Placement::updateBucketOpacities(SymbolBucket& bucket, std::set<uint32_t>& seenCrossTileIDs.insert(symbolInstance.crossTileID); if (symbolInstance.hasText) { - auto opacityVertex = SymbolOpacityAttributes::vertex(opacityState.text.placed, opacityState.text.opacity); + auto opacityVertex = SymbolSDFTextProgram::opacityVertex(opacityState.text.placed, opacityState.text.opacity); for (size_t i = 0; i < symbolInstance.horizontalGlyphQuads.size() * 4; i++) { bucket.text.opacityVertices.emplace_back(opacityVertex); } @@ -353,7 +353,7 @@ void Placement::updateBucketOpacities(SymbolBucket& bucket, std::set<uint32_t>& } } if (symbolInstance.hasIcon) { - auto opacityVertex = SymbolOpacityAttributes::vertex(opacityState.icon.placed, opacityState.icon.opacity); + auto opacityVertex = SymbolIconProgram::opacityVertex(opacityState.icon.placed, opacityState.icon.opacity); if (symbolInstance.iconQuad) { bucket.icon.opacityVertices.emplace_back(opacityVertex); bucket.icon.opacityVertices.emplace_back(opacityVertex); @@ -369,7 +369,7 @@ void Placement::updateBucketOpacities(SymbolBucket& bucket, std::set<uint32_t>& if (feature.alongLine) { return; } - auto dynamicVertex = CollisionBoxDynamicAttributes::vertex(placed, false); + auto dynamicVertex = CollisionBoxProgram::dynamicVertex(placed, false); for (size_t i = 0; i < feature.boxes.size() * 4; i++) { bucket.collisionBox.dynamicVertices.emplace_back(dynamicVertex); } @@ -380,7 +380,7 @@ void Placement::updateBucketOpacities(SymbolBucket& bucket, std::set<uint32_t>& return; } for (const CollisionBox& box : feature.boxes) { - auto dynamicVertex = CollisionBoxDynamicAttributes::vertex(placed, !box.used); + auto dynamicVertex = CollisionBoxProgram::dynamicVertex(placed, !box.used); bucket.collisionCircle.dynamicVertices.emplace_back(dynamicVertex); bucket.collisionCircle.dynamicVertices.emplace_back(dynamicVertex); bucket.collisionCircle.dynamicVertices.emplace_back(dynamicVertex); |