diff options
Diffstat (limited to 'src/mbgl/sprite/sprite_atlas.hpp')
-rw-r--r-- | src/mbgl/sprite/sprite_atlas.hpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/mbgl/sprite/sprite_atlas.hpp b/src/mbgl/sprite/sprite_atlas.hpp index 73b3037ec6..ba592c5acb 100644 --- a/src/mbgl/sprite/sprite_atlas.hpp +++ b/src/mbgl/sprite/sprite_atlas.hpp @@ -2,7 +2,8 @@ #define MBGL_SPRITE_ATLAS #include <mbgl/geometry/binpack.hpp> -#include <mbgl/platform/gl.hpp> +#include <mbgl/gl/gl.hpp> +#include <mbgl/gl/gl_object_store.hpp> #include <mbgl/util/noncopyable.hpp> #include <mbgl/util/ptr.hpp> #include <mbgl/util/optional.hpp> @@ -51,14 +52,14 @@ public: optional<SpriteAtlasPosition> getPosition(const std::string& name, bool repeating = false); // Binds the atlas texture to the GPU, and uploads data if it is out of date. - void bind(bool linear = false); + void bind(bool linear, gl::GLObjectStore&); // Updates sprites in the atlas texture that may have changed in the source SpriteStore object. void updateDirty(); // Uploads the texture to the GPU to be available when we need it. This is a lazy operation; // the texture is only bound when the data is out of date (=dirty). - void upload(); + void upload(gl::GLObjectStore&); inline dimension getWidth() const { return width; } inline dimension getHeight() const { return height; } @@ -94,7 +95,7 @@ private: std::unique_ptr<uint32_t[]> data; std::atomic<bool> dirty; bool fullUploadRequired = true; - GLuint texture = 0; + gl::TextureHolder texture; uint32_t filter = 0; static const int buffer = 1; }; |