diff options
Diffstat (limited to 'src/mbgl/shader/sdf.fragment.glsl')
-rw-r--r-- | src/mbgl/shader/sdf.fragment.glsl | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/mbgl/shader/sdf.fragment.glsl b/src/mbgl/shader/sdf.fragment.glsl new file mode 100644 index 0000000000..d72d61dab1 --- /dev/null +++ b/src/mbgl/shader/sdf.fragment.glsl @@ -0,0 +1,13 @@ +uniform sampler2D u_texture; +uniform vec4 u_color; +uniform float u_buffer; +uniform float u_gamma; + +varying vec2 v_tex; +varying float v_alpha; + +void main() { + float dist = texture2D(u_texture, v_tex).a; + float alpha = smoothstep(u_buffer - u_gamma, u_buffer + u_gamma, dist) * v_alpha; + gl_FragColor = u_color * alpha; +} |