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-rw-r--r--src/mbgl/shader/fill_shader.hpp25
1 files changed, 25 insertions, 0 deletions
diff --git a/src/mbgl/shader/fill_shader.hpp b/src/mbgl/shader/fill_shader.hpp
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+++ b/src/mbgl/shader/fill_shader.hpp
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+#pragma once
+
+#include <mbgl/gl/shader.hpp>
+#include <mbgl/gl/attribute.hpp>
+#include <mbgl/gl/uniform.hpp>
+#include <mbgl/util/color.hpp>
+
+namespace mbgl {
+
+class FillVertex;
+
+class FillShader : public gl::Shader {
+public:
+ FillShader(gl::Context&, Defines defines = None);
+
+ using VertexType = FillVertex;
+
+ gl::Attribute<int16_t, 2> a_pos = {"a_pos", *this};
+
+ gl::UniformMatrix<4> u_matrix = {"u_matrix", *this};
+ gl::Uniform<Color> u_color = {"u_color", *this};
+ gl::Uniform<float> u_opacity = {"u_opacity", *this};
+};
+
+} // namespace mbgl