diff options
Diffstat (limited to 'src/mbgl/shader/raster_shader.hpp')
-rw-r--r-- | src/mbgl/shader/raster_shader.hpp | 17 |
1 files changed, 3 insertions, 14 deletions
diff --git a/src/mbgl/shader/raster_shader.hpp b/src/mbgl/shader/raster_shader.hpp index 9633fd5fa0..977556a097 100644 --- a/src/mbgl/shader/raster_shader.hpp +++ b/src/mbgl/shader/raster_shader.hpp @@ -2,7 +2,7 @@ #include <mbgl/gl/shader.hpp> #include <mbgl/gl/attribute.hpp> -#include <mbgl/gl/uniform.hpp> +#include <mbgl/shader/raster_uniforms.hpp> namespace mbgl { @@ -13,23 +13,12 @@ public: RasterShader(gl::Context&, Defines defines = None); using VertexType = RasterVertex; + using UniformsType = RasterUniforms; gl::Attribute<int16_t, 2> a_pos = { "a_pos", *this }; gl::Attribute<uint16_t, 2> a_texture_pos = { "a_texture_pos", *this }; - gl::UniformMatrix<4> u_matrix = {"u_matrix", *this}; - gl::Uniform<int32_t> u_image0 = {"u_image0", *this}; - gl::Uniform<int32_t> u_image1 = {"u_image1", *this}; - gl::Uniform<float> u_opacity0 = {"u_opacity0", *this}; - gl::Uniform<float> u_opacity1 = {"u_opacity1", *this}; - gl::Uniform<float> u_buffer_scale = {"u_buffer_scale", *this}; - gl::Uniform<float> u_brightness_low = {"u_brightness_low", *this}; - gl::Uniform<float> u_brightness_high = {"u_brightness_high", *this}; - gl::Uniform<float> u_saturation_factor = {"u_saturation_factor", *this}; - gl::Uniform<float> u_contrast_factor = {"u_contrast_factor", *this}; - gl::Uniform<std::array<float, 3>> u_spin_weights = {"u_spin_weights", *this}; - gl::Uniform<std::array<float, 2>> u_tl_parent = {"u_tl_parent", *this}; - gl::Uniform<float> u_scale_parent = {"u_scale_parent", *this}; + typename RasterUniforms::State uniformsState; }; } // namespace mbgl |