diff options
Diffstat (limited to 'src/mbgl/text/collision_feature.hpp')
-rw-r--r-- | src/mbgl/text/collision_feature.hpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/mbgl/text/collision_feature.hpp b/src/mbgl/text/collision_feature.hpp index 5fbd8a5e4b..82a9113caa 100644 --- a/src/mbgl/text/collision_feature.hpp +++ b/src/mbgl/text/collision_feature.hpp @@ -11,14 +11,15 @@ namespace mbgl { class CollisionBox { public: - CollisionBox(Point<float> _anchor, Point<float> _offset, float _x1, float _y1, float _x2, float _y2, float _signedDistanceFromAnchor = 0, float _radius = 0) : - anchor(std::move(_anchor)), offset(_offset), x1(_x1), y1(_y1), x2(_x2), y2(_y2), used(true), signedDistanceFromAnchor(_signedDistanceFromAnchor), radius(_radius) {} + CollisionBox(Point<float> _anchor, float _x1, float _y1, float _x2, float _y2, float _signedDistanceFromAnchor = 0, float _radius = 0) : + anchor(std::move(_anchor)), x1(_x1), y1(_y1), x2(_x2), y2(_y2), used(true), signedDistanceFromAnchor(_signedDistanceFromAnchor), radius(_radius) {} // the box is centered around the anchor point Point<float> anchor; - - // the offset of the box from the label's anchor point - Point<float> offset; + + // the offset of the box from the label's anchor point. + // TODO: might be needed for #13526 + // Point<float> offset; // distances to the edges from the anchor float x1; |