diff options
Diffstat (limited to 'src/mbgl/shader/sdf_shader.hpp')
-rw-r--r-- | src/mbgl/shader/sdf_shader.hpp | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/src/mbgl/shader/sdf_shader.hpp b/src/mbgl/shader/sdf_shader.hpp new file mode 100644 index 0000000000..0737c25ee1 --- /dev/null +++ b/src/mbgl/shader/sdf_shader.hpp @@ -0,0 +1,53 @@ +#ifndef MBGL_SHADER_SDF_SHADER +#define MBGL_SHADER_SDF_SHADER + +#include <mbgl/shader/shader.hpp> +#include <mbgl/shader/uniform.hpp> + +namespace mbgl { + +class SDFShader : public Shader { +public: + SDFShader(); + + virtual void bind(char *offset) = 0; + + UniformMatrix<4> u_matrix = {"u_matrix", *this}; + UniformMatrix<4> u_exmatrix = {"u_exmatrix", *this}; + Uniform<std::array<float, 4>> u_color = {"u_color", *this}; + Uniform<std::array<float, 2>> u_texsize = {"u_texsize", *this}; + Uniform<float> u_buffer = {"u_buffer", *this}; + Uniform<float> u_gamma = {"u_gamma", *this}; + Uniform<float> u_angle = {"u_angle", *this}; + Uniform<float> u_zoom = {"u_zoom", *this}; + Uniform<float> u_flip = {"u_flip", *this}; + Uniform<float> u_fadedist = {"u_fadedist", *this}; + Uniform<float> u_minfadezoom = {"u_minfadezoom", *this}; + Uniform<float> u_maxfadezoom = {"u_maxfadezoom", *this}; + Uniform<float> u_fadezoom = {"u_fadezoom", *this}; + +protected: + int32_t a_pos = -1; + int32_t a_offset = -1; + int32_t a_tex = -1; + int32_t a_angle = -1; + int32_t a_minzoom = -1; + int32_t a_maxzoom = -1; + int32_t a_rangeend = -1; + int32_t a_rangestart = -1; + int32_t a_labelminzoom = -1; +}; + +class SDFGlyphShader : public SDFShader { +public: + void bind(char *offset); +}; + +class SDFIconShader : public SDFShader { +public: + void bind(char *offset); +}; + +} + +#endif |