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-rw-r--r--src/mbgl/style/style.hpp84
1 files changed, 15 insertions, 69 deletions
diff --git a/src/mbgl/style/style.hpp b/src/mbgl/style/style.hpp
index a947fce44f..a60fee9264 100644
--- a/src/mbgl/style/style.hpp
+++ b/src/mbgl/style/style.hpp
@@ -5,49 +5,30 @@
#include <mbgl/style/source_observer.hpp>
#include <mbgl/style/layer_observer.hpp>
#include <mbgl/style/light_observer.hpp>
-#include <mbgl/style/image.hpp>
-#include <mbgl/renderer/render_source.hpp>
-#include <mbgl/renderer/render_source_observer.hpp>
-#include <mbgl/renderer/render_layer.hpp>
-#include <mbgl/renderer/render_light.hpp>
-#include <mbgl/text/glyph_atlas_observer.hpp>
#include <mbgl/sprite/sprite_loader_observer.hpp>
-#include <mbgl/map/mode.hpp>
-#include <mbgl/map/zoom_history.hpp>
+#include <mbgl/style/image.hpp>
+#include <mbgl/style/source.hpp>
+#include <mbgl/style/layer.hpp>
#include <mbgl/util/noncopyable.hpp>
-#include <mbgl/util/chrono.hpp>
#include <mbgl/util/optional.hpp>
-#include <mbgl/util/feature.hpp>
#include <mbgl/util/geo.hpp>
-#include <cstdint>
#include <memory>
#include <string>
#include <vector>
+#include <unordered_map>
namespace mbgl {
+class Scheduler;
class FileSource;
-class GlyphAtlas;
-class SpriteAtlas;
class SpriteLoader;
-class LineAtlas;
-class RenderData;
-class TransformState;
-class RenderedQueryOptions;
-class Scheduler;
-class UpdateParameters;
namespace style {
-class Layer;
-class QueryParameters;
-
-class Style : public GlyphAtlasObserver,
- public SpriteLoaderObserver,
+class Style : public SpriteLoaderObserver,
public SourceObserver,
- public RenderSourceObserver,
public LayerObserver,
public LightObserver,
public util::noncopyable {
@@ -61,32 +42,21 @@ public:
bool isLoaded() const;
- void update(const UpdateParameters&);
-
- bool hasTransitions() const;
-
std::exception_ptr getLastError() const {
return lastError;
}
- std::vector<const Source*> getSources() const;
std::vector<Source*> getSources();
Source* getSource(const std::string& id) const;
void addSource(std::unique_ptr<Source>);
std::unique_ptr<Source> removeSource(const std::string& sourceID);
- std::vector<const Layer*> getLayers() const;
std::vector<Layer*> getLayers();
Layer* getLayer(const std::string& id) const;
Layer* addLayer(std::unique_ptr<Layer>,
optional<std::string> beforeLayerID = {});
std::unique_ptr<Layer> removeLayer(const std::string& layerID);
- // Should be moved to Impl eventually
- std::vector<const RenderLayer*> getRenderLayers() const;
- std::vector<RenderLayer*> getRenderLayers();
- RenderLayer* getRenderLayer(const std::string& id) const;
-
std::string getName() const;
LatLng getDefaultLatLng() const;
double getDefaultZoom() const;
@@ -98,33 +68,28 @@ public:
void setLight(std::unique_ptr<Light>);
Light* getLight() const;
- const RenderLight& getRenderLight() const;
const style::Image* getImage(const std::string&) const;
void addImage(std::unique_ptr<style::Image>);
void removeImage(const std::string&);
- RenderData getRenderData(MapDebugOptions, float angle) const;
-
- std::vector<Feature> queryRenderedFeatures(const ScreenLineString& geometry,
- const TransformState& transformState,
- const RenderedQueryOptions& options) const;
+ const std::string& getGlyphURL() const;
- void setSourceTileCacheSize(size_t);
- void onLowMemory();
+ std::vector<Immutable<Image::Impl>> getImageImpls() const;
+ std::vector<Immutable<Source::Impl>> getSourceImpls() const;
+ std::vector<Immutable<Layer::Impl>> getLayerImpls() const;
void dumpDebugLogs() const;
+ bool loaded = false;
+ bool spriteLoaded = false;
+
+private:
Scheduler& scheduler;
FileSource& fileSource;
- std::unique_ptr<GlyphAtlas> glyphAtlas;
std::unique_ptr<SpriteLoader> spriteLoader;
- std::unique_ptr<SpriteAtlas> spriteAtlas;
- std::unique_ptr<LineAtlas> lineAtlas;
-
- RenderSource* getRenderSource(const std::string& id) const;
+ std::string glyphURL;
-private:
std::unordered_map<std::string, std::unique_ptr<style::Image>> images;
std::vector<std::unique_ptr<Source>> sources;
std::vector<std::unique_ptr<Layer>> layers;
@@ -138,19 +103,8 @@ private:
double defaultBearing = 0;
double defaultPitch = 0;
- std::vector<Immutable<Image::Impl>> imageImpls;
- std::vector<Immutable<Source::Impl>> sourceImpls;
- std::vector<Immutable<Layer::Impl>> layerImpls;
-
- std::unordered_map<std::string, std::unique_ptr<RenderSource>> renderSources;
- std::unordered_map<std::string, std::unique_ptr<RenderLayer>> renderLayers;
- RenderLight renderLight;
-
std::vector<std::unique_ptr<Layer>>::const_iterator findLayer(const std::string& layerID) const;
- // GlyphAtlasObserver implementation.
- void onGlyphsError(const FontStack&, const GlyphRange&, std::exception_ptr) override;
-
// SpriteLoaderObserver implementation.
void onSpriteLoaded(std::vector<std::unique_ptr<Image>>&&) override;
void onSpriteError(std::exception_ptr) override;
@@ -160,8 +114,6 @@ private:
void onSourceChanged(Source&) override;
void onSourceError(Source&, std::exception_ptr) override;
void onSourceDescriptionChanged(Source&) override;
- void onTileChanged(RenderSource&, const OverscaledTileID&) override;
- void onTileError(RenderSource&, const OverscaledTileID&, std::exception_ptr) override;
// LayerObserver implementation.
void onLayerChanged(Layer&) override;
@@ -173,12 +125,6 @@ private:
Observer* observer = &nullObserver;
std::exception_ptr lastError;
-
- ZoomHistory zoomHistory;
- bool spriteLoaded = false;
-
-public:
- bool loaded = false;
};
} // namespace style