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path: root/src/mbgl/shader/outline_shader.cpp
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Diffstat (limited to 'src/mbgl/shader/outline_shader.cpp')
-rw-r--r--src/mbgl/shader/outline_shader.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mbgl/shader/outline_shader.cpp b/src/mbgl/shader/outline_shader.cpp
index 9cda1a1108..8c7458327f 100644
--- a/src/mbgl/shader/outline_shader.cpp
+++ b/src/mbgl/shader/outline_shader.cpp
@@ -1,14 +1,14 @@
#include <mbgl/shader/outline_shader.hpp>
#include <mbgl/shader/outline.vertex.hpp>
#include <mbgl/shader/outline.fragment.hpp>
-#include <mbgl/platform/gl.hpp>
+#include <mbgl/gl/gl.hpp>
#include <cstdio>
using namespace mbgl;
-OutlineShader::OutlineShader()
- : Shader("outline", shaders::outline::vertex, shaders::outline::fragment) {
+OutlineShader::OutlineShader(gl::GLObjectStore& glObjectStore)
+ : Shader("outline", shaders::outline::vertex, shaders::outline::fragment, glObjectStore) {
}
void OutlineShader::bind(GLbyte* offset) {