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-rw-r--r--src/mbgl/shader/fill_outline_shader.hpp26
1 files changed, 0 insertions, 26 deletions
diff --git a/src/mbgl/shader/fill_outline_shader.hpp b/src/mbgl/shader/fill_outline_shader.hpp
deleted file mode 100644
index c20bc187d3..0000000000
--- a/src/mbgl/shader/fill_outline_shader.hpp
+++ /dev/null
@@ -1,26 +0,0 @@
-#pragma once
-
-#include <mbgl/gl/shader.hpp>
-#include <mbgl/gl/attribute.hpp>
-#include <mbgl/gl/uniform.hpp>
-#include <mbgl/util/color.hpp>
-
-namespace mbgl {
-
-class FillVertex;
-
-class FillOutlineShader : public gl::Shader {
-public:
- FillOutlineShader(gl::Context&, Defines defines = None);
-
- using VertexType = FillVertex;
-
- gl::Attribute<int16_t, 2> a_pos = {"a_pos", *this};
-
- gl::UniformMatrix<4> u_matrix = {"u_matrix", *this};
- gl::Uniform<Color> u_outline_color = {"u_outline_color", *this};
- gl::Uniform<float> u_opacity = {"u_opacity", *this};
- gl::Uniform<std::array<float, 2>> u_world = {"u_world", *this};
-};
-
-} // namespace mbgl