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-rw-r--r--src/mbgl/style/class_dictionary.cpp51
-rw-r--r--src/mbgl/style/class_dictionary.hpp52
-rw-r--r--src/mbgl/style/collection.hpp141
-rw-r--r--src/mbgl/style/conversion/stringify.hpp9
-rw-r--r--src/mbgl/style/function/categorical_stops.cpp3
-rw-r--r--src/mbgl/style/function/identity_stops.cpp36
-rw-r--r--src/mbgl/style/image.cpp36
-rw-r--r--src/mbgl/style/image_impl.cpp24
-rw-r--r--src/mbgl/style/image_impl.hpp33
-rw-r--r--src/mbgl/style/layer.cpp30
-rw-r--r--src/mbgl/style/layer_impl.cpp14
-rw-r--r--src/mbgl/style/layer_impl.hpp28
-rw-r--r--src/mbgl/style/layer_observer.hpp6
-rw-r--r--src/mbgl/style/layers/background_layer.cpp126
-rw-r--r--src/mbgl/style/layers/background_layer_impl.cpp5
-rw-r--r--src/mbgl/style/layers/background_layer_impl.hpp9
-rw-r--r--src/mbgl/style/layers/background_layer_properties.hpp4
-rw-r--r--src/mbgl/style/layers/circle_layer.cpp366
-rw-r--r--src/mbgl/style/layers/circle_layer_impl.cpp9
-rw-r--r--src/mbgl/style/layers/circle_layer_impl.hpp9
-rw-r--r--src/mbgl/style/layers/circle_layer_properties.hpp8
-rw-r--r--src/mbgl/style/layers/custom_layer.cpp56
-rw-r--r--src/mbgl/style/layers/custom_layer_impl.cpp60
-rw-r--r--src/mbgl/style/layers/custom_layer_impl.hpp15
-rw-r--r--src/mbgl/style/layers/fill_extrusion_layer.cpp251
-rw-r--r--src/mbgl/style/layers/fill_extrusion_layer_impl.cpp9
-rw-r--r--src/mbgl/style/layers/fill_extrusion_layer_impl.hpp9
-rw-r--r--src/mbgl/style/layers/fill_extrusion_layer_properties.hpp3
-rw-r--r--src/mbgl/style/layers/fill_layer.cpp251
-rw-r--r--src/mbgl/style/layers/fill_layer_impl.cpp9
-rw-r--r--src/mbgl/style/layers/fill_layer_impl.hpp9
-rw-r--r--src/mbgl/style/layers/fill_layer_properties.hpp3
-rw-r--r--src/mbgl/style/layers/layer.cpp.ejs117
-rw-r--r--src/mbgl/style/layers/layer_properties.hpp.ejs6
-rw-r--r--src/mbgl/style/layers/line_layer.cpp373
-rw-r--r--src/mbgl/style/layers/line_layer_impl.cpp10
-rw-r--r--src/mbgl/style/layers/line_layer_impl.hpp11
-rw-r--r--src/mbgl/style/layers/line_layer_properties.hpp9
-rw-r--r--src/mbgl/style/layers/raster_layer.cpp225
-rw-r--r--src/mbgl/style/layers/raster_layer_impl.cpp5
-rw-r--r--src/mbgl/style/layers/raster_layer_impl.hpp9
-rw-r--r--src/mbgl/style/layers/raster_layer_properties.hpp4
-rw-r--r--src/mbgl/style/layers/symbol_layer.cpp777
-rw-r--r--src/mbgl/style/layers/symbol_layer_impl.cpp10
-rw-r--r--src/mbgl/style/layers/symbol_layer_impl.hpp13
-rw-r--r--src/mbgl/style/layers/symbol_layer_properties.hpp27
-rw-r--r--src/mbgl/style/layout_property.hpp95
-rw-r--r--src/mbgl/style/light.cpp79
-rw-r--r--src/mbgl/style/light.cpp.ejs31
-rw-r--r--src/mbgl/style/light_impl.cpp4
-rw-r--r--src/mbgl/style/light_impl.hpp53
-rw-r--r--src/mbgl/style/light_observer.hpp4
-rw-r--r--src/mbgl/style/light_properties.hpp51
-rw-r--r--src/mbgl/style/observer.hpp12
-rw-r--r--src/mbgl/style/paint_property.hpp161
-rw-r--r--src/mbgl/style/parser.cpp29
-rw-r--r--src/mbgl/style/parser.hpp2
-rw-r--r--src/mbgl/style/properties.hpp248
-rw-r--r--src/mbgl/style/rapidjson_conversion.hpp7
-rw-r--r--src/mbgl/style/source.cpp24
-rw-r--r--src/mbgl/style/source_impl.cpp19
-rw-r--r--src/mbgl/style/source_impl.hpp21
-rw-r--r--src/mbgl/style/sources/geojson_source.cpp70
-rw-r--r--src/mbgl/style/sources/geojson_source_impl.cpp92
-rw-r--r--src/mbgl/style/sources/geojson_source_impl.hpp16
-rw-r--r--src/mbgl/style/sources/image_source.cpp84
-rw-r--r--src/mbgl/style/sources/image_source_impl.cpp38
-rw-r--r--src/mbgl/style/sources/image_source_impl.hpp30
-rw-r--r--src/mbgl/style/sources/raster_source.cpp74
-rw-r--r--src/mbgl/style/sources/raster_source_impl.cpp29
-rw-r--r--src/mbgl/style/sources/raster_source_impl.hpp16
-rw-r--r--src/mbgl/style/sources/vector_source.cpp71
-rw-r--r--src/mbgl/style/sources/vector_source_impl.cpp22
-rw-r--r--src/mbgl/style/sources/vector_source_impl.hpp14
-rw-r--r--src/mbgl/style/style.cpp820
-rw-r--r--src/mbgl/style/style.hpp192
-rw-r--r--src/mbgl/style/style_impl.cpp364
-rw-r--r--src/mbgl/style/style_impl.hpp144
-rw-r--r--src/mbgl/style/tile_source_impl.cpp78
-rw-r--r--src/mbgl/style/tile_source_impl.hpp47
-rw-r--r--src/mbgl/style/types.cpp21
-rw-r--r--src/mbgl/style/update_batch.hpp15
82 files changed, 3405 insertions, 2942 deletions
diff --git a/src/mbgl/style/class_dictionary.cpp b/src/mbgl/style/class_dictionary.cpp
deleted file mode 100644
index ec06ee7d9d..0000000000
--- a/src/mbgl/style/class_dictionary.cpp
+++ /dev/null
@@ -1,51 +0,0 @@
-#include <mbgl/style/class_dictionary.hpp>
-
-#include <pthread.h>
-
-namespace mbgl {
-namespace style {
-
-ClassDictionary::ClassDictionary() {}
-
-ClassDictionary &ClassDictionary::Get() {
- static pthread_once_t store_once = PTHREAD_ONCE_INIT;
- static pthread_key_t store_key;
-
- // Create the key.
- pthread_once(&store_once, []() {
- pthread_key_create(&store_key, [](void *ptr) {
- delete reinterpret_cast<ClassDictionary *>(ptr);
- });
- });
-
- ClassDictionary *ptr = reinterpret_cast<ClassDictionary *>(pthread_getspecific(store_key));
- if (ptr == nullptr) {
- ptr = new ClassDictionary();
- pthread_setspecific(store_key, ptr);
- }
-
- return *ptr;
-}
-
-ClassID ClassDictionary::lookup(const std::string &class_name) {
- auto it = store.find(class_name);
- if (it == store.end()) {
- // Insert the class name into the store.
- ClassID id = ClassID(uint32_t(ClassID::Named) + offset++);
- store.emplace(class_name, id);
- return id;
- } else {
- return it->second;
- }
-}
-
-ClassID ClassDictionary::normalize(ClassID id) {
- if (id >= ClassID::Named) {
- return ClassID::Named;
- } else {
- return id;
- }
-}
-
-} // namespace style
-} // namespace mbgl
diff --git a/src/mbgl/style/class_dictionary.hpp b/src/mbgl/style/class_dictionary.hpp
deleted file mode 100644
index 37eb488240..0000000000
--- a/src/mbgl/style/class_dictionary.hpp
+++ /dev/null
@@ -1,52 +0,0 @@
-#pragma once
-
-#include <cstdint>
-#include <string>
-#include <unordered_map>
-#include <functional>
-
-namespace mbgl {
-namespace style {
-
-enum class ClassID : uint32_t {
- Default = 1, // These values are from the default style for a layer
- Named = 2 // These values (and all subsequent IDs) are from a named style from the layer
-};
-
-class ClassDictionary {
-private:
- ClassDictionary();
-
-public:
- static ClassDictionary &Get();
-
- // Returns an ID for a class name. If the class name does not yet have an ID, one is
- // auto-generated and stored for future reference.
- ClassID lookup(const std::string &class_name);
-
- // Returns either Fallback, Default or Named, depending on the type of the class id.
- ClassID normalize(ClassID id);
-
-private:
- std::unordered_map<std::string, ClassID> store = { { "", ClassID::Default } };
- uint32_t offset = 0;
-};
-
-} // namespace style
-} // namespace mbgl
-
-namespace std {
-
-// Explicitly define std::hash<style::ClassID> because GCC doesn't automatically use std::hash<> of
-// the underlying enum type.
-
-template <>
-struct hash<mbgl::style::ClassID> {
-public:
- size_t operator()(const mbgl::style::ClassID id) const {
- using T = std::underlying_type_t<mbgl::style::ClassID>;
- return std::hash<T>()(static_cast<T>(id));
- }
-};
-
-} // namespace std
diff --git a/src/mbgl/style/collection.hpp b/src/mbgl/style/collection.hpp
new file mode 100644
index 0000000000..0deb1411b6
--- /dev/null
+++ b/src/mbgl/style/collection.hpp
@@ -0,0 +1,141 @@
+#pragma once
+
+#include <mbgl/util/immutable.hpp>
+#include <mbgl/util/optional.hpp>
+
+#include <memory>
+#include <string>
+
+namespace mbgl {
+namespace style {
+
+/*
+ Manages an ordered collection of elements and their `Immutable<Impl>`s. The latter is
+ itself stored in an Immutable container. Using immutability at the collection level
+ allows us to short-circuit significant portions of the RenderStyle update logic via
+ a simple pointer equality check, greatly improving performance.
+
+ Element types are required to have:
+
+ * An `Impl` inner class type
+ * An `Immutable<Impl> baseImpl` member
+ * A `std::string getID() const` method
+*/
+template <class T>
+class Collection {
+public:
+ using Impl = typename T::Impl;
+ using WrapperVector = std::vector<std::unique_ptr<T>>;
+ using ImmutableVector = Immutable<std::vector<Immutable<Impl>>>;
+
+ Collection();
+
+ std::size_t size() const;
+ T* get(const std::string&) const;
+
+ std::vector<T*> getWrappers() const;
+ ImmutableVector getImpls() const { return impls; }
+
+ auto begin() const { return wrappers.begin(); }
+ auto end() const { return wrappers.end(); }
+
+ void clear();
+
+ T* add(std::unique_ptr<T>, const optional<std::string>& = {});
+ std::unique_ptr<T> remove(const std::string&);
+
+ // Must be called whenever an element of the collection is internally mutated.
+ // Typically, each element permits registration of an observer, and the observer
+ // should call this method.
+ void update(const T&);
+
+private:
+ std::size_t index(const std::string&) const;
+
+ WrapperVector wrappers;
+ ImmutableVector impls;
+};
+
+template <class T>
+Collection<T>::Collection()
+ : impls(makeMutable<std::vector<Immutable<Impl>>>()) {
+}
+
+template <class T>
+std::size_t Collection<T>::size() const {
+ return wrappers.size();
+}
+
+template <class T>
+std::size_t Collection<T>::index(const std::string& id) const {
+ return std::find_if(wrappers.begin(), wrappers.end(), [&](const auto& e) {
+ return e->getID() == id;
+ }) - wrappers.begin();
+}
+
+template <class T>
+T* Collection<T>::get(const std::string& id) const {
+ std::size_t i = index(id);
+ return i < size() ? wrappers[i].get() : nullptr;
+}
+
+template <class T>
+std::vector<T*> Collection<T>::getWrappers() const {
+ std::vector<T*> result;
+ result.reserve(wrappers.size());
+
+ for (auto& wrapper : wrappers) {
+ result.push_back(wrapper.get());
+ }
+
+ return result;
+}
+
+template <class T>
+void Collection<T>::clear() {
+ mutate(impls, [&] (auto& impls_) {
+ impls_.clear();
+ });
+
+ wrappers.clear();
+}
+
+template <class T>
+T* Collection<T>::add(std::unique_ptr<T> wrapper, const optional<std::string>& before) {
+ std::size_t i = before ? index(*before) : size();
+
+ mutate(impls, [&] (auto& impls_) {
+ impls_.emplace(impls_.begin() + i, wrapper->baseImpl);
+ });
+
+ return wrappers.emplace(wrappers.begin() + i, std::move(wrapper))->get();
+}
+
+template <class T>
+std::unique_ptr<T> Collection<T>::remove(const std::string& id) {
+ std::size_t i = index(id);
+
+ if (i >= size()) {
+ return nullptr;
+ }
+
+ auto source = std::move(wrappers[i]);
+
+ mutate(impls, [&] (auto& impls_) {
+ impls_.erase(impls_.begin() + i);
+ });
+
+ wrappers.erase(wrappers.begin() + i);
+
+ return source;
+}
+
+template <class T>
+void Collection<T>::update(const T& wrapper) {
+ mutate(impls, [&] (auto& impls_) {
+ impls_.at(this->index(wrapper.getID())) = wrapper.baseImpl;
+ });
+}
+
+} // namespace style
+} // namespace mbgl
diff --git a/src/mbgl/style/conversion/stringify.hpp b/src/mbgl/style/conversion/stringify.hpp
index 4afbf198e5..6ae6fede42 100644
--- a/src/mbgl/style/conversion/stringify.hpp
+++ b/src/mbgl/style/conversion/stringify.hpp
@@ -2,7 +2,7 @@
#include <mbgl/style/filter.hpp>
#include <mbgl/style/property_value.hpp>
-#include <mbgl/style/layout_property.hpp>
+#include <mbgl/style/data_driven_property_value.hpp>
#include <mbgl/util/enum.hpp>
#include <mbgl/util/color.hpp>
#include <mbgl/util/feature.hpp>
@@ -446,13 +446,6 @@ void stringify(Writer& writer, const DataDrivenPropertyValue<T>& value) {
}
}
-template <class Writer, class... Ps>
-void stringify(Writer& writer, const LayoutProperties<Ps...>& ps) {
- writer.StartObject();
- util::ignore({ (stringify<Ps>(writer, ps.unevaluated.template get<Ps>()), 0)... });
- writer.EndObject();
-}
-
} // namespace conversion
} // namespace style
} // namespace mbgl
diff --git a/src/mbgl/style/function/categorical_stops.cpp b/src/mbgl/style/function/categorical_stops.cpp
index 2984c3832f..dd179f5376 100644
--- a/src/mbgl/style/function/categorical_stops.cpp
+++ b/src/mbgl/style/function/categorical_stops.cpp
@@ -33,6 +33,9 @@ template class CategoricalStops<Color>;
template class CategoricalStops<std::array<float, 2>>;
template class CategoricalStops<std::string>;
template class CategoricalStops<TextTransformType>;
+template class CategoricalStops<TextJustifyType>;
+template class CategoricalStops<SymbolAnchorType>;
+template class CategoricalStops<LineJoinType>;
} // namespace style
} // namespace mbgl
diff --git a/src/mbgl/style/function/identity_stops.cpp b/src/mbgl/style/function/identity_stops.cpp
index dfb34e9dd4..0ac6fda846 100644
--- a/src/mbgl/style/function/identity_stops.cpp
+++ b/src/mbgl/style/function/identity_stops.cpp
@@ -36,25 +36,53 @@ optional<TextTransformType> IdentityStops<TextTransformType>::evaluate(const Val
if (!value.is<std::string>()) {
return {};
}
-
+
return Enum<TextTransformType>::toEnum(value.get<std::string>());
}
template <>
+optional<TextJustifyType> IdentityStops<TextJustifyType>::evaluate(const Value& value) const {
+ if (!value.is<std::string>()) {
+ return {};
+ }
+
+ return Enum<TextJustifyType>::toEnum(value.get<std::string>());
+}
+
+template <>
+optional<SymbolAnchorType> IdentityStops<SymbolAnchorType>::evaluate(const Value& value) const {
+ if (!value.is<std::string>()) {
+ return {};
+ }
+
+ return Enum<SymbolAnchorType>::toEnum(value.get<std::string>());
+}
+
+template <>
+optional<LineJoinType> IdentityStops<LineJoinType>::evaluate(const Value& value) const {
+ if (!value.is<std::string>()) {
+ return {};
+ }
+
+ return Enum<LineJoinType>::toEnum(value.get<std::string>());
+}
+
+template <>
optional<std::array<float, 2>> IdentityStops<std::array<float, 2>>::evaluate(const Value& value) const {
if (!value.is<std::vector<Value>>()) {
return {};
}
- const std::vector<Value>& vector = value.get<std::vector<Value>>();
+ const auto& vector = value.get<std::vector<Value>>();
if (vector.size() != 2 || !numericValue<float>(vector[0]) || !numericValue<float>(vector[1])) {
return {};
}
- return {{{
+ std::array<float, 2> array {{
*numericValue<float>(vector[0]),
*numericValue<float>(vector[1])
- }}};
+ }};
+ return array;
}
} // namespace style
diff --git a/src/mbgl/style/image.cpp b/src/mbgl/style/image.cpp
index 4c0c6a859b..1747de5fcc 100644
--- a/src/mbgl/style/image.cpp
+++ b/src/mbgl/style/image.cpp
@@ -1,21 +1,33 @@
#include <mbgl/style/image.hpp>
+#include <mbgl/style/image_impl.hpp>
#include <mbgl/util/exception.hpp>
namespace mbgl {
namespace style {
-Image::Image(PremultipliedImage&& image_,
- const float pixelRatio_,
- bool sdf_)
- : image(std::move(image_)),
- pixelRatio(pixelRatio_),
- sdf(sdf_) {
-
- if (!image.valid()) {
- throw util::SpriteImageException("Sprite image dimensions may not be zero");
- } else if (pixelRatio <= 0) {
- throw util::SpriteImageException("Sprite pixelRatio may not be <= 0");
- }
+Image::Image(std::string id,
+ PremultipliedImage &&image,
+ const float pixelRatio,
+ bool sdf)
+ : baseImpl(makeMutable<Impl>(std::move(id), std::move(image), pixelRatio, sdf)) {
+}
+
+std::string Image::getID() const {
+ return baseImpl->id;
+}
+
+Image::Image(const Image&) = default;
+
+const PremultipliedImage& Image::getImage() const {
+ return baseImpl->image;
+}
+
+bool Image::isSdf() const {
+ return baseImpl->sdf;
+}
+
+float Image::getPixelRatio() const {
+ return baseImpl->pixelRatio;
}
} // namespace style
diff --git a/src/mbgl/style/image_impl.cpp b/src/mbgl/style/image_impl.cpp
new file mode 100644
index 0000000000..ce327262e8
--- /dev/null
+++ b/src/mbgl/style/image_impl.cpp
@@ -0,0 +1,24 @@
+#include <mbgl/style/image_impl.hpp>
+#include <mbgl/util/exception.hpp>
+
+namespace mbgl {
+namespace style {
+
+Image::Impl::Impl(std::string id_,
+ PremultipliedImage&& image_,
+ const float pixelRatio_,
+ bool sdf_)
+ : id(std::move(id_)),
+ image(std::move(image_)),
+ pixelRatio(pixelRatio_),
+ sdf(sdf_) {
+
+ if (!image.valid()) {
+ throw util::SpriteImageException("Sprite image dimensions may not be zero");
+ } else if (pixelRatio <= 0) {
+ throw util::SpriteImageException("Sprite pixelRatio may not be <= 0");
+ }
+}
+
+} // namespace style
+} // namespace mbgl
diff --git a/src/mbgl/style/image_impl.hpp b/src/mbgl/style/image_impl.hpp
new file mode 100644
index 0000000000..e439e42695
--- /dev/null
+++ b/src/mbgl/style/image_impl.hpp
@@ -0,0 +1,33 @@
+#pragma once
+
+#include <mbgl/style/image.hpp>
+
+#include <string>
+#include <unordered_map>
+#include <set>
+
+namespace mbgl {
+namespace style {
+
+class Image::Impl {
+public:
+ Impl(std::string id, PremultipliedImage&&, float pixelRatio, bool sdf = false);
+
+ const std::string id;
+
+ PremultipliedImage image;
+
+ // Pixel ratio of the sprite image.
+ const float pixelRatio;
+
+ // Whether this image should be interpreted as a signed distance field icon.
+ const bool sdf;
+};
+
+} // namespace style
+
+using ImageMap = std::unordered_map<std::string, Immutable<style::Image::Impl>>;
+using ImageDependencies = std::set<std::string>;
+using ImageRequestPair = std::pair<ImageDependencies, uint64_t>;
+
+} // namespace mbgl
diff --git a/src/mbgl/style/layer.cpp b/src/mbgl/style/layer.cpp
index e2eba0e2e0..142fe313cf 100644
--- a/src/mbgl/style/layer.cpp
+++ b/src/mbgl/style/layer.cpp
@@ -1,17 +1,24 @@
#include <mbgl/style/layer.hpp>
#include <mbgl/style/layer_impl.hpp>
-#include <mbgl/style/layer_type.hpp>
+#include <mbgl/style/layer_observer.hpp>
namespace mbgl {
namespace style {
-Layer::Layer(LayerType type_, std::unique_ptr<Impl> baseImpl_)
- : type(type_), baseImpl(std::move(baseImpl_)) {
+static LayerObserver nullObserver;
+
+Layer::Layer(Immutable<Impl> impl)
+ : baseImpl(std::move(impl)),
+ observer(&nullObserver) {
}
Layer::~Layer() = default;
-const std::string& Layer::getID() const {
+LayerType Layer::getType() const {
+ return baseImpl->type;
+}
+
+std::string Layer::getID() const {
return baseImpl->id;
}
@@ -19,27 +26,16 @@ VisibilityType Layer::getVisibility() const {
return baseImpl->visibility;
}
-void Layer::setVisibility(VisibilityType value) {
- if (value == getVisibility())
- return;
- baseImpl->visibility = value;
- baseImpl->observer->onLayerVisibilityChanged(*this);
-}
-
float Layer::getMinZoom() const {
return baseImpl->minZoom;
}
-void Layer::setMinZoom(float minZoom) const {
- baseImpl->minZoom = minZoom;
-}
-
float Layer::getMaxZoom() const {
return baseImpl->maxZoom;
}
-void Layer::setMaxZoom(float maxZoom) const {
- baseImpl->maxZoom = maxZoom;
+void Layer::setObserver(LayerObserver* observer_) {
+ observer = observer_ ? observer_ : &nullObserver;
}
} // namespace style
diff --git a/src/mbgl/style/layer_impl.cpp b/src/mbgl/style/layer_impl.cpp
index b8eb01fe77..a9a3941f3e 100644
--- a/src/mbgl/style/layer_impl.cpp
+++ b/src/mbgl/style/layer_impl.cpp
@@ -3,16 +3,10 @@
namespace mbgl {
namespace style {
-std::unique_ptr<Layer> Layer::Impl::copy(const std::string& id_,
- const std::string& source_) const {
- std::unique_ptr<Layer> result = clone();
- result->baseImpl->id = id_;
- result->baseImpl->source = source_;
- return result;
-}
-
-void Layer::Impl::setObserver(LayerObserver* observer_) {
- observer = observer_ ? observer_ : &nullObserver;
+Layer::Impl::Impl(LayerType type_, std::string layerID, std::string sourceID)
+ : type(type_),
+ id(std::move(layerID)),
+ source(std::move(sourceID)) {
}
} // namespace style
diff --git a/src/mbgl/style/layer_impl.hpp b/src/mbgl/style/layer_impl.hpp
index 6aa8fccaf0..f350044925 100644
--- a/src/mbgl/style/layer_impl.hpp
+++ b/src/mbgl/style/layer_impl.hpp
@@ -3,13 +3,10 @@
#include <mbgl/style/layer.hpp>
#include <mbgl/style/types.hpp>
#include <mbgl/style/filter.hpp>
-#include <mbgl/style/layer_observer.hpp>
-#include <mbgl/util/noncopyable.hpp>
#include <rapidjson/writer.h>
#include <rapidjson/stringbuffer.h>
-#include <memory>
#include <string>
#include <limits>
@@ -32,27 +29,19 @@ namespace style {
*/
class Layer::Impl {
public:
+ Impl(LayerType, std::string layerID, std::string sourceID);
virtual ~Impl() = default;
- // Create a new layer with the specified `id` and `sourceID`. All other properties
- // are copied from this layer.
- std::unique_ptr<Layer> copy(const std::string& id,
- const std::string& sourceID) const;
-
- // Create an identical copy of this layer.
- virtual std::unique_ptr<Layer> clone() const = 0;
+ Impl& operator=(const Impl&) = delete;
- // Create a layer, copying all properties except id and paint properties from this layer.
- virtual std::unique_ptr<Layer> cloneRef(const std::string& id) const = 0;
+ // Returns true buckets if properties affecting layout have changed: i.e. filter,
+ // visibility, layout properties, or data-driven paint properties.
+ virtual bool hasLayoutDifference(const Layer::Impl&) const = 0;
// Utility function for automatic layer grouping.
virtual void stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const = 0;
- virtual std::unique_ptr<RenderLayer> createRenderLayer() const = 0;
-
- void setObserver(LayerObserver*);
-
-public:
+ const LayerType type;
std::string id;
std::string source;
std::string sourceLayer;
@@ -61,13 +50,8 @@ public:
float maxZoom = std::numeric_limits<float>::infinity();
VisibilityType visibility = VisibilityType::Visible;
- LayerObserver nullObserver;
- LayerObserver* observer = &nullObserver;
-
protected:
- Impl() = default;
Impl(const Impl&) = default;
- Impl& operator=(const Impl&) = delete;
};
} // namespace style
diff --git a/src/mbgl/style/layer_observer.hpp b/src/mbgl/style/layer_observer.hpp
index 2fa1c39660..28074a65e7 100644
--- a/src/mbgl/style/layer_observer.hpp
+++ b/src/mbgl/style/layer_observer.hpp
@@ -9,11 +9,7 @@ class LayerObserver {
public:
virtual ~LayerObserver() = default;
- virtual void onLayerFilterChanged(Layer&) {}
- virtual void onLayerVisibilityChanged(Layer&) {}
- virtual void onLayerPaintPropertyChanged(Layer&) {}
- virtual void onLayerDataDrivenPaintPropertyChanged(Layer&) {}
- virtual void onLayerLayoutPropertyChanged(Layer&, const char *) {}
+ virtual void onLayerChanged(Layer&) {}
};
} // namespace style
diff --git a/src/mbgl/style/layers/background_layer.cpp b/src/mbgl/style/layers/background_layer.cpp
index b4ffea138b..d4ead18816 100644
--- a/src/mbgl/style/layers/background_layer.cpp
+++ b/src/mbgl/style/layers/background_layer.cpp
@@ -2,39 +2,65 @@
#include <mbgl/style/layers/background_layer.hpp>
#include <mbgl/style/layers/background_layer_impl.hpp>
-#include <mbgl/style/conversion/stringify.hpp>
+#include <mbgl/style/layer_observer.hpp>
namespace mbgl {
namespace style {
BackgroundLayer::BackgroundLayer(const std::string& layerID)
- : Layer(LayerType::Background, std::make_unique<Impl>())
- , impl(static_cast<Impl*>(baseImpl.get())) {
- impl->id = layerID;
+ : Layer(makeMutable<Impl>(LayerType::Background, layerID, std::string())) {
}
-BackgroundLayer::BackgroundLayer(const Impl& other)
- : Layer(LayerType::Background, std::make_unique<Impl>(other))
- , impl(static_cast<Impl*>(baseImpl.get())) {
+BackgroundLayer::BackgroundLayer(Immutable<Impl> impl_)
+ : Layer(std::move(impl_)) {
}
BackgroundLayer::~BackgroundLayer() = default;
-std::unique_ptr<Layer> BackgroundLayer::Impl::clone() const {
- return std::make_unique<BackgroundLayer>(*this);
+const BackgroundLayer::Impl& BackgroundLayer::impl() const {
+ return static_cast<const Impl&>(*baseImpl);
}
-std::unique_ptr<Layer> BackgroundLayer::Impl::cloneRef(const std::string& id_) const {
- auto result = std::make_unique<BackgroundLayer>(*this);
- result->impl->id = id_;
- result->impl->cascading = BackgroundPaintProperties::Cascading();
- return std::move(result);
+Mutable<BackgroundLayer::Impl> BackgroundLayer::mutableImpl() const {
+ return makeMutable<Impl>(impl());
+}
+
+std::unique_ptr<Layer> BackgroundLayer::cloneRef(const std::string& id_) const {
+ auto impl_ = mutableImpl();
+ impl_->id = id_;
+ impl_->paint = BackgroundPaintProperties::Transitionable();
+ return std::make_unique<BackgroundLayer>(std::move(impl_));
}
void BackgroundLayer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const {
}
+// Visibility
+
+void BackgroundLayer::setVisibility(VisibilityType value) {
+ if (value == getVisibility())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->visibility = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+
+// Zoom range
+
+void BackgroundLayer::setMinZoom(float minZoom) {
+ auto impl_ = mutableImpl();
+ impl_->minZoom = minZoom;
+ baseImpl = std::move(impl_);
+}
+
+void BackgroundLayer::setMaxZoom(float maxZoom) {
+ auto impl_ = mutableImpl();
+ impl_->maxZoom = maxZoom;
+ baseImpl = std::move(impl_);
+}
+
// Layout properties
@@ -44,69 +70,81 @@ PropertyValue<Color> BackgroundLayer::getDefaultBackgroundColor() {
return { Color::black() };
}
-PropertyValue<Color> BackgroundLayer::getBackgroundColor(const optional<std::string>& klass) const {
- return impl->cascading.template get<BackgroundColor>().get(klass);
+PropertyValue<Color> BackgroundLayer::getBackgroundColor() const {
+ return impl().paint.template get<BackgroundColor>().value;
}
-void BackgroundLayer::setBackgroundColor(PropertyValue<Color> value, const optional<std::string>& klass) {
- if (value == getBackgroundColor(klass))
+void BackgroundLayer::setBackgroundColor(PropertyValue<Color> value) {
+ if (value == getBackgroundColor())
return;
- impl->cascading.template get<BackgroundColor>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<BackgroundColor>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void BackgroundLayer::setBackgroundColorTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<BackgroundColor>().setTransition(value, klass);
+void BackgroundLayer::setBackgroundColorTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<BackgroundColor>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions BackgroundLayer::getBackgroundColorTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<BackgroundColor>().getTransition(klass);
+TransitionOptions BackgroundLayer::getBackgroundColorTransition() const {
+ return impl().paint.template get<BackgroundColor>().options;
}
PropertyValue<std::string> BackgroundLayer::getDefaultBackgroundPattern() {
return { "" };
}
-PropertyValue<std::string> BackgroundLayer::getBackgroundPattern(const optional<std::string>& klass) const {
- return impl->cascading.template get<BackgroundPattern>().get(klass);
+PropertyValue<std::string> BackgroundLayer::getBackgroundPattern() const {
+ return impl().paint.template get<BackgroundPattern>().value;
}
-void BackgroundLayer::setBackgroundPattern(PropertyValue<std::string> value, const optional<std::string>& klass) {
- if (value == getBackgroundPattern(klass))
+void BackgroundLayer::setBackgroundPattern(PropertyValue<std::string> value) {
+ if (value == getBackgroundPattern())
return;
- impl->cascading.template get<BackgroundPattern>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<BackgroundPattern>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void BackgroundLayer::setBackgroundPatternTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<BackgroundPattern>().setTransition(value, klass);
+void BackgroundLayer::setBackgroundPatternTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<BackgroundPattern>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions BackgroundLayer::getBackgroundPatternTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<BackgroundPattern>().getTransition(klass);
+TransitionOptions BackgroundLayer::getBackgroundPatternTransition() const {
+ return impl().paint.template get<BackgroundPattern>().options;
}
PropertyValue<float> BackgroundLayer::getDefaultBackgroundOpacity() {
return { 1 };
}
-PropertyValue<float> BackgroundLayer::getBackgroundOpacity(const optional<std::string>& klass) const {
- return impl->cascading.template get<BackgroundOpacity>().get(klass);
+PropertyValue<float> BackgroundLayer::getBackgroundOpacity() const {
+ return impl().paint.template get<BackgroundOpacity>().value;
}
-void BackgroundLayer::setBackgroundOpacity(PropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getBackgroundOpacity(klass))
+void BackgroundLayer::setBackgroundOpacity(PropertyValue<float> value) {
+ if (value == getBackgroundOpacity())
return;
- impl->cascading.template get<BackgroundOpacity>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<BackgroundOpacity>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void BackgroundLayer::setBackgroundOpacityTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<BackgroundOpacity>().setTransition(value, klass);
+void BackgroundLayer::setBackgroundOpacityTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<BackgroundOpacity>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions BackgroundLayer::getBackgroundOpacityTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<BackgroundOpacity>().getTransition(klass);
+TransitionOptions BackgroundLayer::getBackgroundOpacityTransition() const {
+ return impl().paint.template get<BackgroundOpacity>().options;
}
} // namespace style
diff --git a/src/mbgl/style/layers/background_layer_impl.cpp b/src/mbgl/style/layers/background_layer_impl.cpp
index 6c4a4c26d9..a59a84fbe9 100644
--- a/src/mbgl/style/layers/background_layer_impl.cpp
+++ b/src/mbgl/style/layers/background_layer_impl.cpp
@@ -1,11 +1,10 @@
#include <mbgl/style/layers/background_layer_impl.hpp>
-#include <mbgl/renderer/render_background_layer.hpp>
namespace mbgl {
namespace style {
-std::unique_ptr<RenderLayer> BackgroundLayer::Impl::createRenderLayer() const {
- return std::make_unique<RenderBackgroundLayer>(*this);
+bool BackgroundLayer::Impl::hasLayoutDifference(const Layer::Impl&) const {
+ return false;
}
} // namespace style
diff --git a/src/mbgl/style/layers/background_layer_impl.hpp b/src/mbgl/style/layers/background_layer_impl.hpp
index 85152da4ec..248a751027 100644
--- a/src/mbgl/style/layers/background_layer_impl.hpp
+++ b/src/mbgl/style/layers/background_layer_impl.hpp
@@ -9,13 +9,12 @@ namespace style {
class BackgroundLayer::Impl : public Layer::Impl {
public:
- std::unique_ptr<Layer> clone() const override;
- std::unique_ptr<Layer> cloneRef(const std::string& id) const override;
- void stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const override;
+ using Layer::Impl::Impl;
- std::unique_ptr<RenderLayer> createRenderLayer() const override;
+ bool hasLayoutDifference(const Layer::Impl&) const override;
+ void stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const override;
- BackgroundPaintProperties::Cascading cascading;
+ BackgroundPaintProperties::Transitionable paint;
};
} // namespace style
diff --git a/src/mbgl/style/layers/background_layer_properties.hpp b/src/mbgl/style/layers/background_layer_properties.hpp
index fae6c26a4b..3a61392fb4 100644
--- a/src/mbgl/style/layers/background_layer_properties.hpp
+++ b/src/mbgl/style/layers/background_layer_properties.hpp
@@ -5,7 +5,9 @@
#include <mbgl/style/types.hpp>
#include <mbgl/style/layout_property.hpp>
#include <mbgl/style/paint_property.hpp>
+#include <mbgl/style/properties.hpp>
#include <mbgl/programs/attributes.hpp>
+#include <mbgl/programs/uniforms.hpp>
namespace mbgl {
namespace style {
@@ -22,7 +24,7 @@ struct BackgroundOpacity : PaintProperty<float> {
static float defaultValue() { return 1; }
};
-class BackgroundPaintProperties : public PaintProperties<
+class BackgroundPaintProperties : public Properties<
BackgroundColor,
BackgroundPattern,
BackgroundOpacity
diff --git a/src/mbgl/style/layers/circle_layer.cpp b/src/mbgl/style/layers/circle_layer.cpp
index 8b3431a9a1..9854932699 100644
--- a/src/mbgl/style/layers/circle_layer.cpp
+++ b/src/mbgl/style/layers/circle_layer.cpp
@@ -2,34 +2,34 @@
#include <mbgl/style/layers/circle_layer.hpp>
#include <mbgl/style/layers/circle_layer_impl.hpp>
-#include <mbgl/style/conversion/stringify.hpp>
+#include <mbgl/style/layer_observer.hpp>
namespace mbgl {
namespace style {
CircleLayer::CircleLayer(const std::string& layerID, const std::string& sourceID)
- : Layer(LayerType::Circle, std::make_unique<Impl>())
- , impl(static_cast<Impl*>(baseImpl.get())) {
- impl->id = layerID;
- impl->source = sourceID;
+ : Layer(makeMutable<Impl>(LayerType::Circle, layerID, sourceID)) {
}
-CircleLayer::CircleLayer(const Impl& other)
- : Layer(LayerType::Circle, std::make_unique<Impl>(other))
- , impl(static_cast<Impl*>(baseImpl.get())) {
+CircleLayer::CircleLayer(Immutable<Impl> impl_)
+ : Layer(std::move(impl_)) {
}
CircleLayer::~CircleLayer() = default;
-std::unique_ptr<Layer> CircleLayer::Impl::clone() const {
- return std::make_unique<CircleLayer>(*this);
+const CircleLayer::Impl& CircleLayer::impl() const {
+ return static_cast<const Impl&>(*baseImpl);
}
-std::unique_ptr<Layer> CircleLayer::Impl::cloneRef(const std::string& id_) const {
- auto result = std::make_unique<CircleLayer>(*this);
- result->impl->id = id_;
- result->impl->cascading = CirclePaintProperties::Cascading();
- return std::move(result);
+Mutable<CircleLayer::Impl> CircleLayer::mutableImpl() const {
+ return makeMutable<Impl>(impl());
+}
+
+std::unique_ptr<Layer> CircleLayer::cloneRef(const std::string& id_) const {
+ auto impl_ = mutableImpl();
+ impl_->id = id_;
+ impl_->paint = CirclePaintProperties::Transitionable();
+ return std::make_unique<CircleLayer>(std::move(impl_));
}
void CircleLayer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const {
@@ -38,26 +38,55 @@ void CircleLayer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBuffe
// Source
const std::string& CircleLayer::getSourceID() const {
- return impl->source;
+ return impl().source;
}
void CircleLayer::setSourceLayer(const std::string& sourceLayer) {
- impl->sourceLayer = sourceLayer;
+ auto impl_ = mutableImpl();
+ impl_->sourceLayer = sourceLayer;
+ baseImpl = std::move(impl_);
}
const std::string& CircleLayer::getSourceLayer() const {
- return impl->sourceLayer;
+ return impl().sourceLayer;
}
// Filter
void CircleLayer::setFilter(const Filter& filter) {
- impl->filter = filter;
- impl->observer->onLayerFilterChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->filter = filter;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
const Filter& CircleLayer::getFilter() const {
- return impl->filter;
+ return impl().filter;
+}
+
+// Visibility
+
+void CircleLayer::setVisibility(VisibilityType value) {
+ if (value == getVisibility())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->visibility = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+
+// Zoom range
+
+void CircleLayer::setMinZoom(float minZoom) {
+ auto impl_ = mutableImpl();
+ impl_->minZoom = minZoom;
+ baseImpl = std::move(impl_);
+}
+
+void CircleLayer::setMaxZoom(float maxZoom) {
+ auto impl_ = mutableImpl();
+ impl_->maxZoom = maxZoom;
+ baseImpl = std::move(impl_);
}
// Layout properties
@@ -69,258 +98,297 @@ DataDrivenPropertyValue<float> CircleLayer::getDefaultCircleRadius() {
return { 5 };
}
-DataDrivenPropertyValue<float> CircleLayer::getCircleRadius(const optional<std::string>& klass) const {
- return impl->cascading.template get<CircleRadius>().get(klass);
+DataDrivenPropertyValue<float> CircleLayer::getCircleRadius() const {
+ return impl().paint.template get<CircleRadius>().value;
}
-void CircleLayer::setCircleRadius(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getCircleRadius(klass))
+void CircleLayer::setCircleRadius(DataDrivenPropertyValue<float> value) {
+ if (value == getCircleRadius())
return;
- impl->cascading.template get<CircleRadius>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<CircleRadius>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void CircleLayer::setCircleRadiusTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<CircleRadius>().setTransition(value, klass);
+void CircleLayer::setCircleRadiusTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<CircleRadius>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions CircleLayer::getCircleRadiusTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<CircleRadius>().getTransition(klass);
+TransitionOptions CircleLayer::getCircleRadiusTransition() const {
+ return impl().paint.template get<CircleRadius>().options;
}
DataDrivenPropertyValue<Color> CircleLayer::getDefaultCircleColor() {
return { Color::black() };
}
-DataDrivenPropertyValue<Color> CircleLayer::getCircleColor(const optional<std::string>& klass) const {
- return impl->cascading.template get<CircleColor>().get(klass);
+DataDrivenPropertyValue<Color> CircleLayer::getCircleColor() const {
+ return impl().paint.template get<CircleColor>().value;
}
-void CircleLayer::setCircleColor(DataDrivenPropertyValue<Color> value, const optional<std::string>& klass) {
- if (value == getCircleColor(klass))
+void CircleLayer::setCircleColor(DataDrivenPropertyValue<Color> value) {
+ if (value == getCircleColor())
return;
- impl->cascading.template get<CircleColor>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<CircleColor>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void CircleLayer::setCircleColorTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<CircleColor>().setTransition(value, klass);
+void CircleLayer::setCircleColorTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<CircleColor>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions CircleLayer::getCircleColorTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<CircleColor>().getTransition(klass);
+TransitionOptions CircleLayer::getCircleColorTransition() const {
+ return impl().paint.template get<CircleColor>().options;
}
DataDrivenPropertyValue<float> CircleLayer::getDefaultCircleBlur() {
return { 0 };
}
-DataDrivenPropertyValue<float> CircleLayer::getCircleBlur(const optional<std::string>& klass) const {
- return impl->cascading.template get<CircleBlur>().get(klass);
+DataDrivenPropertyValue<float> CircleLayer::getCircleBlur() const {
+ return impl().paint.template get<CircleBlur>().value;
}
-void CircleLayer::setCircleBlur(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getCircleBlur(klass))
+void CircleLayer::setCircleBlur(DataDrivenPropertyValue<float> value) {
+ if (value == getCircleBlur())
return;
- impl->cascading.template get<CircleBlur>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<CircleBlur>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void CircleLayer::setCircleBlurTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<CircleBlur>().setTransition(value, klass);
+void CircleLayer::setCircleBlurTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<CircleBlur>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions CircleLayer::getCircleBlurTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<CircleBlur>().getTransition(klass);
+TransitionOptions CircleLayer::getCircleBlurTransition() const {
+ return impl().paint.template get<CircleBlur>().options;
}
DataDrivenPropertyValue<float> CircleLayer::getDefaultCircleOpacity() {
return { 1 };
}
-DataDrivenPropertyValue<float> CircleLayer::getCircleOpacity(const optional<std::string>& klass) const {
- return impl->cascading.template get<CircleOpacity>().get(klass);
+DataDrivenPropertyValue<float> CircleLayer::getCircleOpacity() const {
+ return impl().paint.template get<CircleOpacity>().value;
}
-void CircleLayer::setCircleOpacity(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getCircleOpacity(klass))
+void CircleLayer::setCircleOpacity(DataDrivenPropertyValue<float> value) {
+ if (value == getCircleOpacity())
return;
- impl->cascading.template get<CircleOpacity>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<CircleOpacity>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void CircleLayer::setCircleOpacityTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<CircleOpacity>().setTransition(value, klass);
+void CircleLayer::setCircleOpacityTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<CircleOpacity>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions CircleLayer::getCircleOpacityTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<CircleOpacity>().getTransition(klass);
+TransitionOptions CircleLayer::getCircleOpacityTransition() const {
+ return impl().paint.template get<CircleOpacity>().options;
}
PropertyValue<std::array<float, 2>> CircleLayer::getDefaultCircleTranslate() {
return { {{ 0, 0 }} };
}
-PropertyValue<std::array<float, 2>> CircleLayer::getCircleTranslate(const optional<std::string>& klass) const {
- return impl->cascading.template get<CircleTranslate>().get(klass);
+PropertyValue<std::array<float, 2>> CircleLayer::getCircleTranslate() const {
+ return impl().paint.template get<CircleTranslate>().value;
}
-void CircleLayer::setCircleTranslate(PropertyValue<std::array<float, 2>> value, const optional<std::string>& klass) {
- if (value == getCircleTranslate(klass))
+void CircleLayer::setCircleTranslate(PropertyValue<std::array<float, 2>> value) {
+ if (value == getCircleTranslate())
return;
- impl->cascading.template get<CircleTranslate>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<CircleTranslate>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void CircleLayer::setCircleTranslateTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<CircleTranslate>().setTransition(value, klass);
+void CircleLayer::setCircleTranslateTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<CircleTranslate>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions CircleLayer::getCircleTranslateTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<CircleTranslate>().getTransition(klass);
+TransitionOptions CircleLayer::getCircleTranslateTransition() const {
+ return impl().paint.template get<CircleTranslate>().options;
}
PropertyValue<TranslateAnchorType> CircleLayer::getDefaultCircleTranslateAnchor() {
return { TranslateAnchorType::Map };
}
-PropertyValue<TranslateAnchorType> CircleLayer::getCircleTranslateAnchor(const optional<std::string>& klass) const {
- return impl->cascading.template get<CircleTranslateAnchor>().get(klass);
+PropertyValue<TranslateAnchorType> CircleLayer::getCircleTranslateAnchor() const {
+ return impl().paint.template get<CircleTranslateAnchor>().value;
}
-void CircleLayer::setCircleTranslateAnchor(PropertyValue<TranslateAnchorType> value, const optional<std::string>& klass) {
- if (value == getCircleTranslateAnchor(klass))
+void CircleLayer::setCircleTranslateAnchor(PropertyValue<TranslateAnchorType> value) {
+ if (value == getCircleTranslateAnchor())
return;
- impl->cascading.template get<CircleTranslateAnchor>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<CircleTranslateAnchor>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void CircleLayer::setCircleTranslateAnchorTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<CircleTranslateAnchor>().setTransition(value, klass);
+void CircleLayer::setCircleTranslateAnchorTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<CircleTranslateAnchor>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions CircleLayer::getCircleTranslateAnchorTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<CircleTranslateAnchor>().getTransition(klass);
+TransitionOptions CircleLayer::getCircleTranslateAnchorTransition() const {
+ return impl().paint.template get<CircleTranslateAnchor>().options;
}
PropertyValue<CirclePitchScaleType> CircleLayer::getDefaultCirclePitchScale() {
return { CirclePitchScaleType::Map };
}
-PropertyValue<CirclePitchScaleType> CircleLayer::getCirclePitchScale(const optional<std::string>& klass) const {
- return impl->cascading.template get<CirclePitchScale>().get(klass);
+PropertyValue<CirclePitchScaleType> CircleLayer::getCirclePitchScale() const {
+ return impl().paint.template get<CirclePitchScale>().value;
+}
+
+void CircleLayer::setCirclePitchScale(PropertyValue<CirclePitchScaleType> value) {
+ if (value == getCirclePitchScale())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<CirclePitchScale>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+
+void CircleLayer::setCirclePitchScaleTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<CirclePitchScale>().options = options;
+ baseImpl = std::move(impl_);
+}
+
+TransitionOptions CircleLayer::getCirclePitchScaleTransition() const {
+ return impl().paint.template get<CirclePitchScale>().options;
+}
+
+PropertyValue<AlignmentType> CircleLayer::getDefaultCirclePitchAlignment() {
+ return { AlignmentType::Viewport };
+}
+
+PropertyValue<AlignmentType> CircleLayer::getCirclePitchAlignment() const {
+ return impl().paint.template get<CirclePitchAlignment>().value;
}
-void CircleLayer::setCirclePitchScale(PropertyValue<CirclePitchScaleType> value, const optional<std::string>& klass) {
- if (value == getCirclePitchScale(klass))
+void CircleLayer::setCirclePitchAlignment(PropertyValue<AlignmentType> value) {
+ if (value == getCirclePitchAlignment())
return;
- impl->cascading.template get<CirclePitchScale>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<CirclePitchAlignment>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void CircleLayer::setCirclePitchScaleTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<CirclePitchScale>().setTransition(value, klass);
+void CircleLayer::setCirclePitchAlignmentTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<CirclePitchAlignment>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions CircleLayer::getCirclePitchScaleTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<CirclePitchScale>().getTransition(klass);
+TransitionOptions CircleLayer::getCirclePitchAlignmentTransition() const {
+ return impl().paint.template get<CirclePitchAlignment>().options;
}
DataDrivenPropertyValue<float> CircleLayer::getDefaultCircleStrokeWidth() {
return { 0 };
}
-DataDrivenPropertyValue<float> CircleLayer::getCircleStrokeWidth(const optional<std::string>& klass) const {
- return impl->cascading.template get<CircleStrokeWidth>().get(klass);
+DataDrivenPropertyValue<float> CircleLayer::getCircleStrokeWidth() const {
+ return impl().paint.template get<CircleStrokeWidth>().value;
}
-void CircleLayer::setCircleStrokeWidth(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getCircleStrokeWidth(klass))
+void CircleLayer::setCircleStrokeWidth(DataDrivenPropertyValue<float> value) {
+ if (value == getCircleStrokeWidth())
return;
- impl->cascading.template get<CircleStrokeWidth>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<CircleStrokeWidth>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void CircleLayer::setCircleStrokeWidthTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<CircleStrokeWidth>().setTransition(value, klass);
+void CircleLayer::setCircleStrokeWidthTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<CircleStrokeWidth>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions CircleLayer::getCircleStrokeWidthTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<CircleStrokeWidth>().getTransition(klass);
+TransitionOptions CircleLayer::getCircleStrokeWidthTransition() const {
+ return impl().paint.template get<CircleStrokeWidth>().options;
}
DataDrivenPropertyValue<Color> CircleLayer::getDefaultCircleStrokeColor() {
return { Color::black() };
}
-DataDrivenPropertyValue<Color> CircleLayer::getCircleStrokeColor(const optional<std::string>& klass) const {
- return impl->cascading.template get<CircleStrokeColor>().get(klass);
+DataDrivenPropertyValue<Color> CircleLayer::getCircleStrokeColor() const {
+ return impl().paint.template get<CircleStrokeColor>().value;
}
-void CircleLayer::setCircleStrokeColor(DataDrivenPropertyValue<Color> value, const optional<std::string>& klass) {
- if (value == getCircleStrokeColor(klass))
+void CircleLayer::setCircleStrokeColor(DataDrivenPropertyValue<Color> value) {
+ if (value == getCircleStrokeColor())
return;
- impl->cascading.template get<CircleStrokeColor>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<CircleStrokeColor>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void CircleLayer::setCircleStrokeColorTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<CircleStrokeColor>().setTransition(value, klass);
+void CircleLayer::setCircleStrokeColorTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<CircleStrokeColor>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions CircleLayer::getCircleStrokeColorTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<CircleStrokeColor>().getTransition(klass);
+TransitionOptions CircleLayer::getCircleStrokeColorTransition() const {
+ return impl().paint.template get<CircleStrokeColor>().options;
}
DataDrivenPropertyValue<float> CircleLayer::getDefaultCircleStrokeOpacity() {
return { 1 };
}
-DataDrivenPropertyValue<float> CircleLayer::getCircleStrokeOpacity(const optional<std::string>& klass) const {
- return impl->cascading.template get<CircleStrokeOpacity>().get(klass);
+DataDrivenPropertyValue<float> CircleLayer::getCircleStrokeOpacity() const {
+ return impl().paint.template get<CircleStrokeOpacity>().value;
}
-void CircleLayer::setCircleStrokeOpacity(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getCircleStrokeOpacity(klass))
+void CircleLayer::setCircleStrokeOpacity(DataDrivenPropertyValue<float> value) {
+ if (value == getCircleStrokeOpacity())
return;
- impl->cascading.template get<CircleStrokeOpacity>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<CircleStrokeOpacity>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void CircleLayer::setCircleStrokeOpacityTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<CircleStrokeOpacity>().setTransition(value, klass);
+void CircleLayer::setCircleStrokeOpacityTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<CircleStrokeOpacity>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions CircleLayer::getCircleStrokeOpacityTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<CircleStrokeOpacity>().getTransition(klass);
+TransitionOptions CircleLayer::getCircleStrokeOpacityTransition() const {
+ return impl().paint.template get<CircleStrokeOpacity>().options;
}
} // namespace style
diff --git a/src/mbgl/style/layers/circle_layer_impl.cpp b/src/mbgl/style/layers/circle_layer_impl.cpp
index 31b286f273..69f574cd6b 100644
--- a/src/mbgl/style/layers/circle_layer_impl.cpp
+++ b/src/mbgl/style/layers/circle_layer_impl.cpp
@@ -1,11 +1,14 @@
#include <mbgl/style/layers/circle_layer_impl.hpp>
-#include <mbgl/renderer/render_circle_layer.hpp>
namespace mbgl {
namespace style {
-std::unique_ptr<RenderLayer> CircleLayer::Impl::createRenderLayer() const {
- return std::make_unique<RenderCircleLayer>(*this);
+bool CircleLayer::Impl::hasLayoutDifference(const Layer::Impl& other) const {
+ assert(dynamic_cast<const CircleLayer::Impl*>(&other));
+ const auto& impl = static_cast<const style::CircleLayer::Impl&>(other);
+ return filter != impl.filter ||
+ visibility != impl.visibility ||
+ paint.hasDataDrivenPropertyDifference(impl.paint);
}
} // namespace style
diff --git a/src/mbgl/style/layers/circle_layer_impl.hpp b/src/mbgl/style/layers/circle_layer_impl.hpp
index 886815f0d1..4b148cdc42 100644
--- a/src/mbgl/style/layers/circle_layer_impl.hpp
+++ b/src/mbgl/style/layers/circle_layer_impl.hpp
@@ -9,13 +9,12 @@ namespace style {
class CircleLayer::Impl : public Layer::Impl {
public:
- std::unique_ptr<Layer> clone() const override;
- std::unique_ptr<Layer> cloneRef(const std::string& id) const override;
- void stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const override;
+ using Layer::Impl::Impl;
- std::unique_ptr<RenderLayer> createRenderLayer() const override;
+ bool hasLayoutDifference(const Layer::Impl&) const override;
+ void stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const override;
- CirclePaintProperties::Cascading cascading;
+ CirclePaintProperties::Transitionable paint;
};
} // namespace style
diff --git a/src/mbgl/style/layers/circle_layer_properties.hpp b/src/mbgl/style/layers/circle_layer_properties.hpp
index 58206c61da..bc0c961e75 100644
--- a/src/mbgl/style/layers/circle_layer_properties.hpp
+++ b/src/mbgl/style/layers/circle_layer_properties.hpp
@@ -5,6 +5,7 @@
#include <mbgl/style/types.hpp>
#include <mbgl/style/layout_property.hpp>
#include <mbgl/style/paint_property.hpp>
+#include <mbgl/style/properties.hpp>
#include <mbgl/programs/attributes.hpp>
#include <mbgl/programs/uniforms.hpp>
@@ -39,6 +40,10 @@ struct CirclePitchScale : PaintProperty<CirclePitchScaleType> {
static CirclePitchScaleType defaultValue() { return CirclePitchScaleType::Map; }
};
+struct CirclePitchAlignment : PaintProperty<AlignmentType> {
+ static AlignmentType defaultValue() { return AlignmentType::Viewport; }
+};
+
struct CircleStrokeWidth : DataDrivenPaintProperty<float, attributes::a_stroke_width, uniforms::u_stroke_width> {
static float defaultValue() { return 0; }
};
@@ -51,7 +56,7 @@ struct CircleStrokeOpacity : DataDrivenPaintProperty<float, attributes::a_stroke
static float defaultValue() { return 1; }
};
-class CirclePaintProperties : public PaintProperties<
+class CirclePaintProperties : public Properties<
CircleRadius,
CircleColor,
CircleBlur,
@@ -59,6 +64,7 @@ class CirclePaintProperties : public PaintProperties<
CircleTranslate,
CircleTranslateAnchor,
CirclePitchScale,
+ CirclePitchAlignment,
CircleStrokeWidth,
CircleStrokeColor,
CircleStrokeOpacity
diff --git a/src/mbgl/style/layers/custom_layer.cpp b/src/mbgl/style/layers/custom_layer.cpp
index cda8a157f0..854c771847 100644
--- a/src/mbgl/style/layers/custom_layer.cpp
+++ b/src/mbgl/style/layers/custom_layer.cpp
@@ -1,6 +1,6 @@
#include <mbgl/style/layers/custom_layer.hpp>
#include <mbgl/style/layers/custom_layer_impl.hpp>
-#include <mbgl/util/logging.hpp>
+#include <mbgl/style/layer_observer.hpp>
namespace mbgl {
namespace style {
@@ -8,23 +8,63 @@ namespace style {
CustomLayer::CustomLayer(const std::string& layerID,
CustomLayerInitializeFunction init,
CustomLayerRenderFunction render,
+ CustomLayerContextLostFunction contextLost,
CustomLayerDeinitializeFunction deinit,
void* context)
- : Layer(LayerType::Custom, std::make_unique<Impl>(layerID, init, render, deinit, context))
- , impl(static_cast<Impl*>(baseImpl.get())) {
- Log::Info(Event::General, "New custom layer: %s", layerID.c_str());
+ : Layer(makeMutable<Impl>(layerID, init, render, contextLost, deinit, context)) {
}
-CustomLayer::CustomLayer(const Impl& other)
- : Layer(LayerType::Custom, std::make_unique<Impl>(other))
- , impl(static_cast<Impl*>(baseImpl.get())) {
+CustomLayer::CustomLayer(const std::string& layerID,
+ CustomLayerInitializeFunction init,
+ CustomLayerRenderFunction render,
+ CustomLayerDeinitializeFunction deinit,
+ void* context)
+ : Layer(makeMutable<Impl>(layerID, init, render, nullptr, deinit, context)) {
}
CustomLayer::~CustomLayer() = default;
+const CustomLayer::Impl& CustomLayer::impl() const {
+ return static_cast<const Impl&>(*baseImpl);
+}
+
+Mutable<CustomLayer::Impl> CustomLayer::mutableImpl() const {
+ return makeMutable<Impl>(impl());
+}
+
+std::unique_ptr<Layer> CustomLayer::cloneRef(const std::string&) const {
+ assert(false);
+ return nullptr;
+}
+
+// Visibility
+
+void CustomLayer::setVisibility(VisibilityType value) {
+ if (value == getVisibility())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->visibility = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+
+// Zoom range
+
+void CustomLayer::setMinZoom(float minZoom) {
+ auto impl_ = mutableImpl();
+ impl_->minZoom = minZoom;
+ baseImpl = std::move(impl_);
+}
+
+void CustomLayer::setMaxZoom(float maxZoom) {
+ auto impl_ = mutableImpl();
+ impl_->maxZoom = maxZoom;
+ baseImpl = std::move(impl_);
+}
+
template <>
bool Layer::is<CustomLayer>() const {
- return type == LayerType::Custom;
+ return getType() == LayerType::Custom;
}
} // namespace style
diff --git a/src/mbgl/style/layers/custom_layer_impl.cpp b/src/mbgl/style/layers/custom_layer_impl.cpp
index 1d3e9af8d6..1de268d2e2 100644
--- a/src/mbgl/style/layers/custom_layer_impl.cpp
+++ b/src/mbgl/style/layers/custom_layer_impl.cpp
@@ -1,74 +1,28 @@
#include <mbgl/style/layers/custom_layer_impl.hpp>
-#include <mbgl/renderer/render_custom_layer.hpp>
-#include <mbgl/map/transform_state.hpp>
-#include <mbgl/util/logging.hpp>
+
namespace mbgl {
namespace style {
-std::unique_ptr<RenderLayer> CustomLayer::Impl::createRenderLayer() const {
- return std::make_unique<RenderCustomLayer>(*this);
-}
-
CustomLayer::Impl::Impl(const std::string& id_,
CustomLayerInitializeFunction initializeFn_,
CustomLayerRenderFunction renderFn_,
+ CustomLayerContextLostFunction contextLostFn_,
CustomLayerDeinitializeFunction deinitializeFn_,
- void* context_) {
- Log::Info(Event::General, "New custom layer Impl: %s", id_.c_str());
- id = id_;
+ void* context_)
+ : Layer::Impl(LayerType::Custom, id_, std::string()) {
initializeFn = initializeFn_;
renderFn = renderFn_;
deinitializeFn = deinitializeFn_;
+ contextLostFn = contextLostFn_;
context = context_;
}
-CustomLayer::Impl::Impl(const CustomLayer::Impl &other)
- : Layer::Impl(other) {
- id = other.id;
- // Don't copy anything else.
-}
-
-CustomLayer::Impl::~Impl() = default;
-
-std::unique_ptr<Layer> CustomLayer::Impl::clone() const {
- return std::make_unique<CustomLayer>(*this);
-}
-
-std::unique_ptr<Layer> CustomLayer::Impl::cloneRef(const std::string&) const {
- assert(false);
- return std::make_unique<CustomLayer>(*this);
+bool CustomLayer::Impl::hasLayoutDifference(const Layer::Impl&) const {
+ return false;
}
void CustomLayer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const {
}
-void CustomLayer::Impl::initialize() {
- assert(initializeFn);
- initializeFn(context);
-}
-
-void CustomLayer::Impl::deinitialize() {
- if (deinitializeFn) {
- deinitializeFn(context);
- }
-}
-
-void CustomLayer::Impl::render(const TransformState& state) const {
- assert(renderFn);
-
- CustomLayerRenderParameters parameters;
-
- parameters.width = state.getSize().width;
- parameters.height = state.getSize().height;
- parameters.latitude = state.getLatLng().latitude();
- parameters.longitude = state.getLatLng().longitude();
- parameters.zoom = state.getZoom();
- parameters.bearing = -state.getAngle() * util::RAD2DEG;
- parameters.pitch = state.getPitch();
- parameters.fieldOfView = state.getFieldOfView();
-
- renderFn(context, parameters);
-}
-
} // namespace style
} // namespace mbgl
diff --git a/src/mbgl/style/layers/custom_layer_impl.hpp b/src/mbgl/style/layers/custom_layer_impl.hpp
index e612d17f14..62efbbe15b 100644
--- a/src/mbgl/style/layers/custom_layer_impl.hpp
+++ b/src/mbgl/style/layers/custom_layer_impl.hpp
@@ -14,25 +14,16 @@ public:
Impl(const std::string& id,
CustomLayerInitializeFunction,
CustomLayerRenderFunction,
+ CustomLayerContextLostFunction,
CustomLayerDeinitializeFunction,
void* context);
- Impl(const Impl&);
- ~Impl() final;
-
- void initialize();
- void deinitialize();
- void render(const TransformState&) const;
-
-private:
- std::unique_ptr<Layer> clone() const override;
- std::unique_ptr<Layer> cloneRef(const std::string& id) const override;
+ bool hasLayoutDifference(const Layer::Impl&) const override;
void stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const override;
- std::unique_ptr<RenderLayer> createRenderLayer() const final;
-
CustomLayerInitializeFunction initializeFn = nullptr;
CustomLayerRenderFunction renderFn = nullptr;
+ CustomLayerContextLostFunction contextLostFn = nullptr;
CustomLayerDeinitializeFunction deinitializeFn = nullptr;
void* context = nullptr;
};
diff --git a/src/mbgl/style/layers/fill_extrusion_layer.cpp b/src/mbgl/style/layers/fill_extrusion_layer.cpp
index 6f11d6052c..62f92cef75 100644
--- a/src/mbgl/style/layers/fill_extrusion_layer.cpp
+++ b/src/mbgl/style/layers/fill_extrusion_layer.cpp
@@ -2,34 +2,34 @@
#include <mbgl/style/layers/fill_extrusion_layer.hpp>
#include <mbgl/style/layers/fill_extrusion_layer_impl.hpp>
-#include <mbgl/style/conversion/stringify.hpp>
+#include <mbgl/style/layer_observer.hpp>
namespace mbgl {
namespace style {
FillExtrusionLayer::FillExtrusionLayer(const std::string& layerID, const std::string& sourceID)
- : Layer(LayerType::FillExtrusion, std::make_unique<Impl>())
- , impl(static_cast<Impl*>(baseImpl.get())) {
- impl->id = layerID;
- impl->source = sourceID;
+ : Layer(makeMutable<Impl>(LayerType::FillExtrusion, layerID, sourceID)) {
}
-FillExtrusionLayer::FillExtrusionLayer(const Impl& other)
- : Layer(LayerType::FillExtrusion, std::make_unique<Impl>(other))
- , impl(static_cast<Impl*>(baseImpl.get())) {
+FillExtrusionLayer::FillExtrusionLayer(Immutable<Impl> impl_)
+ : Layer(std::move(impl_)) {
}
FillExtrusionLayer::~FillExtrusionLayer() = default;
-std::unique_ptr<Layer> FillExtrusionLayer::Impl::clone() const {
- return std::make_unique<FillExtrusionLayer>(*this);
+const FillExtrusionLayer::Impl& FillExtrusionLayer::impl() const {
+ return static_cast<const Impl&>(*baseImpl);
}
-std::unique_ptr<Layer> FillExtrusionLayer::Impl::cloneRef(const std::string& id_) const {
- auto result = std::make_unique<FillExtrusionLayer>(*this);
- result->impl->id = id_;
- result->impl->cascading = FillExtrusionPaintProperties::Cascading();
- return std::move(result);
+Mutable<FillExtrusionLayer::Impl> FillExtrusionLayer::mutableImpl() const {
+ return makeMutable<Impl>(impl());
+}
+
+std::unique_ptr<Layer> FillExtrusionLayer::cloneRef(const std::string& id_) const {
+ auto impl_ = mutableImpl();
+ impl_->id = id_;
+ impl_->paint = FillExtrusionPaintProperties::Transitionable();
+ return std::make_unique<FillExtrusionLayer>(std::move(impl_));
}
void FillExtrusionLayer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const {
@@ -38,26 +38,55 @@ void FillExtrusionLayer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::Stri
// Source
const std::string& FillExtrusionLayer::getSourceID() const {
- return impl->source;
+ return impl().source;
}
void FillExtrusionLayer::setSourceLayer(const std::string& sourceLayer) {
- impl->sourceLayer = sourceLayer;
+ auto impl_ = mutableImpl();
+ impl_->sourceLayer = sourceLayer;
+ baseImpl = std::move(impl_);
}
const std::string& FillExtrusionLayer::getSourceLayer() const {
- return impl->sourceLayer;
+ return impl().sourceLayer;
}
// Filter
void FillExtrusionLayer::setFilter(const Filter& filter) {
- impl->filter = filter;
- impl->observer->onLayerFilterChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->filter = filter;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
const Filter& FillExtrusionLayer::getFilter() const {
- return impl->filter;
+ return impl().filter;
+}
+
+// Visibility
+
+void FillExtrusionLayer::setVisibility(VisibilityType value) {
+ if (value == getVisibility())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->visibility = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+
+// Zoom range
+
+void FillExtrusionLayer::setMinZoom(float minZoom) {
+ auto impl_ = mutableImpl();
+ impl_->minZoom = minZoom;
+ baseImpl = std::move(impl_);
+}
+
+void FillExtrusionLayer::setMaxZoom(float maxZoom) {
+ auto impl_ = mutableImpl();
+ impl_->maxZoom = maxZoom;
+ baseImpl = std::move(impl_);
}
// Layout properties
@@ -69,173 +98,189 @@ PropertyValue<float> FillExtrusionLayer::getDefaultFillExtrusionOpacity() {
return { 1 };
}
-PropertyValue<float> FillExtrusionLayer::getFillExtrusionOpacity(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillExtrusionOpacity>().get(klass);
+PropertyValue<float> FillExtrusionLayer::getFillExtrusionOpacity() const {
+ return impl().paint.template get<FillExtrusionOpacity>().value;
}
-void FillExtrusionLayer::setFillExtrusionOpacity(PropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getFillExtrusionOpacity(klass))
+void FillExtrusionLayer::setFillExtrusionOpacity(PropertyValue<float> value) {
+ if (value == getFillExtrusionOpacity())
return;
- impl->cascading.template get<FillExtrusionOpacity>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillExtrusionOpacity>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void FillExtrusionLayer::setFillExtrusionOpacityTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<FillExtrusionOpacity>().setTransition(value, klass);
+void FillExtrusionLayer::setFillExtrusionOpacityTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillExtrusionOpacity>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions FillExtrusionLayer::getFillExtrusionOpacityTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillExtrusionOpacity>().getTransition(klass);
+TransitionOptions FillExtrusionLayer::getFillExtrusionOpacityTransition() const {
+ return impl().paint.template get<FillExtrusionOpacity>().options;
}
DataDrivenPropertyValue<Color> FillExtrusionLayer::getDefaultFillExtrusionColor() {
return { Color::black() };
}
-DataDrivenPropertyValue<Color> FillExtrusionLayer::getFillExtrusionColor(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillExtrusionColor>().get(klass);
+DataDrivenPropertyValue<Color> FillExtrusionLayer::getFillExtrusionColor() const {
+ return impl().paint.template get<FillExtrusionColor>().value;
}
-void FillExtrusionLayer::setFillExtrusionColor(DataDrivenPropertyValue<Color> value, const optional<std::string>& klass) {
- if (value == getFillExtrusionColor(klass))
+void FillExtrusionLayer::setFillExtrusionColor(DataDrivenPropertyValue<Color> value) {
+ if (value == getFillExtrusionColor())
return;
- impl->cascading.template get<FillExtrusionColor>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillExtrusionColor>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void FillExtrusionLayer::setFillExtrusionColorTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<FillExtrusionColor>().setTransition(value, klass);
+void FillExtrusionLayer::setFillExtrusionColorTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillExtrusionColor>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions FillExtrusionLayer::getFillExtrusionColorTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillExtrusionColor>().getTransition(klass);
+TransitionOptions FillExtrusionLayer::getFillExtrusionColorTransition() const {
+ return impl().paint.template get<FillExtrusionColor>().options;
}
PropertyValue<std::array<float, 2>> FillExtrusionLayer::getDefaultFillExtrusionTranslate() {
return { {{ 0, 0 }} };
}
-PropertyValue<std::array<float, 2>> FillExtrusionLayer::getFillExtrusionTranslate(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillExtrusionTranslate>().get(klass);
+PropertyValue<std::array<float, 2>> FillExtrusionLayer::getFillExtrusionTranslate() const {
+ return impl().paint.template get<FillExtrusionTranslate>().value;
}
-void FillExtrusionLayer::setFillExtrusionTranslate(PropertyValue<std::array<float, 2>> value, const optional<std::string>& klass) {
- if (value == getFillExtrusionTranslate(klass))
+void FillExtrusionLayer::setFillExtrusionTranslate(PropertyValue<std::array<float, 2>> value) {
+ if (value == getFillExtrusionTranslate())
return;
- impl->cascading.template get<FillExtrusionTranslate>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillExtrusionTranslate>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void FillExtrusionLayer::setFillExtrusionTranslateTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<FillExtrusionTranslate>().setTransition(value, klass);
+void FillExtrusionLayer::setFillExtrusionTranslateTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillExtrusionTranslate>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions FillExtrusionLayer::getFillExtrusionTranslateTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillExtrusionTranslate>().getTransition(klass);
+TransitionOptions FillExtrusionLayer::getFillExtrusionTranslateTransition() const {
+ return impl().paint.template get<FillExtrusionTranslate>().options;
}
PropertyValue<TranslateAnchorType> FillExtrusionLayer::getDefaultFillExtrusionTranslateAnchor() {
return { TranslateAnchorType::Map };
}
-PropertyValue<TranslateAnchorType> FillExtrusionLayer::getFillExtrusionTranslateAnchor(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillExtrusionTranslateAnchor>().get(klass);
+PropertyValue<TranslateAnchorType> FillExtrusionLayer::getFillExtrusionTranslateAnchor() const {
+ return impl().paint.template get<FillExtrusionTranslateAnchor>().value;
}
-void FillExtrusionLayer::setFillExtrusionTranslateAnchor(PropertyValue<TranslateAnchorType> value, const optional<std::string>& klass) {
- if (value == getFillExtrusionTranslateAnchor(klass))
+void FillExtrusionLayer::setFillExtrusionTranslateAnchor(PropertyValue<TranslateAnchorType> value) {
+ if (value == getFillExtrusionTranslateAnchor())
return;
- impl->cascading.template get<FillExtrusionTranslateAnchor>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillExtrusionTranslateAnchor>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void FillExtrusionLayer::setFillExtrusionTranslateAnchorTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<FillExtrusionTranslateAnchor>().setTransition(value, klass);
+void FillExtrusionLayer::setFillExtrusionTranslateAnchorTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillExtrusionTranslateAnchor>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions FillExtrusionLayer::getFillExtrusionTranslateAnchorTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillExtrusionTranslateAnchor>().getTransition(klass);
+TransitionOptions FillExtrusionLayer::getFillExtrusionTranslateAnchorTransition() const {
+ return impl().paint.template get<FillExtrusionTranslateAnchor>().options;
}
PropertyValue<std::string> FillExtrusionLayer::getDefaultFillExtrusionPattern() {
return { "" };
}
-PropertyValue<std::string> FillExtrusionLayer::getFillExtrusionPattern(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillExtrusionPattern>().get(klass);
+PropertyValue<std::string> FillExtrusionLayer::getFillExtrusionPattern() const {
+ return impl().paint.template get<FillExtrusionPattern>().value;
}
-void FillExtrusionLayer::setFillExtrusionPattern(PropertyValue<std::string> value, const optional<std::string>& klass) {
- if (value == getFillExtrusionPattern(klass))
+void FillExtrusionLayer::setFillExtrusionPattern(PropertyValue<std::string> value) {
+ if (value == getFillExtrusionPattern())
return;
- impl->cascading.template get<FillExtrusionPattern>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillExtrusionPattern>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void FillExtrusionLayer::setFillExtrusionPatternTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<FillExtrusionPattern>().setTransition(value, klass);
+void FillExtrusionLayer::setFillExtrusionPatternTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillExtrusionPattern>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions FillExtrusionLayer::getFillExtrusionPatternTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillExtrusionPattern>().getTransition(klass);
+TransitionOptions FillExtrusionLayer::getFillExtrusionPatternTransition() const {
+ return impl().paint.template get<FillExtrusionPattern>().options;
}
DataDrivenPropertyValue<float> FillExtrusionLayer::getDefaultFillExtrusionHeight() {
return { 0 };
}
-DataDrivenPropertyValue<float> FillExtrusionLayer::getFillExtrusionHeight(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillExtrusionHeight>().get(klass);
+DataDrivenPropertyValue<float> FillExtrusionLayer::getFillExtrusionHeight() const {
+ return impl().paint.template get<FillExtrusionHeight>().value;
}
-void FillExtrusionLayer::setFillExtrusionHeight(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getFillExtrusionHeight(klass))
+void FillExtrusionLayer::setFillExtrusionHeight(DataDrivenPropertyValue<float> value) {
+ if (value == getFillExtrusionHeight())
return;
- impl->cascading.template get<FillExtrusionHeight>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillExtrusionHeight>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void FillExtrusionLayer::setFillExtrusionHeightTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<FillExtrusionHeight>().setTransition(value, klass);
+void FillExtrusionLayer::setFillExtrusionHeightTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillExtrusionHeight>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions FillExtrusionLayer::getFillExtrusionHeightTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillExtrusionHeight>().getTransition(klass);
+TransitionOptions FillExtrusionLayer::getFillExtrusionHeightTransition() const {
+ return impl().paint.template get<FillExtrusionHeight>().options;
}
DataDrivenPropertyValue<float> FillExtrusionLayer::getDefaultFillExtrusionBase() {
return { 0 };
}
-DataDrivenPropertyValue<float> FillExtrusionLayer::getFillExtrusionBase(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillExtrusionBase>().get(klass);
+DataDrivenPropertyValue<float> FillExtrusionLayer::getFillExtrusionBase() const {
+ return impl().paint.template get<FillExtrusionBase>().value;
}
-void FillExtrusionLayer::setFillExtrusionBase(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getFillExtrusionBase(klass))
+void FillExtrusionLayer::setFillExtrusionBase(DataDrivenPropertyValue<float> value) {
+ if (value == getFillExtrusionBase())
return;
- impl->cascading.template get<FillExtrusionBase>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillExtrusionBase>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void FillExtrusionLayer::setFillExtrusionBaseTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<FillExtrusionBase>().setTransition(value, klass);
+void FillExtrusionLayer::setFillExtrusionBaseTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillExtrusionBase>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions FillExtrusionLayer::getFillExtrusionBaseTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillExtrusionBase>().getTransition(klass);
+TransitionOptions FillExtrusionLayer::getFillExtrusionBaseTransition() const {
+ return impl().paint.template get<FillExtrusionBase>().options;
}
} // namespace style
diff --git a/src/mbgl/style/layers/fill_extrusion_layer_impl.cpp b/src/mbgl/style/layers/fill_extrusion_layer_impl.cpp
index 5340541221..d37c2ad29b 100644
--- a/src/mbgl/style/layers/fill_extrusion_layer_impl.cpp
+++ b/src/mbgl/style/layers/fill_extrusion_layer_impl.cpp
@@ -1,11 +1,14 @@
#include <mbgl/style/layers/fill_extrusion_layer_impl.hpp>
-#include <mbgl/renderer/render_fill_extrusion_layer.hpp>
namespace mbgl {
namespace style {
-std::unique_ptr<RenderLayer> FillExtrusionLayer::Impl::createRenderLayer() const {
- return std::make_unique<RenderFillExtrusionLayer>(*this);
+bool FillExtrusionLayer::Impl::hasLayoutDifference(const Layer::Impl& other) const {
+ assert(dynamic_cast<const FillExtrusionLayer::Impl*>(&other));
+ const auto& impl = static_cast<const style::FillExtrusionLayer::Impl&>(other);
+ return filter != impl.filter ||
+ visibility != impl.visibility ||
+ paint.hasDataDrivenPropertyDifference(impl.paint);
}
} // namespace style
diff --git a/src/mbgl/style/layers/fill_extrusion_layer_impl.hpp b/src/mbgl/style/layers/fill_extrusion_layer_impl.hpp
index 2353bd99fe..9abc6fc4b3 100644
--- a/src/mbgl/style/layers/fill_extrusion_layer_impl.hpp
+++ b/src/mbgl/style/layers/fill_extrusion_layer_impl.hpp
@@ -9,13 +9,12 @@ namespace style {
class FillExtrusionLayer::Impl : public Layer::Impl {
public:
- std::unique_ptr<Layer> clone() const override;
- std::unique_ptr<Layer> cloneRef(const std::string& id) const override;
- void stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const override;
+ using Layer::Impl::Impl;
- std::unique_ptr<RenderLayer> createRenderLayer() const override;
+ bool hasLayoutDifference(const Layer::Impl&) const override;
+ void stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const override;
- FillExtrusionPaintProperties::Cascading cascading;
+ FillExtrusionPaintProperties::Transitionable paint;
};
} // namespace style
diff --git a/src/mbgl/style/layers/fill_extrusion_layer_properties.hpp b/src/mbgl/style/layers/fill_extrusion_layer_properties.hpp
index f41ce68b94..19be59a2fe 100644
--- a/src/mbgl/style/layers/fill_extrusion_layer_properties.hpp
+++ b/src/mbgl/style/layers/fill_extrusion_layer_properties.hpp
@@ -5,6 +5,7 @@
#include <mbgl/style/types.hpp>
#include <mbgl/style/layout_property.hpp>
#include <mbgl/style/paint_property.hpp>
+#include <mbgl/style/properties.hpp>
#include <mbgl/programs/attributes.hpp>
#include <mbgl/programs/uniforms.hpp>
@@ -39,7 +40,7 @@ struct FillExtrusionBase : DataDrivenPaintProperty<float, attributes::a_base, un
static float defaultValue() { return 0; }
};
-class FillExtrusionPaintProperties : public PaintProperties<
+class FillExtrusionPaintProperties : public Properties<
FillExtrusionOpacity,
FillExtrusionColor,
FillExtrusionTranslate,
diff --git a/src/mbgl/style/layers/fill_layer.cpp b/src/mbgl/style/layers/fill_layer.cpp
index 9fd9d33af3..65975752db 100644
--- a/src/mbgl/style/layers/fill_layer.cpp
+++ b/src/mbgl/style/layers/fill_layer.cpp
@@ -2,34 +2,34 @@
#include <mbgl/style/layers/fill_layer.hpp>
#include <mbgl/style/layers/fill_layer_impl.hpp>
-#include <mbgl/style/conversion/stringify.hpp>
+#include <mbgl/style/layer_observer.hpp>
namespace mbgl {
namespace style {
FillLayer::FillLayer(const std::string& layerID, const std::string& sourceID)
- : Layer(LayerType::Fill, std::make_unique<Impl>())
- , impl(static_cast<Impl*>(baseImpl.get())) {
- impl->id = layerID;
- impl->source = sourceID;
+ : Layer(makeMutable<Impl>(LayerType::Fill, layerID, sourceID)) {
}
-FillLayer::FillLayer(const Impl& other)
- : Layer(LayerType::Fill, std::make_unique<Impl>(other))
- , impl(static_cast<Impl*>(baseImpl.get())) {
+FillLayer::FillLayer(Immutable<Impl> impl_)
+ : Layer(std::move(impl_)) {
}
FillLayer::~FillLayer() = default;
-std::unique_ptr<Layer> FillLayer::Impl::clone() const {
- return std::make_unique<FillLayer>(*this);
+const FillLayer::Impl& FillLayer::impl() const {
+ return static_cast<const Impl&>(*baseImpl);
}
-std::unique_ptr<Layer> FillLayer::Impl::cloneRef(const std::string& id_) const {
- auto result = std::make_unique<FillLayer>(*this);
- result->impl->id = id_;
- result->impl->cascading = FillPaintProperties::Cascading();
- return std::move(result);
+Mutable<FillLayer::Impl> FillLayer::mutableImpl() const {
+ return makeMutable<Impl>(impl());
+}
+
+std::unique_ptr<Layer> FillLayer::cloneRef(const std::string& id_) const {
+ auto impl_ = mutableImpl();
+ impl_->id = id_;
+ impl_->paint = FillPaintProperties::Transitionable();
+ return std::make_unique<FillLayer>(std::move(impl_));
}
void FillLayer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const {
@@ -38,26 +38,55 @@ void FillLayer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>
// Source
const std::string& FillLayer::getSourceID() const {
- return impl->source;
+ return impl().source;
}
void FillLayer::setSourceLayer(const std::string& sourceLayer) {
- impl->sourceLayer = sourceLayer;
+ auto impl_ = mutableImpl();
+ impl_->sourceLayer = sourceLayer;
+ baseImpl = std::move(impl_);
}
const std::string& FillLayer::getSourceLayer() const {
- return impl->sourceLayer;
+ return impl().sourceLayer;
}
// Filter
void FillLayer::setFilter(const Filter& filter) {
- impl->filter = filter;
- impl->observer->onLayerFilterChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->filter = filter;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
const Filter& FillLayer::getFilter() const {
- return impl->filter;
+ return impl().filter;
+}
+
+// Visibility
+
+void FillLayer::setVisibility(VisibilityType value) {
+ if (value == getVisibility())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->visibility = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+
+// Zoom range
+
+void FillLayer::setMinZoom(float minZoom) {
+ auto impl_ = mutableImpl();
+ impl_->minZoom = minZoom;
+ baseImpl = std::move(impl_);
+}
+
+void FillLayer::setMaxZoom(float maxZoom) {
+ auto impl_ = mutableImpl();
+ impl_->maxZoom = maxZoom;
+ baseImpl = std::move(impl_);
}
// Layout properties
@@ -69,173 +98,189 @@ PropertyValue<bool> FillLayer::getDefaultFillAntialias() {
return { true };
}
-PropertyValue<bool> FillLayer::getFillAntialias(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillAntialias>().get(klass);
+PropertyValue<bool> FillLayer::getFillAntialias() const {
+ return impl().paint.template get<FillAntialias>().value;
}
-void FillLayer::setFillAntialias(PropertyValue<bool> value, const optional<std::string>& klass) {
- if (value == getFillAntialias(klass))
+void FillLayer::setFillAntialias(PropertyValue<bool> value) {
+ if (value == getFillAntialias())
return;
- impl->cascading.template get<FillAntialias>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillAntialias>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void FillLayer::setFillAntialiasTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<FillAntialias>().setTransition(value, klass);
+void FillLayer::setFillAntialiasTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillAntialias>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions FillLayer::getFillAntialiasTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillAntialias>().getTransition(klass);
+TransitionOptions FillLayer::getFillAntialiasTransition() const {
+ return impl().paint.template get<FillAntialias>().options;
}
DataDrivenPropertyValue<float> FillLayer::getDefaultFillOpacity() {
return { 1 };
}
-DataDrivenPropertyValue<float> FillLayer::getFillOpacity(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillOpacity>().get(klass);
+DataDrivenPropertyValue<float> FillLayer::getFillOpacity() const {
+ return impl().paint.template get<FillOpacity>().value;
}
-void FillLayer::setFillOpacity(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getFillOpacity(klass))
+void FillLayer::setFillOpacity(DataDrivenPropertyValue<float> value) {
+ if (value == getFillOpacity())
return;
- impl->cascading.template get<FillOpacity>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillOpacity>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void FillLayer::setFillOpacityTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<FillOpacity>().setTransition(value, klass);
+void FillLayer::setFillOpacityTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillOpacity>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions FillLayer::getFillOpacityTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillOpacity>().getTransition(klass);
+TransitionOptions FillLayer::getFillOpacityTransition() const {
+ return impl().paint.template get<FillOpacity>().options;
}
DataDrivenPropertyValue<Color> FillLayer::getDefaultFillColor() {
return { Color::black() };
}
-DataDrivenPropertyValue<Color> FillLayer::getFillColor(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillColor>().get(klass);
+DataDrivenPropertyValue<Color> FillLayer::getFillColor() const {
+ return impl().paint.template get<FillColor>().value;
}
-void FillLayer::setFillColor(DataDrivenPropertyValue<Color> value, const optional<std::string>& klass) {
- if (value == getFillColor(klass))
+void FillLayer::setFillColor(DataDrivenPropertyValue<Color> value) {
+ if (value == getFillColor())
return;
- impl->cascading.template get<FillColor>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillColor>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void FillLayer::setFillColorTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<FillColor>().setTransition(value, klass);
+void FillLayer::setFillColorTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillColor>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions FillLayer::getFillColorTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillColor>().getTransition(klass);
+TransitionOptions FillLayer::getFillColorTransition() const {
+ return impl().paint.template get<FillColor>().options;
}
DataDrivenPropertyValue<Color> FillLayer::getDefaultFillOutlineColor() {
return { {} };
}
-DataDrivenPropertyValue<Color> FillLayer::getFillOutlineColor(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillOutlineColor>().get(klass);
+DataDrivenPropertyValue<Color> FillLayer::getFillOutlineColor() const {
+ return impl().paint.template get<FillOutlineColor>().value;
}
-void FillLayer::setFillOutlineColor(DataDrivenPropertyValue<Color> value, const optional<std::string>& klass) {
- if (value == getFillOutlineColor(klass))
+void FillLayer::setFillOutlineColor(DataDrivenPropertyValue<Color> value) {
+ if (value == getFillOutlineColor())
return;
- impl->cascading.template get<FillOutlineColor>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillOutlineColor>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void FillLayer::setFillOutlineColorTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<FillOutlineColor>().setTransition(value, klass);
+void FillLayer::setFillOutlineColorTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillOutlineColor>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions FillLayer::getFillOutlineColorTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillOutlineColor>().getTransition(klass);
+TransitionOptions FillLayer::getFillOutlineColorTransition() const {
+ return impl().paint.template get<FillOutlineColor>().options;
}
PropertyValue<std::array<float, 2>> FillLayer::getDefaultFillTranslate() {
return { {{ 0, 0 }} };
}
-PropertyValue<std::array<float, 2>> FillLayer::getFillTranslate(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillTranslate>().get(klass);
+PropertyValue<std::array<float, 2>> FillLayer::getFillTranslate() const {
+ return impl().paint.template get<FillTranslate>().value;
}
-void FillLayer::setFillTranslate(PropertyValue<std::array<float, 2>> value, const optional<std::string>& klass) {
- if (value == getFillTranslate(klass))
+void FillLayer::setFillTranslate(PropertyValue<std::array<float, 2>> value) {
+ if (value == getFillTranslate())
return;
- impl->cascading.template get<FillTranslate>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillTranslate>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void FillLayer::setFillTranslateTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<FillTranslate>().setTransition(value, klass);
+void FillLayer::setFillTranslateTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillTranslate>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions FillLayer::getFillTranslateTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillTranslate>().getTransition(klass);
+TransitionOptions FillLayer::getFillTranslateTransition() const {
+ return impl().paint.template get<FillTranslate>().options;
}
PropertyValue<TranslateAnchorType> FillLayer::getDefaultFillTranslateAnchor() {
return { TranslateAnchorType::Map };
}
-PropertyValue<TranslateAnchorType> FillLayer::getFillTranslateAnchor(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillTranslateAnchor>().get(klass);
+PropertyValue<TranslateAnchorType> FillLayer::getFillTranslateAnchor() const {
+ return impl().paint.template get<FillTranslateAnchor>().value;
}
-void FillLayer::setFillTranslateAnchor(PropertyValue<TranslateAnchorType> value, const optional<std::string>& klass) {
- if (value == getFillTranslateAnchor(klass))
+void FillLayer::setFillTranslateAnchor(PropertyValue<TranslateAnchorType> value) {
+ if (value == getFillTranslateAnchor())
return;
- impl->cascading.template get<FillTranslateAnchor>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillTranslateAnchor>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void FillLayer::setFillTranslateAnchorTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<FillTranslateAnchor>().setTransition(value, klass);
+void FillLayer::setFillTranslateAnchorTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillTranslateAnchor>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions FillLayer::getFillTranslateAnchorTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillTranslateAnchor>().getTransition(klass);
+TransitionOptions FillLayer::getFillTranslateAnchorTransition() const {
+ return impl().paint.template get<FillTranslateAnchor>().options;
}
PropertyValue<std::string> FillLayer::getDefaultFillPattern() {
return { "" };
}
-PropertyValue<std::string> FillLayer::getFillPattern(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillPattern>().get(klass);
+PropertyValue<std::string> FillLayer::getFillPattern() const {
+ return impl().paint.template get<FillPattern>().value;
}
-void FillLayer::setFillPattern(PropertyValue<std::string> value, const optional<std::string>& klass) {
- if (value == getFillPattern(klass))
+void FillLayer::setFillPattern(PropertyValue<std::string> value) {
+ if (value == getFillPattern())
return;
- impl->cascading.template get<FillPattern>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillPattern>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void FillLayer::setFillPatternTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<FillPattern>().setTransition(value, klass);
+void FillLayer::setFillPatternTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillPattern>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions FillLayer::getFillPatternTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<FillPattern>().getTransition(klass);
+TransitionOptions FillLayer::getFillPatternTransition() const {
+ return impl().paint.template get<FillPattern>().options;
}
} // namespace style
diff --git a/src/mbgl/style/layers/fill_layer_impl.cpp b/src/mbgl/style/layers/fill_layer_impl.cpp
index 6ec55a58e3..0dc7ed14d5 100644
--- a/src/mbgl/style/layers/fill_layer_impl.cpp
+++ b/src/mbgl/style/layers/fill_layer_impl.cpp
@@ -1,11 +1,14 @@
#include <mbgl/style/layers/fill_layer_impl.hpp>
-#include <mbgl/renderer/render_fill_layer.hpp>
namespace mbgl {
namespace style {
-std::unique_ptr<RenderLayer> FillLayer::Impl::createRenderLayer() const {
- return std::make_unique<RenderFillLayer>(*this);
+bool FillLayer::Impl::hasLayoutDifference(const Layer::Impl& other) const {
+ assert(dynamic_cast<const FillLayer::Impl*>(&other));
+ const auto& impl = static_cast<const style::FillLayer::Impl&>(other);
+ return filter != impl.filter ||
+ visibility != impl.visibility ||
+ paint.hasDataDrivenPropertyDifference(impl.paint);
}
} // namespace style
diff --git a/src/mbgl/style/layers/fill_layer_impl.hpp b/src/mbgl/style/layers/fill_layer_impl.hpp
index 215558962e..2673cd7443 100644
--- a/src/mbgl/style/layers/fill_layer_impl.hpp
+++ b/src/mbgl/style/layers/fill_layer_impl.hpp
@@ -9,13 +9,12 @@ namespace style {
class FillLayer::Impl : public Layer::Impl {
public:
- std::unique_ptr<Layer> clone() const override;
- std::unique_ptr<Layer> cloneRef(const std::string& id) const override;
- void stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const override;
+ using Layer::Impl::Impl;
- std::unique_ptr<RenderLayer> createRenderLayer() const override;
+ bool hasLayoutDifference(const Layer::Impl&) const override;
+ void stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const override;
- FillPaintProperties::Cascading cascading;
+ FillPaintProperties::Transitionable paint;
};
} // namespace style
diff --git a/src/mbgl/style/layers/fill_layer_properties.hpp b/src/mbgl/style/layers/fill_layer_properties.hpp
index ee1e5158ce..cb01194515 100644
--- a/src/mbgl/style/layers/fill_layer_properties.hpp
+++ b/src/mbgl/style/layers/fill_layer_properties.hpp
@@ -5,6 +5,7 @@
#include <mbgl/style/types.hpp>
#include <mbgl/style/layout_property.hpp>
#include <mbgl/style/paint_property.hpp>
+#include <mbgl/style/properties.hpp>
#include <mbgl/programs/attributes.hpp>
#include <mbgl/programs/uniforms.hpp>
@@ -39,7 +40,7 @@ struct FillPattern : CrossFadedPaintProperty<std::string> {
static std::string defaultValue() { return ""; }
};
-class FillPaintProperties : public PaintProperties<
+class FillPaintProperties : public Properties<
FillAntialias,
FillOpacity,
FillColor,
diff --git a/src/mbgl/style/layers/layer.cpp.ejs b/src/mbgl/style/layers/layer.cpp.ejs
index 2f690c3158..573aabda8b 100644
--- a/src/mbgl/style/layers/layer.cpp.ejs
+++ b/src/mbgl/style/layers/layer.cpp.ejs
@@ -7,47 +7,45 @@
#include <mbgl/style/layers/<%- type.replace('-', '_') %>_layer.hpp>
#include <mbgl/style/layers/<%- type.replace('-', '_') %>_layer_impl.hpp>
-#include <mbgl/style/conversion/stringify.hpp>
+#include <mbgl/style/layer_observer.hpp>
namespace mbgl {
namespace style {
<% if (type === 'background') { -%>
<%- camelize(type) %>Layer::<%- camelize(type) %>Layer(const std::string& layerID)
- : Layer(LayerType::<%- camelize(type) %>, std::make_unique<Impl>())
- , impl(static_cast<Impl*>(baseImpl.get())) {
- impl->id = layerID;
+ : Layer(makeMutable<Impl>(LayerType::<%- camelize(type) %>, layerID, std::string())) {
}
<% } else { -%>
<%- camelize(type) %>Layer::<%- camelize(type) %>Layer(const std::string& layerID, const std::string& sourceID)
- : Layer(LayerType::<%- camelize(type) %>, std::make_unique<Impl>())
- , impl(static_cast<Impl*>(baseImpl.get())) {
- impl->id = layerID;
- impl->source = sourceID;
+ : Layer(makeMutable<Impl>(LayerType::<%- camelize(type) %>, layerID, sourceID)) {
}
<% } -%>
-<%- camelize(type) %>Layer::<%- camelize(type) %>Layer(const Impl& other)
- : Layer(LayerType::<%- camelize(type) %>, std::make_unique<Impl>(other))
- , impl(static_cast<Impl*>(baseImpl.get())) {
+<%- camelize(type) %>Layer::<%- camelize(type) %>Layer(Immutable<Impl> impl_)
+ : Layer(std::move(impl_)) {
}
<%- camelize(type) %>Layer::~<%- camelize(type) %>Layer() = default;
-std::unique_ptr<Layer> <%- camelize(type) %>Layer::Impl::clone() const {
- return std::make_unique<<%- camelize(type) %>Layer>(*this);
+const <%- camelize(type) %>Layer::Impl& <%- camelize(type) %>Layer::impl() const {
+ return static_cast<const Impl&>(*baseImpl);
}
-std::unique_ptr<Layer> <%- camelize(type) %>Layer::Impl::cloneRef(const std::string& id_) const {
- auto result = std::make_unique<<%- camelize(type) %>Layer>(*this);
- result->impl->id = id_;
- result->impl->cascading = <%- camelize(type) %>PaintProperties::Cascading();
- return std::move(result);
+Mutable<<%- camelize(type) %>Layer::Impl> <%- camelize(type) %>Layer::mutableImpl() const {
+ return makeMutable<Impl>(impl());
+}
+
+std::unique_ptr<Layer> <%- camelize(type) %>Layer::cloneRef(const std::string& id_) const {
+ auto impl_ = mutableImpl();
+ impl_->id = id_;
+ impl_->paint = <%- camelize(type) %>PaintProperties::Transitionable();
+ return std::make_unique<<%- camelize(type) %>Layer>(std::move(impl_));
}
<% if (layoutProperties.length) { -%>
void <%- camelize(type) %>Layer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>& writer) const {
- conversion::stringify(writer, layout);
+ layout.stringify(writer);
}
<% } else { -%>
void <%- camelize(type) %>Layer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const {
@@ -58,31 +56,60 @@ void <%- camelize(type) %>Layer::Impl::stringifyLayout(rapidjson::Writer<rapidjs
// Source
const std::string& <%- camelize(type) %>Layer::getSourceID() const {
- return impl->source;
+ return impl().source;
}
<% if (type !== 'raster') { -%>
void <%- camelize(type) %>Layer::setSourceLayer(const std::string& sourceLayer) {
- impl->sourceLayer = sourceLayer;
+ auto impl_ = mutableImpl();
+ impl_->sourceLayer = sourceLayer;
+ baseImpl = std::move(impl_);
}
const std::string& <%- camelize(type) %>Layer::getSourceLayer() const {
- return impl->sourceLayer;
+ return impl().sourceLayer;
}
// Filter
void <%- camelize(type) %>Layer::setFilter(const Filter& filter) {
- impl->filter = filter;
- impl->observer->onLayerFilterChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->filter = filter;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
const Filter& <%- camelize(type) %>Layer::getFilter() const {
- return impl->filter;
+ return impl().filter;
}
<% } -%>
<% } -%>
+// Visibility
+
+void <%- camelize(type) %>Layer::setVisibility(VisibilityType value) {
+ if (value == getVisibility())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->visibility = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+
+// Zoom range
+
+void <%- camelize(type) %>Layer::setMinZoom(float minZoom) {
+ auto impl_ = mutableImpl();
+ impl_->minZoom = minZoom;
+ baseImpl = std::move(impl_);
+}
+
+void <%- camelize(type) %>Layer::setMaxZoom(float maxZoom) {
+ auto impl_ = mutableImpl();
+ impl_->maxZoom = maxZoom;
+ baseImpl = std::move(impl_);
+}
+
// Layout properties
<% for (const property of layoutProperties) { -%>
@@ -91,14 +118,16 @@ const Filter& <%- camelize(type) %>Layer::getFilter() const {
}
<%- propertyValueType(property) %> <%- camelize(type) %>Layer::get<%- camelize(property.name) %>() const {
- return impl->layout.unevaluated.get<<%- camelize(property.name) %>>();
+ return impl().layout.get<<%- camelize(property.name) %>>();
}
void <%- camelize(type) %>Layer::set<%- camelize(property.name) %>(<%- propertyValueType(property) %> value) {
if (value == get<%- camelize(property.name) %>())
return;
- impl->layout.unevaluated.get<<%- camelize(property.name) %>>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "<%- property.name %>");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<<%- camelize(property.name) %>>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
<% } -%>
@@ -108,31 +137,27 @@ void <%- camelize(type) %>Layer::set<%- camelize(property.name) %>(<%- propertyV
return { <%- defaultValue(property) %> };
}
-<%- propertyValueType(property) %> <%- camelize(type) %>Layer::get<%- camelize(property.name) %>(const optional<std::string>& klass) const {
- return impl->cascading.template get<<%- camelize(property.name) %>>().get(klass);
+<%- propertyValueType(property) %> <%- camelize(type) %>Layer::get<%- camelize(property.name) %>() const {
+ return impl().paint.template get<<%- camelize(property.name) %>>().value;
}
-void <%- camelize(type) %>Layer::set<%- camelize(property.name) %>(<%- propertyValueType(property) %> value, const optional<std::string>& klass) {
- if (value == get<%- camelize(property.name) %>(klass))
+void <%- camelize(type) %>Layer::set<%- camelize(property.name) %>(<%- propertyValueType(property) %> value) {
+ if (value == get<%- camelize(property.name) %>())
return;
- impl->cascading.template get<<%- camelize(property.name) %>>().set(value, klass);
-<% if (isDataDriven(property)) { -%>
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
-<% } else { -%>
- impl->observer->onLayerPaintPropertyChanged(*this);
-<% } -%>
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<<%- camelize(property.name) %>>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void <%- camelize(type) %>Layer::set<%- camelize(property.name) %>Transition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<<%- camelize(property.name) %>>().setTransition(value, klass);
+void <%- camelize(type) %>Layer::set<%- camelize(property.name) %>Transition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<<%- camelize(property.name) %>>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions <%- camelize(type) %>Layer::get<%- camelize(property.name) %>Transition(const optional<std::string>& klass) const {
- return impl->cascading.template get<<%- camelize(property.name) %>>().getTransition(klass);
+TransitionOptions <%- camelize(type) %>Layer::get<%- camelize(property.name) %>Transition() const {
+ return impl().paint.template get<<%- camelize(property.name) %>>().options;
}
<% } -%>
diff --git a/src/mbgl/style/layers/layer_properties.hpp.ejs b/src/mbgl/style/layers/layer_properties.hpp.ejs
index 2a736ca388..cde1b80b7b 100644
--- a/src/mbgl/style/layers/layer_properties.hpp.ejs
+++ b/src/mbgl/style/layers/layer_properties.hpp.ejs
@@ -10,7 +10,9 @@
#include <mbgl/style/types.hpp>
#include <mbgl/style/layout_property.hpp>
#include <mbgl/style/paint_property.hpp>
+#include <mbgl/style/properties.hpp>
#include <mbgl/programs/attributes.hpp>
+#include <mbgl/programs/uniforms.hpp>
namespace mbgl {
namespace style {
@@ -29,7 +31,7 @@ struct <%- camelize(property.name) %> : <%- paintPropertyType(property, type) %>
<% } -%>
<% if (layoutProperties.length) { -%>
-class <%- camelize(type) %>LayoutProperties : public LayoutProperties<
+class <%- camelize(type) %>LayoutProperties : public Properties<
<% for (const property of layoutProperties.slice(0, -1)) { -%>
<%- camelize(property.name) %>,
<% } -%>
@@ -37,7 +39,7 @@ class <%- camelize(type) %>LayoutProperties : public LayoutProperties<
> {};
<% } -%>
-class <%- camelize(type) %>PaintProperties : public PaintProperties<
+class <%- camelize(type) %>PaintProperties : public Properties<
<% for (const property of paintProperties.slice(0, -1)) { -%>
<%- camelize(property.name) %>,
<% } -%>
diff --git a/src/mbgl/style/layers/line_layer.cpp b/src/mbgl/style/layers/line_layer.cpp
index 7f1575aad5..1c7f0d28ee 100644
--- a/src/mbgl/style/layers/line_layer.cpp
+++ b/src/mbgl/style/layers/line_layer.cpp
@@ -2,63 +2,92 @@
#include <mbgl/style/layers/line_layer.hpp>
#include <mbgl/style/layers/line_layer_impl.hpp>
-#include <mbgl/style/conversion/stringify.hpp>
+#include <mbgl/style/layer_observer.hpp>
namespace mbgl {
namespace style {
LineLayer::LineLayer(const std::string& layerID, const std::string& sourceID)
- : Layer(LayerType::Line, std::make_unique<Impl>())
- , impl(static_cast<Impl*>(baseImpl.get())) {
- impl->id = layerID;
- impl->source = sourceID;
+ : Layer(makeMutable<Impl>(LayerType::Line, layerID, sourceID)) {
}
-LineLayer::LineLayer(const Impl& other)
- : Layer(LayerType::Line, std::make_unique<Impl>(other))
- , impl(static_cast<Impl*>(baseImpl.get())) {
+LineLayer::LineLayer(Immutable<Impl> impl_)
+ : Layer(std::move(impl_)) {
}
LineLayer::~LineLayer() = default;
-std::unique_ptr<Layer> LineLayer::Impl::clone() const {
- return std::make_unique<LineLayer>(*this);
+const LineLayer::Impl& LineLayer::impl() const {
+ return static_cast<const Impl&>(*baseImpl);
}
-std::unique_ptr<Layer> LineLayer::Impl::cloneRef(const std::string& id_) const {
- auto result = std::make_unique<LineLayer>(*this);
- result->impl->id = id_;
- result->impl->cascading = LinePaintProperties::Cascading();
- return std::move(result);
+Mutable<LineLayer::Impl> LineLayer::mutableImpl() const {
+ return makeMutable<Impl>(impl());
+}
+
+std::unique_ptr<Layer> LineLayer::cloneRef(const std::string& id_) const {
+ auto impl_ = mutableImpl();
+ impl_->id = id_;
+ impl_->paint = LinePaintProperties::Transitionable();
+ return std::make_unique<LineLayer>(std::move(impl_));
}
void LineLayer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>& writer) const {
- conversion::stringify(writer, layout);
+ layout.stringify(writer);
}
// Source
const std::string& LineLayer::getSourceID() const {
- return impl->source;
+ return impl().source;
}
void LineLayer::setSourceLayer(const std::string& sourceLayer) {
- impl->sourceLayer = sourceLayer;
+ auto impl_ = mutableImpl();
+ impl_->sourceLayer = sourceLayer;
+ baseImpl = std::move(impl_);
}
const std::string& LineLayer::getSourceLayer() const {
- return impl->sourceLayer;
+ return impl().sourceLayer;
}
// Filter
void LineLayer::setFilter(const Filter& filter) {
- impl->filter = filter;
- impl->observer->onLayerFilterChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->filter = filter;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
const Filter& LineLayer::getFilter() const {
- return impl->filter;
+ return impl().filter;
+}
+
+// Visibility
+
+void LineLayer::setVisibility(VisibilityType value) {
+ if (value == getVisibility())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->visibility = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+
+// Zoom range
+
+void LineLayer::setMinZoom(float minZoom) {
+ auto impl_ = mutableImpl();
+ impl_->minZoom = minZoom;
+ baseImpl = std::move(impl_);
+}
+
+void LineLayer::setMaxZoom(float maxZoom) {
+ auto impl_ = mutableImpl();
+ impl_->maxZoom = maxZoom;
+ baseImpl = std::move(impl_);
}
// Layout properties
@@ -68,56 +97,64 @@ PropertyValue<LineCapType> LineLayer::getDefaultLineCap() {
}
PropertyValue<LineCapType> LineLayer::getLineCap() const {
- return impl->layout.unevaluated.get<LineCap>();
+ return impl().layout.get<LineCap>();
}
void LineLayer::setLineCap(PropertyValue<LineCapType> value) {
if (value == getLineCap())
return;
- impl->layout.unevaluated.get<LineCap>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "line-cap");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<LineCap>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-PropertyValue<LineJoinType> LineLayer::getDefaultLineJoin() {
+DataDrivenPropertyValue<LineJoinType> LineLayer::getDefaultLineJoin() {
return LineJoin::defaultValue();
}
-PropertyValue<LineJoinType> LineLayer::getLineJoin() const {
- return impl->layout.unevaluated.get<LineJoin>();
+DataDrivenPropertyValue<LineJoinType> LineLayer::getLineJoin() const {
+ return impl().layout.get<LineJoin>();
}
-void LineLayer::setLineJoin(PropertyValue<LineJoinType> value) {
+void LineLayer::setLineJoin(DataDrivenPropertyValue<LineJoinType> value) {
if (value == getLineJoin())
return;
- impl->layout.unevaluated.get<LineJoin>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "line-join");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<LineJoin>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
PropertyValue<float> LineLayer::getDefaultLineMiterLimit() {
return LineMiterLimit::defaultValue();
}
PropertyValue<float> LineLayer::getLineMiterLimit() const {
- return impl->layout.unevaluated.get<LineMiterLimit>();
+ return impl().layout.get<LineMiterLimit>();
}
void LineLayer::setLineMiterLimit(PropertyValue<float> value) {
if (value == getLineMiterLimit())
return;
- impl->layout.unevaluated.get<LineMiterLimit>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "line-miter-limit");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<LineMiterLimit>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
PropertyValue<float> LineLayer::getDefaultLineRoundLimit() {
return LineRoundLimit::defaultValue();
}
PropertyValue<float> LineLayer::getLineRoundLimit() const {
- return impl->layout.unevaluated.get<LineRoundLimit>();
+ return impl().layout.get<LineRoundLimit>();
}
void LineLayer::setLineRoundLimit(PropertyValue<float> value) {
if (value == getLineRoundLimit())
return;
- impl->layout.unevaluated.get<LineRoundLimit>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "line-round-limit");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<LineRoundLimit>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
// Paint properties
@@ -126,250 +163,270 @@ DataDrivenPropertyValue<float> LineLayer::getDefaultLineOpacity() {
return { 1 };
}
-DataDrivenPropertyValue<float> LineLayer::getLineOpacity(const optional<std::string>& klass) const {
- return impl->cascading.template get<LineOpacity>().get(klass);
+DataDrivenPropertyValue<float> LineLayer::getLineOpacity() const {
+ return impl().paint.template get<LineOpacity>().value;
}
-void LineLayer::setLineOpacity(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getLineOpacity(klass))
+void LineLayer::setLineOpacity(DataDrivenPropertyValue<float> value) {
+ if (value == getLineOpacity())
return;
- impl->cascading.template get<LineOpacity>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<LineOpacity>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void LineLayer::setLineOpacityTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<LineOpacity>().setTransition(value, klass);
+void LineLayer::setLineOpacityTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<LineOpacity>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions LineLayer::getLineOpacityTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<LineOpacity>().getTransition(klass);
+TransitionOptions LineLayer::getLineOpacityTransition() const {
+ return impl().paint.template get<LineOpacity>().options;
}
DataDrivenPropertyValue<Color> LineLayer::getDefaultLineColor() {
return { Color::black() };
}
-DataDrivenPropertyValue<Color> LineLayer::getLineColor(const optional<std::string>& klass) const {
- return impl->cascading.template get<LineColor>().get(klass);
+DataDrivenPropertyValue<Color> LineLayer::getLineColor() const {
+ return impl().paint.template get<LineColor>().value;
}
-void LineLayer::setLineColor(DataDrivenPropertyValue<Color> value, const optional<std::string>& klass) {
- if (value == getLineColor(klass))
+void LineLayer::setLineColor(DataDrivenPropertyValue<Color> value) {
+ if (value == getLineColor())
return;
- impl->cascading.template get<LineColor>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<LineColor>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void LineLayer::setLineColorTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<LineColor>().setTransition(value, klass);
+void LineLayer::setLineColorTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<LineColor>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions LineLayer::getLineColorTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<LineColor>().getTransition(klass);
+TransitionOptions LineLayer::getLineColorTransition() const {
+ return impl().paint.template get<LineColor>().options;
}
PropertyValue<std::array<float, 2>> LineLayer::getDefaultLineTranslate() {
return { {{ 0, 0 }} };
}
-PropertyValue<std::array<float, 2>> LineLayer::getLineTranslate(const optional<std::string>& klass) const {
- return impl->cascading.template get<LineTranslate>().get(klass);
+PropertyValue<std::array<float, 2>> LineLayer::getLineTranslate() const {
+ return impl().paint.template get<LineTranslate>().value;
}
-void LineLayer::setLineTranslate(PropertyValue<std::array<float, 2>> value, const optional<std::string>& klass) {
- if (value == getLineTranslate(klass))
+void LineLayer::setLineTranslate(PropertyValue<std::array<float, 2>> value) {
+ if (value == getLineTranslate())
return;
- impl->cascading.template get<LineTranslate>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<LineTranslate>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void LineLayer::setLineTranslateTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<LineTranslate>().setTransition(value, klass);
+void LineLayer::setLineTranslateTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<LineTranslate>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions LineLayer::getLineTranslateTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<LineTranslate>().getTransition(klass);
+TransitionOptions LineLayer::getLineTranslateTransition() const {
+ return impl().paint.template get<LineTranslate>().options;
}
PropertyValue<TranslateAnchorType> LineLayer::getDefaultLineTranslateAnchor() {
return { TranslateAnchorType::Map };
}
-PropertyValue<TranslateAnchorType> LineLayer::getLineTranslateAnchor(const optional<std::string>& klass) const {
- return impl->cascading.template get<LineTranslateAnchor>().get(klass);
+PropertyValue<TranslateAnchorType> LineLayer::getLineTranslateAnchor() const {
+ return impl().paint.template get<LineTranslateAnchor>().value;
}
-void LineLayer::setLineTranslateAnchor(PropertyValue<TranslateAnchorType> value, const optional<std::string>& klass) {
- if (value == getLineTranslateAnchor(klass))
+void LineLayer::setLineTranslateAnchor(PropertyValue<TranslateAnchorType> value) {
+ if (value == getLineTranslateAnchor())
return;
- impl->cascading.template get<LineTranslateAnchor>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<LineTranslateAnchor>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void LineLayer::setLineTranslateAnchorTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<LineTranslateAnchor>().setTransition(value, klass);
+void LineLayer::setLineTranslateAnchorTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<LineTranslateAnchor>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions LineLayer::getLineTranslateAnchorTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<LineTranslateAnchor>().getTransition(klass);
+TransitionOptions LineLayer::getLineTranslateAnchorTransition() const {
+ return impl().paint.template get<LineTranslateAnchor>().options;
}
-PropertyValue<float> LineLayer::getDefaultLineWidth() {
+DataDrivenPropertyValue<float> LineLayer::getDefaultLineWidth() {
return { 1 };
}
-PropertyValue<float> LineLayer::getLineWidth(const optional<std::string>& klass) const {
- return impl->cascading.template get<LineWidth>().get(klass);
+DataDrivenPropertyValue<float> LineLayer::getLineWidth() const {
+ return impl().paint.template get<LineWidth>().value;
}
-void LineLayer::setLineWidth(PropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getLineWidth(klass))
+void LineLayer::setLineWidth(DataDrivenPropertyValue<float> value) {
+ if (value == getLineWidth())
return;
- impl->cascading.template get<LineWidth>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<LineWidth>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void LineLayer::setLineWidthTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<LineWidth>().setTransition(value, klass);
+void LineLayer::setLineWidthTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<LineWidth>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions LineLayer::getLineWidthTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<LineWidth>().getTransition(klass);
+TransitionOptions LineLayer::getLineWidthTransition() const {
+ return impl().paint.template get<LineWidth>().options;
}
DataDrivenPropertyValue<float> LineLayer::getDefaultLineGapWidth() {
return { 0 };
}
-DataDrivenPropertyValue<float> LineLayer::getLineGapWidth(const optional<std::string>& klass) const {
- return impl->cascading.template get<LineGapWidth>().get(klass);
+DataDrivenPropertyValue<float> LineLayer::getLineGapWidth() const {
+ return impl().paint.template get<LineGapWidth>().value;
}
-void LineLayer::setLineGapWidth(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getLineGapWidth(klass))
+void LineLayer::setLineGapWidth(DataDrivenPropertyValue<float> value) {
+ if (value == getLineGapWidth())
return;
- impl->cascading.template get<LineGapWidth>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<LineGapWidth>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void LineLayer::setLineGapWidthTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<LineGapWidth>().setTransition(value, klass);
+void LineLayer::setLineGapWidthTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<LineGapWidth>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions LineLayer::getLineGapWidthTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<LineGapWidth>().getTransition(klass);
+TransitionOptions LineLayer::getLineGapWidthTransition() const {
+ return impl().paint.template get<LineGapWidth>().options;
}
DataDrivenPropertyValue<float> LineLayer::getDefaultLineOffset() {
return { 0 };
}
-DataDrivenPropertyValue<float> LineLayer::getLineOffset(const optional<std::string>& klass) const {
- return impl->cascading.template get<LineOffset>().get(klass);
+DataDrivenPropertyValue<float> LineLayer::getLineOffset() const {
+ return impl().paint.template get<LineOffset>().value;
}
-void LineLayer::setLineOffset(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getLineOffset(klass))
+void LineLayer::setLineOffset(DataDrivenPropertyValue<float> value) {
+ if (value == getLineOffset())
return;
- impl->cascading.template get<LineOffset>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<LineOffset>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void LineLayer::setLineOffsetTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<LineOffset>().setTransition(value, klass);
+void LineLayer::setLineOffsetTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<LineOffset>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions LineLayer::getLineOffsetTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<LineOffset>().getTransition(klass);
+TransitionOptions LineLayer::getLineOffsetTransition() const {
+ return impl().paint.template get<LineOffset>().options;
}
DataDrivenPropertyValue<float> LineLayer::getDefaultLineBlur() {
return { 0 };
}
-DataDrivenPropertyValue<float> LineLayer::getLineBlur(const optional<std::string>& klass) const {
- return impl->cascading.template get<LineBlur>().get(klass);
+DataDrivenPropertyValue<float> LineLayer::getLineBlur() const {
+ return impl().paint.template get<LineBlur>().value;
}
-void LineLayer::setLineBlur(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getLineBlur(klass))
+void LineLayer::setLineBlur(DataDrivenPropertyValue<float> value) {
+ if (value == getLineBlur())
return;
- impl->cascading.template get<LineBlur>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<LineBlur>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void LineLayer::setLineBlurTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<LineBlur>().setTransition(value, klass);
+void LineLayer::setLineBlurTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<LineBlur>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions LineLayer::getLineBlurTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<LineBlur>().getTransition(klass);
+TransitionOptions LineLayer::getLineBlurTransition() const {
+ return impl().paint.template get<LineBlur>().options;
}
PropertyValue<std::vector<float>> LineLayer::getDefaultLineDasharray() {
return { { } };
}
-PropertyValue<std::vector<float>> LineLayer::getLineDasharray(const optional<std::string>& klass) const {
- return impl->cascading.template get<LineDasharray>().get(klass);
+PropertyValue<std::vector<float>> LineLayer::getLineDasharray() const {
+ return impl().paint.template get<LineDasharray>().value;
}
-void LineLayer::setLineDasharray(PropertyValue<std::vector<float>> value, const optional<std::string>& klass) {
- if (value == getLineDasharray(klass))
+void LineLayer::setLineDasharray(PropertyValue<std::vector<float>> value) {
+ if (value == getLineDasharray())
return;
- impl->cascading.template get<LineDasharray>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<LineDasharray>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void LineLayer::setLineDasharrayTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<LineDasharray>().setTransition(value, klass);
+void LineLayer::setLineDasharrayTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<LineDasharray>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions LineLayer::getLineDasharrayTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<LineDasharray>().getTransition(klass);
+TransitionOptions LineLayer::getLineDasharrayTransition() const {
+ return impl().paint.template get<LineDasharray>().options;
}
PropertyValue<std::string> LineLayer::getDefaultLinePattern() {
return { "" };
}
-PropertyValue<std::string> LineLayer::getLinePattern(const optional<std::string>& klass) const {
- return impl->cascading.template get<LinePattern>().get(klass);
+PropertyValue<std::string> LineLayer::getLinePattern() const {
+ return impl().paint.template get<LinePattern>().value;
}
-void LineLayer::setLinePattern(PropertyValue<std::string> value, const optional<std::string>& klass) {
- if (value == getLinePattern(klass))
+void LineLayer::setLinePattern(PropertyValue<std::string> value) {
+ if (value == getLinePattern())
return;
- impl->cascading.template get<LinePattern>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<LinePattern>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void LineLayer::setLinePatternTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<LinePattern>().setTransition(value, klass);
+void LineLayer::setLinePatternTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<LinePattern>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions LineLayer::getLinePatternTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<LinePattern>().getTransition(klass);
+TransitionOptions LineLayer::getLinePatternTransition() const {
+ return impl().paint.template get<LinePattern>().options;
}
} // namespace style
diff --git a/src/mbgl/style/layers/line_layer_impl.cpp b/src/mbgl/style/layers/line_layer_impl.cpp
index 973a77abf4..bee88d6a47 100644
--- a/src/mbgl/style/layers/line_layer_impl.cpp
+++ b/src/mbgl/style/layers/line_layer_impl.cpp
@@ -1,11 +1,15 @@
#include <mbgl/style/layers/line_layer_impl.hpp>
-#include <mbgl/renderer/render_line_layer.hpp>
namespace mbgl {
namespace style {
-std::unique_ptr<RenderLayer> LineLayer::Impl::createRenderLayer() const {
- return std::make_unique<RenderLineLayer>(*this);
+bool LineLayer::Impl::hasLayoutDifference(const Layer::Impl& other) const {
+ assert(dynamic_cast<const LineLayer::Impl*>(&other));
+ const auto& impl = static_cast<const style::LineLayer::Impl&>(other);
+ return filter != impl.filter ||
+ visibility != impl.visibility ||
+ layout != impl.layout ||
+ paint.hasDataDrivenPropertyDifference(impl.paint);
}
} // namespace style
diff --git a/src/mbgl/style/layers/line_layer_impl.hpp b/src/mbgl/style/layers/line_layer_impl.hpp
index 02c9c85f00..04adc0e85c 100644
--- a/src/mbgl/style/layers/line_layer_impl.hpp
+++ b/src/mbgl/style/layers/line_layer_impl.hpp
@@ -9,14 +9,13 @@ namespace style {
class LineLayer::Impl : public Layer::Impl {
public:
- std::unique_ptr<Layer> clone() const override;
- std::unique_ptr<Layer> cloneRef(const std::string& id) const override;
- void stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const override;
+ using Layer::Impl::Impl;
- std::unique_ptr<RenderLayer> createRenderLayer() const override;
+ bool hasLayoutDifference(const Layer::Impl&) const override;
+ void stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const override;
- LineLayoutProperties layout;
- LinePaintProperties::Cascading cascading;
+ LineLayoutProperties::Unevaluated layout;
+ LinePaintProperties::Transitionable paint;
};
} // namespace style
diff --git a/src/mbgl/style/layers/line_layer_properties.hpp b/src/mbgl/style/layers/line_layer_properties.hpp
index 6c301e6a0e..aeaf51698a 100644
--- a/src/mbgl/style/layers/line_layer_properties.hpp
+++ b/src/mbgl/style/layers/line_layer_properties.hpp
@@ -5,6 +5,7 @@
#include <mbgl/style/types.hpp>
#include <mbgl/style/layout_property.hpp>
#include <mbgl/style/paint_property.hpp>
+#include <mbgl/style/properties.hpp>
#include <mbgl/programs/attributes.hpp>
#include <mbgl/programs/uniforms.hpp>
@@ -16,7 +17,7 @@ struct LineCap : LayoutProperty<LineCapType> {
static LineCapType defaultValue() { return LineCapType::Butt; }
};
-struct LineJoin : LayoutProperty<LineJoinType> {
+struct LineJoin : DataDrivenLayoutProperty<LineJoinType> {
static constexpr const char * key = "line-join";
static LineJoinType defaultValue() { return LineJoinType::Miter; }
};
@@ -47,7 +48,7 @@ struct LineTranslateAnchor : PaintProperty<TranslateAnchorType> {
static TranslateAnchorType defaultValue() { return TranslateAnchorType::Map; }
};
-struct LineWidth : PaintProperty<float> {
+struct LineWidth : DataDrivenPaintProperty<float, attributes::a_width, uniforms::u_width> {
static float defaultValue() { return 1; }
};
@@ -71,14 +72,14 @@ struct LinePattern : CrossFadedPaintProperty<std::string> {
static std::string defaultValue() { return ""; }
};
-class LineLayoutProperties : public LayoutProperties<
+class LineLayoutProperties : public Properties<
LineCap,
LineJoin,
LineMiterLimit,
LineRoundLimit
> {};
-class LinePaintProperties : public PaintProperties<
+class LinePaintProperties : public Properties<
LineOpacity,
LineColor,
LineTranslate,
diff --git a/src/mbgl/style/layers/raster_layer.cpp b/src/mbgl/style/layers/raster_layer.cpp
index b525f9eaa4..a9a8d273fa 100644
--- a/src/mbgl/style/layers/raster_layer.cpp
+++ b/src/mbgl/style/layers/raster_layer.cpp
@@ -2,34 +2,34 @@
#include <mbgl/style/layers/raster_layer.hpp>
#include <mbgl/style/layers/raster_layer_impl.hpp>
-#include <mbgl/style/conversion/stringify.hpp>
+#include <mbgl/style/layer_observer.hpp>
namespace mbgl {
namespace style {
RasterLayer::RasterLayer(const std::string& layerID, const std::string& sourceID)
- : Layer(LayerType::Raster, std::make_unique<Impl>())
- , impl(static_cast<Impl*>(baseImpl.get())) {
- impl->id = layerID;
- impl->source = sourceID;
+ : Layer(makeMutable<Impl>(LayerType::Raster, layerID, sourceID)) {
}
-RasterLayer::RasterLayer(const Impl& other)
- : Layer(LayerType::Raster, std::make_unique<Impl>(other))
- , impl(static_cast<Impl*>(baseImpl.get())) {
+RasterLayer::RasterLayer(Immutable<Impl> impl_)
+ : Layer(std::move(impl_)) {
}
RasterLayer::~RasterLayer() = default;
-std::unique_ptr<Layer> RasterLayer::Impl::clone() const {
- return std::make_unique<RasterLayer>(*this);
+const RasterLayer::Impl& RasterLayer::impl() const {
+ return static_cast<const Impl&>(*baseImpl);
}
-std::unique_ptr<Layer> RasterLayer::Impl::cloneRef(const std::string& id_) const {
- auto result = std::make_unique<RasterLayer>(*this);
- result->impl->id = id_;
- result->impl->cascading = RasterPaintProperties::Cascading();
- return std::move(result);
+Mutable<RasterLayer::Impl> RasterLayer::mutableImpl() const {
+ return makeMutable<Impl>(impl());
+}
+
+std::unique_ptr<Layer> RasterLayer::cloneRef(const std::string& id_) const {
+ auto impl_ = mutableImpl();
+ impl_->id = id_;
+ impl_->paint = RasterPaintProperties::Transitionable();
+ return std::make_unique<RasterLayer>(std::move(impl_));
}
void RasterLayer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const {
@@ -38,10 +38,35 @@ void RasterLayer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBuffe
// Source
const std::string& RasterLayer::getSourceID() const {
- return impl->source;
+ return impl().source;
}
+// Visibility
+
+void RasterLayer::setVisibility(VisibilityType value) {
+ if (value == getVisibility())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->visibility = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+
+// Zoom range
+
+void RasterLayer::setMinZoom(float minZoom) {
+ auto impl_ = mutableImpl();
+ impl_->minZoom = minZoom;
+ baseImpl = std::move(impl_);
+}
+
+void RasterLayer::setMaxZoom(float maxZoom) {
+ auto impl_ = mutableImpl();
+ impl_->maxZoom = maxZoom;
+ baseImpl = std::move(impl_);
+}
+
// Layout properties
@@ -51,161 +76,189 @@ PropertyValue<float> RasterLayer::getDefaultRasterOpacity() {
return { 1 };
}
-PropertyValue<float> RasterLayer::getRasterOpacity(const optional<std::string>& klass) const {
- return impl->cascading.template get<RasterOpacity>().get(klass);
+PropertyValue<float> RasterLayer::getRasterOpacity() const {
+ return impl().paint.template get<RasterOpacity>().value;
}
-void RasterLayer::setRasterOpacity(PropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getRasterOpacity(klass))
+void RasterLayer::setRasterOpacity(PropertyValue<float> value) {
+ if (value == getRasterOpacity())
return;
- impl->cascading.template get<RasterOpacity>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<RasterOpacity>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void RasterLayer::setRasterOpacityTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<RasterOpacity>().setTransition(value, klass);
+void RasterLayer::setRasterOpacityTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<RasterOpacity>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions RasterLayer::getRasterOpacityTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<RasterOpacity>().getTransition(klass);
+TransitionOptions RasterLayer::getRasterOpacityTransition() const {
+ return impl().paint.template get<RasterOpacity>().options;
}
PropertyValue<float> RasterLayer::getDefaultRasterHueRotate() {
return { 0 };
}
-PropertyValue<float> RasterLayer::getRasterHueRotate(const optional<std::string>& klass) const {
- return impl->cascading.template get<RasterHueRotate>().get(klass);
+PropertyValue<float> RasterLayer::getRasterHueRotate() const {
+ return impl().paint.template get<RasterHueRotate>().value;
}
-void RasterLayer::setRasterHueRotate(PropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getRasterHueRotate(klass))
+void RasterLayer::setRasterHueRotate(PropertyValue<float> value) {
+ if (value == getRasterHueRotate())
return;
- impl->cascading.template get<RasterHueRotate>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<RasterHueRotate>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void RasterLayer::setRasterHueRotateTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<RasterHueRotate>().setTransition(value, klass);
+void RasterLayer::setRasterHueRotateTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<RasterHueRotate>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions RasterLayer::getRasterHueRotateTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<RasterHueRotate>().getTransition(klass);
+TransitionOptions RasterLayer::getRasterHueRotateTransition() const {
+ return impl().paint.template get<RasterHueRotate>().options;
}
PropertyValue<float> RasterLayer::getDefaultRasterBrightnessMin() {
return { 0 };
}
-PropertyValue<float> RasterLayer::getRasterBrightnessMin(const optional<std::string>& klass) const {
- return impl->cascading.template get<RasterBrightnessMin>().get(klass);
+PropertyValue<float> RasterLayer::getRasterBrightnessMin() const {
+ return impl().paint.template get<RasterBrightnessMin>().value;
}
-void RasterLayer::setRasterBrightnessMin(PropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getRasterBrightnessMin(klass))
+void RasterLayer::setRasterBrightnessMin(PropertyValue<float> value) {
+ if (value == getRasterBrightnessMin())
return;
- impl->cascading.template get<RasterBrightnessMin>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<RasterBrightnessMin>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void RasterLayer::setRasterBrightnessMinTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<RasterBrightnessMin>().setTransition(value, klass);
+void RasterLayer::setRasterBrightnessMinTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<RasterBrightnessMin>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions RasterLayer::getRasterBrightnessMinTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<RasterBrightnessMin>().getTransition(klass);
+TransitionOptions RasterLayer::getRasterBrightnessMinTransition() const {
+ return impl().paint.template get<RasterBrightnessMin>().options;
}
PropertyValue<float> RasterLayer::getDefaultRasterBrightnessMax() {
return { 1 };
}
-PropertyValue<float> RasterLayer::getRasterBrightnessMax(const optional<std::string>& klass) const {
- return impl->cascading.template get<RasterBrightnessMax>().get(klass);
+PropertyValue<float> RasterLayer::getRasterBrightnessMax() const {
+ return impl().paint.template get<RasterBrightnessMax>().value;
}
-void RasterLayer::setRasterBrightnessMax(PropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getRasterBrightnessMax(klass))
+void RasterLayer::setRasterBrightnessMax(PropertyValue<float> value) {
+ if (value == getRasterBrightnessMax())
return;
- impl->cascading.template get<RasterBrightnessMax>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<RasterBrightnessMax>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void RasterLayer::setRasterBrightnessMaxTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<RasterBrightnessMax>().setTransition(value, klass);
+void RasterLayer::setRasterBrightnessMaxTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<RasterBrightnessMax>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions RasterLayer::getRasterBrightnessMaxTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<RasterBrightnessMax>().getTransition(klass);
+TransitionOptions RasterLayer::getRasterBrightnessMaxTransition() const {
+ return impl().paint.template get<RasterBrightnessMax>().options;
}
PropertyValue<float> RasterLayer::getDefaultRasterSaturation() {
return { 0 };
}
-PropertyValue<float> RasterLayer::getRasterSaturation(const optional<std::string>& klass) const {
- return impl->cascading.template get<RasterSaturation>().get(klass);
+PropertyValue<float> RasterLayer::getRasterSaturation() const {
+ return impl().paint.template get<RasterSaturation>().value;
}
-void RasterLayer::setRasterSaturation(PropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getRasterSaturation(klass))
+void RasterLayer::setRasterSaturation(PropertyValue<float> value) {
+ if (value == getRasterSaturation())
return;
- impl->cascading.template get<RasterSaturation>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<RasterSaturation>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void RasterLayer::setRasterSaturationTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<RasterSaturation>().setTransition(value, klass);
+void RasterLayer::setRasterSaturationTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<RasterSaturation>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions RasterLayer::getRasterSaturationTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<RasterSaturation>().getTransition(klass);
+TransitionOptions RasterLayer::getRasterSaturationTransition() const {
+ return impl().paint.template get<RasterSaturation>().options;
}
PropertyValue<float> RasterLayer::getDefaultRasterContrast() {
return { 0 };
}
-PropertyValue<float> RasterLayer::getRasterContrast(const optional<std::string>& klass) const {
- return impl->cascading.template get<RasterContrast>().get(klass);
+PropertyValue<float> RasterLayer::getRasterContrast() const {
+ return impl().paint.template get<RasterContrast>().value;
}
-void RasterLayer::setRasterContrast(PropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getRasterContrast(klass))
+void RasterLayer::setRasterContrast(PropertyValue<float> value) {
+ if (value == getRasterContrast())
return;
- impl->cascading.template get<RasterContrast>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<RasterContrast>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void RasterLayer::setRasterContrastTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<RasterContrast>().setTransition(value, klass);
+void RasterLayer::setRasterContrastTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<RasterContrast>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions RasterLayer::getRasterContrastTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<RasterContrast>().getTransition(klass);
+TransitionOptions RasterLayer::getRasterContrastTransition() const {
+ return impl().paint.template get<RasterContrast>().options;
}
PropertyValue<float> RasterLayer::getDefaultRasterFadeDuration() {
return { 300 };
}
-PropertyValue<float> RasterLayer::getRasterFadeDuration(const optional<std::string>& klass) const {
- return impl->cascading.template get<RasterFadeDuration>().get(klass);
+PropertyValue<float> RasterLayer::getRasterFadeDuration() const {
+ return impl().paint.template get<RasterFadeDuration>().value;
}
-void RasterLayer::setRasterFadeDuration(PropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getRasterFadeDuration(klass))
+void RasterLayer::setRasterFadeDuration(PropertyValue<float> value) {
+ if (value == getRasterFadeDuration())
return;
- impl->cascading.template get<RasterFadeDuration>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<RasterFadeDuration>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void RasterLayer::setRasterFadeDurationTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<RasterFadeDuration>().setTransition(value, klass);
+void RasterLayer::setRasterFadeDurationTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<RasterFadeDuration>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions RasterLayer::getRasterFadeDurationTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<RasterFadeDuration>().getTransition(klass);
+TransitionOptions RasterLayer::getRasterFadeDurationTransition() const {
+ return impl().paint.template get<RasterFadeDuration>().options;
}
} // namespace style
diff --git a/src/mbgl/style/layers/raster_layer_impl.cpp b/src/mbgl/style/layers/raster_layer_impl.cpp
index fa9f80dac6..a995f50dd3 100644
--- a/src/mbgl/style/layers/raster_layer_impl.cpp
+++ b/src/mbgl/style/layers/raster_layer_impl.cpp
@@ -1,11 +1,10 @@
#include <mbgl/style/layers/raster_layer_impl.hpp>
-#include <mbgl/renderer/render_raster_layer.hpp>
namespace mbgl {
namespace style {
-std::unique_ptr<RenderLayer> RasterLayer::Impl::createRenderLayer() const {
- return std::make_unique<RenderRasterLayer>(*this);
+bool RasterLayer::Impl::hasLayoutDifference(const Layer::Impl&) const {
+ return false;
}
} // namespace style
diff --git a/src/mbgl/style/layers/raster_layer_impl.hpp b/src/mbgl/style/layers/raster_layer_impl.hpp
index edf5f9111b..adbe703e92 100644
--- a/src/mbgl/style/layers/raster_layer_impl.hpp
+++ b/src/mbgl/style/layers/raster_layer_impl.hpp
@@ -9,13 +9,12 @@ namespace style {
class RasterLayer::Impl : public Layer::Impl {
public:
- std::unique_ptr<Layer> clone() const override;
- std::unique_ptr<Layer> cloneRef(const std::string& id) const override;
- void stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const override;
+ using Layer::Impl::Impl;
- std::unique_ptr<RenderLayer> createRenderLayer() const override;
+ bool hasLayoutDifference(const Layer::Impl&) const override;
+ void stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const override;
- RasterPaintProperties::Cascading cascading;
+ RasterPaintProperties::Transitionable paint;
};
} // namespace style
diff --git a/src/mbgl/style/layers/raster_layer_properties.hpp b/src/mbgl/style/layers/raster_layer_properties.hpp
index 219fe34d8c..12df09f32c 100644
--- a/src/mbgl/style/layers/raster_layer_properties.hpp
+++ b/src/mbgl/style/layers/raster_layer_properties.hpp
@@ -5,7 +5,9 @@
#include <mbgl/style/types.hpp>
#include <mbgl/style/layout_property.hpp>
#include <mbgl/style/paint_property.hpp>
+#include <mbgl/style/properties.hpp>
#include <mbgl/programs/attributes.hpp>
+#include <mbgl/programs/uniforms.hpp>
namespace mbgl {
namespace style {
@@ -38,7 +40,7 @@ struct RasterFadeDuration : PaintProperty<float> {
static float defaultValue() { return 300; }
};
-class RasterPaintProperties : public PaintProperties<
+class RasterPaintProperties : public Properties<
RasterOpacity,
RasterHueRotate,
RasterBrightnessMin,
diff --git a/src/mbgl/style/layers/symbol_layer.cpp b/src/mbgl/style/layers/symbol_layer.cpp
index 273a9fd24e..9a944657ca 100644
--- a/src/mbgl/style/layers/symbol_layer.cpp
+++ b/src/mbgl/style/layers/symbol_layer.cpp
@@ -2,63 +2,92 @@
#include <mbgl/style/layers/symbol_layer.hpp>
#include <mbgl/style/layers/symbol_layer_impl.hpp>
-#include <mbgl/style/conversion/stringify.hpp>
+#include <mbgl/style/layer_observer.hpp>
namespace mbgl {
namespace style {
SymbolLayer::SymbolLayer(const std::string& layerID, const std::string& sourceID)
- : Layer(LayerType::Symbol, std::make_unique<Impl>())
- , impl(static_cast<Impl*>(baseImpl.get())) {
- impl->id = layerID;
- impl->source = sourceID;
+ : Layer(makeMutable<Impl>(LayerType::Symbol, layerID, sourceID)) {
}
-SymbolLayer::SymbolLayer(const Impl& other)
- : Layer(LayerType::Symbol, std::make_unique<Impl>(other))
- , impl(static_cast<Impl*>(baseImpl.get())) {
+SymbolLayer::SymbolLayer(Immutable<Impl> impl_)
+ : Layer(std::move(impl_)) {
}
SymbolLayer::~SymbolLayer() = default;
-std::unique_ptr<Layer> SymbolLayer::Impl::clone() const {
- return std::make_unique<SymbolLayer>(*this);
+const SymbolLayer::Impl& SymbolLayer::impl() const {
+ return static_cast<const Impl&>(*baseImpl);
}
-std::unique_ptr<Layer> SymbolLayer::Impl::cloneRef(const std::string& id_) const {
- auto result = std::make_unique<SymbolLayer>(*this);
- result->impl->id = id_;
- result->impl->cascading = SymbolPaintProperties::Cascading();
- return std::move(result);
+Mutable<SymbolLayer::Impl> SymbolLayer::mutableImpl() const {
+ return makeMutable<Impl>(impl());
+}
+
+std::unique_ptr<Layer> SymbolLayer::cloneRef(const std::string& id_) const {
+ auto impl_ = mutableImpl();
+ impl_->id = id_;
+ impl_->paint = SymbolPaintProperties::Transitionable();
+ return std::make_unique<SymbolLayer>(std::move(impl_));
}
void SymbolLayer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>& writer) const {
- conversion::stringify(writer, layout);
+ layout.stringify(writer);
}
// Source
const std::string& SymbolLayer::getSourceID() const {
- return impl->source;
+ return impl().source;
}
void SymbolLayer::setSourceLayer(const std::string& sourceLayer) {
- impl->sourceLayer = sourceLayer;
+ auto impl_ = mutableImpl();
+ impl_->sourceLayer = sourceLayer;
+ baseImpl = std::move(impl_);
}
const std::string& SymbolLayer::getSourceLayer() const {
- return impl->sourceLayer;
+ return impl().sourceLayer;
}
// Filter
void SymbolLayer::setFilter(const Filter& filter) {
- impl->filter = filter;
- impl->observer->onLayerFilterChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->filter = filter;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
const Filter& SymbolLayer::getFilter() const {
- return impl->filter;
+ return impl().filter;
+}
+
+// Visibility
+
+void SymbolLayer::setVisibility(VisibilityType value) {
+ if (value == getVisibility())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->visibility = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+
+// Zoom range
+
+void SymbolLayer::setMinZoom(float minZoom) {
+ auto impl_ = mutableImpl();
+ impl_->minZoom = minZoom;
+ baseImpl = std::move(impl_);
+}
+
+void SymbolLayer::setMaxZoom(float maxZoom) {
+ auto impl_ = mutableImpl();
+ impl_->maxZoom = maxZoom;
+ baseImpl = std::move(impl_);
}
// Layout properties
@@ -68,476 +97,576 @@ PropertyValue<SymbolPlacementType> SymbolLayer::getDefaultSymbolPlacement() {
}
PropertyValue<SymbolPlacementType> SymbolLayer::getSymbolPlacement() const {
- return impl->layout.unevaluated.get<SymbolPlacement>();
+ return impl().layout.get<SymbolPlacement>();
}
void SymbolLayer::setSymbolPlacement(PropertyValue<SymbolPlacementType> value) {
if (value == getSymbolPlacement())
return;
- impl->layout.unevaluated.get<SymbolPlacement>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "symbol-placement");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<SymbolPlacement>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
PropertyValue<float> SymbolLayer::getDefaultSymbolSpacing() {
return SymbolSpacing::defaultValue();
}
PropertyValue<float> SymbolLayer::getSymbolSpacing() const {
- return impl->layout.unevaluated.get<SymbolSpacing>();
+ return impl().layout.get<SymbolSpacing>();
}
void SymbolLayer::setSymbolSpacing(PropertyValue<float> value) {
if (value == getSymbolSpacing())
return;
- impl->layout.unevaluated.get<SymbolSpacing>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "symbol-spacing");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<SymbolSpacing>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
PropertyValue<bool> SymbolLayer::getDefaultSymbolAvoidEdges() {
return SymbolAvoidEdges::defaultValue();
}
PropertyValue<bool> SymbolLayer::getSymbolAvoidEdges() const {
- return impl->layout.unevaluated.get<SymbolAvoidEdges>();
+ return impl().layout.get<SymbolAvoidEdges>();
}
void SymbolLayer::setSymbolAvoidEdges(PropertyValue<bool> value) {
if (value == getSymbolAvoidEdges())
return;
- impl->layout.unevaluated.get<SymbolAvoidEdges>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "symbol-avoid-edges");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<SymbolAvoidEdges>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
PropertyValue<bool> SymbolLayer::getDefaultIconAllowOverlap() {
return IconAllowOverlap::defaultValue();
}
PropertyValue<bool> SymbolLayer::getIconAllowOverlap() const {
- return impl->layout.unevaluated.get<IconAllowOverlap>();
+ return impl().layout.get<IconAllowOverlap>();
}
void SymbolLayer::setIconAllowOverlap(PropertyValue<bool> value) {
if (value == getIconAllowOverlap())
return;
- impl->layout.unevaluated.get<IconAllowOverlap>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "icon-allow-overlap");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<IconAllowOverlap>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
PropertyValue<bool> SymbolLayer::getDefaultIconIgnorePlacement() {
return IconIgnorePlacement::defaultValue();
}
PropertyValue<bool> SymbolLayer::getIconIgnorePlacement() const {
- return impl->layout.unevaluated.get<IconIgnorePlacement>();
+ return impl().layout.get<IconIgnorePlacement>();
}
void SymbolLayer::setIconIgnorePlacement(PropertyValue<bool> value) {
if (value == getIconIgnorePlacement())
return;
- impl->layout.unevaluated.get<IconIgnorePlacement>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "icon-ignore-placement");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<IconIgnorePlacement>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
PropertyValue<bool> SymbolLayer::getDefaultIconOptional() {
return IconOptional::defaultValue();
}
PropertyValue<bool> SymbolLayer::getIconOptional() const {
- return impl->layout.unevaluated.get<IconOptional>();
+ return impl().layout.get<IconOptional>();
}
void SymbolLayer::setIconOptional(PropertyValue<bool> value) {
if (value == getIconOptional())
return;
- impl->layout.unevaluated.get<IconOptional>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "icon-optional");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<IconOptional>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
PropertyValue<AlignmentType> SymbolLayer::getDefaultIconRotationAlignment() {
return IconRotationAlignment::defaultValue();
}
PropertyValue<AlignmentType> SymbolLayer::getIconRotationAlignment() const {
- return impl->layout.unevaluated.get<IconRotationAlignment>();
+ return impl().layout.get<IconRotationAlignment>();
}
void SymbolLayer::setIconRotationAlignment(PropertyValue<AlignmentType> value) {
if (value == getIconRotationAlignment())
return;
- impl->layout.unevaluated.get<IconRotationAlignment>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "icon-rotation-alignment");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<IconRotationAlignment>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
DataDrivenPropertyValue<float> SymbolLayer::getDefaultIconSize() {
return IconSize::defaultValue();
}
DataDrivenPropertyValue<float> SymbolLayer::getIconSize() const {
- return impl->layout.unevaluated.get<IconSize>();
+ return impl().layout.get<IconSize>();
}
void SymbolLayer::setIconSize(DataDrivenPropertyValue<float> value) {
if (value == getIconSize())
return;
- impl->layout.unevaluated.get<IconSize>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "icon-size");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<IconSize>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
PropertyValue<IconTextFitType> SymbolLayer::getDefaultIconTextFit() {
return IconTextFit::defaultValue();
}
PropertyValue<IconTextFitType> SymbolLayer::getIconTextFit() const {
- return impl->layout.unevaluated.get<IconTextFit>();
+ return impl().layout.get<IconTextFit>();
}
void SymbolLayer::setIconTextFit(PropertyValue<IconTextFitType> value) {
if (value == getIconTextFit())
return;
- impl->layout.unevaluated.get<IconTextFit>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "icon-text-fit");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<IconTextFit>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
PropertyValue<std::array<float, 4>> SymbolLayer::getDefaultIconTextFitPadding() {
return IconTextFitPadding::defaultValue();
}
PropertyValue<std::array<float, 4>> SymbolLayer::getIconTextFitPadding() const {
- return impl->layout.unevaluated.get<IconTextFitPadding>();
+ return impl().layout.get<IconTextFitPadding>();
}
void SymbolLayer::setIconTextFitPadding(PropertyValue<std::array<float, 4>> value) {
if (value == getIconTextFitPadding())
return;
- impl->layout.unevaluated.get<IconTextFitPadding>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "icon-text-fit-padding");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<IconTextFitPadding>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
DataDrivenPropertyValue<std::string> SymbolLayer::getDefaultIconImage() {
return IconImage::defaultValue();
}
DataDrivenPropertyValue<std::string> SymbolLayer::getIconImage() const {
- return impl->layout.unevaluated.get<IconImage>();
+ return impl().layout.get<IconImage>();
}
void SymbolLayer::setIconImage(DataDrivenPropertyValue<std::string> value) {
if (value == getIconImage())
return;
- impl->layout.unevaluated.get<IconImage>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "icon-image");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<IconImage>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
DataDrivenPropertyValue<float> SymbolLayer::getDefaultIconRotate() {
return IconRotate::defaultValue();
}
DataDrivenPropertyValue<float> SymbolLayer::getIconRotate() const {
- return impl->layout.unevaluated.get<IconRotate>();
+ return impl().layout.get<IconRotate>();
}
void SymbolLayer::setIconRotate(DataDrivenPropertyValue<float> value) {
if (value == getIconRotate())
return;
- impl->layout.unevaluated.get<IconRotate>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "icon-rotate");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<IconRotate>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
PropertyValue<float> SymbolLayer::getDefaultIconPadding() {
return IconPadding::defaultValue();
}
PropertyValue<float> SymbolLayer::getIconPadding() const {
- return impl->layout.unevaluated.get<IconPadding>();
+ return impl().layout.get<IconPadding>();
}
void SymbolLayer::setIconPadding(PropertyValue<float> value) {
if (value == getIconPadding())
return;
- impl->layout.unevaluated.get<IconPadding>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "icon-padding");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<IconPadding>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
PropertyValue<bool> SymbolLayer::getDefaultIconKeepUpright() {
return IconKeepUpright::defaultValue();
}
PropertyValue<bool> SymbolLayer::getIconKeepUpright() const {
- return impl->layout.unevaluated.get<IconKeepUpright>();
+ return impl().layout.get<IconKeepUpright>();
}
void SymbolLayer::setIconKeepUpright(PropertyValue<bool> value) {
if (value == getIconKeepUpright())
return;
- impl->layout.unevaluated.get<IconKeepUpright>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "icon-keep-upright");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<IconKeepUpright>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
DataDrivenPropertyValue<std::array<float, 2>> SymbolLayer::getDefaultIconOffset() {
return IconOffset::defaultValue();
}
DataDrivenPropertyValue<std::array<float, 2>> SymbolLayer::getIconOffset() const {
- return impl->layout.unevaluated.get<IconOffset>();
+ return impl().layout.get<IconOffset>();
}
void SymbolLayer::setIconOffset(DataDrivenPropertyValue<std::array<float, 2>> value) {
if (value == getIconOffset())
return;
- impl->layout.unevaluated.get<IconOffset>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "icon-offset");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<IconOffset>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+DataDrivenPropertyValue<SymbolAnchorType> SymbolLayer::getDefaultIconAnchor() {
+ return IconAnchor::defaultValue();
+}
+
+DataDrivenPropertyValue<SymbolAnchorType> SymbolLayer::getIconAnchor() const {
+ return impl().layout.get<IconAnchor>();
+}
+
+void SymbolLayer::setIconAnchor(DataDrivenPropertyValue<SymbolAnchorType> value) {
+ if (value == getIconAnchor())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->layout.get<IconAnchor>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+PropertyValue<AlignmentType> SymbolLayer::getDefaultIconPitchAlignment() {
+ return IconPitchAlignment::defaultValue();
+}
+
+PropertyValue<AlignmentType> SymbolLayer::getIconPitchAlignment() const {
+ return impl().layout.get<IconPitchAlignment>();
+}
+
+void SymbolLayer::setIconPitchAlignment(PropertyValue<AlignmentType> value) {
+ if (value == getIconPitchAlignment())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->layout.get<IconPitchAlignment>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
PropertyValue<AlignmentType> SymbolLayer::getDefaultTextPitchAlignment() {
return TextPitchAlignment::defaultValue();
}
PropertyValue<AlignmentType> SymbolLayer::getTextPitchAlignment() const {
- return impl->layout.unevaluated.get<TextPitchAlignment>();
+ return impl().layout.get<TextPitchAlignment>();
}
void SymbolLayer::setTextPitchAlignment(PropertyValue<AlignmentType> value) {
if (value == getTextPitchAlignment())
return;
- impl->layout.unevaluated.get<TextPitchAlignment>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "text-pitch-alignment");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<TextPitchAlignment>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
PropertyValue<AlignmentType> SymbolLayer::getDefaultTextRotationAlignment() {
return TextRotationAlignment::defaultValue();
}
PropertyValue<AlignmentType> SymbolLayer::getTextRotationAlignment() const {
- return impl->layout.unevaluated.get<TextRotationAlignment>();
+ return impl().layout.get<TextRotationAlignment>();
}
void SymbolLayer::setTextRotationAlignment(PropertyValue<AlignmentType> value) {
if (value == getTextRotationAlignment())
return;
- impl->layout.unevaluated.get<TextRotationAlignment>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "text-rotation-alignment");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<TextRotationAlignment>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
DataDrivenPropertyValue<std::string> SymbolLayer::getDefaultTextField() {
return TextField::defaultValue();
}
DataDrivenPropertyValue<std::string> SymbolLayer::getTextField() const {
- return impl->layout.unevaluated.get<TextField>();
+ return impl().layout.get<TextField>();
}
void SymbolLayer::setTextField(DataDrivenPropertyValue<std::string> value) {
if (value == getTextField())
return;
- impl->layout.unevaluated.get<TextField>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "text-field");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<TextField>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
PropertyValue<std::vector<std::string>> SymbolLayer::getDefaultTextFont() {
return TextFont::defaultValue();
}
PropertyValue<std::vector<std::string>> SymbolLayer::getTextFont() const {
- return impl->layout.unevaluated.get<TextFont>();
+ return impl().layout.get<TextFont>();
}
void SymbolLayer::setTextFont(PropertyValue<std::vector<std::string>> value) {
if (value == getTextFont())
return;
- impl->layout.unevaluated.get<TextFont>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "text-font");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<TextFont>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
DataDrivenPropertyValue<float> SymbolLayer::getDefaultTextSize() {
return TextSize::defaultValue();
}
DataDrivenPropertyValue<float> SymbolLayer::getTextSize() const {
- return impl->layout.unevaluated.get<TextSize>();
+ return impl().layout.get<TextSize>();
}
void SymbolLayer::setTextSize(DataDrivenPropertyValue<float> value) {
if (value == getTextSize())
return;
- impl->layout.unevaluated.get<TextSize>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "text-size");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<TextSize>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-PropertyValue<float> SymbolLayer::getDefaultTextMaxWidth() {
+DataDrivenPropertyValue<float> SymbolLayer::getDefaultTextMaxWidth() {
return TextMaxWidth::defaultValue();
}
-PropertyValue<float> SymbolLayer::getTextMaxWidth() const {
- return impl->layout.unevaluated.get<TextMaxWidth>();
+DataDrivenPropertyValue<float> SymbolLayer::getTextMaxWidth() const {
+ return impl().layout.get<TextMaxWidth>();
}
-void SymbolLayer::setTextMaxWidth(PropertyValue<float> value) {
+void SymbolLayer::setTextMaxWidth(DataDrivenPropertyValue<float> value) {
if (value == getTextMaxWidth())
return;
- impl->layout.unevaluated.get<TextMaxWidth>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "text-max-width");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<TextMaxWidth>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
PropertyValue<float> SymbolLayer::getDefaultTextLineHeight() {
return TextLineHeight::defaultValue();
}
PropertyValue<float> SymbolLayer::getTextLineHeight() const {
- return impl->layout.unevaluated.get<TextLineHeight>();
+ return impl().layout.get<TextLineHeight>();
}
void SymbolLayer::setTextLineHeight(PropertyValue<float> value) {
if (value == getTextLineHeight())
return;
- impl->layout.unevaluated.get<TextLineHeight>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "text-line-height");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<TextLineHeight>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-PropertyValue<float> SymbolLayer::getDefaultTextLetterSpacing() {
+DataDrivenPropertyValue<float> SymbolLayer::getDefaultTextLetterSpacing() {
return TextLetterSpacing::defaultValue();
}
-PropertyValue<float> SymbolLayer::getTextLetterSpacing() const {
- return impl->layout.unevaluated.get<TextLetterSpacing>();
+DataDrivenPropertyValue<float> SymbolLayer::getTextLetterSpacing() const {
+ return impl().layout.get<TextLetterSpacing>();
}
-void SymbolLayer::setTextLetterSpacing(PropertyValue<float> value) {
+void SymbolLayer::setTextLetterSpacing(DataDrivenPropertyValue<float> value) {
if (value == getTextLetterSpacing())
return;
- impl->layout.unevaluated.get<TextLetterSpacing>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "text-letter-spacing");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<TextLetterSpacing>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-PropertyValue<TextJustifyType> SymbolLayer::getDefaultTextJustify() {
+DataDrivenPropertyValue<TextJustifyType> SymbolLayer::getDefaultTextJustify() {
return TextJustify::defaultValue();
}
-PropertyValue<TextJustifyType> SymbolLayer::getTextJustify() const {
- return impl->layout.unevaluated.get<TextJustify>();
+DataDrivenPropertyValue<TextJustifyType> SymbolLayer::getTextJustify() const {
+ return impl().layout.get<TextJustify>();
}
-void SymbolLayer::setTextJustify(PropertyValue<TextJustifyType> value) {
+void SymbolLayer::setTextJustify(DataDrivenPropertyValue<TextJustifyType> value) {
if (value == getTextJustify())
return;
- impl->layout.unevaluated.get<TextJustify>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "text-justify");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<TextJustify>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-PropertyValue<TextAnchorType> SymbolLayer::getDefaultTextAnchor() {
+DataDrivenPropertyValue<SymbolAnchorType> SymbolLayer::getDefaultTextAnchor() {
return TextAnchor::defaultValue();
}
-PropertyValue<TextAnchorType> SymbolLayer::getTextAnchor() const {
- return impl->layout.unevaluated.get<TextAnchor>();
+DataDrivenPropertyValue<SymbolAnchorType> SymbolLayer::getTextAnchor() const {
+ return impl().layout.get<TextAnchor>();
}
-void SymbolLayer::setTextAnchor(PropertyValue<TextAnchorType> value) {
+void SymbolLayer::setTextAnchor(DataDrivenPropertyValue<SymbolAnchorType> value) {
if (value == getTextAnchor())
return;
- impl->layout.unevaluated.get<TextAnchor>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "text-anchor");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<TextAnchor>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
PropertyValue<float> SymbolLayer::getDefaultTextMaxAngle() {
return TextMaxAngle::defaultValue();
}
PropertyValue<float> SymbolLayer::getTextMaxAngle() const {
- return impl->layout.unevaluated.get<TextMaxAngle>();
+ return impl().layout.get<TextMaxAngle>();
}
void SymbolLayer::setTextMaxAngle(PropertyValue<float> value) {
if (value == getTextMaxAngle())
return;
- impl->layout.unevaluated.get<TextMaxAngle>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "text-max-angle");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<TextMaxAngle>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
DataDrivenPropertyValue<float> SymbolLayer::getDefaultTextRotate() {
return TextRotate::defaultValue();
}
DataDrivenPropertyValue<float> SymbolLayer::getTextRotate() const {
- return impl->layout.unevaluated.get<TextRotate>();
+ return impl().layout.get<TextRotate>();
}
void SymbolLayer::setTextRotate(DataDrivenPropertyValue<float> value) {
if (value == getTextRotate())
return;
- impl->layout.unevaluated.get<TextRotate>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "text-rotate");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<TextRotate>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
PropertyValue<float> SymbolLayer::getDefaultTextPadding() {
return TextPadding::defaultValue();
}
PropertyValue<float> SymbolLayer::getTextPadding() const {
- return impl->layout.unevaluated.get<TextPadding>();
+ return impl().layout.get<TextPadding>();
}
void SymbolLayer::setTextPadding(PropertyValue<float> value) {
if (value == getTextPadding())
return;
- impl->layout.unevaluated.get<TextPadding>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "text-padding");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<TextPadding>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
PropertyValue<bool> SymbolLayer::getDefaultTextKeepUpright() {
return TextKeepUpright::defaultValue();
}
PropertyValue<bool> SymbolLayer::getTextKeepUpright() const {
- return impl->layout.unevaluated.get<TextKeepUpright>();
+ return impl().layout.get<TextKeepUpright>();
}
void SymbolLayer::setTextKeepUpright(PropertyValue<bool> value) {
if (value == getTextKeepUpright())
return;
- impl->layout.unevaluated.get<TextKeepUpright>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "text-keep-upright");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<TextKeepUpright>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
DataDrivenPropertyValue<TextTransformType> SymbolLayer::getDefaultTextTransform() {
return TextTransform::defaultValue();
}
DataDrivenPropertyValue<TextTransformType> SymbolLayer::getTextTransform() const {
- return impl->layout.unevaluated.get<TextTransform>();
+ return impl().layout.get<TextTransform>();
}
void SymbolLayer::setTextTransform(DataDrivenPropertyValue<TextTransformType> value) {
if (value == getTextTransform())
return;
- impl->layout.unevaluated.get<TextTransform>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "text-transform");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<TextTransform>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
DataDrivenPropertyValue<std::array<float, 2>> SymbolLayer::getDefaultTextOffset() {
return TextOffset::defaultValue();
}
DataDrivenPropertyValue<std::array<float, 2>> SymbolLayer::getTextOffset() const {
- return impl->layout.unevaluated.get<TextOffset>();
+ return impl().layout.get<TextOffset>();
}
void SymbolLayer::setTextOffset(DataDrivenPropertyValue<std::array<float, 2>> value) {
if (value == getTextOffset())
return;
- impl->layout.unevaluated.get<TextOffset>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "text-offset");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<TextOffset>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
PropertyValue<bool> SymbolLayer::getDefaultTextAllowOverlap() {
return TextAllowOverlap::defaultValue();
}
PropertyValue<bool> SymbolLayer::getTextAllowOverlap() const {
- return impl->layout.unevaluated.get<TextAllowOverlap>();
+ return impl().layout.get<TextAllowOverlap>();
}
void SymbolLayer::setTextAllowOverlap(PropertyValue<bool> value) {
if (value == getTextAllowOverlap())
return;
- impl->layout.unevaluated.get<TextAllowOverlap>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "text-allow-overlap");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<TextAllowOverlap>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
PropertyValue<bool> SymbolLayer::getDefaultTextIgnorePlacement() {
return TextIgnorePlacement::defaultValue();
}
PropertyValue<bool> SymbolLayer::getTextIgnorePlacement() const {
- return impl->layout.unevaluated.get<TextIgnorePlacement>();
+ return impl().layout.get<TextIgnorePlacement>();
}
void SymbolLayer::setTextIgnorePlacement(PropertyValue<bool> value) {
if (value == getTextIgnorePlacement())
return;
- impl->layout.unevaluated.get<TextIgnorePlacement>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "text-ignore-placement");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<TextIgnorePlacement>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
PropertyValue<bool> SymbolLayer::getDefaultTextOptional() {
return TextOptional::defaultValue();
}
PropertyValue<bool> SymbolLayer::getTextOptional() const {
- return impl->layout.unevaluated.get<TextOptional>();
+ return impl().layout.get<TextOptional>();
}
void SymbolLayer::setTextOptional(PropertyValue<bool> value) {
if (value == getTextOptional())
return;
- impl->layout.unevaluated.get<TextOptional>() = value;
- impl->observer->onLayerLayoutPropertyChanged(*this, "text-optional");
+ auto impl_ = mutableImpl();
+ impl_->layout.get<TextOptional>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
// Paint properties
@@ -546,362 +675,378 @@ DataDrivenPropertyValue<float> SymbolLayer::getDefaultIconOpacity() {
return { 1 };
}
-DataDrivenPropertyValue<float> SymbolLayer::getIconOpacity(const optional<std::string>& klass) const {
- return impl->cascading.template get<IconOpacity>().get(klass);
+DataDrivenPropertyValue<float> SymbolLayer::getIconOpacity() const {
+ return impl().paint.template get<IconOpacity>().value;
}
-void SymbolLayer::setIconOpacity(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getIconOpacity(klass))
+void SymbolLayer::setIconOpacity(DataDrivenPropertyValue<float> value) {
+ if (value == getIconOpacity())
return;
- impl->cascading.template get<IconOpacity>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<IconOpacity>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void SymbolLayer::setIconOpacityTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<IconOpacity>().setTransition(value, klass);
+void SymbolLayer::setIconOpacityTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<IconOpacity>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions SymbolLayer::getIconOpacityTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<IconOpacity>().getTransition(klass);
+TransitionOptions SymbolLayer::getIconOpacityTransition() const {
+ return impl().paint.template get<IconOpacity>().options;
}
DataDrivenPropertyValue<Color> SymbolLayer::getDefaultIconColor() {
return { Color::black() };
}
-DataDrivenPropertyValue<Color> SymbolLayer::getIconColor(const optional<std::string>& klass) const {
- return impl->cascading.template get<IconColor>().get(klass);
+DataDrivenPropertyValue<Color> SymbolLayer::getIconColor() const {
+ return impl().paint.template get<IconColor>().value;
}
-void SymbolLayer::setIconColor(DataDrivenPropertyValue<Color> value, const optional<std::string>& klass) {
- if (value == getIconColor(klass))
+void SymbolLayer::setIconColor(DataDrivenPropertyValue<Color> value) {
+ if (value == getIconColor())
return;
- impl->cascading.template get<IconColor>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<IconColor>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void SymbolLayer::setIconColorTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<IconColor>().setTransition(value, klass);
+void SymbolLayer::setIconColorTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<IconColor>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions SymbolLayer::getIconColorTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<IconColor>().getTransition(klass);
+TransitionOptions SymbolLayer::getIconColorTransition() const {
+ return impl().paint.template get<IconColor>().options;
}
DataDrivenPropertyValue<Color> SymbolLayer::getDefaultIconHaloColor() {
return { {} };
}
-DataDrivenPropertyValue<Color> SymbolLayer::getIconHaloColor(const optional<std::string>& klass) const {
- return impl->cascading.template get<IconHaloColor>().get(klass);
+DataDrivenPropertyValue<Color> SymbolLayer::getIconHaloColor() const {
+ return impl().paint.template get<IconHaloColor>().value;
}
-void SymbolLayer::setIconHaloColor(DataDrivenPropertyValue<Color> value, const optional<std::string>& klass) {
- if (value == getIconHaloColor(klass))
+void SymbolLayer::setIconHaloColor(DataDrivenPropertyValue<Color> value) {
+ if (value == getIconHaloColor())
return;
- impl->cascading.template get<IconHaloColor>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<IconHaloColor>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void SymbolLayer::setIconHaloColorTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<IconHaloColor>().setTransition(value, klass);
+void SymbolLayer::setIconHaloColorTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<IconHaloColor>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions SymbolLayer::getIconHaloColorTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<IconHaloColor>().getTransition(klass);
+TransitionOptions SymbolLayer::getIconHaloColorTransition() const {
+ return impl().paint.template get<IconHaloColor>().options;
}
DataDrivenPropertyValue<float> SymbolLayer::getDefaultIconHaloWidth() {
return { 0 };
}
-DataDrivenPropertyValue<float> SymbolLayer::getIconHaloWidth(const optional<std::string>& klass) const {
- return impl->cascading.template get<IconHaloWidth>().get(klass);
+DataDrivenPropertyValue<float> SymbolLayer::getIconHaloWidth() const {
+ return impl().paint.template get<IconHaloWidth>().value;
}
-void SymbolLayer::setIconHaloWidth(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getIconHaloWidth(klass))
+void SymbolLayer::setIconHaloWidth(DataDrivenPropertyValue<float> value) {
+ if (value == getIconHaloWidth())
return;
- impl->cascading.template get<IconHaloWidth>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<IconHaloWidth>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void SymbolLayer::setIconHaloWidthTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<IconHaloWidth>().setTransition(value, klass);
+void SymbolLayer::setIconHaloWidthTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<IconHaloWidth>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions SymbolLayer::getIconHaloWidthTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<IconHaloWidth>().getTransition(klass);
+TransitionOptions SymbolLayer::getIconHaloWidthTransition() const {
+ return impl().paint.template get<IconHaloWidth>().options;
}
DataDrivenPropertyValue<float> SymbolLayer::getDefaultIconHaloBlur() {
return { 0 };
}
-DataDrivenPropertyValue<float> SymbolLayer::getIconHaloBlur(const optional<std::string>& klass) const {
- return impl->cascading.template get<IconHaloBlur>().get(klass);
+DataDrivenPropertyValue<float> SymbolLayer::getIconHaloBlur() const {
+ return impl().paint.template get<IconHaloBlur>().value;
}
-void SymbolLayer::setIconHaloBlur(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getIconHaloBlur(klass))
+void SymbolLayer::setIconHaloBlur(DataDrivenPropertyValue<float> value) {
+ if (value == getIconHaloBlur())
return;
- impl->cascading.template get<IconHaloBlur>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<IconHaloBlur>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void SymbolLayer::setIconHaloBlurTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<IconHaloBlur>().setTransition(value, klass);
+void SymbolLayer::setIconHaloBlurTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<IconHaloBlur>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions SymbolLayer::getIconHaloBlurTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<IconHaloBlur>().getTransition(klass);
+TransitionOptions SymbolLayer::getIconHaloBlurTransition() const {
+ return impl().paint.template get<IconHaloBlur>().options;
}
PropertyValue<std::array<float, 2>> SymbolLayer::getDefaultIconTranslate() {
return { {{ 0, 0 }} };
}
-PropertyValue<std::array<float, 2>> SymbolLayer::getIconTranslate(const optional<std::string>& klass) const {
- return impl->cascading.template get<IconTranslate>().get(klass);
+PropertyValue<std::array<float, 2>> SymbolLayer::getIconTranslate() const {
+ return impl().paint.template get<IconTranslate>().value;
}
-void SymbolLayer::setIconTranslate(PropertyValue<std::array<float, 2>> value, const optional<std::string>& klass) {
- if (value == getIconTranslate(klass))
+void SymbolLayer::setIconTranslate(PropertyValue<std::array<float, 2>> value) {
+ if (value == getIconTranslate())
return;
- impl->cascading.template get<IconTranslate>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<IconTranslate>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void SymbolLayer::setIconTranslateTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<IconTranslate>().setTransition(value, klass);
+void SymbolLayer::setIconTranslateTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<IconTranslate>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions SymbolLayer::getIconTranslateTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<IconTranslate>().getTransition(klass);
+TransitionOptions SymbolLayer::getIconTranslateTransition() const {
+ return impl().paint.template get<IconTranslate>().options;
}
PropertyValue<TranslateAnchorType> SymbolLayer::getDefaultIconTranslateAnchor() {
return { TranslateAnchorType::Map };
}
-PropertyValue<TranslateAnchorType> SymbolLayer::getIconTranslateAnchor(const optional<std::string>& klass) const {
- return impl->cascading.template get<IconTranslateAnchor>().get(klass);
+PropertyValue<TranslateAnchorType> SymbolLayer::getIconTranslateAnchor() const {
+ return impl().paint.template get<IconTranslateAnchor>().value;
}
-void SymbolLayer::setIconTranslateAnchor(PropertyValue<TranslateAnchorType> value, const optional<std::string>& klass) {
- if (value == getIconTranslateAnchor(klass))
+void SymbolLayer::setIconTranslateAnchor(PropertyValue<TranslateAnchorType> value) {
+ if (value == getIconTranslateAnchor())
return;
- impl->cascading.template get<IconTranslateAnchor>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<IconTranslateAnchor>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void SymbolLayer::setIconTranslateAnchorTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<IconTranslateAnchor>().setTransition(value, klass);
+void SymbolLayer::setIconTranslateAnchorTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<IconTranslateAnchor>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions SymbolLayer::getIconTranslateAnchorTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<IconTranslateAnchor>().getTransition(klass);
+TransitionOptions SymbolLayer::getIconTranslateAnchorTransition() const {
+ return impl().paint.template get<IconTranslateAnchor>().options;
}
DataDrivenPropertyValue<float> SymbolLayer::getDefaultTextOpacity() {
return { 1 };
}
-DataDrivenPropertyValue<float> SymbolLayer::getTextOpacity(const optional<std::string>& klass) const {
- return impl->cascading.template get<TextOpacity>().get(klass);
+DataDrivenPropertyValue<float> SymbolLayer::getTextOpacity() const {
+ return impl().paint.template get<TextOpacity>().value;
}
-void SymbolLayer::setTextOpacity(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getTextOpacity(klass))
+void SymbolLayer::setTextOpacity(DataDrivenPropertyValue<float> value) {
+ if (value == getTextOpacity())
return;
- impl->cascading.template get<TextOpacity>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<TextOpacity>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void SymbolLayer::setTextOpacityTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<TextOpacity>().setTransition(value, klass);
+void SymbolLayer::setTextOpacityTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<TextOpacity>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions SymbolLayer::getTextOpacityTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<TextOpacity>().getTransition(klass);
+TransitionOptions SymbolLayer::getTextOpacityTransition() const {
+ return impl().paint.template get<TextOpacity>().options;
}
DataDrivenPropertyValue<Color> SymbolLayer::getDefaultTextColor() {
return { Color::black() };
}
-DataDrivenPropertyValue<Color> SymbolLayer::getTextColor(const optional<std::string>& klass) const {
- return impl->cascading.template get<TextColor>().get(klass);
+DataDrivenPropertyValue<Color> SymbolLayer::getTextColor() const {
+ return impl().paint.template get<TextColor>().value;
}
-void SymbolLayer::setTextColor(DataDrivenPropertyValue<Color> value, const optional<std::string>& klass) {
- if (value == getTextColor(klass))
+void SymbolLayer::setTextColor(DataDrivenPropertyValue<Color> value) {
+ if (value == getTextColor())
return;
- impl->cascading.template get<TextColor>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<TextColor>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void SymbolLayer::setTextColorTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<TextColor>().setTransition(value, klass);
+void SymbolLayer::setTextColorTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<TextColor>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions SymbolLayer::getTextColorTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<TextColor>().getTransition(klass);
+TransitionOptions SymbolLayer::getTextColorTransition() const {
+ return impl().paint.template get<TextColor>().options;
}
DataDrivenPropertyValue<Color> SymbolLayer::getDefaultTextHaloColor() {
return { {} };
}
-DataDrivenPropertyValue<Color> SymbolLayer::getTextHaloColor(const optional<std::string>& klass) const {
- return impl->cascading.template get<TextHaloColor>().get(klass);
+DataDrivenPropertyValue<Color> SymbolLayer::getTextHaloColor() const {
+ return impl().paint.template get<TextHaloColor>().value;
}
-void SymbolLayer::setTextHaloColor(DataDrivenPropertyValue<Color> value, const optional<std::string>& klass) {
- if (value == getTextHaloColor(klass))
+void SymbolLayer::setTextHaloColor(DataDrivenPropertyValue<Color> value) {
+ if (value == getTextHaloColor())
return;
- impl->cascading.template get<TextHaloColor>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<TextHaloColor>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void SymbolLayer::setTextHaloColorTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<TextHaloColor>().setTransition(value, klass);
+void SymbolLayer::setTextHaloColorTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<TextHaloColor>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions SymbolLayer::getTextHaloColorTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<TextHaloColor>().getTransition(klass);
+TransitionOptions SymbolLayer::getTextHaloColorTransition() const {
+ return impl().paint.template get<TextHaloColor>().options;
}
DataDrivenPropertyValue<float> SymbolLayer::getDefaultTextHaloWidth() {
return { 0 };
}
-DataDrivenPropertyValue<float> SymbolLayer::getTextHaloWidth(const optional<std::string>& klass) const {
- return impl->cascading.template get<TextHaloWidth>().get(klass);
+DataDrivenPropertyValue<float> SymbolLayer::getTextHaloWidth() const {
+ return impl().paint.template get<TextHaloWidth>().value;
}
-void SymbolLayer::setTextHaloWidth(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getTextHaloWidth(klass))
+void SymbolLayer::setTextHaloWidth(DataDrivenPropertyValue<float> value) {
+ if (value == getTextHaloWidth())
return;
- impl->cascading.template get<TextHaloWidth>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<TextHaloWidth>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void SymbolLayer::setTextHaloWidthTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<TextHaloWidth>().setTransition(value, klass);
+void SymbolLayer::setTextHaloWidthTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<TextHaloWidth>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions SymbolLayer::getTextHaloWidthTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<TextHaloWidth>().getTransition(klass);
+TransitionOptions SymbolLayer::getTextHaloWidthTransition() const {
+ return impl().paint.template get<TextHaloWidth>().options;
}
DataDrivenPropertyValue<float> SymbolLayer::getDefaultTextHaloBlur() {
return { 0 };
}
-DataDrivenPropertyValue<float> SymbolLayer::getTextHaloBlur(const optional<std::string>& klass) const {
- return impl->cascading.template get<TextHaloBlur>().get(klass);
+DataDrivenPropertyValue<float> SymbolLayer::getTextHaloBlur() const {
+ return impl().paint.template get<TextHaloBlur>().value;
}
-void SymbolLayer::setTextHaloBlur(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
- if (value == getTextHaloBlur(klass))
+void SymbolLayer::setTextHaloBlur(DataDrivenPropertyValue<float> value) {
+ if (value == getTextHaloBlur())
return;
- impl->cascading.template get<TextHaloBlur>().set(value, klass);
- if (value.isDataDriven()) {
- impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
- } else {
- impl->observer->onLayerPaintPropertyChanged(*this);
- }
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<TextHaloBlur>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void SymbolLayer::setTextHaloBlurTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<TextHaloBlur>().setTransition(value, klass);
+void SymbolLayer::setTextHaloBlurTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<TextHaloBlur>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions SymbolLayer::getTextHaloBlurTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<TextHaloBlur>().getTransition(klass);
+TransitionOptions SymbolLayer::getTextHaloBlurTransition() const {
+ return impl().paint.template get<TextHaloBlur>().options;
}
PropertyValue<std::array<float, 2>> SymbolLayer::getDefaultTextTranslate() {
return { {{ 0, 0 }} };
}
-PropertyValue<std::array<float, 2>> SymbolLayer::getTextTranslate(const optional<std::string>& klass) const {
- return impl->cascading.template get<TextTranslate>().get(klass);
+PropertyValue<std::array<float, 2>> SymbolLayer::getTextTranslate() const {
+ return impl().paint.template get<TextTranslate>().value;
}
-void SymbolLayer::setTextTranslate(PropertyValue<std::array<float, 2>> value, const optional<std::string>& klass) {
- if (value == getTextTranslate(klass))
+void SymbolLayer::setTextTranslate(PropertyValue<std::array<float, 2>> value) {
+ if (value == getTextTranslate())
return;
- impl->cascading.template get<TextTranslate>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<TextTranslate>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void SymbolLayer::setTextTranslateTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<TextTranslate>().setTransition(value, klass);
+void SymbolLayer::setTextTranslateTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<TextTranslate>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions SymbolLayer::getTextTranslateTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<TextTranslate>().getTransition(klass);
+TransitionOptions SymbolLayer::getTextTranslateTransition() const {
+ return impl().paint.template get<TextTranslate>().options;
}
PropertyValue<TranslateAnchorType> SymbolLayer::getDefaultTextTranslateAnchor() {
return { TranslateAnchorType::Map };
}
-PropertyValue<TranslateAnchorType> SymbolLayer::getTextTranslateAnchor(const optional<std::string>& klass) const {
- return impl->cascading.template get<TextTranslateAnchor>().get(klass);
+PropertyValue<TranslateAnchorType> SymbolLayer::getTextTranslateAnchor() const {
+ return impl().paint.template get<TextTranslateAnchor>().value;
}
-void SymbolLayer::setTextTranslateAnchor(PropertyValue<TranslateAnchorType> value, const optional<std::string>& klass) {
- if (value == getTextTranslateAnchor(klass))
+void SymbolLayer::setTextTranslateAnchor(PropertyValue<TranslateAnchorType> value) {
+ if (value == getTextTranslateAnchor())
return;
- impl->cascading.template get<TextTranslateAnchor>().set(value, klass);
- impl->observer->onLayerPaintPropertyChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<TextTranslateAnchor>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
}
-void SymbolLayer::setTextTranslateAnchorTransition(const TransitionOptions& value, const optional<std::string>& klass) {
- impl->cascading.template get<TextTranslateAnchor>().setTransition(value, klass);
+void SymbolLayer::setTextTranslateAnchorTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<TextTranslateAnchor>().options = options;
+ baseImpl = std::move(impl_);
}
-TransitionOptions SymbolLayer::getTextTranslateAnchorTransition(const optional<std::string>& klass) const {
- return impl->cascading.template get<TextTranslateAnchor>().getTransition(klass);
+TransitionOptions SymbolLayer::getTextTranslateAnchorTransition() const {
+ return impl().paint.template get<TextTranslateAnchor>().options;
}
} // namespace style
diff --git a/src/mbgl/style/layers/symbol_layer_impl.cpp b/src/mbgl/style/layers/symbol_layer_impl.cpp
index c99dd8ad70..b59768725d 100644
--- a/src/mbgl/style/layers/symbol_layer_impl.cpp
+++ b/src/mbgl/style/layers/symbol_layer_impl.cpp
@@ -1,11 +1,15 @@
#include <mbgl/style/layers/symbol_layer_impl.hpp>
-#include <mbgl/renderer/render_symbol_layer.hpp>
namespace mbgl {
namespace style {
-std::unique_ptr<RenderLayer> SymbolLayer::Impl::createRenderLayer() const {
- return std::make_unique<RenderSymbolLayer>(*this);
+bool SymbolLayer::Impl::hasLayoutDifference(const Layer::Impl& other) const {
+ assert(dynamic_cast<const SymbolLayer::Impl*>(&other));
+ const auto& impl = static_cast<const style::SymbolLayer::Impl&>(other);
+ return filter != impl.filter ||
+ visibility != impl.visibility ||
+ layout != impl.layout ||
+ paint.hasDataDrivenPropertyDifference(impl.paint);
}
} // namespace style
diff --git a/src/mbgl/style/layers/symbol_layer_impl.hpp b/src/mbgl/style/layers/symbol_layer_impl.hpp
index df145647a0..f8ef87dcdf 100644
--- a/src/mbgl/style/layers/symbol_layer_impl.hpp
+++ b/src/mbgl/style/layers/symbol_layer_impl.hpp
@@ -1,24 +1,21 @@
#pragma once
-#include <mbgl/sprite/sprite_atlas.hpp>
#include <mbgl/style/layer_impl.hpp>
#include <mbgl/style/layers/symbol_layer.hpp>
#include <mbgl/style/layers/symbol_layer_properties.hpp>
namespace mbgl {
-
namespace style {
class SymbolLayer::Impl : public Layer::Impl {
public:
- std::unique_ptr<Layer> clone() const override;
- std::unique_ptr<Layer> cloneRef(const std::string& id) const override;
- void stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const override;
+ using Layer::Impl::Impl;
- std::unique_ptr<RenderLayer> createRenderLayer() const override;
+ bool hasLayoutDifference(const Layer::Impl&) const override;
+ void stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const override;
- SymbolLayoutProperties layout;
- SymbolPaintProperties::Cascading cascading;
+ SymbolLayoutProperties::Unevaluated layout;
+ SymbolPaintProperties::Transitionable paint;
};
} // namespace style
diff --git a/src/mbgl/style/layers/symbol_layer_properties.hpp b/src/mbgl/style/layers/symbol_layer_properties.hpp
index 5b57175785..436b5cbd4f 100644
--- a/src/mbgl/style/layers/symbol_layer_properties.hpp
+++ b/src/mbgl/style/layers/symbol_layer_properties.hpp
@@ -5,6 +5,7 @@
#include <mbgl/style/types.hpp>
#include <mbgl/style/layout_property.hpp>
#include <mbgl/style/paint_property.hpp>
+#include <mbgl/style/properties.hpp>
#include <mbgl/programs/attributes.hpp>
#include <mbgl/programs/uniforms.hpp>
@@ -86,6 +87,16 @@ struct IconOffset : DataDrivenLayoutProperty<std::array<float, 2>> {
static std::array<float, 2> defaultValue() { return {{ 0, 0 }}; }
};
+struct IconAnchor : DataDrivenLayoutProperty<SymbolAnchorType> {
+ static constexpr const char * key = "icon-anchor";
+ static SymbolAnchorType defaultValue() { return SymbolAnchorType::Center; }
+};
+
+struct IconPitchAlignment : LayoutProperty<AlignmentType> {
+ static constexpr const char * key = "icon-pitch-alignment";
+ static AlignmentType defaultValue() { return AlignmentType::Auto; }
+};
+
struct TextPitchAlignment : LayoutProperty<AlignmentType> {
static constexpr const char * key = "text-pitch-alignment";
static AlignmentType defaultValue() { return AlignmentType::Auto; }
@@ -111,7 +122,7 @@ struct TextSize : DataDrivenLayoutProperty<float> {
static float defaultValue() { return 16; }
};
-struct TextMaxWidth : LayoutProperty<float> {
+struct TextMaxWidth : DataDrivenLayoutProperty<float> {
static constexpr const char * key = "text-max-width";
static float defaultValue() { return 10; }
};
@@ -121,19 +132,19 @@ struct TextLineHeight : LayoutProperty<float> {
static float defaultValue() { return 1.2; }
};
-struct TextLetterSpacing : LayoutProperty<float> {
+struct TextLetterSpacing : DataDrivenLayoutProperty<float> {
static constexpr const char * key = "text-letter-spacing";
static float defaultValue() { return 0; }
};
-struct TextJustify : LayoutProperty<TextJustifyType> {
+struct TextJustify : DataDrivenLayoutProperty<TextJustifyType> {
static constexpr const char * key = "text-justify";
static TextJustifyType defaultValue() { return TextJustifyType::Center; }
};
-struct TextAnchor : LayoutProperty<TextAnchorType> {
+struct TextAnchor : DataDrivenLayoutProperty<SymbolAnchorType> {
static constexpr const char * key = "text-anchor";
- static TextAnchorType defaultValue() { return TextAnchorType::Center; }
+ static SymbolAnchorType defaultValue() { return SymbolAnchorType::Center; }
};
struct TextMaxAngle : LayoutProperty<float> {
@@ -237,7 +248,7 @@ struct TextTranslateAnchor : PaintProperty<TranslateAnchorType> {
static TranslateAnchorType defaultValue() { return TranslateAnchorType::Map; }
};
-class SymbolLayoutProperties : public LayoutProperties<
+class SymbolLayoutProperties : public Properties<
SymbolPlacement,
SymbolSpacing,
SymbolAvoidEdges,
@@ -253,6 +264,8 @@ class SymbolLayoutProperties : public LayoutProperties<
IconPadding,
IconKeepUpright,
IconOffset,
+ IconAnchor,
+ IconPitchAlignment,
TextPitchAlignment,
TextRotationAlignment,
TextField,
@@ -274,7 +287,7 @@ class SymbolLayoutProperties : public LayoutProperties<
TextOptional
> {};
-class SymbolPaintProperties : public PaintProperties<
+class SymbolPaintProperties : public Properties<
IconOpacity,
IconColor,
IconHaloColor,
diff --git a/src/mbgl/style/layout_property.hpp b/src/mbgl/style/layout_property.hpp
index 3b9d6114c0..8c59295ad2 100644
--- a/src/mbgl/style/layout_property.hpp
+++ b/src/mbgl/style/layout_property.hpp
@@ -4,117 +4,30 @@
#include <mbgl/style/data_driven_property_value.hpp>
#include <mbgl/renderer/property_evaluator.hpp>
#include <mbgl/renderer/data_driven_property_evaluator.hpp>
-#include <mbgl/util/indexed_tuple.hpp>
namespace mbgl {
-
-class PropertyEvaluationParameters;
-
namespace style {
template <class T>
class LayoutProperty {
public:
+ using TransitionableType = std::nullptr_t;
using UnevaluatedType = PropertyValue<T>;
using EvaluatorType = PropertyEvaluator<T>;
using PossiblyEvaluatedType = T;
using Type = T;
+ static constexpr bool IsDataDriven = false;
};
template <class T>
class DataDrivenLayoutProperty {
public:
+ using TransitionableType = std::nullptr_t;
using UnevaluatedType = DataDrivenPropertyValue<T>;
using EvaluatorType = DataDrivenPropertyEvaluator<T>;
using PossiblyEvaluatedType = PossiblyEvaluatedPropertyValue<T>;
using Type = T;
-};
-
-template <class... Ps>
-class LayoutProperties {
-public:
- using Properties = TypeList<Ps...>;
-
- template <class TypeList>
- using Tuple = IndexedTuple<Properties, TypeList>;
-
- /*
- For layout properties we implement a two step evaluation process: if you have a zoom level,
- you can evaluate a set of unevaluated property values, producing a set of possibly evaluated
- values, where undefined, constant, or camera function values have been fully evaluated, and
- source or composite function values have not.
-
- Once you also have a particular feature, you can evaluate that set of possibly evaluated values
- fully, producing a set of fully evaluated values.
-
- This is in theory maximally efficient in terms of avoiding repeated evaluation of camera
- functions, though it's more of a historical accident than a purposeful optimization.
- */
-
- using UnevaluatedTypes = TypeList<typename Ps::UnevaluatedType...>;
- using PossiblyEvaluatedTypes = TypeList<typename Ps::PossiblyEvaluatedType...>;
- using EvaluatedTypes = TypeList<typename Ps::Type...>;
-
- class Evaluated : public Tuple<EvaluatedTypes> {
- public:
- using Tuple<EvaluatedTypes>::Tuple;
- };
-
- class PossiblyEvaluated : public Tuple<PossiblyEvaluatedTypes> {
- public:
- using Tuple<PossiblyEvaluatedTypes>::Tuple;
-
- template <class T>
- static T evaluate(float, const GeometryTileFeature&, const T& t, const T&) {
- return t;
- }
-
- template <class T>
- static T evaluate(float z, const GeometryTileFeature& feature,
- const PossiblyEvaluatedPropertyValue<T>& v, const T& defaultValue) {
- return v.match(
- [&] (const T& t) {
- return t;
- },
- [&] (const SourceFunction<T>& t) {
- return t.evaluate(feature, defaultValue);
- },
- [&] (const CompositeFunction<T>& t) {
- return t.evaluate(z, feature, defaultValue);
- });
- }
-
- template <class P>
- auto evaluate(float z, const GeometryTileFeature& feature) const {
- return evaluate(z, feature, this->template get<P>(), P::defaultValue());
- }
-
- Evaluated evaluate(float z, const GeometryTileFeature& feature) const {
- return Evaluated {
- evaluate<Ps>(z, feature)...
- };
- }
- };
-
- class Unevaluated : public Tuple<UnevaluatedTypes> {
- public:
- using Tuple<UnevaluatedTypes>::Tuple;
- };
-
- template <class P>
- auto evaluate(const PropertyEvaluationParameters& parameters) const {
- using Evaluator = typename P::EvaluatorType;
- return unevaluated.template get<P>()
- .evaluate(Evaluator(parameters, P::defaultValue()));
- }
-
- PossiblyEvaluated evaluate(const PropertyEvaluationParameters& parameters) const {
- return PossiblyEvaluated {
- evaluate<Ps>(parameters)...
- };
- }
-
- Unevaluated unevaluated;
+ static constexpr bool IsDataDriven = true;
};
} // namespace style
diff --git a/src/mbgl/style/light.cpp b/src/mbgl/style/light.cpp
index b54920713c..352dc4d942 100644
--- a/src/mbgl/style/light.cpp
+++ b/src/mbgl/style/light.cpp
@@ -2,17 +2,28 @@
#include <mbgl/style/light.hpp>
#include <mbgl/style/light_impl.hpp>
-#include <mbgl/style/light_properties.hpp>
+#include <mbgl/style/light_observer.hpp>
namespace mbgl {
namespace style {
+static LightObserver nullObserver;
+
Light::Light()
- : impl(std::make_unique<Impl>()) {
+ : impl(makeMutable<Impl>()),
+ observer(&nullObserver) {
}
Light::~Light() = default;
+void Light::setObserver(LightObserver* observer_) {
+ observer = observer_ ? observer_ : &nullObserver;
+}
+
+Mutable<Light::Impl> Light::mutableImpl() const {
+ return makeMutable<Impl>(*impl);
+}
+
LightAnchorType Light::getDefaultAnchor() {
return LightAnchor::defaultValue();
}
@@ -22,17 +33,21 @@ PropertyValue<LightAnchorType> Light::getAnchor() const {
}
void Light::setAnchor(PropertyValue<LightAnchorType> property) {
- impl->properties.template get<LightAnchor>().value = property;
- impl->observer->onLightChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->properties.template get<LightAnchor>().value = property;
+ impl = std::move(impl_);
+ observer->onLightChanged(*this);
}
-void Light::setAnchorTransition(const TransitionOptions& transition) {
- impl->properties.template get<LightAnchor>().transition = transition;
- impl->observer->onLightChanged(*this);
+void Light::setAnchorTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->properties.template get<LightAnchor>().options = options;
+ impl = std::move(impl_);
+ observer->onLightChanged(*this);
}
TransitionOptions Light::getAnchorTransition() const {
- return impl->properties.template get<LightAnchor>().transition;
+ return impl->properties.template get<LightAnchor>().options;
}
Position Light::getDefaultPosition() {
@@ -44,17 +59,21 @@ PropertyValue<Position> Light::getPosition() const {
}
void Light::setPosition(PropertyValue<Position> property) {
- impl->properties.template get<LightPosition>().value = property;
- impl->observer->onLightChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->properties.template get<LightPosition>().value = property;
+ impl = std::move(impl_);
+ observer->onLightChanged(*this);
}
-void Light::setPositionTransition(const TransitionOptions& transition) {
- impl->properties.template get<LightPosition>().transition = transition;
- impl->observer->onLightChanged(*this);
+void Light::setPositionTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->properties.template get<LightPosition>().options = options;
+ impl = std::move(impl_);
+ observer->onLightChanged(*this);
}
TransitionOptions Light::getPositionTransition() const {
- return impl->properties.template get<LightPosition>().transition;
+ return impl->properties.template get<LightPosition>().options;
}
Color Light::getDefaultColor() {
@@ -66,17 +85,21 @@ PropertyValue<Color> Light::getColor() const {
}
void Light::setColor(PropertyValue<Color> property) {
- impl->properties.template get<LightColor>().value = property;
- impl->observer->onLightChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->properties.template get<LightColor>().value = property;
+ impl = std::move(impl_);
+ observer->onLightChanged(*this);
}
-void Light::setColorTransition(const TransitionOptions& transition) {
- impl->properties.template get<LightColor>().transition = transition;
- impl->observer->onLightChanged(*this);
+void Light::setColorTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->properties.template get<LightColor>().options = options;
+ impl = std::move(impl_);
+ observer->onLightChanged(*this);
}
TransitionOptions Light::getColorTransition() const {
- return impl->properties.template get<LightColor>().transition;
+ return impl->properties.template get<LightColor>().options;
}
float Light::getDefaultIntensity() {
@@ -88,17 +111,21 @@ PropertyValue<float> Light::getIntensity() const {
}
void Light::setIntensity(PropertyValue<float> property) {
- impl->properties.template get<LightIntensity>().value = property;
- impl->observer->onLightChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->properties.template get<LightIntensity>().value = property;
+ impl = std::move(impl_);
+ observer->onLightChanged(*this);
}
-void Light::setIntensityTransition(const TransitionOptions& transition) {
- impl->properties.template get<LightIntensity>().transition = transition;
- impl->observer->onLightChanged(*this);
+void Light::setIntensityTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->properties.template get<LightIntensity>().options = options;
+ impl = std::move(impl_);
+ observer->onLightChanged(*this);
}
TransitionOptions Light::getIntensityTransition() const {
- return impl->properties.template get<LightIntensity>().transition;
+ return impl->properties.template get<LightIntensity>().options;
}
diff --git a/src/mbgl/style/light.cpp.ejs b/src/mbgl/style/light.cpp.ejs
index c82c65c10c..45241c60fd 100644
--- a/src/mbgl/style/light.cpp.ejs
+++ b/src/mbgl/style/light.cpp.ejs
@@ -5,17 +5,28 @@
#include <mbgl/style/light.hpp>
#include <mbgl/style/light_impl.hpp>
-#include <mbgl/style/light_properties.hpp>
+#include <mbgl/style/light_observer.hpp>
namespace mbgl {
namespace style {
+static LightObserver nullObserver;
+
Light::Light()
- : impl(std::make_unique<Impl>()) {
+ : impl(makeMutable<Impl>()),
+ observer(&nullObserver) {
}
Light::~Light() = default;
+void Light::setObserver(LightObserver* observer_) {
+ observer = observer_ ? observer_ : &nullObserver;
+}
+
+Mutable<Light::Impl> Light::mutableImpl() const {
+ return makeMutable<Impl>(*impl);
+}
+
<% for (const property of properties) { -%>
<%- evaluatedType(property) %> Light::getDefault<%- camelize(property.name) %>() {
return Light<%- camelize(property.name) %>::defaultValue();
@@ -26,17 +37,21 @@ Light::~Light() = default;
}
void Light::set<%- camelize(property.name) %>(<%- propertyValueType(property) %> property) {
- impl->properties.template get<Light<%- camelize(property.name) %>>().value = property;
- impl->observer->onLightChanged(*this);
+ auto impl_ = mutableImpl();
+ impl_->properties.template get<Light<%- camelize(property.name) %>>().value = property;
+ impl = std::move(impl_);
+ observer->onLightChanged(*this);
}
-void Light::set<%- camelize(property.name) %>Transition(const TransitionOptions& transition) {
- impl->properties.template get<Light<%- camelize(property.name) %>>().transition = transition;
- impl->observer->onLightChanged(*this);
+void Light::set<%- camelize(property.name) %>Transition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->properties.template get<Light<%- camelize(property.name) %>>().options = options;
+ impl = std::move(impl_);
+ observer->onLightChanged(*this);
}
TransitionOptions Light::get<%- camelize(property.name) %>Transition() const {
- return impl->properties.template get<Light<%- camelize(property.name) %>>().transition;
+ return impl->properties.template get<Light<%- camelize(property.name) %>>().options;
}
<% } -%>
diff --git a/src/mbgl/style/light_impl.cpp b/src/mbgl/style/light_impl.cpp
index e0ab1176ed..619d115f02 100644
--- a/src/mbgl/style/light_impl.cpp
+++ b/src/mbgl/style/light_impl.cpp
@@ -3,9 +3,5 @@
namespace mbgl {
namespace style {
-void Light::Impl::setObserver(LightObserver* observer_) {
- observer = observer_;
-}
-
} // namespace style
} // namespace mbgl
diff --git a/src/mbgl/style/light_impl.hpp b/src/mbgl/style/light_impl.hpp
index b4fd886742..f094c9d462 100644
--- a/src/mbgl/style/light_impl.hpp
+++ b/src/mbgl/style/light_impl.hpp
@@ -1,19 +1,58 @@
#pragma once
-#include <mbgl/style/light_properties.hpp>
-#include <mbgl/style/light_observer.hpp>
+#include <mbgl/style/light.hpp>
+#include <mbgl/style/property_value.hpp>
+#include <mbgl/style/types.hpp>
+#include <mbgl/style/position.hpp>
+#include <mbgl/style/properties.hpp>
+#include <mbgl/renderer/property_evaluator.hpp>
+#include <mbgl/util/color.hpp>
+#include <mbgl/util/indexed_tuple.hpp>
namespace mbgl {
namespace style {
-class Light::Impl {
+template <class T>
+class LightProperty {
public:
+ using TransitionableType = Transitionable<PropertyValue<T>>;
+ using UnevaluatedType = Transitioning<PropertyValue<T>>;
+ using EvaluatorType = PropertyEvaluator<T>;
+ using PossiblyEvaluatedType = T;
+ using Type = T;
+ static constexpr bool IsDataDriven = false;
+};
+
+struct LightAnchor : LightProperty<LightAnchorType> {
+ static LightAnchorType defaultValue() {
+ return LightAnchorType::Viewport;
+ }
+};
+
+struct LightPosition : LightProperty<Position> {
+ static Position defaultValue() {
+ std::array<float, 3> default_ = { { 1.15, 210, 30 } };
+ return Position{ { default_ } };
+ }
+};
- LightObserver nullObserver;
- LightObserver* observer = &nullObserver;
- void setObserver(LightObserver*);
+struct LightColor : LightProperty<Color> {
+ static Color defaultValue() {
+ return Color::white();
+ }
+};
+
+struct LightIntensity : LightProperty<float> {
+ static float defaultValue() {
+ return 0.5;
+ }
+};
- IndexedTuple<LightProperties, LightProperties> properties;
+using LightProperties = Properties<LightAnchor, LightPosition, LightColor, LightIntensity>;
+
+class Light::Impl {
+public:
+ LightProperties::Transitionable properties;
};
} // namespace style
diff --git a/src/mbgl/style/light_observer.hpp b/src/mbgl/style/light_observer.hpp
index 751a84850d..45beb64928 100644
--- a/src/mbgl/style/light_observer.hpp
+++ b/src/mbgl/style/light_observer.hpp
@@ -1,10 +1,10 @@
#pragma once
-#include <mbgl/style/light.hpp>
-
namespace mbgl {
namespace style {
+class Light;
+
class LightObserver {
public:
virtual ~LightObserver() = default;
diff --git a/src/mbgl/style/light_properties.hpp b/src/mbgl/style/light_properties.hpp
deleted file mode 100644
index 9f6088a633..0000000000
--- a/src/mbgl/style/light_properties.hpp
+++ /dev/null
@@ -1,51 +0,0 @@
-#pragma once
-
-#include <mbgl/style/property_value.hpp>
-#include <mbgl/style/transition_options.hpp>
-#include <mbgl/style/types.hpp>
-#include <mbgl/style/position.hpp>
-#include <mbgl/util/color.hpp>
-#include <mbgl/util/indexed_tuple.hpp>
-
-namespace mbgl {
-namespace style {
-
-template <class T>
-class LightProperty {
-public:
- using Type = T;
- using ValueType = PropertyValue<T>;
-
- PropertyValue<T> value;
- TransitionOptions transition;
-};
-
-struct LightAnchor : LightProperty<LightAnchorType> {
- static LightAnchorType defaultValue() {
- return LightAnchorType::Viewport;
- }
-};
-
-struct LightPosition : LightProperty<Position> {
- static Position defaultValue() {
- std::array<float, 3> default_ = { { 1.15, 210, 30 } };
- return Position{ { default_ } };
- }
-};
-
-struct LightColor : LightProperty<Color> {
- static Color defaultValue() {
- return Color::white();
- }
-};
-
-struct LightIntensity : LightProperty<float> {
- static float defaultValue() {
- return 0.5;
- }
-};
-
-using LightProperties = TypeList<LightAnchor, LightPosition, LightColor, LightIntensity>;
-
-} // namespace style
-} // namespace mbgl
diff --git a/src/mbgl/style/observer.hpp b/src/mbgl/style/observer.hpp
index 60432334e2..cc6378b366 100644
--- a/src/mbgl/style/observer.hpp
+++ b/src/mbgl/style/observer.hpp
@@ -1,22 +1,18 @@
#pragma once
-#include <mbgl/text/glyph_atlas_observer.hpp>
-#include <mbgl/sprite/sprite_atlas_observer.hpp>
#include <mbgl/style/source_observer.hpp>
-#include <mbgl/map/update.hpp>
#include <exception>
namespace mbgl {
namespace style {
-class Observer : public GlyphAtlasObserver,
- public SpriteAtlasObserver,
- public SourceObserver {
+class Observer : public SourceObserver {
public:
- virtual void onUpdate(Update) {}
- virtual void onStyleError(std::exception_ptr) {}
+ virtual void onStyleLoading() {}
virtual void onStyleLoaded() {}
+ virtual void onUpdate() {}
+ virtual void onStyleError(std::exception_ptr) {}
virtual void onResourceError(std::exception_ptr) {}
};
diff --git a/src/mbgl/style/paint_property.hpp b/src/mbgl/style/paint_property.hpp
index c203083c49..c4c996b3bd 100644
--- a/src/mbgl/style/paint_property.hpp
+++ b/src/mbgl/style/paint_property.hpp
@@ -1,108 +1,38 @@
#pragma once
-#include <mbgl/style/class_dictionary.hpp>
+#include <mbgl/style/properties.hpp>
#include <mbgl/style/property_value.hpp>
#include <mbgl/style/data_driven_property_value.hpp>
-#include <mbgl/style/transition_options.hpp>
#include <mbgl/renderer/property_evaluator.hpp>
#include <mbgl/renderer/cross_faded_property_evaluator.hpp>
#include <mbgl/renderer/data_driven_property_evaluator.hpp>
-#include <mbgl/renderer/property_evaluation_parameters.hpp>
-#include <mbgl/renderer/cascade_parameters.hpp>
-#include <mbgl/renderer/transitioning_property.hpp>
-#include <mbgl/renderer/paint_property_binder.hpp>
-#include <mbgl/util/constants.hpp>
-#include <mbgl/util/interpolate.hpp>
-#include <mbgl/util/indexed_tuple.hpp>
-#include <mbgl/util/ignore.hpp>
#include <utility>
namespace mbgl {
-
-class GeometryTileFeature;
-
namespace style {
-template <class Value>
-class CascadingPaintProperty {
-public:
- bool isUndefined() const {
- return values.find(ClassID::Default) == values.end();
- }
-
- const Value& get(const optional<std::string>& klass) const {
- static const Value staticValue{};
- const auto it = values.find(klass ? ClassDictionary::Get().lookup(*klass) : ClassID::Default);
- return it == values.end() ? staticValue : it->second;
- }
-
- void set(const Value& value_, const optional<std::string>& klass) {
- values[klass ? ClassDictionary::Get().lookup(*klass) : ClassID::Default] = value_;
- }
-
- const TransitionOptions& getTransition(const optional<std::string>& klass) const {
- static const TransitionOptions staticValue{};
- const auto it = transitions.find(klass ? ClassDictionary::Get().lookup(*klass) : ClassID::Default);
- return it == transitions.end() ? staticValue : it->second;
- }
-
- void setTransition(const TransitionOptions& transition, const optional<std::string>& klass) {
- transitions[klass ? ClassDictionary::Get().lookup(*klass) : ClassID::Default] = transition;
- }
-
- template <class TransitioningProperty>
- TransitioningProperty cascade(const CascadeParameters& params, TransitioningProperty prior) const {
- TransitionOptions transition;
- Value value;
-
- for (const auto classID : params.classes) {
- if (values.find(classID) != values.end()) {
- value = values.at(classID);
- break;
- }
- }
-
- for (const auto classID : params.classes) {
- if (transitions.find(classID) != transitions.end()) {
- transition = transitions.at(classID).reverseMerge(transition);
- break;
- }
- }
-
- return TransitioningProperty(std::move(value),
- std::move(prior),
- transition.reverseMerge(params.transition),
- params.now);
- }
-
-private:
- std::map<ClassID, Value> values;
- std::map<ClassID, TransitionOptions> transitions;
-};
-
template <class T>
class PaintProperty {
public:
- using ValueType = PropertyValue<T>;
- using CascadingType = CascadingPaintProperty<ValueType>;
- using UnevaluatedType = TransitioningProperty<ValueType>;
+ using TransitionableType = Transitionable<PropertyValue<T>>;
+ using UnevaluatedType = Transitioning<PropertyValue<T>>;
using EvaluatorType = PropertyEvaluator<T>;
- using EvaluatedType = T;
+ using PossiblyEvaluatedType = T;
+ using Type = T;
static constexpr bool IsDataDriven = false;
};
template <class T, class A, class U>
class DataDrivenPaintProperty {
public:
- using ValueType = DataDrivenPropertyValue<T>;
- using CascadingType = CascadingPaintProperty<ValueType>;
- using UnevaluatedType = TransitioningProperty<ValueType>;
+ using TransitionableType = Transitionable<DataDrivenPropertyValue<T>>;
+ using UnevaluatedType = Transitioning<DataDrivenPropertyValue<T>>;
using EvaluatorType = DataDrivenPropertyEvaluator<T>;
- using EvaluatedType = PossiblyEvaluatedPropertyValue<T>;
+ using PossiblyEvaluatedType = PossiblyEvaluatedPropertyValue<T>;
+ using Type = T;
static constexpr bool IsDataDriven = true;
- using Type = T;
using Attribute = A;
using Uniform = U;
};
@@ -110,78 +40,13 @@ public:
template <class T>
class CrossFadedPaintProperty {
public:
- using ValueType = PropertyValue<T>;
- using CascadingType = CascadingPaintProperty<ValueType>;
- using UnevaluatedType = TransitioningProperty<ValueType>;
+ using TransitionableType = Transitionable<PropertyValue<T>>;
+ using UnevaluatedType = Transitioning<PropertyValue<T>>;
using EvaluatorType = CrossFadedPropertyEvaluator<T>;
- using EvaluatedType = Faded<T>;
+ using PossiblyEvaluatedType = Faded<T>;
+ using Type = T;
static constexpr bool IsDataDriven = false;
};
-template <class P>
-struct IsDataDriven : std::integral_constant<bool, P::IsDataDriven> {};
-
-template <class... Ps>
-class PaintProperties {
-public:
- using Properties = TypeList<Ps...>;
- using DataDrivenProperties = FilteredTypeList<Properties, IsDataDriven>;
- using Binders = PaintPropertyBinders<DataDrivenProperties>;
-
- using EvaluatedTypes = TypeList<typename Ps::EvaluatedType...>;
- using UnevaluatedTypes = TypeList<typename Ps::UnevaluatedType...>;
- using CascadingTypes = TypeList<typename Ps::CascadingType...>;
-
- template <class TypeList>
- using Tuple = IndexedTuple<Properties, TypeList>;
-
- class Evaluated : public Tuple<EvaluatedTypes> {
- public:
- using Tuple<EvaluatedTypes>::Tuple;
- };
-
- class Unevaluated : public Tuple<UnevaluatedTypes> {
- public:
- using Tuple<UnevaluatedTypes>::Tuple;
-
- bool hasTransition() const {
- bool result = false;
- util::ignore({ result |= this->template get<Ps>().hasTransition()... });
- return result;
- }
-
- template <class P>
- auto evaluate(const PropertyEvaluationParameters& parameters) {
- using Evaluator = typename P::EvaluatorType;
-
- return this->template get<P>().evaluate(
- Evaluator(parameters, P::defaultValue()),
- parameters.now
- );
- }
-
- Evaluated evaluate(const PropertyEvaluationParameters& parameters) {
- return Evaluated {
- evaluate<Ps>(parameters)...
- };
- }
-
- };
-
- class Cascading : public Tuple<CascadingTypes> {
- public:
- using Tuple<CascadingTypes>::Tuple;
-
- Unevaluated cascade(const CascadeParameters& parameters, Unevaluated&& prior) const {
- return Unevaluated {
- this->template get<Ps>().cascade(
- parameters,
- std::move(prior.template get<Ps>())
- )...
- };
- }
- };
-};
-
} // namespace style
} // namespace mbgl
diff --git a/src/mbgl/style/parser.cpp b/src/mbgl/style/parser.cpp
index fc3ccf410b..a83897dbf5 100644
--- a/src/mbgl/style/parser.cpp
+++ b/src/mbgl/style/parser.cpp
@@ -2,11 +2,13 @@
#include <mbgl/style/layer_impl.hpp>
#include <mbgl/style/rapidjson_conversion.hpp>
#include <mbgl/style/conversion.hpp>
+#include <mbgl/style/conversion/coordinate.hpp>
#include <mbgl/style/conversion/source.hpp>
#include <mbgl/style/conversion/layer.hpp>
#include <mbgl/style/conversion/light.hpp>
#include <mbgl/util/logging.hpp>
+#include <mbgl/util/string.hpp>
#include <mapbox/geojsonvt.hpp>
@@ -55,10 +57,12 @@ StyleParseResult Parser::parse(const std::string& json) {
if (document.HasMember("center")) {
const JSValue& value = document["center"];
- if (value.IsArray() && value.Size() >= 2) {
- // Style spec uses lon/lat order
- latLng = LatLng(value[1].IsNumber() ? value[1].GetDouble() : 0,
- value[0].IsNumber() ? value[0].GetDouble() : 0);
+ conversion::Error error;
+ auto convertedLatLng = conversion::convert<LatLng>(value, error);
+ if (convertedLatLng) {
+ latLng = *convertedLatLng;
+ } else {
+ Log::Warning(Event::ParseStyle, "center coordinate must be a longitude, latitude pair");
}
}
@@ -83,6 +87,10 @@ StyleParseResult Parser::parse(const std::string& json) {
}
}
+ if (document.HasMember("transition")) {
+ parseTransition(document["transition"]);
+ }
+
if (document.HasMember("light")) {
parseLight(document["light"]);
}
@@ -112,6 +120,17 @@ StyleParseResult Parser::parse(const std::string& json) {
return nullptr;
}
+void Parser::parseTransition(const JSValue& value) {
+ conversion::Error error;
+ optional<TransitionOptions> converted = conversion::convert<TransitionOptions>(value, error);
+ if (!converted) {
+ Log::Warning(Event::ParseStyle, error.message);
+ return;
+ }
+
+ transition = std::move(*converted);
+}
+
void Parser::parseLight(const JSValue& value) {
conversion::Error error;
optional<Light> converted = conversion::convert<Light>(value, error);
@@ -236,7 +255,7 @@ void Parser::parseLayer(const std::string& id, const JSValue& value, std::unique
return;
}
- layer = reference->baseImpl->cloneRef(id);
+ layer = reference->cloneRef(id);
conversion::setPaintProperties(*layer, value);
} else {
conversion::Error error;
diff --git a/src/mbgl/style/parser.hpp b/src/mbgl/style/parser.hpp
index 32b8a7a8bc..401b5ff513 100644
--- a/src/mbgl/style/parser.hpp
+++ b/src/mbgl/style/parser.hpp
@@ -32,6 +32,7 @@ public:
std::vector<std::unique_ptr<Source>> sources;
std::vector<std::unique_ptr<Layer>> layers;
+ TransitionOptions transition;
Light light;
std::string name;
@@ -44,6 +45,7 @@ public:
std::vector<FontStack> fontStacks() const;
private:
+ void parseTransition(const JSValue&);
void parseLight(const JSValue&);
void parseSources(const JSValue&);
void parseLayers(const JSValue&);
diff --git a/src/mbgl/style/properties.hpp b/src/mbgl/style/properties.hpp
new file mode 100644
index 0000000000..dfcf7993a7
--- /dev/null
+++ b/src/mbgl/style/properties.hpp
@@ -0,0 +1,248 @@
+#pragma once
+
+#include <mbgl/style/transition_options.hpp>
+#include <mbgl/style/conversion/stringify.hpp>
+#include <mbgl/renderer/transition_parameters.hpp>
+#include <mbgl/renderer/paint_property_binder.hpp>
+#include <mbgl/renderer/property_evaluation_parameters.hpp>
+#include <mbgl/renderer/transition_parameters.hpp>
+#include <mbgl/util/indexed_tuple.hpp>
+#include <mbgl/util/ignore.hpp>
+
+namespace mbgl {
+
+class GeometryTileFeature;
+
+namespace style {
+
+template <class Value>
+class Transitioning {
+public:
+ Transitioning() = default;
+
+ explicit Transitioning(Value value_)
+ : value(std::move(value_)) {
+ }
+
+ Transitioning(Value value_,
+ Transitioning<Value> prior_,
+ TransitionOptions transition,
+ TimePoint now)
+ : begin(now + transition.delay.value_or(Duration::zero())),
+ end(begin + transition.duration.value_or(Duration::zero())),
+ value(std::move(value_)) {
+ if (transition.isDefined()) {
+ prior = { std::move(prior_) };
+ }
+ }
+
+ template <class Evaluator>
+ auto evaluate(const Evaluator& evaluator, TimePoint now) const {
+ auto finalValue = value.evaluate(evaluator);
+ if (!prior) {
+ // No prior value.
+ return finalValue;
+ } else if (now >= end) {
+ // Transition from prior value is now complete.
+ prior = {};
+ return finalValue;
+ } else if (value.isDataDriven()) {
+ // Transitions to data-driven properties are not supported.
+ // We snap immediately to the data-driven value so that, when we perform layout,
+ // we see the data-driven function and can use it to populate vertex buffers.
+ prior = {};
+ return finalValue;
+ } else if (now < begin) {
+ // Transition hasn't started yet.
+ return prior->get().evaluate(evaluator, now);
+ } else {
+ // Interpolate between recursively-calculated prior value and final.
+ float t = std::chrono::duration<float>(now - begin) / (end - begin);
+ return util::interpolate(prior->get().evaluate(evaluator, now), finalValue,
+ util::DEFAULT_TRANSITION_EASE.solve(t, 0.001));
+ }
+ }
+
+ bool hasTransition() const {
+ return bool(prior);
+ }
+
+ bool isUndefined() const {
+ return value.isUndefined();
+ }
+
+ const Value& getValue() const {
+ return value;
+ }
+
+private:
+ mutable optional<mapbox::util::recursive_wrapper<Transitioning<Value>>> prior;
+ TimePoint begin;
+ TimePoint end;
+ Value value;
+};
+
+template <class Value>
+class Transitionable {
+public:
+ Value value;
+ TransitionOptions options;
+
+ Transitioning<Value> transition(const TransitionParameters& params, Transitioning<Value> prior) const {
+ return Transitioning<Value>(value,
+ std::move(prior),
+ options.reverseMerge(params.transition),
+ params.now);
+ }
+};
+
+template <class P>
+struct IsDataDriven : std::integral_constant<bool, P::IsDataDriven> {};
+
+template <class... Ps>
+class Properties {
+public:
+ /*
+ For style properties we implement a two step evaluation process: if you have a zoom level,
+ you can evaluate a set of unevaluated property values, producing a set of possibly evaluated
+ values, where undefined, constant, or camera function values have been fully evaluated, and
+ source or composite function values have not.
+
+ Once you also have a particular feature, you can evaluate that set of possibly evaluated values
+ fully, producing a set of fully evaluated values.
+
+ This is in theory maximally efficient in terms of avoiding repeated evaluation of camera
+ functions, though it's more of a historical accident than a purposeful optimization.
+ */
+
+ using PropertyTypes = TypeList<Ps...>;
+ using TransitionableTypes = TypeList<typename Ps::TransitionableType...>;
+ using UnevaluatedTypes = TypeList<typename Ps::UnevaluatedType...>;
+ using PossiblyEvaluatedTypes = TypeList<typename Ps::PossiblyEvaluatedType...>;
+ using EvaluatedTypes = TypeList<typename Ps::Type...>;
+
+ using DataDrivenProperties = FilteredTypeList<PropertyTypes, IsDataDriven>;
+ using Binders = PaintPropertyBinders<DataDrivenProperties>;
+
+ template <class TypeList>
+ using Tuple = IndexedTuple<PropertyTypes, TypeList>;
+
+ class Evaluated : public Tuple<EvaluatedTypes> {
+ public:
+ template <class... Us>
+ Evaluated(Us&&... us)
+ : Tuple<EvaluatedTypes>(std::forward<Us>(us)...) {
+ }
+ };
+
+ class PossiblyEvaluated : public Tuple<PossiblyEvaluatedTypes> {
+ public:
+ template <class... Us>
+ PossiblyEvaluated(Us&&... us)
+ : Tuple<PossiblyEvaluatedTypes>(std::forward<Us>(us)...) {
+ }
+
+ template <class T>
+ static T evaluate(float, const GeometryTileFeature&, const T& t, const T&) {
+ return t;
+ }
+
+ template <class T>
+ static T evaluate(float z, const GeometryTileFeature& feature,
+ const PossiblyEvaluatedPropertyValue<T>& v, const T& defaultValue) {
+ return v.match(
+ [&] (const T& t) {
+ return t;
+ },
+ [&] (const SourceFunction<T>& t) {
+ return t.evaluate(feature, defaultValue);
+ },
+ [&] (const CompositeFunction<T>& t) {
+ return t.evaluate(z, feature, defaultValue);
+ });
+ }
+
+ template <class P>
+ auto evaluate(float z, const GeometryTileFeature& feature) const {
+ return evaluate(z, feature, this->template get<P>(), P::defaultValue());
+ }
+
+ Evaluated evaluate(float z, const GeometryTileFeature& feature) const {
+ return Evaluated {
+ evaluate<Ps>(z, feature)...
+ };
+ }
+ };
+
+ class Unevaluated : public Tuple<UnevaluatedTypes> {
+ public:
+ template <class... Us>
+ Unevaluated(Us&&... us)
+ : Tuple<UnevaluatedTypes>(std::forward<Us>(us)...) {
+ }
+
+ bool hasTransition() const {
+ bool result = false;
+ util::ignore({ result |= this->template get<Ps>().hasTransition()... });
+ return result;
+ }
+
+ template <class P>
+ auto evaluate(const PropertyEvaluationParameters& parameters) const {
+ using Evaluator = typename P::EvaluatorType;
+ return this->template get<P>()
+ .evaluate(Evaluator(parameters, P::defaultValue()), parameters.now);
+ }
+
+ PossiblyEvaluated evaluate(const PropertyEvaluationParameters& parameters) const {
+ return PossiblyEvaluated {
+ evaluate<Ps>(parameters)...
+ };
+ }
+
+ template <class Writer>
+ void stringify(Writer& writer) const {
+ writer.StartObject();
+ util::ignore({ (conversion::stringify<Ps>(writer, this->template get<Ps>()), 0)... });
+ writer.EndObject();
+ }
+ };
+
+ class Transitionable : public Tuple<TransitionableTypes> {
+ public:
+ template <class... Us>
+ Transitionable(Us&&... us)
+ : Tuple<TransitionableTypes>(std::forward<Us>(us)...) {
+ }
+
+ Unevaluated transitioned(const TransitionParameters& parameters, Unevaluated&& prior) const {
+ return Unevaluated {
+ this->template get<Ps>()
+ .transition(parameters, std::move(prior.template get<Ps>()))...
+ };
+ }
+
+ Unevaluated untransitioned() const {
+ return Unevaluated {
+ typename Ps::UnevaluatedType(this->template get<Ps>().value)...
+ };
+ }
+
+ bool hasDataDrivenPropertyDifference(const Transitionable& other) const {
+ bool result = false;
+ util::ignore({ (result |= this->template get<Ps>().value.hasDataDrivenPropertyDifference(other.template get<Ps>().value))... });
+ return result;
+ }
+ };
+};
+
+template <class...>
+struct ConcatenateProperties;
+
+template <class... As, class... Bs>
+struct ConcatenateProperties<TypeList<As...>, TypeList<Bs...>> {
+ using Type = Properties<As..., Bs...>;
+};
+
+} // namespace style
+} // namespace mbgl
diff --git a/src/mbgl/style/rapidjson_conversion.hpp b/src/mbgl/style/rapidjson_conversion.hpp
index 101fe67ec0..48a764ccb4 100644
--- a/src/mbgl/style/rapidjson_conversion.hpp
+++ b/src/mbgl/style/rapidjson_conversion.hpp
@@ -62,6 +62,13 @@ inline optional<float> toNumber(const JSValue& value) {
return value.GetDouble();
}
+inline optional<double> toDouble(const JSValue& value) {
+ if (!value.IsNumber()) {
+ return {};
+ }
+ return value.GetDouble();
+}
+
inline optional<std::string> toString(const JSValue& value) {
if (!value.IsString()) {
return {};
diff --git a/src/mbgl/style/source.cpp b/src/mbgl/style/source.cpp
index cfb268006b..e7701b8bec 100644
--- a/src/mbgl/style/source.cpp
+++ b/src/mbgl/style/source.cpp
@@ -1,16 +1,25 @@
#include <mbgl/style/source.hpp>
#include <mbgl/style/source_impl.hpp>
+#include <mbgl/style/source_observer.hpp>
+#include <mbgl/util/logging.hpp>
namespace mbgl {
namespace style {
-Source::Source(SourceType type_, std::unique_ptr<Impl> baseImpl_)
- : baseImpl(std::move(baseImpl_)), type(type_) {
+static SourceObserver nullObserver;
+
+Source::Source(Immutable<Impl> impl)
+ : baseImpl(std::move(impl)),
+ observer(&nullObserver) {
}
Source::~Source() = default;
-const std::string& Source::getID() const {
+SourceType Source::getType() const {
+ return baseImpl->type;
+}
+
+std::string Source::getID() const {
return baseImpl->id;
}
@@ -18,5 +27,14 @@ optional<std::string> Source::getAttribution() const {
return baseImpl->getAttribution();
}
+void Source::setObserver(SourceObserver* observer_) {
+ observer = observer_ ? observer_ : &nullObserver;
+}
+
+void Source::dumpDebugLogs() const {
+ Log::Info(Event::General, "Source::id: %s", getID().c_str());
+ Log::Info(Event::General, "Source::loaded: %d", loaded);
+}
+
} // namespace style
} // namespace mbgl
diff --git a/src/mbgl/style/source_impl.cpp b/src/mbgl/style/source_impl.cpp
index 1e9405abbb..0683f847cb 100644
--- a/src/mbgl/style/source_impl.cpp
+++ b/src/mbgl/style/source_impl.cpp
@@ -1,26 +1,11 @@
#include <mbgl/style/source_impl.hpp>
-#include <mbgl/style/source_observer.hpp>
-#include <mbgl/util/logging.hpp>
namespace mbgl {
namespace style {
-static SourceObserver nullObserver;
-
-Source::Impl::Impl(SourceType type_, std::string id_, Source& base_)
+Source::Impl::Impl(SourceType type_, std::string id_)
: type(type_),
- id(std::move(id_)),
- base(base_),
- observer(&nullObserver) {
-}
-
-void Source::Impl::dumpDebugLogs() const {
- Log::Info(Event::General, "Source::id: %s", base.getID().c_str());
- Log::Info(Event::General, "Source::loaded: %d", loaded);
-}
-
-void Source::Impl::setObserver(SourceObserver* observer_) {
- observer = observer_ ? observer_ : &nullObserver;
+ id(std::move(id_)) {
}
} // namespace style
diff --git a/src/mbgl/style/source_impl.hpp b/src/mbgl/style/source_impl.hpp
index 2514ec5120..42da97345a 100644
--- a/src/mbgl/style/source_impl.hpp
+++ b/src/mbgl/style/source_impl.hpp
@@ -3,35 +3,30 @@
#include <mbgl/style/source.hpp>
#include <mbgl/util/noncopyable.hpp>
+#include <string>
+
namespace mbgl {
-class FileSource;
class RenderSource;
namespace style {
class SourceObserver;
-class Source::Impl : private util::noncopyable {
+class Source::Impl {
public:
- Impl(SourceType, std::string id, Source&);
virtual ~Impl() = default;
- virtual void loadDescription(FileSource&) = 0;
- virtual std::unique_ptr<RenderSource> createRenderSource() const = 0;
+ Impl& operator=(const Impl&) = delete;
- virtual optional<std::string> getAttribution() const { return {}; };
+ virtual optional<std::string> getAttribution() const = 0;
const SourceType type;
const std::string id;
- bool loaded = false;
- Source& base;
-
- void setObserver(SourceObserver*);
- SourceObserver* observer = nullptr;
-
- void dumpDebugLogs() const;
+protected:
+ Impl(SourceType, std::string);
+ Impl(const Impl&) = default;
};
} // namespace style
diff --git a/src/mbgl/style/sources/geojson_source.cpp b/src/mbgl/style/sources/geojson_source.cpp
index 992f82b1e7..4e3478322d 100644
--- a/src/mbgl/style/sources/geojson_source.cpp
+++ b/src/mbgl/style/sources/geojson_source.cpp
@@ -1,27 +1,81 @@
#include <mbgl/style/sources/geojson_source.hpp>
#include <mbgl/style/sources/geojson_source_impl.hpp>
#include <mbgl/style/source_observer.hpp>
+#include <mbgl/style/conversion/json.hpp>
+#include <mbgl/style/conversion/geojson.hpp>
+#include <mbgl/storage/file_source.hpp>
+#include <mbgl/util/logging.hpp>
namespace mbgl {
namespace style {
GeoJSONSource::GeoJSONSource(const std::string& id, const GeoJSONOptions& options)
- : Source(SourceType::GeoJSON,
- std::make_unique<GeoJSONSource::Impl>(std::move(id), *this, options)),
- impl(static_cast<Impl*>(baseImpl.get())) {
+ : Source(makeMutable<Impl>(std::move(id), options)) {
}
-void GeoJSONSource::setURL(const std::string& url) {
- impl->setURL(url);
+GeoJSONSource::~GeoJSONSource() = default;
+
+const GeoJSONSource::Impl& GeoJSONSource::impl() const {
+ return static_cast<const Impl&>(*baseImpl);
+}
+
+void GeoJSONSource::setURL(const std::string& url_) {
+ url = std::move(url_);
+
+ // Signal that the source description needs a reload
+ if (loaded || req) {
+ loaded = false;
+ req.reset();
+ observer->onSourceDescriptionChanged(*this);
+ }
}
void GeoJSONSource::setGeoJSON(const mapbox::geojson::geojson& geoJSON) {
- impl->setGeoJSON(geoJSON);
- impl->observer->onSourceChanged(*this);
+ req.reset();
+ baseImpl = makeMutable<Impl>(impl(), geoJSON);
+ observer->onSourceChanged(*this);
}
optional<std::string> GeoJSONSource::getURL() const {
- return impl->getURL();
+ return url;
+}
+
+void GeoJSONSource::loadDescription(FileSource& fileSource) {
+ if (!url) {
+ loaded = true;
+ return;
+ }
+
+ if (req) {
+ return;
+ }
+
+ req = fileSource.request(Resource::source(*url), [this](Response res) {
+ if (res.error) {
+ observer->onSourceError(
+ *this, std::make_exception_ptr(std::runtime_error(res.error->message)));
+ } else if (res.notModified) {
+ return;
+ } else if (res.noContent) {
+ observer->onSourceError(
+ *this, std::make_exception_ptr(std::runtime_error("unexpectedly empty GeoJSON")));
+ } else {
+ conversion::Error error;
+ optional<GeoJSON> geoJSON = conversion::convertJSON<GeoJSON>(*res.data, error);
+ if (!geoJSON) {
+ Log::Error(Event::ParseStyle, "Failed to parse GeoJSON data: %s",
+ error.message.c_str());
+ // Create an empty GeoJSON VT object to make sure we're not infinitely waiting for
+ // tiles to load.
+ baseImpl = makeMutable<Impl>(impl(), GeoJSON{ FeatureCollection{} });
+ } else {
+ baseImpl = makeMutable<Impl>(impl(), *geoJSON);
+ }
+
+ loaded = true;
+ observer->onSourceLoaded(*this);
+ }
+ });
}
} // namespace style
diff --git a/src/mbgl/style/sources/geojson_source_impl.cpp b/src/mbgl/style/sources/geojson_source_impl.cpp
index 1a686ff9bc..efa4018b46 100644
--- a/src/mbgl/style/sources/geojson_source_impl.cpp
+++ b/src/mbgl/style/sources/geojson_source_impl.cpp
@@ -1,16 +1,13 @@
#include <mbgl/style/sources/geojson_source_impl.hpp>
-#include <mbgl/style/conversion/json.hpp>
-#include <mbgl/style/conversion/geojson.hpp>
-#include <mbgl/style/source_observer.hpp>
+#include <mbgl/util/constants.hpp>
#include <mbgl/tile/tile_id.hpp>
-#include <mbgl/storage/file_source.hpp>
-#include <mbgl/renderer/sources/render_geojson_source.hpp>
-#include <mbgl/util/constants.cpp>
-#include <mbgl/util/logging.hpp>
+#include <mbgl/util/string.hpp>
#include <mapbox/geojsonvt.hpp>
#include <supercluster.hpp>
+#include <cmath>
+
namespace mbgl {
namespace style {
@@ -42,33 +39,14 @@ private:
mapbox::supercluster::Supercluster impl;
};
-GeoJSONSource::Impl::Impl(std::string id_, Source& base_, const GeoJSONOptions options_)
- : Source::Impl(SourceType::GeoJSON, std::move(id_), base_), options(options_) {
-}
-
-GeoJSONSource::Impl::~Impl() = default;
-
-void GeoJSONSource::Impl::setURL(std::string url_) {
- url = std::move(url_);
-
- // Signal that the source description needs a reload
- if (loaded || req) {
- loaded = false;
- req.reset();
- observer->onSourceDescriptionChanged(base);
- }
-}
-
-optional<std::string> GeoJSONSource::Impl::getURL() const {
- return url;
-}
-
-void GeoJSONSource::Impl::setGeoJSON(const GeoJSON& geoJSON) {
- req.reset();
- _setGeoJSON(geoJSON);
+GeoJSONSource::Impl::Impl(std::string id_, GeoJSONOptions options_)
+ : Source::Impl(SourceType::GeoJSON, std::move(id_)),
+ options(std::move(options_)) {
}
-void GeoJSONSource::Impl::_setGeoJSON(const GeoJSON& geoJSON) {
+GeoJSONSource::Impl::Impl(const Impl& other, const GeoJSON& geoJSON)
+ : Source::Impl(other),
+ options(other.options) {
double scale = util::EXTENT / util::tileSize;
if (options.cluster
@@ -77,60 +55,20 @@ void GeoJSONSource::Impl::_setGeoJSON(const GeoJSON& geoJSON) {
mapbox::supercluster::Options clusterOptions;
clusterOptions.maxZoom = options.clusterMaxZoom;
clusterOptions.extent = util::EXTENT;
- clusterOptions.radius = std::round(scale * options.clusterRadius);
+ clusterOptions.radius = ::round(scale * options.clusterRadius);
data = std::make_unique<SuperclusterData>(
geoJSON.get<mapbox::geometry::feature_collection<double>>(), clusterOptions);
} else {
mapbox::geojsonvt::Options vtOptions;
vtOptions.maxZoom = options.maxzoom;
vtOptions.extent = util::EXTENT;
- vtOptions.buffer = std::round(scale * options.buffer);
+ vtOptions.buffer = ::round(scale * options.buffer);
vtOptions.tolerance = scale * options.tolerance;
data = std::make_unique<GeoJSONVTData>(geoJSON, vtOptions);
}
}
-void GeoJSONSource::Impl::loadDescription(FileSource& fileSource) {
- if (!url) {
- loaded = true;
- return;
- }
-
- if (req) {
- return;
- }
-
- req = fileSource.request(Resource::source(*url), [this](Response res) {
- if (res.error) {
- observer->onSourceError(
- base, std::make_exception_ptr(std::runtime_error(res.error->message)));
- } else if (res.notModified) {
- return;
- } else if (res.noContent) {
- observer->onSourceError(
- base, std::make_exception_ptr(std::runtime_error("unexpectedly empty GeoJSON")));
- } else {
- conversion::Error error;
- optional<GeoJSON> geoJSON = conversion::convertJSON<GeoJSON>(*res.data, error);
- if (!geoJSON) {
- Log::Error(Event::ParseStyle, "Failed to parse GeoJSON data: %s",
- error.message.c_str());
- // Create an empty GeoJSON VT object to make sure we're not infinitely waiting for
- // tiles to load.
- _setGeoJSON(GeoJSON{ FeatureCollection{} });
- } else {
- _setGeoJSON(*geoJSON);
- }
-
- loaded = true;
- observer->onSourceLoaded(base);
- }
- });
-}
-
-std::unique_ptr<RenderSource> GeoJSONSource::Impl::createRenderSource() const {
- return std::make_unique<RenderGeoJSONSource>(*this);
-}
+GeoJSONSource::Impl::~Impl() = default;
Range<uint8_t> GeoJSONSource::Impl::getZoomRange() const {
return { 0, options.maxzoom };
@@ -140,5 +78,9 @@ GeoJSONData* GeoJSONSource::Impl::getData() const {
return data.get();
}
+optional<std::string> GeoJSONSource::Impl::getAttribution() const {
+ return {};
+}
+
} // namespace style
} // namespace mbgl
diff --git a/src/mbgl/style/sources/geojson_source_impl.hpp b/src/mbgl/style/sources/geojson_source_impl.hpp
index dece1269f8..a524bab9f2 100644
--- a/src/mbgl/style/sources/geojson_source_impl.hpp
+++ b/src/mbgl/style/sources/geojson_source_impl.hpp
@@ -2,7 +2,7 @@
#include <mbgl/style/source_impl.hpp>
#include <mbgl/style/sources/geojson_source.hpp>
-#include <mbgl/util/variant.hpp>
+#include <mbgl/util/range.hpp>
namespace mbgl {
@@ -19,25 +19,17 @@ public:
class GeoJSONSource::Impl : public Source::Impl {
public:
- Impl(std::string id, Source&, const GeoJSONOptions);
+ Impl(std::string id, GeoJSONOptions);
+ Impl(const GeoJSONSource::Impl&, const GeoJSON&);
~Impl() final;
- void setURL(std::string);
- optional<std::string> getURL() const;
Range<uint8_t> getZoomRange() const;
-
- void setGeoJSON(const GeoJSON&);
GeoJSONData* getData() const;
- void loadDescription(FileSource&) final;
- std::unique_ptr<RenderSource> createRenderSource() const final;
+ optional<std::string> getAttribution() const final;
private:
- void _setGeoJSON(const GeoJSON&);
-
GeoJSONOptions options;
- optional<std::string> url;
- std::unique_ptr<AsyncRequest> req;
std::unique_ptr<GeoJSONData> data;
};
diff --git a/src/mbgl/style/sources/image_source.cpp b/src/mbgl/style/sources/image_source.cpp
new file mode 100644
index 0000000000..9b60ba1a48
--- /dev/null
+++ b/src/mbgl/style/sources/image_source.cpp
@@ -0,0 +1,84 @@
+#include <mbgl/style/sources/image_source.hpp>
+#include <mbgl/style/sources/image_source_impl.hpp>
+#include <mbgl/util/geo.hpp>
+#include <mbgl/style/source_observer.hpp>
+#include <mbgl/util/premultiply.hpp>
+#include <mbgl/storage/file_source.hpp>
+
+namespace mbgl {
+namespace style {
+
+ImageSource::ImageSource(std::string id, const std::array<LatLng, 4> coords_)
+ : Source(makeMutable<Impl>(std::move(id), coords_)) {
+}
+
+ImageSource::~ImageSource() = default;
+
+const ImageSource::Impl& ImageSource::impl() const {
+ return static_cast<const Impl&>(*baseImpl);
+}
+
+void ImageSource::setCoordinates(const std::array<LatLng, 4>& coords_) {
+ baseImpl = makeMutable<Impl>(impl(), coords_);
+ observer->onSourceChanged(*this);
+}
+
+std::array<LatLng, 4> ImageSource::getCoordinates() const {
+ return impl().getCoordinates();
+}
+
+void ImageSource::setURL(const std::string& url_) {
+ url = std::move(url_);
+ // Signal that the source description needs a reload
+ if (loaded || req) {
+ loaded = false;
+ req.reset();
+ observer->onSourceDescriptionChanged(*this);
+ }
+}
+
+void ImageSource::setImage(PremultipliedImage&& image_) {
+ url = {};
+ if (req) {
+ req.reset();
+ }
+ loaded = true;
+ baseImpl = makeMutable<Impl>(impl(), std::move(image_));
+ observer->onSourceChanged(*this);
+}
+
+optional<std::string> ImageSource::getURL() const {
+ return url;
+}
+
+void ImageSource::loadDescription(FileSource& fileSource) {
+ if (!url) {
+ loaded = true;
+ }
+
+ if (req || loaded) {
+ return;
+ }
+ const Resource imageResource { Resource::Image, *url, {}, Resource::Necessity::Required };
+
+ req = fileSource.request(imageResource, [this](Response res) {
+ if (res.error) {
+ observer->onSourceError(*this, std::make_exception_ptr(std::runtime_error(res.error->message)));
+ } else if (res.notModified) {
+ return;
+ } else if (res.noContent) {
+ observer->onSourceError(*this, std::make_exception_ptr(std::runtime_error("unexpectedly empty image url")));
+ } else {
+ try {
+ baseImpl = makeMutable<Impl>(impl(), decodeImage(*res.data));
+ } catch (...) {
+ observer->onSourceError(*this, std::current_exception());
+ }
+ loaded = true;
+ observer->onSourceLoaded(*this);
+ }
+ });
+}
+
+} // namespace style
+} // namespace mbgl
diff --git a/src/mbgl/style/sources/image_source_impl.cpp b/src/mbgl/style/sources/image_source_impl.cpp
new file mode 100644
index 0000000000..c1f31dbdc6
--- /dev/null
+++ b/src/mbgl/style/sources/image_source_impl.cpp
@@ -0,0 +1,38 @@
+#include <mbgl/style/sources/image_source_impl.hpp>
+#include <mbgl/util/geo.hpp>
+
+namespace mbgl {
+namespace style {
+
+ImageSource::Impl::Impl(std::string id_, std::array<LatLng, 4> coords_)
+ : Source::Impl(SourceType::Image, std::move(id_)),
+ coords(std::move(coords_)) {
+}
+
+ImageSource::Impl::Impl(const Impl& other, std::array<LatLng, 4> coords_)
+ : Source::Impl(other),
+ coords(std::move(coords_)),
+ image(other.image) {
+}
+
+ImageSource::Impl::Impl(const Impl& rhs, PremultipliedImage&& image_)
+ : Source::Impl(rhs),
+ coords(rhs.coords),
+ image(std::make_shared<PremultipliedImage>(std::move(image_))) {
+}
+ImageSource::Impl::~Impl() = default;
+
+std::shared_ptr<PremultipliedImage> ImageSource::Impl::getImage() const {
+ return image;
+}
+
+std::array<LatLng, 4> ImageSource::Impl::getCoordinates() const {
+ return coords;
+}
+
+optional<std::string> ImageSource::Impl::getAttribution() const {
+ return {};
+}
+
+} // namespace style
+} // namespace mbgl
diff --git a/src/mbgl/style/sources/image_source_impl.hpp b/src/mbgl/style/sources/image_source_impl.hpp
new file mode 100644
index 0000000000..1e1b005a32
--- /dev/null
+++ b/src/mbgl/style/sources/image_source_impl.hpp
@@ -0,0 +1,30 @@
+#pragma once
+
+#include <mbgl/style/source_impl.hpp>
+#include <mbgl/style/sources/image_source.hpp>
+#include <mbgl/util/image.hpp>
+#include <mbgl/util/geo.hpp>
+
+namespace mbgl {
+
+namespace style {
+
+class ImageSource::Impl : public Source::Impl {
+public:
+ Impl(std::string id, std::array<LatLng, 4> coords);
+ Impl(const Impl& rhs, std::array<LatLng, 4> coords);
+ Impl(const Impl& rhs, PremultipliedImage&& image);
+
+ ~Impl() final;
+
+ std::shared_ptr<PremultipliedImage> getImage() const;
+ std::array<LatLng, 4> getCoordinates() const;
+
+ optional<std::string> getAttribution() const final;
+private:
+ std::array<LatLng, 4> coords;
+ std::shared_ptr<PremultipliedImage> image;
+};
+
+} // namespace style
+} // namespace mbgl
diff --git a/src/mbgl/style/sources/raster_source.cpp b/src/mbgl/style/sources/raster_source.cpp
index 94fdbcef12..0a0412a4ed 100644
--- a/src/mbgl/style/sources/raster_source.cpp
+++ b/src/mbgl/style/sources/raster_source.cpp
@@ -1,21 +1,81 @@
#include <mbgl/style/sources/raster_source.hpp>
#include <mbgl/style/sources/raster_source_impl.hpp>
+#include <mbgl/style/source_observer.hpp>
+#include <mbgl/style/conversion/json.hpp>
+#include <mbgl/style/conversion/tileset.hpp>
+#include <mbgl/storage/file_source.hpp>
+#include <mbgl/util/mapbox.hpp>
namespace mbgl {
namespace style {
-RasterSource::RasterSource(std::string id, variant<std::string, Tileset> urlOrTileset, uint16_t tileSize)
- : Source(SourceType::Raster, std::make_unique<RasterSource::Impl>(std::move(id), *this, std::move(urlOrTileset), tileSize)),
- impl(static_cast<Impl*>(baseImpl.get())) {
+RasterSource::RasterSource(std::string id, variant<std::string, Tileset> urlOrTileset_, uint16_t tileSize)
+ : Source(makeMutable<Impl>(std::move(id), tileSize)),
+ urlOrTileset(std::move(urlOrTileset_)) {
+}
+
+RasterSource::~RasterSource() = default;
+
+const RasterSource::Impl& RasterSource::impl() const {
+ return static_cast<const Impl&>(*baseImpl);
+}
+
+const variant<std::string, Tileset>& RasterSource::getURLOrTileset() const {
+ return urlOrTileset;
}
optional<std::string> RasterSource::getURL() const {
- auto urlOrTileset = impl->getURLOrTileset();
- if (urlOrTileset.is<std::string>()) {
- return urlOrTileset.get<std::string>();
- } else {
+ if (urlOrTileset.is<Tileset>()) {
return {};
}
+
+ return urlOrTileset.get<std::string>();
+}
+
+uint16_t RasterSource::getTileSize() const {
+ return impl().getTileSize();
+}
+
+void RasterSource::loadDescription(FileSource& fileSource) {
+ if (urlOrTileset.is<Tileset>()) {
+ baseImpl = makeMutable<Impl>(impl(), urlOrTileset.get<Tileset>());
+ loaded = true;
+ return;
+ }
+
+ if (req) {
+ return;
+ }
+
+ const std::string& url = urlOrTileset.get<std::string>();
+ req = fileSource.request(Resource::source(url), [this, url](Response res) {
+ if (res.error) {
+ observer->onSourceError(*this, std::make_exception_ptr(std::runtime_error(res.error->message)));
+ } else if (res.notModified) {
+ return;
+ } else if (res.noContent) {
+ observer->onSourceError(*this, std::make_exception_ptr(std::runtime_error("unexpectedly empty TileJSON")));
+ } else {
+ conversion::Error error;
+ optional<Tileset> tileset = conversion::convertJSON<Tileset>(*res.data, error);
+ if (!tileset) {
+ observer->onSourceError(*this, std::make_exception_ptr(std::runtime_error(error.message)));
+ return;
+ }
+
+ util::mapbox::canonicalizeTileset(*tileset, url, getType(), getTileSize());
+ bool changed = impl().getTileset() != *tileset;
+
+ baseImpl = makeMutable<Impl>(impl(), *tileset);
+ loaded = true;
+
+ observer->onSourceLoaded(*this);
+
+ if (changed) {
+ observer->onSourceChanged(*this);
+ }
+ }
+ });
}
} // namespace style
diff --git a/src/mbgl/style/sources/raster_source_impl.cpp b/src/mbgl/style/sources/raster_source_impl.cpp
index b85d221f2e..50dae1f07e 100644
--- a/src/mbgl/style/sources/raster_source_impl.cpp
+++ b/src/mbgl/style/sources/raster_source_impl.cpp
@@ -1,17 +1,32 @@
#include <mbgl/style/sources/raster_source_impl.hpp>
-#include <mbgl/renderer/sources/render_raster_source.hpp>
namespace mbgl {
namespace style {
-RasterSource::Impl::Impl(std::string id_, Source& base_,
- variant<std::string, Tileset> urlOrTileset_,
- uint16_t tileSize_)
- : TileSourceImpl(SourceType::Raster, std::move(id_), base_, std::move(urlOrTileset_), tileSize_) {
+RasterSource::Impl::Impl(std::string id_, uint16_t tileSize_)
+ : Source::Impl(SourceType::Raster, std::move(id_)),
+ tileSize(tileSize_) {
}
-std::unique_ptr<RenderSource> RasterSource::Impl::createRenderSource() const {
- return std::make_unique<RenderRasterSource>(*this);
+RasterSource::Impl::Impl(const Impl& other, Tileset tileset_)
+ : Source::Impl(other),
+ tileSize(other.tileSize),
+ tileset(std::move(tileset_)) {
+}
+
+uint16_t RasterSource::Impl::getTileSize() const {
+ return tileSize;
+}
+
+optional<Tileset> RasterSource::Impl::getTileset() const {
+ return tileset;
+}
+
+optional<std::string> RasterSource::Impl::getAttribution() const {
+ if (!tileset) {
+ return {};
+ }
+ return tileset->attribution;
}
} // namespace style
diff --git a/src/mbgl/style/sources/raster_source_impl.hpp b/src/mbgl/style/sources/raster_source_impl.hpp
index 4bc76560f8..c41d5485b2 100644
--- a/src/mbgl/style/sources/raster_source_impl.hpp
+++ b/src/mbgl/style/sources/raster_source_impl.hpp
@@ -1,16 +1,24 @@
#pragma once
#include <mbgl/style/sources/raster_source.hpp>
-#include <mbgl/style/tile_source_impl.hpp>
+#include <mbgl/style/source_impl.hpp>
namespace mbgl {
namespace style {
-class RasterSource::Impl : public TileSourceImpl {
+class RasterSource::Impl : public Source::Impl {
public:
- Impl(std::string id, Source&, variant<std::string, Tileset>, uint16_t tileSize);
+ Impl(std::string id, uint16_t tileSize);
+ Impl(const Impl&, Tileset);
- std::unique_ptr<RenderSource> createRenderSource() const final;
+ optional<Tileset> getTileset() const;
+ uint16_t getTileSize() const;
+
+ optional<std::string> getAttribution() const final;
+
+private:
+ uint16_t tileSize;
+ optional<Tileset> tileset;
};
} // namespace style
diff --git a/src/mbgl/style/sources/vector_source.cpp b/src/mbgl/style/sources/vector_source.cpp
index 4bcd3b8985..ccdd453c75 100644
--- a/src/mbgl/style/sources/vector_source.cpp
+++ b/src/mbgl/style/sources/vector_source.cpp
@@ -1,21 +1,78 @@
#include <mbgl/style/sources/vector_source.hpp>
#include <mbgl/style/sources/vector_source_impl.hpp>
+#include <mbgl/style/source_observer.hpp>
+#include <mbgl/style/conversion/json.hpp>
+#include <mbgl/style/conversion/tileset.hpp>
+#include <mbgl/storage/file_source.hpp>
+#include <mbgl/util/mapbox.hpp>
+#include <mbgl/util/constants.hpp>
namespace mbgl {
namespace style {
-VectorSource::VectorSource(std::string id, variant<std::string, Tileset> urlOrTileset)
- : Source(SourceType::Vector, std::make_unique<VectorSource::Impl>(std::move(id), *this, std::move(urlOrTileset))),
- impl(static_cast<Impl*>(baseImpl.get())) {
+VectorSource::VectorSource(std::string id, variant<std::string, Tileset> urlOrTileset_)
+ : Source(makeMutable<Impl>(std::move(id))),
+ urlOrTileset(std::move(urlOrTileset_)) {
+}
+
+VectorSource::~VectorSource() = default;
+
+const VectorSource::Impl& VectorSource::impl() const {
+ return static_cast<const Impl&>(*baseImpl);
+}
+
+const variant<std::string, Tileset>& VectorSource::getURLOrTileset() const {
+ return urlOrTileset;
}
optional<std::string> VectorSource::getURL() const {
- auto urlOrTileset = impl->getURLOrTileset();
- if (urlOrTileset.is<std::string>()) {
- return urlOrTileset.get<std::string>();
- } else {
+ if (urlOrTileset.is<Tileset>()) {
return {};
}
+
+ return urlOrTileset.get<std::string>();
+}
+
+void VectorSource::loadDescription(FileSource& fileSource) {
+ if (urlOrTileset.is<Tileset>()) {
+ baseImpl = makeMutable<Impl>(impl(), urlOrTileset.get<Tileset>());
+ loaded = true;
+ return;
+ }
+
+ if (req) {
+ return;
+ }
+
+ const std::string& url = urlOrTileset.get<std::string>();
+ req = fileSource.request(Resource::source(url), [this, url](Response res) {
+ if (res.error) {
+ observer->onSourceError(*this, std::make_exception_ptr(std::runtime_error(res.error->message)));
+ } else if (res.notModified) {
+ return;
+ } else if (res.noContent) {
+ observer->onSourceError(*this, std::make_exception_ptr(std::runtime_error("unexpectedly empty TileJSON")));
+ } else {
+ conversion::Error error;
+ optional<Tileset> tileset = conversion::convertJSON<Tileset>(*res.data, error);
+ if (!tileset) {
+ observer->onSourceError(*this, std::make_exception_ptr(std::runtime_error(error.message)));
+ return;
+ }
+
+ util::mapbox::canonicalizeTileset(*tileset, url, getType(), util::tileSize);
+ bool changed = impl().getTileset() != *tileset;
+
+ baseImpl = makeMutable<Impl>(impl(), *tileset);
+ loaded = true;
+
+ observer->onSourceLoaded(*this);
+
+ if (changed) {
+ observer->onSourceChanged(*this);
+ }
+ }
+ });
}
} // namespace style
diff --git a/src/mbgl/style/sources/vector_source_impl.cpp b/src/mbgl/style/sources/vector_source_impl.cpp
index 158abf8575..b06f0557bf 100644
--- a/src/mbgl/style/sources/vector_source_impl.cpp
+++ b/src/mbgl/style/sources/vector_source_impl.cpp
@@ -1,16 +1,26 @@
#include <mbgl/style/sources/vector_source_impl.hpp>
-#include <mbgl/renderer/sources/render_vector_source.hpp>
-#include <mbgl/util/constants.hpp>
namespace mbgl {
namespace style {
-VectorSource::Impl::Impl(std::string id_, Source& base_, variant<std::string, Tileset> urlOrTileset_)
- : TileSourceImpl(SourceType::Vector, std::move(id_), base_, std::move(urlOrTileset_), util::tileSize) {
+VectorSource::Impl::Impl(std::string id_)
+ : Source::Impl(SourceType::Vector, std::move(id_)) {
}
-std::unique_ptr<RenderSource> VectorSource::Impl::createRenderSource() const {
- return std::make_unique<RenderVectorSource>(*this);
+VectorSource::Impl::Impl(const Impl& other, Tileset tileset_)
+ : Source::Impl(other),
+ tileset(std::move(tileset_)) {
+}
+
+optional<Tileset> VectorSource::Impl::getTileset() const {
+ return tileset;
+}
+
+optional<std::string> VectorSource::Impl::getAttribution() const {
+ if (!tileset) {
+ return {};
+ }
+ return tileset->attribution;
}
} // namespace style
diff --git a/src/mbgl/style/sources/vector_source_impl.hpp b/src/mbgl/style/sources/vector_source_impl.hpp
index 844739948c..5e559b9266 100644
--- a/src/mbgl/style/sources/vector_source_impl.hpp
+++ b/src/mbgl/style/sources/vector_source_impl.hpp
@@ -1,16 +1,22 @@
#pragma once
#include <mbgl/style/sources/vector_source.hpp>
-#include <mbgl/style/tile_source_impl.hpp>
+#include <mbgl/style/source_impl.hpp>
namespace mbgl {
namespace style {
-class VectorSource::Impl : public TileSourceImpl {
+class VectorSource::Impl : public Source::Impl {
public:
- Impl(std::string id, Source&, variant<std::string, Tileset>);
+ Impl(std::string id);
+ Impl(const Impl&, Tileset);
- std::unique_ptr<RenderSource> createRenderSource() const final;
+ optional<Tileset> getTileset() const;
+
+ optional<std::string> getAttribution() const final;
+
+private:
+ optional<Tileset> tileset;
};
} // namespace style
diff --git a/src/mbgl/style/style.cpp b/src/mbgl/style/style.cpp
index f1ac22082b..bd8631fc52 100644
--- a/src/mbgl/style/style.cpp
+++ b/src/mbgl/style/style.cpp
@@ -1,813 +1,133 @@
#include <mbgl/style/style.hpp>
-#include <mbgl/style/observer.hpp>
-#include <mbgl/style/source_impl.hpp>
-#include <mbgl/style/layers/symbol_layer.hpp>
-#include <mbgl/style/layers/symbol_layer_impl.hpp>
-#include <mbgl/style/layers/custom_layer.hpp>
-#include <mbgl/style/layers/custom_layer_impl.hpp>
-#include <mbgl/style/layers/background_layer.hpp>
-#include <mbgl/style/layers/background_layer_impl.hpp>
-#include <mbgl/style/layers/fill_layer.hpp>
-#include <mbgl/style/layers/fill_extrusion_layer.hpp>
-#include <mbgl/style/layers/line_layer.hpp>
-#include <mbgl/style/layers/circle_layer.hpp>
-#include <mbgl/style/layers/raster_layer.hpp>
-#include <mbgl/style/layer_impl.hpp>
-#include <mbgl/style/parser.hpp>
-#include <mbgl/style/transition_options.hpp>
-#include <mbgl/style/class_dictionary.hpp>
-#include <mbgl/sprite/sprite_atlas.hpp>
-#include <mbgl/text/glyph_atlas.hpp>
-#include <mbgl/geometry/line_atlas.hpp>
-#include <mbgl/renderer/update_parameters.hpp>
-#include <mbgl/renderer/cascade_parameters.hpp>
-#include <mbgl/renderer/property_evaluation_parameters.hpp>
-#include <mbgl/renderer/tile_parameters.hpp>
-#include <mbgl/renderer/render_source.hpp>
-#include <mbgl/renderer/render_item.hpp>
-#include <mbgl/renderer/render_tile.hpp>
-#include <mbgl/renderer/render_background_layer.hpp>
-#include <mbgl/renderer/render_circle_layer.hpp>
-#include <mbgl/renderer/render_custom_layer.hpp>
-#include <mbgl/renderer/render_fill_extrusion_layer.hpp>
-#include <mbgl/renderer/render_fill_layer.hpp>
-#include <mbgl/renderer/render_line_layer.hpp>
-#include <mbgl/renderer/render_raster_layer.hpp>
-#include <mbgl/renderer/render_symbol_layer.hpp>
-#include <mbgl/tile/tile.hpp>
-#include <mbgl/util/constants.hpp>
-#include <mbgl/util/exception.hpp>
-#include <mbgl/util/geometry.hpp>
-#include <mbgl/util/string.hpp>
-#include <mbgl/util/logging.hpp>
-#include <mbgl/util/math.hpp>
-#include <mbgl/util/std.hpp>
-#include <mbgl/math/minmax.hpp>
-#include <mbgl/map/query.hpp>
-
-#include <algorithm>
+#include <mbgl/style/style_impl.hpp>
+#include <mbgl/style/light.hpp>
+#include <mbgl/style/image.hpp>
+#include <mbgl/style/source.hpp>
+#include <mbgl/style/layer.hpp>
namespace mbgl {
namespace style {
-static Observer nullObserver;
-
-struct QueueSourceReloadVisitor {
- UpdateBatch& updateBatch;
-
- // No need to reload sources for these types; their visibility can change but
- // they don't participate in layout.
- void operator()(CustomLayer&) {}
- void operator()(RasterLayer&) {}
- void operator()(BackgroundLayer&) {}
-
- template <class VectorLayer>
- void operator()(VectorLayer& layer) {
- updateBatch.sourceIDs.insert(layer.getSourceID());
- }
-};
-
-Style::Style(Scheduler& scheduler_, FileSource& fileSource_, float pixelRatio)
- : scheduler(scheduler_),
- fileSource(fileSource_),
- glyphAtlas(std::make_unique<GlyphAtlas>(Size{ 2048, 2048 }, fileSource)),
- spriteAtlas(std::make_unique<SpriteAtlas>(Size{ 1024, 1024 }, pixelRatio)),
- lineAtlas(std::make_unique<LineAtlas>(Size{ 256, 512 })),
- light(std::make_unique<Light>()),
- renderLight(std::make_unique<RenderLight>(light->impl)),
- observer(&nullObserver) {
- glyphAtlas->setObserver(this);
- spriteAtlas->setObserver(this);
- light->impl->setObserver(this);
+Style::Style(Scheduler& scheduler, FileSource& fileSource, float pixelRatio)
+ : impl(std::make_unique<Impl>(scheduler, fileSource, pixelRatio)) {
}
-Style::~Style() {
- for (const auto& source : sources) {
- source->baseImpl->setObserver(nullptr);
- }
-
- for (const auto& layer : layers) {
- if (CustomLayer* customLayer = layer->as<CustomLayer>()) {
- customLayer->impl->deinitialize();
- }
- }
+Style::~Style() = default;
- glyphAtlas->setObserver(nullptr);
- spriteAtlas->setObserver(nullptr);
- light->impl->setObserver(nullptr);
+void Style::loadJSON(const std::string& json) {
+ impl->loadJSON(json);
}
-bool Style::addClass(const std::string& className) {
- if (hasClass(className)) return false;
- classes.push_back(className);
- return true;
+void Style::loadURL(const std::string& url) {
+ impl->loadURL(url);
}
-bool Style::hasClass(const std::string& className) const {
- return std::find(classes.begin(), classes.end(), className) != classes.end();
+std::string Style::getJSON() const {
+ return impl->getJSON();
}
-bool Style::removeClass(const std::string& className) {
- const auto it = std::find(classes.begin(), classes.end(), className);
- if (it != classes.end()) {
- classes.erase(it);
- return true;
- }
- return false;
+std::string Style::getURL() const {
+ return impl->getURL();
}
-void Style::setClasses(const std::vector<std::string>& classNames) {
- classes = classNames;
+std::string Style::getName() const {
+ return impl->getName();
}
-std::vector<std::string> Style::getClasses() const {
- return classes;
-}
-
-void Style::setTransitionOptions(const TransitionOptions& options) {
- transitionOptions = options;
+CameraOptions Style::getDefaultCamera() const {
+ return impl->getDefaultCamera();
}
TransitionOptions Style::getTransitionOptions() const {
- return transitionOptions;
-}
-
-void Style::setJSON(const std::string& json) {
- sources.clear();
- renderSources.clear();
- layers.clear();
- renderLayers.clear();
- classes.clear();
- transitionOptions = {};
- updateBatch = {};
-
- Parser parser;
- auto error = parser.parse(json);
-
- if (error) {
- std::string message = "Failed to parse style: " + util::toString(error);
- Log::Error(Event::ParseStyle, message.c_str());
- observer->onStyleError(std::make_exception_ptr(util::StyleParseException(message)));
- observer->onResourceError(error);
- return;
- }
-
- for (auto& source : parser.sources) {
- addSource(std::move(source));
- }
-
- for (auto& layer : parser.layers) {
- addLayer(std::move(layer));
- }
-
- name = parser.name;
- defaultLatLng = parser.latLng;
- defaultZoom = parser.zoom;
- defaultBearing = parser.bearing;
- defaultPitch = parser.pitch;
- setLight(std::make_unique<Light>(parser.light));
-
- glyphAtlas->setURL(parser.glyphURL);
- spriteAtlas->load(parser.spriteURL, scheduler, fileSource);
-
- loaded = true;
-
- observer->onStyleLoaded();
-}
-
-void Style::addSource(std::unique_ptr<Source> source) {
- // Guard against duplicate source ids
- auto it = std::find_if(sources.begin(), sources.end(), [&](const auto& existing) {
- return existing->getID() == source->getID();
- });
-
- if (it != sources.end()) {
- std::string msg = "Source " + source->getID() + " already exists";
- throw std::runtime_error(msg.c_str());
- }
-
- source->baseImpl->setObserver(this);
- source->baseImpl->loadDescription(fileSource);
-
- std::unique_ptr<RenderSource> renderSource = source->baseImpl->createRenderSource();
- renderSource->setObserver(this);
- renderSources.emplace_back(std::move(renderSource));
-
- sources.emplace_back(std::move(source));
-}
-
-struct SourceIdUsageEvaluator {
- const std::string& sourceId;
-
- bool operator()(BackgroundLayer&) { return false; }
- bool operator()(CustomLayer&) { return false; }
-
- template <class LayerType>
- bool operator()(LayerType& layer) {
- return layer.getSourceID() == sourceId;
- }
-};
-
-std::unique_ptr<Source> Style::removeSource(const std::string& id) {
- // Check if source is in use
- SourceIdUsageEvaluator sourceIdEvaluator {id};
- auto layerIt = std::find_if(layers.begin(), layers.end(), [&](const auto& layer) {
- return layer->accept(sourceIdEvaluator);
- });
-
- if (layerIt != layers.end()) {
- Log::Warning(Event::General, "Source '%s' is in use, cannot remove", id.c_str());
- return nullptr;
- }
-
- auto it = std::find_if(sources.begin(), sources.end(), [&](const auto& source) {
- return source->getID() == id;
- });
-
- if (it == sources.end()) {
- return nullptr;
- }
-
- util::erase_if(renderSources, [&](const auto& source) {
- return source->baseImpl.id == id;
- });
-
- auto source = std::move(*it);
- source->baseImpl->setObserver(nullptr);
- sources.erase(it);
- updateBatch.sourceIDs.erase(id);
-
- return source;
-}
-
-std::vector<const Layer*> Style::getLayers() const {
- std::vector<const Layer*> result;
- result.reserve(layers.size());
- for (const auto& layer : layers) {
- result.push_back(layer.get());
- }
- return result;
-}
-
-std::vector<Layer*> Style::getLayers() {
- std::vector<Layer*> result;
- result.reserve(layers.size());
- for (auto& layer : layers) {
- result.push_back(layer.get());
- }
- return result;
-}
-
-std::vector<std::unique_ptr<Layer>>::const_iterator Style::findLayer(const std::string& id) const {
- return std::find_if(layers.begin(), layers.end(), [&](const auto& layer) {
- return layer->baseImpl->id == id;
- });
-}
-
-Layer* Style::getLayer(const std::string& id) const {
- auto it = findLayer(id);
- return it != layers.end() ? it->get() : nullptr;
-}
-
-Layer* Style::addLayer(std::unique_ptr<Layer> layer, optional<std::string> before) {
- // TODO: verify source
-
- // Guard against duplicate layer ids
- auto it = std::find_if(layers.begin(), layers.end(), [&](const auto& existing) {
- return existing->getID() == layer->getID();
- });
-
- if (it != layers.end()) {
- throw std::runtime_error(std::string{"Layer "} + layer->getID() + " already exists");
- }
-
- if (CustomLayer* customLayer = layer->as<CustomLayer>()) {
- customLayer->impl->initialize();
- }
-
- layer->baseImpl->setObserver(this);
- layer->accept(QueueSourceReloadVisitor { updateBatch });
-
- auto added = layers.emplace(before ? findLayer(*before) : layers.end(), std::move(layer))->get();
- renderLayers.emplace(before ? findRenderLayer(*before) : renderLayers.end(), added->baseImpl->createRenderLayer());
- return std::move(added);
-}
-
-std::unique_ptr<Layer> Style::removeLayer(const std::string& id) {
- auto it = std::find_if(layers.begin(), layers.end(), [&](const auto& layer) {
- return layer->baseImpl->id == id;
- });
-
- if (it == layers.end())
- return nullptr;
-
- auto layer = std::move(*it);
-
- if (CustomLayer* customLayer = layer->as<CustomLayer>()) {
- customLayer->impl->deinitialize();
- }
-
- layer->baseImpl->setObserver(nullptr);
- layers.erase(it);
- removeRenderLayer(id);
- return layer;
-}
-
-std::vector<const RenderLayer*> Style::getRenderLayers() const {
- std::vector<const RenderLayer*> result;
- result.reserve(renderLayers.size());
- for (const auto& layer : renderLayers) {
- result.push_back(layer.get());
- }
- return result;
-}
-
-std::vector<RenderLayer*> Style::getRenderLayers() {
- std::vector<RenderLayer*> result;
- result.reserve(renderLayers.size());
- for (auto& layer : renderLayers) {
- result.push_back(layer.get());
- }
- return result;
-}
-
-std::vector<std::unique_ptr<RenderLayer>>::const_iterator Style::findRenderLayer(const std::string& id) const {
- return std::find_if(renderLayers.begin(), renderLayers.end(), [&](const auto& layer) {
- return layer->baseImpl.id == id;
- });
-}
-
-RenderLayer* Style::getRenderLayer(const std::string& id) const {
- auto it = findRenderLayer(id);
- return it != renderLayers.end() ? it->get() : nullptr;
-}
-
-void Style::removeRenderLayer(const std::string& id) {
- auto it = std::find_if(renderLayers.begin(), renderLayers.end(), [&](const auto& layer) {
- return layer->baseImpl.id == id;
- });
-
- if (it != renderLayers.end()) {
- renderLayers.erase(it);
- }
-}
-
-void Style::setLight(std::unique_ptr<Light> light_) {
- light = std::move(light_);
- light->impl->setObserver(this);
-
- // Copy renderlight to preserve the initialised
- // transitioning light properties
- renderLight = renderLight->copy(light->impl);
-
- onLightChanged(*light);
-}
-
-Light* Style::getLight() const {
- return light.get();
-}
-
-RenderLight* Style::getRenderLight() const {
- return renderLight.get();
+ return impl->getTransitionOptions();
}
-std::string Style::getName() const {
- return name;
+void Style::setTransitionOptions(const TransitionOptions& options) {
+ impl->mutated = true;
+ impl->setTransitionOptions(options);
}
-LatLng Style::getDefaultLatLng() const {
- return defaultLatLng;
+void Style::setLight(std::unique_ptr<Light> light) {
+ impl->setLight(std::move(light));
}
-double Style::getDefaultZoom() const {
- return defaultZoom;
+Light* Style::getLight() {
+ impl->mutated = true;
+ return impl->getLight();
}
-double Style::getDefaultBearing() const {
- return defaultBearing;
+const Light* Style::getLight() const {
+ return impl->getLight();
}
-double Style::getDefaultPitch() const {
- return defaultPitch;
+const Image* Style::getImage(const std::string& name) const {
+ return impl->getImage(name);
}
-void Style::update(const UpdateParameters& parameters) {
- bool zoomChanged = zoomHistory.update(parameters.transformState.getZoom(), parameters.timePoint);
-
- std::vector<ClassID> classIDs;
- for (const auto& className : classes) {
- classIDs.push_back(ClassDictionary::Get().lookup(className));
- }
- classIDs.push_back(ClassID::Default);
-
- const CascadeParameters cascadeParameters {
- classIDs,
- parameters.timePoint,
- parameters.mode == MapMode::Continuous ? transitionOptions : TransitionOptions()
- };
-
- const PropertyEvaluationParameters evaluationParameters {
- zoomHistory,
- parameters.timePoint,
- parameters.mode == MapMode::Continuous ? util::DEFAULT_FADE_DURATION : Duration::zero()
- };
-
- const TileParameters tileParameters(parameters.pixelRatio,
- parameters.debugOptions,
- parameters.transformState,
- parameters.scheduler,
- parameters.fileSource,
- parameters.mode,
- parameters.annotationManager,
- *this);
-
- const bool cascade = parameters.updateFlags & Update::Classes;
- const bool evaluate = cascade || zoomChanged || parameters.updateFlags & Update::RecalculateStyle;
-
- if (cascade) {
- renderLight->transition(cascadeParameters);
- }
-
- if (evaluate || renderLight->hasTransition()) {
- renderLight->evaluate(evaluationParameters);
- }
-
- for (const auto& renderSource : renderSources) {
- renderSource->enabled = false;
- }
-
- for (const auto& layer : renderLayers) {
- if (cascade) {
- layer->cascade(cascadeParameters);
- }
-
- if (evaluate || layer->hasTransition()) {
- layer->evaluate(evaluationParameters);
- }
-
- if (layer->needsRendering(zoomHistory.lastZoom)) {
- if (RenderSource* renderSource = getRenderSource(layer->baseImpl.source)) {
- renderSource->enabled = true;
- }
- }
- }
-
- for (const auto& renderSource : renderSources) {
- bool updated = updateBatch.sourceIDs.count(renderSource->baseImpl.id);
- if (renderSource->enabled) {
- if (updated) {
- renderSource->reloadTiles();
- }
- renderSource->updateTiles(tileParameters);
- } else if (updated) {
- renderSource->invalidateTiles();
- } else {
- renderSource->removeTiles();
- }
- }
-
- updateBatch.sourceIDs.clear();
+void Style::addImage(std::unique_ptr<Image> image) {
+ impl->mutated = true;
+ impl->addImage(std::move(image));
}
-std::vector<const Source*> Style::getSources() const {
- std::vector<const Source*> result;
- result.reserve(sources.size());
- for (const auto& source : sources) {
- result.push_back(source.get());
- }
- return result;
+void Style::removeImage(const std::string& name) {
+ impl->mutated = true;
+ impl->removeImage(name);
}
std::vector<Source*> Style::getSources() {
- std::vector<Source*> result;
- result.reserve(sources.size());
- for (auto& source : sources) {
- result.push_back(source.get());
- }
- return result;
+ impl->mutated = true;
+ return impl->getSources();
}
-Source* Style::getSource(const std::string& id) const {
- const auto it = std::find_if(sources.begin(), sources.end(), [&](const auto& source) {
- return source->getID() == id;
- });
-
- return it != sources.end() ? it->get() : nullptr;
-}
-
-RenderSource* Style::getRenderSource(const std::string& id) const {
- const auto it = std::find_if(renderSources.begin(), renderSources.end(), [&](const auto& source) {
- return source->baseImpl.id == id;
- });
-
- return it != renderSources.end() ? it->get() : nullptr;
-}
-
-bool Style::hasTransitions() const {
- if (renderLight->hasTransition()) {
- return true;
- }
-
- for (const auto& layer : renderLayers) {
- if (layer->hasTransition()) {
- return true;
- }
- }
-
- return false;
-}
-
-bool Style::isLoaded() const {
- if (!loaded) {
- return false;
- }
-
- for (const auto& source: sources) {
- if (!source->baseImpl->loaded) {
- return false;
- }
- }
-
- for (const auto& renderSource: renderSources) {
- if (!renderSource->isLoaded()) {
- return false;
- }
- }
-
- if (!spriteAtlas->isLoaded()) {
- return false;
- }
-
- return true;
-}
-
-RenderData Style::getRenderData(MapDebugOptions debugOptions, float angle) const {
- RenderData result;
-
- for (const auto& renderSource: renderSources) {
- if (renderSource->enabled) {
- result.sources.insert(renderSource.get());
- }
- }
-
- for (const auto& layer : renderLayers) {
- if (!layer->needsRendering(zoomHistory.lastZoom)) {
- continue;
- }
-
- if (const RenderBackgroundLayer* background = layer->as<RenderBackgroundLayer>()) {
- if (debugOptions & MapDebugOptions::Overdraw) {
- // We want to skip glClear optimization in overdraw mode.
- result.order.emplace_back(*layer);
- continue;
- }
- const BackgroundPaintProperties::Evaluated& paint = background->evaluated;
- if (layer.get() == renderLayers[0].get() && paint.get<BackgroundPattern>().from.empty()) {
- // This is a solid background. We can use glClear().
- result.backgroundColor = paint.get<BackgroundColor>() * paint.get<BackgroundOpacity>();
- } else {
- // This is a textured background, or not the bottommost layer. We need to render it with a quad.
- result.order.emplace_back(*layer);
- }
- continue;
- }
-
- if (layer->is<RenderCustomLayer>()) {
- result.order.emplace_back(*layer);
- continue;
- }
-
- RenderSource* source = getRenderSource(layer->baseImpl.source);
- if (!source) {
- Log::Warning(Event::Render, "can't find source for layer '%s'", layer->baseImpl.id.c_str());
- continue;
- }
-
- auto& renderTiles = source->getRenderTiles();
- const bool symbolLayer = layer->is<RenderSymbolLayer>();
-
- // Sort symbol tiles in opposite y position, so tiles with overlapping
- // symbols are drawn on top of each other, with lower symbols being
- // drawn on top of higher symbols.
- std::vector<std::reference_wrapper<RenderTile>> sortedTiles;
- std::transform(renderTiles.begin(), renderTiles.end(), std::back_inserter(sortedTiles),
- [](auto& pair) { return std::ref(pair.second); });
- if (symbolLayer) {
- std::sort(sortedTiles.begin(), sortedTiles.end(),
- [angle](const RenderTile& a, const RenderTile& b) {
- Point<float> pa(a.id.canonical.x, a.id.canonical.y);
- Point<float> pb(b.id.canonical.x, b.id.canonical.y);
-
- auto par = util::rotate(pa, angle);
- auto pbr = util::rotate(pb, angle);
-
- return std::tie(par.y, par.x) < std::tie(pbr.y, pbr.x);
- });
- }
-
- std::vector<std::reference_wrapper<RenderTile>> sortedTilesForInsertion;
- for (auto tileIt = sortedTiles.begin(); tileIt != sortedTiles.end(); ++tileIt) {
- auto& tile = tileIt->get();
- if (!tile.tile.isRenderable()) {
- continue;
- }
-
- // We're not clipping symbol layers, so when we have both parents and children of symbol
- // layers, we drop all children in favor of their parent to avoid duplicate labels.
- // See https://github.com/mapbox/mapbox-gl-native/issues/2482
- if (symbolLayer) {
- bool skip = false;
- // Look back through the buckets we decided to render to find out whether there is
- // already a bucket from this layer that is a parent of this tile. Tiles are ordered
- // by zoom level when we obtain them from getTiles().
- for (auto it = sortedTilesForInsertion.rbegin();
- it != sortedTilesForInsertion.rend(); ++it) {
- if (tile.tile.id.isChildOf(it->get().tile.id)) {
- skip = true;
- break;
- }
- }
- if (skip) {
- continue;
- }
- }
-
- auto bucket = tile.tile.getBucket(*layer);
- if (bucket) {
- sortedTilesForInsertion.emplace_back(tile);
- tile.used = true;
- }
- }
-
- result.order.emplace_back(*layer, std::move(sortedTilesForInsertion));
- }
-
- return result;
-}
-
-std::vector<Feature> Style::queryRenderedFeatures(const ScreenLineString& geometry,
- const TransformState& transformState,
- const RenderedQueryOptions& options) const {
- std::unordered_map<std::string, std::vector<Feature>> resultsByLayer;
-
- if (options.layerIDs) {
- std::unordered_set<std::string> sourceIDs;
- for (const auto& layerID : *options.layerIDs) {
- if (Layer* layer = getLayer(layerID)) {
- sourceIDs.emplace(layer->baseImpl->source);
- }
- }
- for (const auto& sourceID : sourceIDs) {
- if (RenderSource* renderSource = getRenderSource(sourceID)) {
- auto sourceResults = renderSource->queryRenderedFeatures(geometry, transformState, options);
- std::move(sourceResults.begin(), sourceResults.end(), std::inserter(resultsByLayer, resultsByLayer.begin()));
- }
- }
- } else {
- for (const auto& renderSource : renderSources) {
- auto sourceResults = renderSource->queryRenderedFeatures(geometry, transformState, options);
- std::move(sourceResults.begin(), sourceResults.end(), std::inserter(resultsByLayer, resultsByLayer.begin()));
- }
- }
-
- std::vector<Feature> result;
-
- if (resultsByLayer.empty()) {
- return result;
- }
-
- // Combine all results based on the style layer order.
- for (const auto& layer : renderLayers) {
- if (!layer->needsRendering(zoomHistory.lastZoom)) {
- continue;
- }
- auto it = resultsByLayer.find(layer->baseImpl.id);
- if (it != resultsByLayer.end()) {
- std::move(it->second.begin(), it->second.end(), std::back_inserter(result));
- }
- }
-
- return result;
-}
-
-void Style::setSourceTileCacheSize(size_t size) {
- for (const auto& renderSource : renderSources) {
- renderSource->setCacheSize(size);
- }
-}
-
-void Style::onLowMemory() {
- for (const auto& renderSource : renderSources) {
- renderSource->onLowMemory();
- }
-}
-
-void Style::setObserver(style::Observer* observer_) {
- observer = observer_;
-}
-
-void Style::onGlyphsLoaded(const FontStack& fontStack, const GlyphRange& glyphRange) {
- observer->onGlyphsLoaded(fontStack, glyphRange);
-}
-
-void Style::onGlyphsError(const FontStack& fontStack, const GlyphRange& glyphRange, std::exception_ptr error) {
- lastError = error;
- Log::Error(Event::Style, "Failed to load glyph range %d-%d for font stack %s: %s",
- glyphRange.first, glyphRange.second, fontStackToString(fontStack).c_str(), util::toString(error).c_str());
- observer->onGlyphsError(fontStack, glyphRange, error);
- observer->onResourceError(error);
-}
-
-void Style::onSourceLoaded(Source& source) {
- observer->onSourceLoaded(source);
- observer->onUpdate(Update::Repaint);
-}
-
-void Style::onSourceChanged(Source& source) {
- observer->onSourceChanged(source);
- observer->onUpdate(Update::Repaint);
-}
-
-void Style::onSourceError(Source& source, std::exception_ptr error) {
- lastError = error;
- Log::Error(Event::Style, "Failed to load source %s: %s",
- source.getID().c_str(), util::toString(error).c_str());
- observer->onSourceError(source, error);
- observer->onResourceError(error);
-}
-
-void Style::onSourceDescriptionChanged(Source& source) {
- observer->onSourceDescriptionChanged(source);
- if (!source.baseImpl->loaded) {
- source.baseImpl->loadDescription(fileSource);
- }
-}
-
-void Style::onTileChanged(RenderSource&, const OverscaledTileID&) {
- observer->onUpdate(Update::Repaint);
+std::vector<const Source*> Style::getSources() const {
+ return const_cast<const Impl&>(*impl).getSources();
}
-void Style::onTileError(RenderSource& source, const OverscaledTileID& tileID, std::exception_ptr error) {
- lastError = error;
- Log::Error(Event::Style, "Failed to load tile %s for source %s: %s",
- util::toString(tileID).c_str(), source.baseImpl.id.c_str(), util::toString(error).c_str());
- observer->onResourceError(error);
+Source* Style::getSource(const std::string& id) {
+ impl->mutated = true;
+ return impl->getSource(id);
}
-void Style::onSpriteLoaded() {
- observer->onSpriteLoaded();
- observer->onUpdate(Update::Repaint); // For *-pattern properties.
+const Source* Style::getSource(const std::string& id) const {
+ return impl->getSource(id);
}
-void Style::onSpriteError(std::exception_ptr error) {
- lastError = error;
- Log::Error(Event::Style, "Failed to load sprite: %s", util::toString(error).c_str());
- observer->onSpriteError(error);
- observer->onResourceError(error);
+void Style::addSource(std::unique_ptr<Source> source) {
+ impl->mutated = true;
+ impl->addSource(std::move(source));
}
-void Style::onLayerFilterChanged(Layer& layer) {
- layer.accept(QueueSourceReloadVisitor { updateBatch });
- observer->onUpdate(Update::Repaint);
+std::unique_ptr<Source> Style::removeSource(const std::string& sourceID) {
+ impl->mutated = true;
+ return impl->removeSource(sourceID);
}
-void Style::onLayerVisibilityChanged(Layer& layer) {
- layer.accept(QueueSourceReloadVisitor { updateBatch });
- observer->onUpdate(Update::RecalculateStyle);
+std::vector<Layer*> Style::getLayers() {
+ impl->mutated = true;
+ return impl->getLayers();
}
-void Style::onLayerPaintPropertyChanged(Layer&) {
- observer->onUpdate(Update::RecalculateStyle | Update::Classes);
+std::vector<const Layer*> Style::getLayers() const {
+ return const_cast<const Impl&>(*impl).getLayers();
}
-void Style::onLayerDataDrivenPaintPropertyChanged(Layer& layer) {
- layer.accept(QueueSourceReloadVisitor { updateBatch });
- observer->onUpdate(Update::RecalculateStyle | Update::Classes);
+Layer* Style::getLayer(const std::string& layerID) {
+ impl->mutated = true;
+ return impl->getLayer(layerID);
}
-void Style::onLayerLayoutPropertyChanged(Layer& layer, const char * property) {
- layer.accept(QueueSourceReloadVisitor { updateBatch });
-
- // Recalculate the style for certain properties
- observer->onUpdate((strcmp(property, "icon-size") == 0 || strcmp(property, "text-size") == 0)
- ? Update::RecalculateStyle
- : Update::Repaint);
+const Layer* Style::getLayer(const std::string& layerID) const {
+ return impl->getLayer(layerID);
}
-void Style::onLightChanged(const Light&) {
- observer->onUpdate(Update::Classes | Update::RecalculateStyle);
+void Style::addLayer(std::unique_ptr<Layer> layer, const optional<std::string>& before) {
+ impl->mutated = true;
+ impl->addLayer(std::move(layer), before);
}
-void Style::dumpDebugLogs() const {
- for (const auto& source : sources) {
- source->baseImpl->dumpDebugLogs();
- }
-
- for (const auto& renderSource : renderSources) {
- renderSource->dumpDebugLogs();
- }
-
- spriteAtlas->dumpDebugLogs();
+std::unique_ptr<Layer> Style::removeLayer(const std::string& id) {
+ impl->mutated = true;
+ return impl->removeLayer(id);
}
} // namespace style
diff --git a/src/mbgl/style/style.hpp b/src/mbgl/style/style.hpp
deleted file mode 100644
index 7d235dc665..0000000000
--- a/src/mbgl/style/style.hpp
+++ /dev/null
@@ -1,192 +0,0 @@
-#pragma once
-
-#include <mbgl/style/transition_options.hpp>
-#include <mbgl/style/observer.hpp>
-#include <mbgl/style/source_observer.hpp>
-#include <mbgl/renderer/render_source_observer.hpp>
-#include <mbgl/style/layer_observer.hpp>
-#include <mbgl/style/light_observer.hpp>
-#include <mbgl/style/update_batch.hpp>
-#include <mbgl/renderer/render_layer.hpp>
-#include <mbgl/renderer/render_light.hpp>
-#include <mbgl/text/glyph_atlas_observer.hpp>
-#include <mbgl/sprite/sprite_atlas_observer.hpp>
-#include <mbgl/map/mode.hpp>
-#include <mbgl/map/zoom_history.hpp>
-
-#include <mbgl/util/noncopyable.hpp>
-#include <mbgl/util/chrono.hpp>
-#include <mbgl/util/optional.hpp>
-#include <mbgl/util/feature.hpp>
-#include <mbgl/util/geo.hpp>
-
-#include <cstdint>
-#include <memory>
-#include <string>
-#include <vector>
-
-namespace mbgl {
-
-class FileSource;
-class GlyphAtlas;
-class SpriteAtlas;
-class LineAtlas;
-class RenderData;
-class TransformState;
-class RenderedQueryOptions;
-class Scheduler;
-class RenderLayer;
-class RenderSource;
-class UpdateParameters;
-
-namespace style {
-
-class Layer;
-class QueryParameters;
-
-class Style : public GlyphAtlasObserver,
- public SpriteAtlasObserver,
- public SourceObserver,
- public RenderSourceObserver,
- public LayerObserver,
- public LightObserver,
- public util::noncopyable {
-public:
- Style(Scheduler&, FileSource&, float pixelRatio);
- ~Style() override;
-
- void setJSON(const std::string&);
-
- void setObserver(Observer*);
-
- bool isLoaded() const;
-
- void update(const UpdateParameters&);
-
- bool hasTransitions() const;
-
- std::exception_ptr getLastError() const {
- return lastError;
- }
-
- std::vector<const Source*> getSources() const;
- std::vector<Source*> getSources();
- Source* getSource(const std::string& id) const;
- void addSource(std::unique_ptr<Source>);
- std::unique_ptr<Source> removeSource(const std::string& sourceID);
-
- std::vector<const Layer*> getLayers() const;
- std::vector<Layer*> getLayers();
- Layer* getLayer(const std::string& id) const;
- Layer* addLayer(std::unique_ptr<Layer>,
- optional<std::string> beforeLayerID = {});
- std::unique_ptr<Layer> removeLayer(const std::string& layerID);
-
- // Should be moved to Impl eventually
- std::vector<const RenderLayer*> getRenderLayers() const;
- std::vector<RenderLayer*> getRenderLayers();
- RenderLayer* getRenderLayer(const std::string& id) const;
-
- std::string getName() const;
- LatLng getDefaultLatLng() const;
- double getDefaultZoom() const;
- double getDefaultBearing() const;
- double getDefaultPitch() const;
-
- bool addClass(const std::string&);
- bool removeClass(const std::string&);
- void setClasses(const std::vector<std::string>&);
-
- TransitionOptions getTransitionOptions() const;
- void setTransitionOptions(const TransitionOptions&);
-
- bool hasClass(const std::string&) const;
- std::vector<std::string> getClasses() const;
-
- void setLight(std::unique_ptr<Light>);
- Light* getLight() const;
- RenderLight* getRenderLight() const;
-
- RenderData getRenderData(MapDebugOptions, float angle) const;
-
- std::vector<Feature> queryRenderedFeatures(const ScreenLineString& geometry,
- const TransformState& transformState,
- const RenderedQueryOptions& options) const;
-
- void setSourceTileCacheSize(size_t);
- void onLowMemory();
-
- void dumpDebugLogs() const;
-
- Scheduler& scheduler;
- FileSource& fileSource;
- std::unique_ptr<GlyphAtlas> glyphAtlas;
- std::unique_ptr<SpriteAtlas> spriteAtlas;
- std::unique_ptr<LineAtlas> lineAtlas;
-
- RenderSource* getRenderSource(const std::string& id) const;
-
-private:
- std::vector<std::unique_ptr<Source>> sources;
- std::vector<std::unique_ptr<RenderSource>> renderSources;
-
- std::vector<std::unique_ptr<Layer>> layers;
- std::vector<std::unique_ptr<RenderLayer>> renderLayers;
- std::vector<std::string> classes;
- TransitionOptions transitionOptions;
-
- std::unique_ptr<Light> light;
- std::unique_ptr<RenderLight> renderLight;
-
- // Defaults
- std::string name;
- LatLng defaultLatLng;
- double defaultZoom = 0;
- double defaultBearing = 0;
- double defaultPitch = 0;
-
- std::vector<std::unique_ptr<Layer>>::const_iterator findLayer(const std::string& layerID) const;
- std::vector<std::unique_ptr<RenderLayer>>::const_iterator findRenderLayer(const std::string&) const;
-
- // GlyphStoreObserver implementation.
- void onGlyphsLoaded(const FontStack&, const GlyphRange&) override;
- void onGlyphsError(const FontStack&, const GlyphRange&, std::exception_ptr) override;
-
- // SpriteStoreObserver implementation.
- void onSpriteLoaded() override;
- void onSpriteError(std::exception_ptr) override;
-
- // SourceObserver implementation.
- void onSourceLoaded(Source&) override;
- void onSourceChanged(Source&) override;
- void onSourceError(Source&, std::exception_ptr) override;
- void onSourceDescriptionChanged(Source&) override;
- void onTileChanged(RenderSource&, const OverscaledTileID&) override;
- void onTileError(RenderSource&, const OverscaledTileID&, std::exception_ptr) override;
-
- // LayerObserver implementation.
- void onLayerFilterChanged(Layer&) override;
- void onLayerVisibilityChanged(Layer&) override;
- void onLayerPaintPropertyChanged(Layer&) override;
- void onLayerDataDrivenPaintPropertyChanged(Layer&) override;
- void onLayerLayoutPropertyChanged(Layer&, const char *) override;
-
- // LightObserver implementation.
- void onLightChanged(const Light&) override;
-
- Observer nullObserver;
- Observer* observer = &nullObserver;
-
- std::exception_ptr lastError;
-
- UpdateBatch updateBatch;
- ZoomHistory zoomHistory;
-
- void removeRenderLayer(const std::string& layerID);
-
-public:
- bool loaded = false;
-};
-
-} // namespace style
-} // namespace mbgl
diff --git a/src/mbgl/style/style_impl.cpp b/src/mbgl/style/style_impl.cpp
new file mode 100644
index 0000000000..37907d3f60
--- /dev/null
+++ b/src/mbgl/style/style_impl.cpp
@@ -0,0 +1,364 @@
+#include <mbgl/style/style_impl.hpp>
+#include <mbgl/style/observer.hpp>
+#include <mbgl/style/source_impl.hpp>
+#include <mbgl/style/layers/symbol_layer.hpp>
+#include <mbgl/style/layers/custom_layer.hpp>
+#include <mbgl/style/layers/background_layer.hpp>
+#include <mbgl/style/layers/fill_layer.hpp>
+#include <mbgl/style/layers/fill_extrusion_layer.hpp>
+#include <mbgl/style/layers/line_layer.hpp>
+#include <mbgl/style/layers/circle_layer.hpp>
+#include <mbgl/style/layers/raster_layer.hpp>
+#include <mbgl/style/layer_impl.hpp>
+#include <mbgl/style/parser.hpp>
+#include <mbgl/style/transition_options.hpp>
+#include <mbgl/sprite/sprite_loader.hpp>
+#include <mbgl/util/exception.hpp>
+#include <mbgl/util/string.hpp>
+#include <mbgl/util/logging.hpp>
+#include <mbgl/storage/file_source.hpp>
+#include <mbgl/storage/resource.hpp>
+#include <mbgl/storage/response.hpp>
+
+namespace mbgl {
+namespace style {
+
+static Observer nullObserver;
+
+Style::Impl::Impl(Scheduler& scheduler_, FileSource& fileSource_, float pixelRatio)
+ : scheduler(scheduler_),
+ fileSource(fileSource_),
+ spriteLoader(std::make_unique<SpriteLoader>(pixelRatio)),
+ light(std::make_unique<Light>()),
+ observer(&nullObserver) {
+ spriteLoader->setObserver(this);
+ light->setObserver(this);
+}
+
+Style::Impl::~Impl() = default;
+
+void Style::Impl::loadJSON(const std::string& json_) {
+ lastError = nullptr;
+ observer->onStyleLoading();
+
+ url.clear();
+ parse(json_);
+}
+
+void Style::Impl::loadURL(const std::string& url_) {
+ lastError = nullptr;
+ observer->onStyleLoading();
+
+ loaded = false;
+ url = url_;
+
+ styleRequest = fileSource.request(Resource::style(url), [this](Response res) {
+ // Once we get a fresh style, or the style is mutated, stop revalidating.
+ if (res.isFresh() || mutated) {
+ styleRequest.reset();
+ }
+
+ // Don't allow a loaded, mutated style to be overwritten with a new version.
+ if (mutated && loaded) {
+ return;
+ }
+
+ if (res.error) {
+ const std::string message = "loading style failed: " + res.error->message;
+ Log::Error(Event::Setup, message.c_str());
+ observer->onStyleError(std::make_exception_ptr(util::StyleLoadException(message)));
+ observer->onResourceError(std::make_exception_ptr(std::runtime_error(res.error->message)));
+ } else if (res.notModified || res.noContent) {
+ return;
+ } else {
+ parse(*res.data);
+ }
+ });
+}
+
+void Style::Impl::parse(const std::string& json_) {
+ Parser parser;
+
+ if (auto error = parser.parse(json_)) {
+ std::string message = "Failed to parse style: " + util::toString(error);
+ Log::Error(Event::ParseStyle, message.c_str());
+ observer->onStyleError(std::make_exception_ptr(util::StyleParseException(message)));
+ observer->onResourceError(error);
+ return;
+ }
+
+ mutated = false;
+ loaded = false;
+ json = json_;
+
+ sources.clear();
+ layers.clear();
+ images.clear();
+
+ transitionOptions = {};
+ transitionOptions.duration = util::DEFAULT_TRANSITION_DURATION;
+
+ for (auto& source : parser.sources) {
+ addSource(std::move(source));
+ }
+
+ for (auto& layer : parser.layers) {
+ addLayer(std::move(layer));
+ }
+
+ name = parser.name;
+ defaultCamera.center = parser.latLng;
+ defaultCamera.zoom = parser.zoom;
+ defaultCamera.angle = parser.bearing;
+ defaultCamera.pitch = parser.pitch;
+
+ setLight(std::make_unique<Light>(parser.light));
+
+ spriteLoaded = false;
+ spriteLoader->load(parser.spriteURL, scheduler, fileSource);
+ glyphURL = parser.glyphURL;
+
+ loaded = true;
+ observer->onStyleLoaded();
+}
+
+std::string Style::Impl::getJSON() const {
+ return json;
+}
+
+std::string Style::Impl::getURL() const {
+ return url;
+}
+
+void Style::Impl::setTransitionOptions(const TransitionOptions& options) {
+ transitionOptions = options;
+}
+
+TransitionOptions Style::Impl::getTransitionOptions() const {
+ return transitionOptions;
+}
+
+void Style::Impl::addSource(std::unique_ptr<Source> source) {
+ if (sources.get(source->getID())) {
+ std::string msg = "Source " + source->getID() + " already exists";
+ throw std::runtime_error(msg.c_str());
+ }
+
+ source->setObserver(this);
+ source->loadDescription(fileSource);
+
+ sources.add(std::move(source));
+}
+
+struct SourceIdUsageEvaluator {
+ const std::string& sourceId;
+
+ bool operator()(BackgroundLayer&) { return false; }
+ bool operator()(CustomLayer&) { return false; }
+
+ template <class LayerType>
+ bool operator()(LayerType& layer) {
+ return layer.getSourceID() == sourceId;
+ }
+};
+
+std::unique_ptr<Source> Style::Impl::removeSource(const std::string& id) {
+ // Check if source is in use
+ SourceIdUsageEvaluator sourceIdEvaluator {id};
+ auto layerIt = std::find_if(layers.begin(), layers.end(), [&](const auto& layer) {
+ return layer->accept(sourceIdEvaluator);
+ });
+
+ if (layerIt != layers.end()) {
+ Log::Warning(Event::General, "Source '%s' is in use, cannot remove", id.c_str());
+ return nullptr;
+ }
+
+ std::unique_ptr<Source> source = sources.remove(id);
+
+ if (source) {
+ source->setObserver(nullptr);
+ }
+
+ return source;
+}
+
+std::vector<Layer*> Style::Impl::getLayers() {
+ return layers.getWrappers();
+}
+
+std::vector<const Layer*> Style::Impl::getLayers() const {
+ auto wrappers = layers.getWrappers();
+ return std::vector<const Layer*>(wrappers.begin(), wrappers.end());
+}
+
+Layer* Style::Impl::getLayer(const std::string& id) const {
+ return layers.get(id);
+}
+
+Layer* Style::Impl::addLayer(std::unique_ptr<Layer> layer, optional<std::string> before) {
+ // TODO: verify source
+
+ if (layers.get(layer->getID())) {
+ throw std::runtime_error(std::string{"Layer "} + layer->getID() + " already exists");
+ }
+
+ layer->setObserver(this);
+ observer->onUpdate();
+
+ return layers.add(std::move(layer), before);
+}
+
+std::unique_ptr<Layer> Style::Impl::removeLayer(const std::string& id) {
+ std::unique_ptr<Layer> layer = layers.remove(id);
+
+ if (layer) {
+ layer->setObserver(nullptr);
+ observer->onUpdate();
+ }
+
+ return layer;
+}
+
+void Style::Impl::setLight(std::unique_ptr<Light> light_) {
+ light = std::move(light_);
+ light->setObserver(this);
+ onLightChanged(*light);
+}
+
+Light* Style::Impl::getLight() const {
+ return light.get();
+}
+
+std::string Style::Impl::getName() const {
+ return name;
+}
+
+CameraOptions Style::Impl::getDefaultCamera() const {
+ return defaultCamera;
+}
+
+std::vector<Source*> Style::Impl::getSources() {
+ return sources.getWrappers();
+}
+
+std::vector<const Source*> Style::Impl::getSources() const {
+ auto wrappers = sources.getWrappers();
+ return std::vector<const Source*>(wrappers.begin(), wrappers.end());
+}
+
+Source* Style::Impl::getSource(const std::string& id) const {
+ return sources.get(id);
+}
+
+bool Style::Impl::isLoaded() const {
+ if (!loaded) {
+ return false;
+ }
+
+ if (!spriteLoaded) {
+ return false;
+ }
+
+ for (const auto& source: sources) {
+ if (!source->loaded) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+void Style::Impl::addImage(std::unique_ptr<style::Image> image) {
+ images.remove(image->getID()); // We permit using addImage to update.
+ images.add(std::move(image));
+}
+
+void Style::Impl::removeImage(const std::string& id) {
+ images.remove(id);
+}
+
+const style::Image* Style::Impl::getImage(const std::string& id) const {
+ return images.get(id);
+}
+
+void Style::Impl::setObserver(style::Observer* observer_) {
+ observer = observer_;
+}
+
+void Style::Impl::onSourceLoaded(Source& source) {
+ sources.update(source);
+ observer->onSourceLoaded(source);
+ observer->onUpdate();
+}
+
+void Style::Impl::onSourceChanged(Source& source) {
+ sources.update(source);
+ observer->onSourceChanged(source);
+ observer->onUpdate();
+}
+
+void Style::Impl::onSourceError(Source& source, std::exception_ptr error) {
+ lastError = error;
+ Log::Error(Event::Style, "Failed to load source %s: %s",
+ source.getID().c_str(), util::toString(error).c_str());
+ observer->onSourceError(source, error);
+ observer->onResourceError(error);
+}
+
+void Style::Impl::onSourceDescriptionChanged(Source& source) {
+ sources.update(source);
+ observer->onSourceDescriptionChanged(source);
+ if (!source.loaded) {
+ source.loadDescription(fileSource);
+ }
+}
+
+void Style::Impl::onSpriteLoaded(std::vector<std::unique_ptr<Image>>&& images_) {
+ for (auto& image : images_) {
+ addImage(std::move(image));
+ }
+ spriteLoaded = true;
+ observer->onUpdate(); // For *-pattern properties.
+}
+
+void Style::Impl::onSpriteError(std::exception_ptr error) {
+ lastError = error;
+ Log::Error(Event::Style, "Failed to load sprite: %s", util::toString(error).c_str());
+ observer->onResourceError(error);
+}
+
+void Style::Impl::onLayerChanged(Layer& layer) {
+ layers.update(layer);
+ observer->onUpdate();
+}
+
+void Style::Impl::onLightChanged(const Light&) {
+ observer->onUpdate();
+}
+
+void Style::Impl::dumpDebugLogs() const {
+ Log::Info(Event::General, "styleURL: %s", url.c_str());
+ for (const auto& source : sources) {
+ source->dumpDebugLogs();
+ }
+}
+
+const std::string& Style::Impl::getGlyphURL() const {
+ return glyphURL;
+}
+
+Immutable<std::vector<Immutable<Image::Impl>>> Style::Impl::getImageImpls() const {
+ return images.getImpls();
+}
+
+Immutable<std::vector<Immutable<Source::Impl>>> Style::Impl::getSourceImpls() const {
+ return sources.getImpls();
+}
+
+Immutable<std::vector<Immutable<Layer::Impl>>> Style::Impl::getLayerImpls() const {
+ return layers.getImpls();
+}
+
+} // namespace style
+} // namespace mbgl
diff --git a/src/mbgl/style/style_impl.hpp b/src/mbgl/style/style_impl.hpp
new file mode 100644
index 0000000000..3dc222bfad
--- /dev/null
+++ b/src/mbgl/style/style_impl.hpp
@@ -0,0 +1,144 @@
+#pragma once
+
+#include <mbgl/style/style.hpp>
+#include <mbgl/style/transition_options.hpp>
+#include <mbgl/style/observer.hpp>
+#include <mbgl/style/source_observer.hpp>
+#include <mbgl/style/layer_observer.hpp>
+#include <mbgl/style/light_observer.hpp>
+#include <mbgl/sprite/sprite_loader_observer.hpp>
+#include <mbgl/style/image.hpp>
+#include <mbgl/style/source.hpp>
+#include <mbgl/style/layer.hpp>
+#include <mbgl/style/collection.hpp>
+
+#include <mbgl/map/camera.hpp>
+
+#include <mbgl/util/noncopyable.hpp>
+#include <mbgl/util/optional.hpp>
+#include <mbgl/util/geo.hpp>
+
+#include <memory>
+#include <string>
+#include <vector>
+#include <unordered_map>
+
+namespace mbgl {
+
+class Scheduler;
+class FileSource;
+class AsyncRequest;
+class SpriteLoader;
+
+namespace style {
+
+class Style::Impl : public SpriteLoaderObserver,
+ public SourceObserver,
+ public LayerObserver,
+ public LightObserver,
+ public util::noncopyable {
+public:
+ Impl(Scheduler&, FileSource&, float pixelRatio);
+ ~Impl() override;
+
+ void loadJSON(const std::string&);
+ void loadURL(const std::string&);
+
+ std::string getJSON() const;
+ std::string getURL() const;
+
+ void setObserver(Observer*);
+
+ bool isLoaded() const;
+
+ std::exception_ptr getLastError() const {
+ return lastError;
+ }
+
+ std::vector< Source*> getSources();
+ std::vector<const Source*> getSources() const;
+ Source* getSource(const std::string& id) const;
+
+ void addSource(std::unique_ptr<Source>);
+ std::unique_ptr<Source> removeSource(const std::string& sourceID);
+
+ std::vector< Layer*> getLayers();
+ std::vector<const Layer*> getLayers() const;
+ Layer* getLayer(const std::string& id) const;
+
+ Layer* addLayer(std::unique_ptr<Layer>,
+ optional<std::string> beforeLayerID = {});
+ std::unique_ptr<Layer> removeLayer(const std::string& layerID);
+
+ std::string getName() const;
+ CameraOptions getDefaultCamera() const;
+
+ TransitionOptions getTransitionOptions() const;
+ void setTransitionOptions(const TransitionOptions&);
+
+ void setLight(std::unique_ptr<Light>);
+ Light* getLight() const;
+
+ const style::Image* getImage(const std::string&) const;
+ void addImage(std::unique_ptr<style::Image>);
+ void removeImage(const std::string&);
+
+ const std::string& getGlyphURL() const;
+
+ Immutable<std::vector<Immutable<Image::Impl>>> getImageImpls() const;
+ Immutable<std::vector<Immutable<Source::Impl>>> getSourceImpls() const;
+ Immutable<std::vector<Immutable<Layer::Impl>>> getLayerImpls() const;
+
+ void dumpDebugLogs() const;
+
+ bool mutated = false;
+ bool loaded = false;
+ bool spriteLoaded = false;
+
+private:
+ void parse(const std::string&);
+
+ Scheduler& scheduler;
+ FileSource& fileSource;
+
+ std::string url;
+ std::string json;
+
+ std::unique_ptr<AsyncRequest> styleRequest;
+ std::unique_ptr<SpriteLoader> spriteLoader;
+
+ std::string glyphURL;
+ Collection<style::Image> images;
+ Collection<Source> sources;
+ Collection<Layer> layers;
+ TransitionOptions transitionOptions;
+ std::unique_ptr<Light> light;
+
+ // Defaults
+ std::string name;
+ CameraOptions defaultCamera;
+
+ // SpriteLoaderObserver implementation.
+ void onSpriteLoaded(std::vector<std::unique_ptr<Image>>&&) override;
+ void onSpriteError(std::exception_ptr) override;
+
+ // SourceObserver implementation.
+ void onSourceLoaded(Source&) override;
+ void onSourceChanged(Source&) override;
+ void onSourceError(Source&, std::exception_ptr) override;
+ void onSourceDescriptionChanged(Source&) override;
+
+ // LayerObserver implementation.
+ void onLayerChanged(Layer&) override;
+
+ // LightObserver implementation.
+ void onLightChanged(const Light&) override;
+
+ Observer nullObserver;
+ Observer* observer = &nullObserver;
+
+ std::exception_ptr lastError;
+};
+
+} // namespace style
+} // namespace mbgl
diff --git a/src/mbgl/style/tile_source_impl.cpp b/src/mbgl/style/tile_source_impl.cpp
deleted file mode 100644
index d2ce3def9f..0000000000
--- a/src/mbgl/style/tile_source_impl.cpp
+++ /dev/null
@@ -1,78 +0,0 @@
-#include <mbgl/style/tile_source_impl.hpp>
-#include <mbgl/style/source_observer.hpp>
-#include <mbgl/style/conversion/json.hpp>
-#include <mbgl/style/conversion/tileset.hpp>
-#include <mbgl/util/mapbox.hpp>
-#include <mbgl/storage/file_source.hpp>
-
-namespace mbgl {
-namespace style {
-
-TileSourceImpl::TileSourceImpl(SourceType type_, std::string id_, Source& base_,
- variant<std::string, Tileset> urlOrTileset_,
- uint16_t tileSize_)
- : Impl(type_, std::move(id_), base_),
- urlOrTileset(std::move(urlOrTileset_)),
- tileSize(tileSize_) {
-}
-
-TileSourceImpl::~TileSourceImpl() = default;
-
-void TileSourceImpl::loadDescription(FileSource& fileSource) {
- if (urlOrTileset.is<Tileset>()) {
- tileset = urlOrTileset.get<Tileset>();
- loaded = true;
- return;
- }
-
- if (req) {
- return;
- }
-
- const std::string& url = urlOrTileset.get<std::string>();
- req = fileSource.request(Resource::source(url), [this, url](Response res) {
- if (res.error) {
- observer->onSourceError(base, std::make_exception_ptr(std::runtime_error(res.error->message)));
- } else if (res.notModified) {
- return;
- } else if (res.noContent) {
- observer->onSourceError(base, std::make_exception_ptr(std::runtime_error("unexpectedly empty TileJSON")));
- } else {
- conversion::Error error;
- optional<Tileset> newTileset = conversion::convertJSON<Tileset>(*res.data, error);
- if (!newTileset) {
- observer->onSourceError(base, std::make_exception_ptr(std::runtime_error(error.message)));
- return;
- }
-
- util::mapbox::canonicalizeTileset(*newTileset, url, type, tileSize);
- bool attributionChanged = tileset.attribution != (*newTileset).attribution;
-
- tileset = *newTileset;
- loaded = true;
-
- observer->onSourceLoaded(base);
- if (attributionChanged) {
- observer->onSourceChanged(base);
- }
- }
- });
-}
-
-optional<Tileset> TileSourceImpl::getTileset() const {
- if (loaded) {
- return tileset;
- }
- return {};
-}
-
-optional<std::string> TileSourceImpl::getAttribution() const {
- if (loaded && !tileset.attribution.empty()) {
- return tileset.attribution;
- } else {
- return {};
- }
-}
-
-} // namespace style
-} // namespace mbgl
diff --git a/src/mbgl/style/tile_source_impl.hpp b/src/mbgl/style/tile_source_impl.hpp
deleted file mode 100644
index 0e5a53add7..0000000000
--- a/src/mbgl/style/tile_source_impl.hpp
+++ /dev/null
@@ -1,47 +0,0 @@
-#pragma once
-
-#include <mbgl/style/source_impl.hpp>
-#include <mbgl/util/tileset.hpp>
-#include <mbgl/util/variant.hpp>
-#include <mbgl/util/optional.hpp>
-
-namespace mbgl {
-
-class AsyncRequest;
-
-namespace style {
-
-/*
- Shared implementation for VectorSource and RasterSource. Should eventually
- be refactored to use composition rather than inheritance.
-*/
-class TileSourceImpl : public Source::Impl {
-public:
- TileSourceImpl(SourceType, std::string id, Source&,
- variant<std::string, Tileset> urlOrTileset,
- uint16_t tileSize);
- ~TileSourceImpl() override;
-
- void loadDescription(FileSource&) final;
-
- uint16_t getTileSize() const {
- return tileSize;
- }
-
- const variant<std::string, Tileset>& getURLOrTileset() const {
- return urlOrTileset;
- }
-
- optional<std::string> getAttribution() const override;
- optional<Tileset> getTileset() const;
-
-protected:
- const variant<std::string, Tileset> urlOrTileset;
- const uint16_t tileSize;
-
- Tileset tileset;
- std::unique_ptr<AsyncRequest> req;
-};
-
-} // namespace style
-} // namespace mbgl
diff --git a/src/mbgl/style/types.cpp b/src/mbgl/style/types.cpp
index b37e73ffb1..0a1781e01b 100644
--- a/src/mbgl/style/types.cpp
+++ b/src/mbgl/style/types.cpp
@@ -11,6 +11,7 @@ MBGL_DEFINE_ENUM(SourceType, {
{ SourceType::GeoJSON, "geojson" },
{ SourceType::Video, "video" },
{ SourceType::Annotations, "annotations" },
+ { SourceType::Image, "image" },
});
MBGL_DEFINE_ENUM(VisibilityType, {
@@ -52,16 +53,16 @@ MBGL_DEFINE_ENUM(SymbolPlacementType, {
{ SymbolPlacementType::Line, "line" },
});
-MBGL_DEFINE_ENUM(TextAnchorType, {
- { TextAnchorType::Center, "center" },
- { TextAnchorType::Left, "left" },
- { TextAnchorType::Right, "right" },
- { TextAnchorType::Top, "top" },
- { TextAnchorType::Bottom, "bottom" },
- { TextAnchorType::TopLeft, "top-left" },
- { TextAnchorType::TopRight, "top-right" },
- { TextAnchorType::BottomLeft, "bottom-left" },
- { TextAnchorType::BottomRight, "bottom-right" }
+MBGL_DEFINE_ENUM(SymbolAnchorType, {
+ { SymbolAnchorType::Center, "center" },
+ { SymbolAnchorType::Left, "left" },
+ { SymbolAnchorType::Right, "right" },
+ { SymbolAnchorType::Top, "top" },
+ { SymbolAnchorType::Bottom, "bottom" },
+ { SymbolAnchorType::TopLeft, "top-left" },
+ { SymbolAnchorType::TopRight, "top-right" },
+ { SymbolAnchorType::BottomLeft, "bottom-left" },
+ { SymbolAnchorType::BottomRight, "bottom-right" }
});
MBGL_DEFINE_ENUM(TextJustifyType, {
diff --git a/src/mbgl/style/update_batch.hpp b/src/mbgl/style/update_batch.hpp
deleted file mode 100644
index 562df52afa..0000000000
--- a/src/mbgl/style/update_batch.hpp
+++ /dev/null
@@ -1,15 +0,0 @@
-#pragma once
-
-#include <unordered_set>
-#include <string>
-
-namespace mbgl {
-namespace style {
-
-class UpdateBatch {
-public:
- std::unordered_set<std::string> sourceIDs;
-};
-
-} // namespace style
-} // namespace mbgl