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-rw-r--r--src/mbgl/style/layers/background_layer.cpp145
1 files changed, 145 insertions, 0 deletions
diff --git a/src/mbgl/style/layers/background_layer.cpp b/src/mbgl/style/layers/background_layer.cpp
index 66ab46c078..f2e85ce7e7 100644
--- a/src/mbgl/style/layers/background_layer.cpp
+++ b/src/mbgl/style/layers/background_layer.cpp
@@ -3,6 +3,13 @@
#include <mbgl/style/layers/background_layer.hpp>
#include <mbgl/style/layers/background_layer_impl.hpp>
#include <mbgl/style/layer_observer.hpp>
+#include <mbgl/style/conversion/color_ramp_property_value.hpp>
+#include <mbgl/style/conversion/constant.hpp>
+#include <mbgl/style/conversion/property_value.hpp>
+#include <mbgl/style/conversion/transition_options.hpp>
+#include <mbgl/style/conversion/json.hpp>
+#include <mbgl/style/conversion_impl.hpp>
+#include <mbgl/util/fnv_hash.hpp>
namespace mbgl {
namespace style {
@@ -149,5 +156,143 @@ TransitionOptions BackgroundLayer::getBackgroundOpacityTransition() const {
return impl().paint.template get<BackgroundOpacity>().options;
}
+using namespace conversion;
+
+optional<Error> BackgroundLayer::setPaintProperty(const std::string& name, const Convertible& value) {
+ enum class Property {
+ Unknown,
+ BackgroundColor,
+ BackgroundPattern,
+ BackgroundOpacity,
+ BackgroundColorTransition,
+ BackgroundPatternTransition,
+ BackgroundOpacityTransition,
+ };
+
+ Property property = Property::Unknown;
+ switch (util::hashFNV1a(name.c_str())) {
+ case util::hashFNV1a("background-color"):
+ if (name == "background-color") {
+ property = Property::BackgroundColor;
+ }
+ break;
+ case util::hashFNV1a("background-color-transition"):
+ if (name == "background-color-transition") {
+ property = Property::BackgroundColorTransition;
+ }
+ break;
+ case util::hashFNV1a("background-pattern"):
+ if (name == "background-pattern") {
+ property = Property::BackgroundPattern;
+ }
+ break;
+ case util::hashFNV1a("background-pattern-transition"):
+ if (name == "background-pattern-transition") {
+ property = Property::BackgroundPatternTransition;
+ }
+ break;
+ case util::hashFNV1a("background-opacity"):
+ if (name == "background-opacity") {
+ property = Property::BackgroundOpacity;
+ }
+ break;
+ case util::hashFNV1a("background-opacity-transition"):
+ if (name == "background-opacity-transition") {
+ property = Property::BackgroundOpacityTransition;
+ }
+ break;
+
+ }
+
+ if (property == Property::Unknown) {
+ return Error { "layer doesn't support this property" };
+ }
+
+
+ if (property == Property::BackgroundColor) {
+ Error error;
+ optional<PropertyValue<Color>> typedValue = convert<PropertyValue<Color>>(value, error, false, false);
+ if (!typedValue) {
+ return error;
+ }
+
+ setBackgroundColor(*typedValue);
+ return nullopt;
+
+ }
+
+ if (property == Property::BackgroundPattern) {
+ Error error;
+ optional<PropertyValue<std::string>> typedValue = convert<PropertyValue<std::string>>(value, error, false, false);
+ if (!typedValue) {
+ return error;
+ }
+
+ setBackgroundPattern(*typedValue);
+ return nullopt;
+
+ }
+
+ if (property == Property::BackgroundOpacity) {
+ Error error;
+ optional<PropertyValue<float>> typedValue = convert<PropertyValue<float>>(value, error, false, false);
+ if (!typedValue) {
+ return error;
+ }
+
+ setBackgroundOpacity(*typedValue);
+ return nullopt;
+
+ }
+
+
+ Error error;
+ optional<TransitionOptions> transition = convert<TransitionOptions>(value, error);
+ if (!transition) {
+ return error;
+ }
+
+ if (property == Property::BackgroundColorTransition) {
+ setBackgroundColorTransition(*transition);
+ return nullopt;
+ }
+
+ if (property == Property::BackgroundPatternTransition) {
+ setBackgroundPatternTransition(*transition);
+ return nullopt;
+ }
+
+ if (property == Property::BackgroundOpacityTransition) {
+ setBackgroundOpacityTransition(*transition);
+ return nullopt;
+ }
+
+
+ return Error { "layer doesn't support this property" };
+}
+
+optional<Error> BackgroundLayer::setLayoutProperty(const std::string& name, const Convertible& value) {
+ if (name == "visibility") {
+ return Layer::setVisibility(value);
+ }
+
+ enum class Property {
+ Unknown,
+ };
+
+ Property property = Property::Unknown;
+ switch (util::hashFNV1a(name.c_str())) {
+
+ }
+
+ if (property == Property::Unknown) {
+ return Error { "layer doesn't support this property" };
+ }
+
+
+
+ return Error { "layer doesn't support this property" };
+}
+
} // namespace style
} // namespace mbgl