diff options
Diffstat (limited to 'src/mbgl/shaders/symbol_sdf.cpp')
-rw-r--r-- | src/mbgl/shaders/symbol_sdf.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mbgl/shaders/symbol_sdf.cpp b/src/mbgl/shaders/symbol_sdf.cpp index e0ee57b6d4..7cbc9babf5 100644 --- a/src/mbgl/shaders/symbol_sdf.cpp +++ b/src/mbgl/shaders/symbol_sdf.cpp @@ -14,11 +14,11 @@ attribute vec2 a_texture_pos; attribute vec4 a_data; uniform lowp float a_fill_color_t; -attribute lowp vec4 a_fill_color; -varying lowp vec4 fill_color; +attribute highp vec4 a_fill_color; +varying highp vec4 fill_color; uniform lowp float a_halo_color_t; -attribute lowp vec4 a_halo_color; -varying lowp vec4 halo_color; +attribute highp vec4 a_halo_color; +varying highp vec4 halo_color; uniform lowp float a_opacity_t; attribute lowp vec2 a_opacity; varying lowp float opacity; @@ -119,8 +119,8 @@ const char* symbol_sdf::fragmentSource = R"MBGL_SHADER( #define EDGE_GAMMA 0.105/DEVICE_PIXEL_RATIO uniform bool u_is_halo; -varying lowp vec4 fill_color; -varying lowp vec4 halo_color; +varying highp vec4 fill_color; +varying highp vec4 halo_color; varying lowp float opacity; varying lowp float halo_width; varying lowp float halo_blur; |