diff options
Diffstat (limited to 'src/mbgl/style/layer_impl.hpp')
-rw-r--r-- | src/mbgl/style/layer_impl.hpp | 34 |
1 files changed, 2 insertions, 32 deletions
diff --git a/src/mbgl/style/layer_impl.hpp b/src/mbgl/style/layer_impl.hpp index 5179192c94..6aa8fccaf0 100644 --- a/src/mbgl/style/layer_impl.hpp +++ b/src/mbgl/style/layer_impl.hpp @@ -4,9 +4,7 @@ #include <mbgl/style/types.hpp> #include <mbgl/style/filter.hpp> #include <mbgl/style/layer_observer.hpp> -#include <mbgl/renderer/render_pass.hpp> #include <mbgl/util/noncopyable.hpp> -#include <mbgl/tile/geometry_tile_data.hpp> #include <rapidjson/writer.h> #include <rapidjson/stringbuffer.h> @@ -17,14 +15,10 @@ namespace mbgl { -class Bucket; +class RenderLayer; namespace style { -class CascadeParameters; -class PropertyEvaluationParameters; -class BucketParameters; - /** * `Layer::Impl` contains the internal implementation of `Layer`: the details that need to be accessible to other parts * of the code, but hidden from the public API. Like `Layer`, it is an abstract base class, with derived classes for @@ -54,27 +48,7 @@ public: // Utility function for automatic layer grouping. virtual void stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const = 0; - // Partially evaluate paint properties based on a set of classes. - virtual void cascade(const CascadeParameters&) = 0; - - // Fully evaluate cascaded paint properties based on a zoom level. - // Returns true if any paint properties have active transitions. - virtual bool evaluate(const PropertyEvaluationParameters&) = 0; - - virtual std::unique_ptr<Bucket> createBucket(const BucketParameters&, const std::vector<const Layer*>&) const = 0; - - // Checks whether this layer needs to be rendered in the given render pass. - bool hasRenderPass(RenderPass) const; - - // Checks whether this layer can be rendered. - bool needsRendering(float zoom) const; - - virtual bool queryIntersectsFeature( - const GeometryCoordinates&, - const GeometryTileFeature&, - const float, - const float, - const float) const { return false; }; + virtual std::unique_ptr<RenderLayer> createRenderLayer() const = 0; void setObserver(LayerObserver*); @@ -94,10 +68,6 @@ protected: Impl() = default; Impl(const Impl&) = default; Impl& operator=(const Impl&) = delete; - - // Stores what render passes this layer is currently enabled for. This depends on the - // evaluated StyleProperties object and is updated accordingly. - RenderPass passes = RenderPass::None; }; } // namespace style |