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path: root/src/mbgl/shaders/line_pattern.cpp
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Diffstat (limited to 'src/mbgl/shaders/line_pattern.cpp')
-rw-r--r--src/mbgl/shaders/line_pattern.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mbgl/shaders/line_pattern.cpp b/src/mbgl/shaders/line_pattern.cpp
index 4085dc3528..2c05c8c7ec 100644
--- a/src/mbgl/shaders/line_pattern.cpp
+++ b/src/mbgl/shaders/line_pattern.cpp
@@ -7,8 +7,8 @@ namespace mbgl {
namespace shaders {
const char* line_pattern::name = "line_pattern";
-const char* line_pattern::vertexSource = source() + 37808;
-const char* line_pattern::fragmentSource = source() + 41129;
+const char* line_pattern::vertexSource = source() + 37841;
+const char* line_pattern::fragmentSource = source() + 41162;
// Uncompressed source of line_pattern.vertex.glsl:
/*