diff options
Diffstat (limited to 'src/mbgl/shader/fill_pattern_shader.hpp')
-rw-r--r-- | src/mbgl/shader/fill_pattern_shader.hpp | 19 |
1 files changed, 3 insertions, 16 deletions
diff --git a/src/mbgl/shader/fill_pattern_shader.hpp b/src/mbgl/shader/fill_pattern_shader.hpp index 36be538000..92a16ee45a 100644 --- a/src/mbgl/shader/fill_pattern_shader.hpp +++ b/src/mbgl/shader/fill_pattern_shader.hpp @@ -2,7 +2,7 @@ #include <mbgl/gl/shader.hpp> #include <mbgl/gl/attribute.hpp> -#include <mbgl/gl/uniform.hpp> +#include <mbgl/shader/fill_uniforms.hpp> namespace mbgl { @@ -13,24 +13,11 @@ public: FillPatternShader(gl::Context&, Defines defines = None); using VertexType = FillVertex; + using UniformsType = FillPatternUniforms; gl::Attribute<int16_t, 2> a_pos = {"a_pos", *this}; - gl::UniformMatrix<4> u_matrix = {"u_matrix", *this}; - gl::Uniform<std::array<float, 2>> u_pattern_tl_a = {"u_pattern_tl_a", *this}; - gl::Uniform<std::array<float, 2>> u_pattern_br_a = {"u_pattern_br_a", *this}; - gl::Uniform<std::array<float, 2>> u_pattern_tl_b = {"u_pattern_tl_b", *this}; - gl::Uniform<std::array<float, 2>> u_pattern_br_b = {"u_pattern_br_b", *this}; - gl::Uniform<float> u_opacity = {"u_opacity", *this}; - gl::Uniform<float> u_mix = {"u_mix", *this}; - gl::Uniform<float> u_scale_a = {"u_scale_a", *this}; - gl::Uniform<float> u_scale_b = {"u_scale_b", *this}; - gl::Uniform<float> u_tile_units_to_pixels = {"u_tile_units_to_pixels", *this}; - gl::Uniform<int32_t> u_image = {"u_image", *this}; - gl::Uniform<std::array<float, 2>> u_pattern_size_a = {"u_pattern_size_a", *this}; - gl::Uniform<std::array<float, 2>> u_pattern_size_b = {"u_pattern_size_b", *this}; - gl::Uniform<std::array<float, 2>> u_pixel_coord_upper = {"u_pixel_coord_upper", *this}; - gl::Uniform<std::array<float, 2>> u_pixel_coord_lower = {"u_pixel_coord_lower", *this}; + typename FillPatternUniforms::State uniformsState; }; } // namespace mbgl |