diff options
Diffstat (limited to 'src/mbgl/shader/icon_shader.hpp')
-rw-r--r-- | src/mbgl/shader/icon_shader.hpp | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/src/mbgl/shader/icon_shader.hpp b/src/mbgl/shader/icon_shader.hpp new file mode 100644 index 0000000000..645d7e21b6 --- /dev/null +++ b/src/mbgl/shader/icon_shader.hpp @@ -0,0 +1,41 @@ +#ifndef MBGL_SHADER_SHADER_ICON +#define MBGL_SHADER_SHADER_ICON + +#include <mbgl/shader/shader.hpp> +#include <mbgl/shader/uniform.hpp> + +namespace mbgl { + +class IconShader : public Shader { +public: + IconShader(); + + void bind(char *offset); + + UniformMatrix<4> u_matrix = {"u_matrix", *this}; + UniformMatrix<4> u_exmatrix = {"u_exmatrix", *this}; + Uniform<float> u_angle = {"u_angle", *this}; + Uniform<float> u_zoom = {"u_zoom", *this}; + Uniform<float> u_flip = {"u_flip", *this}; + Uniform<float> u_fadedist = {"u_fadedist", *this}; + Uniform<float> u_minfadezoom = {"u_minfadezoom", *this}; + Uniform<float> u_maxfadezoom = {"u_maxfadezoom", *this}; + Uniform<float> u_fadezoom = {"u_fadezoom", *this}; + Uniform<float> u_opacity = {"u_opacity", *this}; + Uniform<std::array<float, 2>> u_texsize = {"u_texsize", *this}; + +private: + int32_t a_pos = -1; + int32_t a_offset = -1; + int32_t a_tex = -1; + int32_t a_angle = -1; + int32_t a_minzoom = -1; + int32_t a_maxzoom = -1; + int32_t a_rangeend = -1; + int32_t a_rangestart = -1; + int32_t a_labelminzoom = -1; +}; + +} + +#endif |