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path: root/src/mbgl/shader/texture_rect_vertex.cpp
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Diffstat (limited to 'src/mbgl/shader/texture_rect_vertex.cpp')
-rw-r--r--src/mbgl/shader/texture_rect_vertex.cpp16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/mbgl/shader/texture_rect_vertex.cpp b/src/mbgl/shader/texture_rect_vertex.cpp
new file mode 100644
index 0000000000..4693ada9e7
--- /dev/null
+++ b/src/mbgl/shader/texture_rect_vertex.cpp
@@ -0,0 +1,16 @@
+#include <mbgl/shader/texture_rect_vertex.hpp>
+#include <mbgl/shader/shader.hpp>
+#include <mbgl/gl/gl.hpp>
+
+namespace mbgl {
+
+void TextureRectVertex::bind(const int8_t* offset) {
+ static_assert(sizeof(TextureRectVertex) == 16, "expected TextureRectVertex size");
+
+ MBGL_BIND_VERTEX_ATTRIBUTE(TextureRectVertex, a_pos, offset);
+ MBGL_BIND_VERTEX_ATTRIBUTE(TextureRectVertex, a_offset, offset);
+ MBGL_BIND_VERTEX_ATTRIBUTE(TextureRectVertex, a_texture_pos, offset);
+ MBGL_BIND_VERTEX_ATTRIBUTE(TextureRectVertex, a_data, offset);
+}
+
+} // namespace mbgl